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Primetech
1745
439 ilvl
120 Blood Elf Blood Death Knight
❮Low Key❯
Illidan
Character
Achievements
Collections
Dungeons & Raids
Player vs Player
Reputation
Apogee Inventor's Goggles
435
68
Heart of Azeroth
469
Kraken Shell Pauldrons
450
Drape of the Hatcher
430
Ashvane Warden's Cuirass
450
Shard-Tipped Vambraces
430
Sharktooth-Knuckled Grips
430
Girdle of Burgeoning Apathy
445
Legplates of Profane Sacrifice
440
Sabatons of the Stalwart
450
Seal of the Regal Loa
Enchanted: +60 Versatility
435
Overseer's Lost Seal
Enchanted: +60 Versatility
455
Pocket-Sized Computation Device
410
Bloodthirsty Urchin
430
Jeweled Sharksplitter
Enchanted: Rune of the Fallen Crusader
440
Shirt (empty slot)
Tabard (empty slot)
Off Hand (empty slot)
Export character image
580,060
Health
Health
580,060
Back
Health
580,060
125
Runic Power
Runic Power
125
Back
Runic Power
125
8,260
Strength
Strength
8,260
Back
Strength
8,260
29,003
Stamina
Stamina
29,003
Back
Stamina
29,003
14%
Critical Strike
Critical Strike
13.75%
Total Rating:
558
Back
Critical Strike
13.75%
Total Rating:
558
21%
Haste
Haste
20.93%
Total Rating:
1,423
Back
Haste
20.93%
Total Rating:
1,423
30%
Mastery
Mastery
30.28%
Total Rating:
514
Back
Mastery
30.28%
Total Rating:
514
25%
Versatility
Versatility
25.27%
Total Rating:
2,148
Back
Versatility
25.27%
Total Rating:
2,148
Specialization
View Talent Details
Player vs Player Talents
Unholy
Blood
Frost
56
Infected Claws
Infected Claws
(Passive)
Passive
Your ghoul's Claw attack has a 30% chance to cause a Festering Wound on the target.
57
Bursting Sores
Bursting Sores
(Passive)
Passive
Bursting a Festering Wound deals 25% more damage, and deals 1,653 Shadow damage to all nearby targets.
58
Grip of the Dead
Grip of the Dead
(Passive)
Passive
Death and Decay reduces the movement speed of enemies within its area by 90%, decaying by 10% every sec.
60
Soul Reaper
Soul Reaper
(Melee Range, Instant, 45 sec cooldown)
Melee Range
Instant
45 sec cooldown
Rip out an enemy's soul, dealing 7,434 Shadow damage over 8 sec. If the enemy that yields experience or honor dies while afflicted by Soul Reaper, you gain 10% Haste for 8 sec. Generates 2 Runes.
75
Death Pact
Death Pact
(Instant, 2 min cooldown)
Instant
2 min cooldown
Create a death pact that heals you for 50% of your maximum health, but absorbs incoming healing equal to 30% of your max health for 15 sec.
90
Pestilence
Pestilence
(Passive)
Passive
Death and Decay damage has a 10% chance to apply a Festering Wound to the enemy.
100
Unholy Frenzy
Unholy Frenzy
(Instant, 1.3 min cooldown)
Instant
1.3 min cooldown
Incites you into a killing frenzy for 12 sec, increasing Haste by 20% and causing your auto attacks to infect the target with a Festering Wound.
Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown
Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.
Transfusion
Transfusion
(Instant, 45 sec cooldown)
Instant
45 sec cooldown
Generates 20 Runic Power and reduces the Runic Power cost of Death Strike by 50% for 7 sec.
Raise Abomination
Raise Abomination
(40 yd range, Instant, 1.5 min cooldown)
40 yd range
Instant
1.5 min cooldown
Raises an Abomination for 25 sec which wanders and attacks enemies near where it was summoned, applying Festering Wound when it melees targets, and affecting all those nearby with Virulent Plague.
Life and Death
Life and Death
(Passive)
Passive
When targets afflicted by your Festering Wound are healed, you are also healed for 10% of the amount. In addition, your Virulent Plague now erupts for 400% of normal eruption damage when dispelled.
Specialization
View Talent Details
Player vs Player Talents
Unholy
Blood
Frost
56
Heartbreaker
Heartbreaker
(Passive)
Passive
Heart Strike generates 2 additional Runic Power per target hit.
57
Hemostasis
Hemostasis
(Passive)
Passive
Each enemy hit by Blood Boil increases the damage and healing done by your next Death Strike by 8%, stacking up to 5 times.
58
Ossuary
Ossuary
(Passive)
Passive
While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power. Additionally, your maximum Runic Power is increased by 10.
60
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive
Damage taken below 30% Health is reduced by 30%.
75
Grip of the Dead
Grip of the Dead
(Passive)
Passive
Death and Decay reduces the movement speed of enemies within its area by 90%, decaying by 10% every sec.
90
Bloodworms
Bloodworms
(Passive)
Passive
Your auto attacks have a chance to summon a Bloodworm. Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health. If you drop below 50% health, your Bloodworms will immediately burst and heal you.
100
Bonestorm
Bonestorm
(Instant, 1 min cooldown)
0 Runic Power
Instant
1 min cooldown
A whirl of bone and gore batters nearby enemies, dealing 1,391 Shadow damage every 1 sec, and healing you for 3% of your maximum health every time it deals damage (up to 15%). Lasts 1 sec per 10 Runic Power spent.
Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown
Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.
Necrotic Aura
Necrotic Aura
(Passive)
Passive
All enemies within 8 yards take 8% increased magical damage.
Blood for Blood
Blood for Blood
(Instant)
Instant
Sacrifices 15% of your total health to increase the damage done by your Heart Strike by 60% for 12 sec.
Decomposing Aura
Decomposing Aura
(Passive)
Passive
All enemies within 10 yards slowly decay, losing up to 3% of their max health every 2 sec. Stacks up to 5 times. Lasts for 6 sec.
Specialization
View Talent Details
Player vs Player Talents
Unholy
Blood
Frost
56
Inexorable Assault
Inexorable Assault
(Passive)
Passive
Gain Inexorable Assault every 8 sec, stacking up to 5 times. Obliterate consumes a stack to deal an additional 1,774 Frost damage.
57
Murderous Efficiency
Murderous Efficiency
(Passive)
Passive
Consuming the Killing Machine effect has a 50% chance to grant you 1 Rune.
58
Asphyxiate
Asphyxiate
(20 yd range, Instant, 45 sec cooldown)
20 yd range
Instant
45 sec cooldown
Lifts the enemy target off the ground, crushing their throat with dark energy and stunning them for 4 sec.
60
Frostscythe
Frostscythe
(8 yd range, Instant)
1 Rune
8 yd range
Instant
A sweeping attack that strikes all enemies in front of you for 1,241 Frost damage. This attack benefits from Killing Machine. Critical strikes with Frostscythe deal 4 times normal damage.
