Off Hand (empty slot)
356,627
Health
Health
356,627
20,000
Mana
Mana
20,000
8,533
Agility
Agility8,533
16,273
Stamina
Stamina16,273
24%
Critical Strike
Critical Strike23.54%
Total Rating:975
22%
Haste
Haste22.00%
Total Rating:1,496
10%
Mastery
Mastery9.58%
Total Rating:803
5%
Versatility
Versatility5.19%
Total Rating:441
Specialization
Player vs Player Talents
15
Blood Frenzy
30
Wild Charge
45
Restoration Affinity
60
Typhoon
75
Soul of the Forest
90
Earthwarden
100
Rend and Tear
Gladiator's Medallion
Den Mother
Sharpened Claws
Entangling Claws
Specialization
Player vs Player Talents
15
Abundance
30
Wild Charge
45
Feral Affinity
60
Typhoon
75
Cultivation
90
Inner Peace
100
Photosynthesis
Adaptation
Disentanglement
Nourish
Revitalize
Specialization
Player vs Player Talents
15
Nature's Balance
30
Wild Charge
45
Restoration Affinity
60
Typhoon
75
Starlord
90
Stellar Drift
100
Shooting Stars
Adaptation
Cyclone
Moonkin Aura
Faerie Swarm
Specialization
Player vs Player Talents
15
Sabertooth
30
Wild Charge
45
Restoration Affinity
60
Mighty Bash
75
Soul of the Forest
90
Brutal Slash
100
Moment of Clarity
Adaptation
Freedom of the Herd
King of the Jungle
Fresh Wound
Specialization
Guardian Talents
15
Blood Frenzy
30
Wild Charge
45
Restoration Affinity
60
Typhoon
75
Soul of the Forest
90
Earthwarden
100
Rend and Tear
Player vs Player Talents
Gladiator's Medallion
Den Mother
Sharpened Claws
Entangling Claws
Guardian Talents
15
Blood Frenzy
30
Wild Charge
45
Restoration Affinity
60
Typhoon
75
Soul of the Forest
90
Earthwarden
100
Rend and Tear
15
Blood Frenzy
30
Wild Charge
45
Restoration Affinity
60
Typhoon
75
Soul of the Forest
90
Earthwarden
100
Rend and Tear
Player vs Player Talents
Gladiator's Medallion
Den Mother
Sharpened Claws
Entangling Claws
Gladiator's Medallion
Den Mother
Sharpened Claws
Entangling Claws
Gladiator's Medallion
Den Mother
Sharpened Claws
Entangling Claws
Specialization
Restoration Talents
15
Abundance
30
Wild Charge
45
Feral Affinity
60
Typhoon
75
Cultivation
90
Inner Peace
100
Photosynthesis
Player vs Player Talents
Adaptation
Disentanglement
Nourish
Revitalize
Restoration Talents
15
Abundance
30
Wild Charge
45
Feral Affinity
60
Typhoon
75
Cultivation
90
Inner Peace
100
Photosynthesis
15
Abundance
30
Wild Charge
45
Feral Affinity
60
Typhoon
75
Cultivation
90
Inner Peace
100
Photosynthesis
Player vs Player Talents
Adaptation
Disentanglement
Nourish
Revitalize
Adaptation
Disentanglement
Nourish
Revitalize
Adaptation
Disentanglement
Nourish
Revitalize
Specialization
Balance Talents
15
Nature's Balance
30
Wild Charge
45
Restoration Affinity
60
Typhoon
75
Starlord
90
Stellar Drift
100
Shooting Stars
Player vs Player Talents
Adaptation
Cyclone
Moonkin Aura
Faerie Swarm
Balance Talents
15
Nature's Balance
30
Wild Charge
45
Restoration Affinity
60
Typhoon
75
Starlord
90
Stellar Drift
100
Shooting Stars
15
Nature's Balance
30
Wild Charge
45
Restoration Affinity
60
Typhoon
75
Starlord
90
Stellar Drift
100
Shooting Stars
Player vs Player Talents
Adaptation
Cyclone
Moonkin Aura
Faerie Swarm
Adaptation
Cyclone
Moonkin Aura
Faerie Swarm
Adaptation
Cyclone
Moonkin Aura
Faerie Swarm
Specialization
Feral Talents
15
Sabertooth
30
Wild Charge
45
Restoration Affinity
60
Mighty Bash
75
Soul of the Forest
90
Brutal Slash
100
Moment of Clarity
Player vs Player Talents
Adaptation
Freedom of the Herd
King of the Jungle
Fresh Wound
Feral Talents
15
Sabertooth
30
Wild Charge
45
Restoration Affinity
60
Mighty Bash
75
Soul of the Forest
90
Brutal Slash
100
Moment of Clarity
15
Sabertooth
30
Wild Charge
45
Restoration Affinity
60
Mighty Bash
75
Soul of the Forest
90
Brutal Slash
100
Moment of Clarity
Player vs Player Talents
Adaptation
Freedom of the Herd
King of the Jungle
Fresh Wound
Adaptation
Freedom of the Herd
King of the Jungle
Fresh Wound
Adaptation
Freedom of the Herd
King of the Jungle
Fresh Wound
Mythic Keystone Dungeons
Battle for Azeroth Season 3
View Seasonal History
Mythic Keystone Dungeons
View Seasonal History
Battle for Azeroth Season 3
10
00:31:26
No activity to display.