75
Death Pact
Death Pact
(Instant, 2 min cooldown)
Instant
2 min cooldown
Create a death pact that heals you for 50% of your maximum health, but absorbs incoming healing equal to 30% of your max health for 15 sec.
90
Gathering Storm
Gathering Storm
(Passive)
Passive
Each Rune spent during Remorseless Winter increases its damage by 10%, and extends its duration by 0.5 sec.
100
Breath of Sindragosa
Breath of Sindragosa
(Instant, 2 min cooldown)
16 Runic Power per sec
Instant
2 min cooldown
Continuously deal 3,913 Frost damage every 1 sec to enemies in a cone in front of you, until your Runic Power is exhausted. Deals reduced damage to secondary targets. Generates 2 Runes at the start and end.
Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown
Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.
Deathchill
Deathchill
(Passive)
Passive
Your Remorseless Winter and Chains of Ice apply Deathchill, rooting the target in place for 4 sec. Remorseless Winter All targets within 5 yards are afflicted with Deathchill when Remorseless Winter is cast. Chains of Ice When you Chains of Ice a target already afflicted by your Chains of Ice they will be afflicted by Deathchill.
Anti-Magic Zone
Anti-Magic Zone
(30 yd range, Instant, 2 min cooldown)
30 yd range
Instant
2 min cooldown
Places an Anti-Magic Zone for 10 sec that reduces spell damage taken by party or raid members by 60%.
Dead of Winter
Dead of Winter
(Passive)
Passive
After your Remorseless Winter deals damage 5 times to a target, they are stunned for 4 sec. However, your Remorseless Winter's cooldown is increased by 25 sec and its radius is reduced to 5 yds.
Specialization
View Talent Details
Unholy Talents
56
Infected Claws
Infected Claws
(Passive)
Passive
Your ghoul's Claw attack has a 30% chance to cause a Festering Wound on the target.
57
Bursting Sores
Bursting Sores
(Passive)
Passive
Bursting a Festering Wound deals 25% more damage, and deals 1,653 Shadow damage to all nearby targets.
58
Grip of the Dead
Grip of the Dead
(Passive)
Passive
Death and Decay reduces the movement speed of enemies within its area by 90%, decaying by 10% every sec.
60
Soul Reaper
Soul Reaper
(Melee Range, Instant, 45 sec cooldown)
Melee Range
Instant
45 sec cooldown
Rip out an enemy's soul, dealing 7,434 Shadow damage over 8 sec. If the enemy that yields experience or honor dies while afflicted by Soul Reaper, you gain 10% Haste for 8 sec. Generates 2 Runes.
75
Death Pact
Death Pact
(Instant, 2 min cooldown)
Instant
2 min cooldown
Create a death pact that heals you for 50% of your maximum health, but absorbs incoming healing equal to 30% of your max health for 15 sec.
90
Pestilence
Pestilence
(Passive)
Passive
Death and Decay damage has a 10% chance to apply a Festering Wound to the enemy.
100
Unholy Frenzy
Unholy Frenzy
(Instant, 1.3 min cooldown)
Instant
1.3 min cooldown
Incites you into a killing frenzy for 12 sec, increasing Haste by 20% and causing your auto attacks to infect the target with a Festering Wound.
Player vs Player Talents
Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown
Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.
Transfusion
Transfusion
(Instant, 45 sec cooldown)
Instant
45 sec cooldown
Generates 20 Runic Power and reduces the Runic Power cost of Death Strike by 50% for 7 sec.
Raise Abomination
Raise Abomination
(40 yd range, Instant, 1.5 min cooldown)
40 yd range
Instant
1.5 min cooldown
Raises an Abomination for 25 sec which wanders and attacks enemies near where it was summoned, applying Festering Wound when it melees targets, and affecting all those nearby with Virulent Plague.
Life and Death
Life and Death
(Passive)
Passive
When targets afflicted by your Festering Wound are healed, you are also healed for 10% of the amount. In addition, your Virulent Plague now erupts for 400% of normal eruption damage when dispelled.
Unholy Talents
56
Infected Claws
Infected Claws
(Passive)
Passive
Your ghoul's Claw attack has a 30% chance to cause a Festering Wound on the target.
57
Bursting Sores
Bursting Sores
(Passive)
Passive
Bursting a Festering Wound deals 25% more damage, and deals 1,653 Shadow damage to all nearby targets.
58
Grip of the Dead
Grip of the Dead
(Passive)
Passive
Death and Decay reduces the movement speed of enemies within its area by 90%, decaying by 10% every sec.
60
Soul Reaper
Soul Reaper
(Melee Range, Instant, 45 sec cooldown)
Melee Range
Instant
45 sec cooldown
Rip out an enemy's soul, dealing 7,434 Shadow damage over 8 sec. If the enemy that yields experience or honor dies while afflicted by Soul Reaper, you gain 10% Haste for 8 sec. Generates 2 Runes.
75
Death Pact
Death Pact
(Instant, 2 min cooldown)
Instant
2 min cooldown
Create a death pact that heals you for 50% of your maximum health, but absorbs incoming healing equal to 30% of your max health for 15 sec.
90
Pestilence
Pestilence
(Passive)
Passive
Death and Decay damage has a 10% chance to apply a Festering Wound to the enemy.
100
Unholy Frenzy
Unholy Frenzy
(Instant, 1.3 min cooldown)
Instant
1.3 min cooldown
Incites you into a killing frenzy for 12 sec, increasing Haste by 20% and causing your auto attacks to infect the target with a Festering Wound.
56
Infected Claws
Infected Claws
(Passive)
Passive
Your ghoul's Claw attack has a 30% chance to cause a Festering Wound on the target.
57
Bursting Sores
Bursting Sores
(Passive)
Passive
Bursting a Festering Wound deals 25% more damage, and deals 1,653 Shadow damage to all nearby targets.
58
Grip of the Dead
Grip of the Dead
(Passive)
Passive
Death and Decay reduces the movement speed of enemies within its area by 90%, decaying by 10% every sec.
60
Soul Reaper
Soul Reaper
(Melee Range, Instant, 45 sec cooldown)
Melee Range
Instant
45 sec cooldown
Rip out an enemy's soul, dealing 7,434 Shadow damage over 8 sec. If the enemy that yields experience or honor dies while afflicted by Soul Reaper, you gain 10% Haste for 8 sec. Generates 2 Runes.
75
Death Pact
Death Pact
(Instant, 2 min cooldown)
Instant
2 min cooldown
Create a death pact that heals you for 50% of your maximum health, but absorbs incoming healing equal to 30% of your max health for 15 sec.
90
Pestilence
Pestilence
(Passive)
Passive
Death and Decay damage has a 10% chance to apply a Festering Wound to the enemy.
100
Unholy Frenzy
Unholy Frenzy
(Instant, 1.3 min cooldown)
Instant
1.3 min cooldown
Incites you into a killing frenzy for 12 sec, increasing Haste by 20% and causing your auto attacks to infect the target with a Festering Wound.
Player vs Player Talents
Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown
Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.
Transfusion
Transfusion
(Instant, 45 sec cooldown)
Instant
45 sec cooldown
Generates 20 Runic Power and reduces the Runic Power cost of Death Strike by 50% for 7 sec.
Raise Abomination
Raise Abomination
(40 yd range, Instant, 1.5 min cooldown)
40 yd range
Instant
1.5 min cooldown
Raises an Abomination for 25 sec which wanders and attacks enemies near where it was summoned, applying Festering Wound when it melees targets, and affecting all those nearby with Virulent Plague.
Life and Death
Life and Death
(Passive)
Passive
When targets afflicted by your Festering Wound are healed, you are also healed for 10% of the amount. In addition, your Virulent Plague now erupts for 400% of normal eruption damage when dispelled.
Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown
Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.
Transfusion
Transfusion
(Instant, 45 sec cooldown)
Instant
45 sec cooldown
Generates 20 Runic Power and reduces the Runic Power cost of Death Strike by 50% for 7 sec.
Raise Abomination
Raise Abomination
(40 yd range, Instant, 1.5 min cooldown)
40 yd range
Instant
1.5 min cooldown
Raises an Abomination for 25 sec which wanders and attacks enemies near where it was summoned, applying Festering Wound when it melees targets, and affecting all those nearby with Virulent Plague.
Life and Death
Life and Death
(Passive)
Passive
When targets afflicted by your Festering Wound are healed, you are also healed for 10% of the amount. In addition, your Virulent Plague now erupts for 400% of normal eruption damage when dispelled.
Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown
Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.
Transfusion
Transfusion
(Instant, 45 sec cooldown)
Instant
45 sec cooldown
Generates 20 Runic Power and reduces the Runic Power cost of Death Strike by 50% for 7 sec.
Raise Abomination
Raise Abomination
(40 yd range, Instant, 1.5 min cooldown)
40 yd range
Instant
1.5 min cooldown
Raises an Abomination for 25 sec which wanders and attacks enemies near where it was summoned, applying Festering Wound when it melees targets, and affecting all those nearby with Virulent Plague.
Life and Death
Life and Death
(Passive)
Passive
When targets afflicted by your Festering Wound are healed, you are also healed for 10% of the amount. In addition, your Virulent Plague now erupts for 400% of normal eruption damage when dispelled.
Specialization
View Talent Details
Blood Talents
56
Heartbreaker
Heartbreaker
(Passive)
Passive
Heart Strike generates 2 additional Runic Power per target hit.
57
Hemostasis
Hemostasis
(Passive)
Passive
Each enemy hit by Blood Boil increases the damage and healing done by your next Death Strike by 8%, stacking up to 5 times.
58
Ossuary
Ossuary
(Passive)
Passive
While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power. Additionally, your maximum Runic Power is increased by 10.
60
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive
Damage taken below 30% Health is reduced by 30%.
75
Grip of the Dead
Grip of the Dead
(Passive)
Passive
Death and Decay reduces the movement speed of enemies within its area by 90%, decaying by 10% every sec.
90
Bloodworms
Bloodworms
(Passive)
Passive
Your auto attacks have a chance to summon a Bloodworm. Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health. If you drop below 50% health, your Bloodworms will immediately burst and heal you.
100
Bonestorm
Bonestorm
(Instant, 1 min cooldown)
0 Runic Power
Instant
1 min cooldown
A whirl of bone and gore batters nearby enemies, dealing 1,391 Shadow damage every 1 sec, and healing you for 3% of your maximum health every time it deals damage (up to 15%). Lasts 1 sec per 10 Runic Power spent.
Player vs Player Talents
Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown
Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.
Necrotic Aura
Necrotic Aura
(Passive)
Passive
All enemies within 8 yards take 8% increased magical damage.
Blood for Blood
Blood for Blood
(Instant)
Instant
Sacrifices 15% of your total health to increase the damage done by your Heart Strike by 60% for 12 sec.
Decomposing Aura
Decomposing Aura
(Passive)
Passive
All enemies within 10 yards slowly decay, losing up to 3% of their max health every 2 sec. Stacks up to 5 times. Lasts for 6 sec.
Blood Talents
56
Heartbreaker
Heartbreaker
(Passive)
Passive
Heart Strike generates 2 additional Runic Power per target hit.
57
Hemostasis
Hemostasis
(Passive)
Passive
Each enemy hit by Blood Boil increases the damage and healing done by your next Death Strike by 8%, stacking up to 5 times.
58
Ossuary
Ossuary
(Passive)
Passive
While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power. Additionally, your maximum Runic Power is increased by 10.
60
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive
Damage taken below 30% Health is reduced by 30%.
75
Grip of the Dead
Grip of the Dead
(Passive)
Passive
Death and Decay reduces the movement speed of enemies within its area by 90%, decaying by 10% every sec.
90
Bloodworms
Bloodworms
(Passive)
Passive
Your auto attacks have a chance to summon a Bloodworm. Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health. If you drop below 50% health, your Bloodworms will immediately burst and heal you.
100
Bonestorm
Bonestorm
(Instant, 1 min cooldown)
0 Runic Power
Instant
1 min cooldown
A whirl of bone and gore batters nearby enemies, dealing 1,391 Shadow damage every 1 sec, and healing you for 3% of your maximum health every time it deals damage (up to 15%). Lasts 1 sec per 10 Runic Power spent.
56
Heartbreaker
Heartbreaker
(Passive)
Passive
Heart Strike generates 2 additional Runic Power per target hit.
57
Hemostasis
Hemostasis
(Passive)
Passive
Each enemy hit by Blood Boil increases the damage and healing done by your next Death Strike by 8%, stacking up to 5 times.
58
Ossuary
Ossuary
(Passive)
Passive
While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power. Additionally, your maximum Runic Power is increased by 10.
60
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive
Damage taken below 30% Health is reduced by 30%.
75
Grip of the Dead
Grip of the Dead
(Passive)
Passive
Death and Decay reduces the movement speed of enemies within its area by 90%, decaying by 10% every sec.
90
Bloodworms
Bloodworms
(Passive)
Passive
Your auto attacks have a chance to summon a Bloodworm. Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health. If you drop below 50% health, your Bloodworms will immediately burst and heal you.
100
Bonestorm
Bonestorm
(Instant, 1 min cooldown)
0 Runic Power
Instant
1 min cooldown
A whirl of bone and gore batters nearby enemies, dealing 1,391 Shadow damage every 1 sec, and healing you for 3% of your maximum health every time it deals damage (up to 15%). Lasts 1 sec per 10 Runic Power spent.