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Bolstering
When any non-boss enemy dies, its death cry empowers nearby allies, increasing their maximum health and damage by 20%.
Grievous
When injured below 90% health, players will suffer increasing damage over time until healed above 90% health.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
View Party
8
00:24:51
No activity to display.
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Sanguine
When slain, non-boss enemies leave behind a lingering pool of ichor that heals their allies and damages players.
Grievous
When injured below 90% health, players will suffer increasing damage over time until healed above 90% health.
View Party
8
00:30:30
No activity to display.
Tyrannical
Boss enemies have 40% more health and inflict up to 15% increased damage.
Raging
Non-boss enemies enrage at 30% health remaining, dealing 100% increased damage until defeated.
Necrotic
All enemies' melee attacks apply a stacking blight that inflicts damage over time and reduces healing received.
View Party
8
00:33:55
No activity to display.
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Sanguine
When slain, non-boss enemies leave behind a lingering pool of ichor that heals their allies and damages players.
Grievous
When injured below 90% health, players will suffer increasing damage over time until healed above 90% health.
View Party
10
00:31:26
No activity to display.
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Bolstering
When any non-boss enemy dies, its death cry empowers nearby allies, increasing their maximum health and damage by 20%.
Grievous
When injured below 90% health, players will suffer increasing damage over time until healed above 90% health.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
View Party
8
00:24:51
No activity to display.
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Sanguine
When slain, non-boss enemies leave behind a lingering pool of ichor that heals their allies and damages players.
Grievous
When injured below 90% health, players will suffer increasing damage over time until healed above 90% health.
View Party
8
00:30:30
No activity to display.
Tyrannical
Boss enemies have 40% more health and inflict up to 15% increased damage.
Raging
Non-boss enemies enrage at 30% health remaining, dealing 100% increased damage until defeated.
Necrotic
All enemies' melee attacks apply a stacking blight that inflicts damage over time and reduces healing received.
View Party
8
00:33:55
No activity to display.
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Sanguine
When slain, non-boss enemies leave behind a lingering pool of ichor that heals their allies and damages players.
Grievous
When injured below 90% health, players will suffer increasing damage over time until healed above 90% health.
View Party
Raid Progression
View Raid History
Level 120
LFR
0/8
0%
Normal
0/8
0%
Heroic
0/8
0%
Mythic
0/8
0%
Uldir
LFR
0/8
0%
0 xTaloc
0 xMOTHER
0 xFetid Devourer
0 xZek'voz
0 xVectis
0 xZul
0 xMythrax
0 xG'huun
Uldir
Normal
0/8
0%
0 xTaloc
0 xMOTHER
0 xFetid Devourer
0 xZek'voz
0 xVectis
0 xZul
0 xMythrax
0 xG'huun
Uldir
Heroic
0/8
0%
0 xTaloc
0 xMOTHER
0 xFetid Devourer
0 xZek'voz
0 xVectis
0 xZul
0 xMythrax
0 xG'huun
Uldir
Mythic
0/8
0%
0 xTaloc
0 xMOTHER
0 xFetid Devourer
0 xZek'voz
0 xVectis
0 xZul
0 xMythrax
0 xG'huun
LFR
3/9
33%
Normal
0/9
0%
Heroic
0/9
0%
Mythic
0/9
0%
Battle of Dazar'alor
LFR
3/9
33%
0 xChampion of the Light
0 xGrong
0 xJadefire Masters
0 xOpulence
0 xConclave of the Chosen
0 xKing Rastakhan
1 xMekkatorque
1 xStormwall Blockade
1 xLady Jaina Proudmoore
Battle of Dazar'alor
Normal
0/9
0%