Player vs Player Talents
Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown
Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.
Necrotic Aura
Necrotic Aura
(Passive)
Passive
All enemies within 8 yards take 8% increased magical damage.
Blood for Blood
Blood for Blood
(Instant)
Instant
Sacrifices 15% of your total health to increase the damage done by your Heart Strike by 60% for 12 sec.
Decomposing Aura
Decomposing Aura
(Passive)
Passive
All enemies within 10 yards slowly decay, losing up to 3% of their max health every 2 sec. Stacks up to 5 times. Lasts for 6 sec.
Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown
Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.
Necrotic Aura
Necrotic Aura
(Passive)
Passive
All enemies within 8 yards take 8% increased magical damage.
Blood for Blood
Blood for Blood
(Instant)
Instant
Sacrifices 15% of your total health to increase the damage done by your Heart Strike by 60% for 12 sec.
Decomposing Aura
Decomposing Aura
(Passive)
Passive
All enemies within 10 yards slowly decay, losing up to 3% of their max health every 2 sec. Stacks up to 5 times. Lasts for 6 sec.
Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown
Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.
Necrotic Aura
Necrotic Aura
(Passive)
Passive
All enemies within 8 yards take 8% increased magical damage.
Blood for Blood
Blood for Blood
(Instant)
Instant
Sacrifices 15% of your total health to increase the damage done by your Heart Strike by 60% for 12 sec.
Decomposing Aura
Decomposing Aura
(Passive)
Passive
All enemies within 10 yards slowly decay, losing up to 3% of their max health every 2 sec. Stacks up to 5 times. Lasts for 6 sec.
Specialization
View Talent Details
Frost Talents
56
Inexorable Assault
Inexorable Assault
(Passive)
Passive
Gain Inexorable Assault every 8 sec, stacking up to 5 times. Obliterate consumes a stack to deal an additional 1,774 Frost damage.
57
Murderous Efficiency
Murderous Efficiency
(Passive)
Passive
Consuming the Killing Machine effect has a 50% chance to grant you 1 Rune.
58
Asphyxiate
Asphyxiate
(20 yd range, Instant, 45 sec cooldown)
20 yd range
Instant
45 sec cooldown
Lifts the enemy target off the ground, crushing their throat with dark energy and stunning them for 4 sec.
60
Frostscythe
Frostscythe
(8 yd range, Instant)
1 Rune
8 yd range
Instant
A sweeping attack that strikes all enemies in front of you for 1,241 Frost damage. This attack benefits from Killing Machine. Critical strikes with Frostscythe deal 4 times normal damage.
75
Death Pact
Death Pact
(Instant, 2 min cooldown)
Instant
2 min cooldown
Create a death pact that heals you for 50% of your maximum health, but absorbs incoming healing equal to 30% of your max health for 15 sec.
90
Gathering Storm
Gathering Storm
(Passive)
Passive
Each Rune spent during Remorseless Winter increases its damage by 10%, and extends its duration by 0.5 sec.
100
Breath of Sindragosa
Breath of Sindragosa
(Instant, 2 min cooldown)
16 Runic Power per sec
Instant
2 min cooldown
Continuously deal 3,913 Frost damage every 1 sec to enemies in a cone in front of you, until your Runic Power is exhausted. Deals reduced damage to secondary targets. Generates 2 Runes at the start and end.
Player vs Player Talents
Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown
Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.
Deathchill
Deathchill
(Passive)
Passive
Your Remorseless Winter and Chains of Ice apply Deathchill, rooting the target in place for 4 sec. Remorseless Winter All targets within 5 yards are afflicted with Deathchill when Remorseless Winter is cast. Chains of Ice When you Chains of Ice a target already afflicted by your Chains of Ice they will be afflicted by Deathchill.
Anti-Magic Zone
Anti-Magic Zone
(30 yd range, Instant, 2 min cooldown)
30 yd range
Instant
2 min cooldown
Places an Anti-Magic Zone for 10 sec that reduces spell damage taken by party or raid members by 60%.
Dead of Winter
Dead of Winter
(Passive)
Passive
After your Remorseless Winter deals damage 5 times to a target, they are stunned for 4 sec. However, your Remorseless Winter's cooldown is increased by 25 sec and its radius is reduced to 5 yds.
Frost Talents
56
Inexorable Assault
Inexorable Assault
(Passive)
Passive
Gain Inexorable Assault every 8 sec, stacking up to 5 times. Obliterate consumes a stack to deal an additional 1,774 Frost damage.
57
Murderous Efficiency
Murderous Efficiency
(Passive)
Passive
Consuming the Killing Machine effect has a 50% chance to grant you 1 Rune.
58
Asphyxiate
Asphyxiate
(20 yd range, Instant, 45 sec cooldown)
20 yd range
Instant
45 sec cooldown
Lifts the enemy target off the ground, crushing their throat with dark energy and stunning them for 4 sec.
60
Frostscythe
Frostscythe
(8 yd range, Instant)
1 Rune
8 yd range
Instant
A sweeping attack that strikes all enemies in front of you for 1,241 Frost damage. This attack benefits from Killing Machine. Critical strikes with Frostscythe deal 4 times normal damage.
75
Death Pact
Death Pact
(Instant, 2 min cooldown)
Instant
2 min cooldown
Create a death pact that heals you for 50% of your maximum health, but absorbs incoming healing equal to 30% of your max health for 15 sec.
90
Gathering Storm
Gathering Storm
(Passive)
Passive
Each Rune spent during Remorseless Winter increases its damage by 10%, and extends its duration by 0.5 sec.
100
Breath of Sindragosa
Breath of Sindragosa
(Instant, 2 min cooldown)
16 Runic Power per sec
Instant
2 min cooldown
Continuously deal 3,913 Frost damage every 1 sec to enemies in a cone in front of you, until your Runic Power is exhausted. Deals reduced damage to secondary targets. Generates 2 Runes at the start and end.
56
Inexorable Assault
Inexorable Assault
(Passive)
Passive
Gain Inexorable Assault every 8 sec, stacking up to 5 times. Obliterate consumes a stack to deal an additional 1,774 Frost damage.
57
Murderous Efficiency
Murderous Efficiency
(Passive)
Passive
Consuming the Killing Machine effect has a 50% chance to grant you 1 Rune.
58
Asphyxiate
Asphyxiate
(20 yd range, Instant, 45 sec cooldown)
20 yd range
Instant
45 sec cooldown
Lifts the enemy target off the ground, crushing their throat with dark energy and stunning them for 4 sec.
60
Frostscythe
Frostscythe
(8 yd range, Instant)
1 Rune
8 yd range
Instant
A sweeping attack that strikes all enemies in front of you for 1,241 Frost damage. This attack benefits from Killing Machine. Critical strikes with Frostscythe deal 4 times normal damage.
75
Death Pact
Death Pact
(Instant, 2 min cooldown)
Instant
2 min cooldown
Create a death pact that heals you for 50% of your maximum health, but absorbs incoming healing equal to 30% of your max health for 15 sec.
90
Gathering Storm
Gathering Storm
(Passive)
Passive
Each Rune spent during Remorseless Winter increases its damage by 10%, and extends its duration by 0.5 sec.
100
Breath of Sindragosa
Breath of Sindragosa
(Instant, 2 min cooldown)
16 Runic Power per sec
Instant
2 min cooldown
Continuously deal 3,913 Frost damage every 1 sec to enemies in a cone in front of you, until your Runic Power is exhausted. Deals reduced damage to secondary targets. Generates 2 Runes at the start and end.
Player vs Player Talents
Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown
Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.
Deathchill
Deathchill
(Passive)
Passive
Your Remorseless Winter and Chains of Ice apply Deathchill, rooting the target in place for 4 sec. Remorseless Winter All targets within 5 yards are afflicted with Deathchill when Remorseless Winter is cast. Chains of Ice When you Chains of Ice a target already afflicted by your Chains of Ice they will be afflicted by Deathchill.
Anti-Magic Zone
Anti-Magic Zone
(30 yd range, Instant, 2 min cooldown)
30 yd range
Instant
2 min cooldown
Places an Anti-Magic Zone for 10 sec that reduces spell damage taken by party or raid members by 60%.
Dead of Winter
Dead of Winter
(Passive)
Passive
After your Remorseless Winter deals damage 5 times to a target, they are stunned for 4 sec. However, your Remorseless Winter's cooldown is increased by 25 sec and its radius is reduced to 5 yds.
Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown
Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.
Deathchill
Deathchill
(Passive)
Passive
Your Remorseless Winter and Chains of Ice apply Deathchill, rooting the target in place for 4 sec. Remorseless Winter All targets within 5 yards are afflicted with Deathchill when Remorseless Winter is cast. Chains of Ice When you Chains of Ice a target already afflicted by your Chains of Ice they will be afflicted by Deathchill.
Anti-Magic Zone
Anti-Magic Zone
(30 yd range, Instant, 2 min cooldown)
30 yd range
Instant
2 min cooldown
Places an Anti-Magic Zone for 10 sec that reduces spell damage taken by party or raid members by 60%.
Dead of Winter
Dead of Winter
(Passive)
Passive
After your Remorseless Winter deals damage 5 times to a target, they are stunned for 4 sec. However, your Remorseless Winter's cooldown is increased by 25 sec and its radius is reduced to 5 yds.
Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown
Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.
Deathchill
Deathchill
(Passive)
Passive
Your Remorseless Winter and Chains of Ice apply Deathchill, rooting the target in place for 4 sec. Remorseless Winter All targets within 5 yards are afflicted with Deathchill when Remorseless Winter is cast. Chains of Ice When you Chains of Ice a target already afflicted by your Chains of Ice they will be afflicted by Deathchill.
Anti-Magic Zone
Anti-Magic Zone
(30 yd range, Instant, 2 min cooldown)
30 yd range
Instant
2 min cooldown
Places an Anti-Magic Zone for 10 sec that reduces spell damage taken by party or raid members by 60%.
Dead of Winter
Dead of Winter
(Passive)
Passive
After your Remorseless Winter deals damage 5 times to a target, they are stunned for 4 sec. However, your Remorseless Winter's cooldown is increased by 25 sec and its radius is reduced to 5 yds.
Back
Infected Claws
(Passive)
Passive
Your ghoul's Claw attack has a 30% chance to cause a Festering Wound on the target.
Back
Bursting Sores
(Passive)
Passive
Bursting a Festering Wound deals 25% more damage, and deals 1,653 Shadow damage to all nearby targets.
Back
Grip of the Dead
(Passive)
Passive
Death and Decay reduces the movement speed of enemies within its area by 90%, decaying by 10% every sec.
Back
Soul Reaper
(Melee Range, Instant, 45 sec cooldown)
Melee Range
Instant
45 sec cooldown
Rip out an enemy's soul, dealing 7,434 Shadow damage over 8 sec. If the enemy that yields experience or honor dies while afflicted by Soul Reaper, you gain 10% Haste for 8 sec. Generates 2 Runes.
Back
Death Pact
(Instant, 2 min cooldown)
Instant
2 min cooldown
Create a death pact that heals you for 50% of your maximum health, but absorbs incoming healing equal to 30% of your max health for 15 sec.
Back
Pestilence
(Passive)
Passive
Death and Decay damage has a 10% chance to apply a Festering Wound to the enemy.
Back
Unholy Frenzy
(Instant, 1.3 min cooldown)
Instant
1.3 min cooldown
Incites you into a killing frenzy for 12 sec, increasing Haste by 20% and causing your auto attacks to infect the target with a Festering Wound.
Back
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown
Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.
Back
Transfusion
(Instant, 45 sec cooldown)
Instant
45 sec cooldown
Generates 20 Runic Power and reduces the Runic Power cost of Death Strike by 50% for 7 sec.
Back
Raise Abomination
(40 yd range, Instant, 1.5 min cooldown)
40 yd range
Instant
1.5 min cooldown
Raises an Abomination for 25 sec which wanders and attacks enemies near where it was summoned, applying Festering Wound when it melees targets, and affecting all those nearby with Virulent Plague.
Back
Life and Death
(Passive)
Passive
When targets afflicted by your Festering Wound are healed, you are also healed for 10% of the amount. In addition, your Virulent Plague now erupts for 400% of normal eruption damage when dispelled.
Back
Heartbreaker
(Passive)
Passive
Heart Strike generates 2 additional Runic Power per target hit.
Back
Hemostasis
(Passive)
Passive
Each enemy hit by Blood Boil increases the damage and healing done by your next Death Strike by 8%, stacking up to 5 times.
Back
Ossuary
(Passive)
Passive
While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power. Additionally, your maximum Runic Power is increased by 10.
Back
Will of the Necropolis
(Passive)
Passive
Damage taken below 30% Health is reduced by 30%.
Back
Grip of the Dead
(Passive)
Passive
Death and Decay reduces the movement speed of enemies within its area by 90%, decaying by 10% every sec.
Back
Bloodworms
(Passive)
Passive
Your auto attacks have a chance to summon a Bloodworm. Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health. If you drop below 50% health, your Bloodworms will immediately burst and heal you.
Back
Bonestorm
(Instant, 1 min cooldown)
0 Runic Power
Instant
1 min cooldown
A whirl of bone and gore batters nearby enemies, dealing 1,391 Shadow damage every 1 sec, and healing you for 3% of your maximum health every time it deals damage (up to 15%). Lasts 1 sec per 10 Runic Power spent.
Back
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown
Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.
Back
Necrotic Aura
(Passive)
Passive
All enemies within 8 yards take 8% increased magical damage.
Back
Blood for Blood
(Instant)
Instant
Sacrifices 15% of your total health to increase the damage done by your Heart Strike by 60% for 12 sec.
Back
Decomposing Aura
(Passive)
Passive
All enemies within 10 yards slowly decay, losing up to 3% of their max health every 2 sec. Stacks up to 5 times. Lasts for 6 sec.
Back
Inexorable Assault
(Passive)
Passive
Gain Inexorable Assault every 8 sec, stacking up to 5 times. Obliterate consumes a stack to deal an additional 1,774 Frost damage.
Back
Murderous Efficiency
(Passive)
Passive
Consuming the Killing Machine effect has a 50% chance to grant you 1 Rune.
Back
Asphyxiate
(20 yd range, Instant, 45 sec cooldown)
20 yd range
Instant
45 sec cooldown
Lifts the enemy target off the ground, crushing their throat with dark energy and stunning them for 4 sec.
Back
Frostscythe
(8 yd range, Instant)
1 Rune
8 yd range
Instant
A sweeping attack that strikes all enemies in front of you for 1,241 Frost damage. This attack benefits from Killing Machine. Critical strikes with Frostscythe deal 4 times normal damage.
Back
Death Pact
(Instant, 2 min cooldown)
Instant
2 min cooldown
Create a death pact that heals you for 50% of your maximum health, but absorbs incoming healing equal to 30% of your max health for 15 sec.
Back
Gathering Storm
(Passive)
Passive
Each Rune spent during Remorseless Winter increases its damage by 10%, and extends its duration by 0.5 sec.
Back
Breath of Sindragosa
(Instant, 2 min cooldown)
16 Runic Power per sec
Instant
2 min cooldown
Continuously deal 3,913 Frost damage every 1 sec to enemies in a cone in front of you, until your Runic Power is exhausted. Deals reduced damage to secondary targets. Generates 2 Runes at the start and end.
Back
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown
Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.
Back
Deathchill
(Passive)
Passive
Your Remorseless Winter and Chains of Ice apply Deathchill, rooting the target in place for 4 sec. Remorseless Winter All targets within 5 yards are afflicted with Deathchill when Remorseless Winter is cast. Chains of Ice When you Chains of Ice a target already afflicted by your Chains of Ice they will be afflicted by Deathchill.
Back
Anti-Magic Zone
(30 yd range, Instant, 2 min cooldown)
30 yd range
Instant
2 min cooldown
Places an Anti-Magic Zone for 10 sec that reduces spell damage taken by party or raid members by 60%.
Back
Dead of Winter
(Passive)
Passive
After your Remorseless Winter deals damage 5 times to a target, they are stunned for 4 sec. However, your Remorseless Winter's cooldown is increased by 25 sec and its radius is reduced to 5 yds.
Mythic Keystone Dungeons
Battle for Azeroth Season 3
View Seasonal History
Mythic Keystone Dungeons
View Seasonal History
Battle for Azeroth Season 3
17
Atal'Dazar
00:28:12
No activity to display.
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Sanguine
When slain, non-boss enemies leave behind a lingering pool of ichor that heals their allies and damages players.
Grievous
When injured below 90% health, players will suffer increasing damage over time until healed above 90% health.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
View Party
Back
Back
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Sanguine
When slain, non-boss enemies leave behind a lingering pool of ichor that heals their allies and damages players.
Grievous
When injured below 90% health, players will suffer increasing damage over time until healed above 90% health.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
Back
17
Atal'Dazar
00:28:12
Primetech
Glowstick
Zachuwu
Nevadastabs
Patta
17
The MOTHERLODE!!
00:35:14
No activity to display.
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Bolstering
When any non-boss enemy dies, its death cry empowers nearby allies, increasing their maximum health and damage by 20%.
Skittish
Enemies pay far less attention to threat generated by tanks.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
View Party
Back
Back
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Bolstering
When any non-boss enemy dies, its death cry empowers nearby allies, increasing their maximum health and damage by 20%.
Skittish
Enemies pay far less attention to threat generated by tanks.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
Back
17
The MOTHERLODE!!
00:35:14
Desrame
Darka
Primetech
Discoshammy
Firebeatz
17
The Underrot
00:26:36
No activity to display.
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Sanguine
When slain, non-boss enemies leave behind a lingering pool of ichor that heals their allies and damages players.
Grievous
When injured below 90% health, players will suffer increasing damage over time until healed above 90% health.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
View Party
Back
Back
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Sanguine
When slain, non-boss enemies leave behind a lingering pool of ichor that heals their allies and damages players.
Grievous
When injured below 90% health, players will suffer increasing damage over time until healed above 90% health.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
Back
17
The Underrot
00:26:36
Primetech
Glowstick
Zachuwu
Jumoonji
Nevadastabs
16
Waycrest Manor
00:32:49
No activity to display.
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Bolstering
When any non-boss enemy dies, its death cry empowers nearby allies, increasing their maximum health and damage by 20%.
Skittish
Enemies pay far less attention to threat generated by tanks.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
View Party
Back
Back
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Bolstering
When any non-boss enemy dies, its death cry empowers nearby allies, increasing their maximum health and damage by 20%.
Skittish
Enemies pay far less attention to threat generated by tanks.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
Back
16
Waycrest Manor
00:32:49
Desrame
Darka
Loovan
Primetech
Discoshammy
17
Atal'Dazar
00:28:12
No activity to display.
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Sanguine
When slain, non-boss enemies leave behind a lingering pool of ichor that heals their allies and damages players.
Grievous
When injured below 90% health, players will suffer increasing damage over time until healed above 90% health.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
View Party
Back
Back
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Sanguine
When slain, non-boss enemies leave behind a lingering pool of ichor that heals their allies and damages players.
Grievous
When injured below 90% health, players will suffer increasing damage over time until healed above 90% health.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
Back
17
Atal'Dazar
00:28:12
Primetech
Glowstick
Zachuwu
Nevadastabs
Patta
17
The MOTHERLODE!!
00:35:14
No activity to display.
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Bolstering
When any non-boss enemy dies, its death cry empowers nearby allies, increasing their maximum health and damage by 20%.
Skittish
Enemies pay far less attention to threat generated by tanks.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
View Party
Back
Back
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Bolstering
When any non-boss enemy dies, its death cry empowers nearby allies, increasing their maximum health and damage by 20%.
Skittish
Enemies pay far less attention to threat generated by tanks.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
Back
17
The MOTHERLODE!!
00:35:14
Desrame
Darka
Primetech
Discoshammy
Firebeatz
17
The Underrot
00:26:36
No activity to display.
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Sanguine
When slain, non-boss enemies leave behind a lingering pool of ichor that heals their allies and damages players.
Grievous
When injured below 90% health, players will suffer increasing damage over time until healed above 90% health.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
View Party
Back
Back
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Sanguine
When slain, non-boss enemies leave behind a lingering pool of ichor that heals their allies and damages players.
Grievous
When injured below 90% health, players will suffer increasing damage over time until healed above 90% health.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
Back
17
The Underrot
00:26:36
Primetech
Glowstick
Zachuwu
Jumoonji
Nevadastabs
16
Waycrest Manor
00:32:49
No activity to display.
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Bolstering
When any non-boss enemy dies, its death cry empowers nearby allies, increasing their maximum health and damage by 20%.
Skittish
Enemies pay far less attention to threat generated by tanks.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
View Party
Back
Back
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Bolstering
When any non-boss enemy dies, its death cry empowers nearby allies, increasing their maximum health and damage by 20%.
Skittish
Enemies pay far less attention to threat generated by tanks.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
Back
16
Waycrest Manor
00:32:49
Desrame
Darka
Loovan
Primetech
Discoshammy
Raid Progression
View Raid History
Back
Uldir
Level 120
LFR
6/8
75%
Normal
7/8
88%
Heroic
7/8
88%
Mythic
1/8
13%
Back
Uldir
LFR
6/8
75%
1 x
Taloc
1 x
MOTHER
1 x
Fetid Devourer
0 x
Zek'voz
1 x
Vectis
1 x
Zul
0 x
Mythrax
1 x
G'huun
Uldir
LFR
6/8
75%
1 x
Taloc
1 x
MOTHER
1 x
Fetid Devourer
0 x
Zek'voz
1 x
Vectis
1 x
Zul
0 x
Mythrax
1 x
G'huun
Back
Uldir
Normal
7/8
88%
1 x
Taloc
1 x
MOTHER
1 x
Fetid Devourer
1 x
Zek'voz
1 x
Vectis
1 x
Zul
1 x
Mythrax
0 x
G'huun
Uldir
Normal
7/8
88%
1 x
Taloc
1 x
MOTHER
1 x
Fetid Devourer
1 x
Zek'voz
1 x
Vectis
1 x
Zul
1 x
Mythrax
0 x
G'huun
Back
Uldir
Heroic
7/8
88%
2 x
Taloc
2 x
MOTHER
2 x
Fetid Devourer
2 x
Zek'voz
2 x
Vectis
1 x
Zul
1 x
Mythrax
0 x
G'huun
Uldir
Heroic
7/8
88%
2 x
Taloc
2 x
MOTHER
2 x
Fetid Devourer
2 x
Zek'voz
2 x
Vectis
1 x
Zul
1 x
Mythrax
0 x
G'huun
Back
Uldir
Mythic
1/8
13%
1 x
Taloc
0 x
MOTHER
0 x
Fetid Devourer
0 x
Zek'voz
0 x
Vectis
0 x
Zul
0 x
Mythrax
0 x
G'huun
Uldir
Mythic
1/8
13%
1 x
Taloc
0 x
MOTHER
0 x
Fetid Devourer
0 x
Zek'voz
0 x
Vectis
0 x
Zul
0 x
Mythrax
0 x
G'huun
Back
Battle of Dazar'alor
Level 120
LFR
0/9
0%
Normal
8/9
89%
Heroic
6/9
67%
Mythic
1/9
11%
Back
Battle of Dazar'alor
LFR
0/9
0%
0 x
Champion of the Light
0 x
Grong
0 x
Jadefire Masters
0 x
Opulence
0 x
Conclave of the Chosen
0 x
King Rastakhan
0 x
Mekkatorque
0 x
Stormwall Blockade
0 x
Lady Jaina Proudmoore
Battle of Dazar'alor
LFR
0/9
0%
0 x
Champion of the Light
0 x
Grong
0 x
Jadefire Masters
0 x
Opulence
0 x
Conclave of the Chosen
0 x
King Rastakhan
0 x
Mekkatorque
0 x
Stormwall Blockade
0 x
Lady Jaina Proudmoore
Back
Battle of Dazar'alor
Normal
8/9
89%
1 x
Champion of the Light
1 x
Grong
1 x
Jadefire Masters
1 x
Opulence
1 x
Conclave of the Chosen
1 x
King Rastakhan
1 x
Mekkatorque
1 x
Stormwall Blockade
0 x
Lady Jaina Proudmoore
Battle of Dazar'alor
Normal
8/9
89%
1 x
Champion of the Light
1 x
Grong
1 x
Jadefire Masters
1 x
Opulence
1 x
Conclave of the Chosen
1 x
King Rastakhan
1 x
Mekkatorque
1 x
Stormwall Blockade
0 x
Lady Jaina Proudmoore
Back
Battle of Dazar'alor
Heroic
6/9
67%
3 x
Champion of the Light
2 x
Grong
3 x
Jadefire Masters
2 x
Opulence
1 x
Conclave of the Chosen
1 x
King Rastakhan
0 x
Mekkatorque
0 x
Stormwall Blockade
0 x
Lady Jaina Proudmoore
Battle of Dazar'alor
Heroic
6/9
67%
3 x
Champion of the Light
2 x
Grong
3 x
Jadefire Masters
2 x
Opulence
1 x
Conclave of the Chosen
1 x
King Rastakhan
0 x
Mekkatorque
0 x
Stormwall Blockade
0 x
Lady Jaina Proudmoore
Back
Battle of Dazar'alor
Mythic
1/9
11%
4 x
Champion of the Light
0 x
Grong
0 x
Jadefire Masters
0 x
Opulence
0 x
Conclave of the Chosen
0 x
King Rastakhan
0 x
Mekkatorque
0 x
Stormwall Blockade
0 x
Lady Jaina Proudmoore
Battle of Dazar'alor
Mythic
1/9
11%
4 x
Champion of the Light
0 x
Grong
0 x
Jadefire Masters
0 x
Opulence
0 x
Conclave of the Chosen
0 x
King Rastakhan
0 x
Mekkatorque
0 x
Stormwall Blockade
0 x
Lady Jaina Proudmoore
Back
Crucible of Storms
Level 120
LFR
0/2
0%
Normal
0/2
0%
Heroic
0/2
0%
Mythic
0/2
0%
Back
Crucible of Storms
LFR
0/2
0%
0 x
The Restless Cabal
0 x
Uu'nat, Harbinger of the Void
Crucible of Storms
LFR
0/2
0%
0 x
The Restless Cabal
0 x
Uu'nat, Harbinger of the Void
Back
Crucible of Storms
Normal
0/2
0%
0 x
The Restless Cabal
0 x
Uu'nat, Harbinger of the Void
Crucible of Storms
Normal
0/2
0%
0 x
The Restless Cabal
0 x
Uu'nat, Harbinger of the Void
Back
Crucible of Storms
Heroic
0/2
0%
0 x
The Restless Cabal
0 x
Uu'nat, Harbinger of the Void
Crucible of Storms
Heroic
0/2
0%
0 x
The Restless Cabal
0 x
Uu'nat, Harbinger of the Void
Back
Crucible of Storms
Mythic
0/2
0%
0 x
The Restless Cabal
0 x
Uu'nat, Harbinger of the Void
Crucible of Storms
Mythic
0/2
0%
0 x
The Restless Cabal
0 x
Uu'nat, Harbinger of the Void
Back
The Eternal Palace
Level 120
LFR
0/8
0%
Normal
4/8
50%
Heroic
7/8
88%
Mythic
3/8
38%
Back
The Eternal Palace
LFR
0/8
0%
0 x
Abyssal Commander Sivara
0 x
Blackwater Behemoth
0 x
Radiance of Azshara
0 x
Lady Ashvane
0 x
Orgozoa
0 x
The Queen's Court
0 x
Za'qul
0 x
Queen Azshara
The Eternal Palace
LFR
0/8
0%
0 x
Abyssal Commander Sivara
0 x
Blackwater Behemoth
0 x
Radiance of Azshara
0 x
Lady Ashvane
0 x
Orgozoa
0 x
The Queen's Court
0 x
Za'qul
0 x
Queen Azshara
Back
The Eternal Palace
Normal
4/8
50%
0 x
Abyssal Commander Sivara
1 x
Blackwater Behemoth
1 x
Radiance of Azshara
1 x
Lady Ashvane
1 x
Orgozoa
0 x
The Queen's Court
0 x
Za'qul
0 x
Queen Azshara
The Eternal Palace
Normal
4/8
50%
0 x
Abyssal Commander Sivara
1 x
Blackwater Behemoth
1 x
Radiance of Azshara
1 x
Lady Ashvane
1 x
Orgozoa
0 x
The Queen's Court
0 x
Za'qul
0 x
Queen Azshara
Back
The Eternal Palace
Heroic
7/8
88%
7 x
Abyssal Commander Sivara
7 x
Blackwater Behemoth
7 x
Radiance of Azshara
6 x
Lady Ashvane
5 x
Orgozoa
6 x
The Queen's Court
2 x
Za'qul
0 x
Queen Azshara
The Eternal Palace
Heroic
7/8
88%
7 x
Abyssal Commander Sivara
7 x
Blackwater Behemoth
7 x
Radiance of Azshara
6 x
Lady Ashvane
5 x
Orgozoa
6 x
The Queen's Court
2 x
Za'qul
0 x
Queen Azshara
Back
The Eternal Palace
Mythic
3/8
38%
2 x
Abyssal Commander Sivara
2 x
Blackwater Behemoth
1 x
Radiance of Azshara
0 x
Lady Ashvane
0 x
Orgozoa
0 x
The Queen's Court
0 x
Za'qul
0 x
Queen Azshara
The Eternal Palace
Mythic
3/8
38%
2 x
Abyssal Commander Sivara
2 x
Blackwater Behemoth
1 x
Radiance of Azshara
0 x
Lady Ashvane
0 x
Orgozoa
0 x
The Queen's Court
0 x
Za'qul
0 x
Queen Azshara
Back
Uldir
Level 120
LFR
6/8
75%
Normal
7/8
88%
Heroic
7/8
88%
Mythic
1/8
13%
Back
Uldir
LFR
6/8
75%
1 x
Taloc
1 x
MOTHER
1 x
Fetid Devourer
0 x
Zek'voz
1 x
Vectis
1 x
Zul
0 x
Mythrax
1 x
G'huun
Uldir
LFR
6/8
75%
1 x
Taloc
1 x
MOTHER
1 x
Fetid Devourer
0 x
Zek'voz
1 x
Vectis
1 x
Zul
0 x
Mythrax
1 x
G'huun
Back
Uldir
Normal
7/8
88%
1 x
Taloc
1 x
MOTHER
1 x
Fetid Devourer
1 x
Zek'voz
1 x
Vectis
1 x
Zul
1 x
Mythrax
0 x
G'huun
Uldir
Normal
7/8
88%
1 x
Taloc
1 x
MOTHER
1 x
Fetid Devourer
1 x
Zek'voz
1 x
Vectis
1 x
Zul
1 x
Mythrax
0 x
G'huun
Back
Uldir
Heroic
7/8
88%
2 x
Taloc
2 x
MOTHER
2 x
Fetid Devourer
2 x
Zek'voz
2 x
Vectis
1 x
Zul
1 x
Mythrax
0 x
G'huun
Uldir
Heroic
7/8
88%
2 x
Taloc
2 x
MOTHER
2 x
Fetid Devourer
2 x
Zek'voz
2 x
Vectis
1 x
Zul
1 x
Mythrax
0 x
G'huun
Back
Uldir
Mythic
1/8
13%
1 x
Taloc
0 x
MOTHER
0 x
Fetid Devourer
0 x
Zek'voz
0 x
Vectis
0 x
Zul
0 x
Mythrax
0 x
G'huun
Uldir
Mythic
1/8
13%
1 x
Taloc
0 x
MOTHER
0 x
Fetid Devourer
0 x
Zek'voz
0 x
Vectis
0 x
Zul
0 x
Mythrax
0 x
G'huun
Back
Battle of Dazar'alor
Level 120
LFR
0/9
0%
Normal
8/9
89%
Heroic
6/9
67%
Mythic
1/9
11%
Back
Battle of Dazar'alor
LFR
0/9
0%
0 x
Champion of the Light
0 x
Grong
0 x
Jadefire Masters
0 x
Opulence
0 x
Conclave of the Chosen
0 x
King Rastakhan
0 x
Mekkatorque
0 x
Stormwall Blockade
0 x
Lady Jaina Proudmoore
Battle of Dazar'alor
LFR
0/9
0%
0 x
Champion of the Light
0 x
Grong
0 x
Jadefire Masters
0 x
Opulence
0 x
Conclave of the Chosen
0 x
King Rastakhan
0 x
Mekkatorque
0 x
Stormwall Blockade
0 x
Lady Jaina Proudmoore
Back
Battle of Dazar'alor
Normal
8/9
89%
1 x
Champion of the Light
1 x
Grong
1 x
Jadefire Masters
1 x
Opulence
1 x
Conclave of the Chosen
1 x
King Rastakhan
1 x
Mekkatorque
1 x
Stormwall Blockade
0 x
Lady Jaina Proudmoore
Battle of Dazar'alor
Normal
8/9
89%
1 x
Champion of the Light
1 x
Grong
1 x
Jadefire Masters
1 x
Opulence
1 x
Conclave of the Chosen
1 x
King Rastakhan
1 x
Mekkatorque
1 x
Stormwall Blockade
0 x
Lady Jaina Proudmoore
Back