430,500
Health
Health
430,500
20,000
Mana
Mana
20,000
13,299
Intellect
Intellect13,299
21,525
Stamina
Stamina21,525
21%
Critical Strike
Critical Strike21.19%
Total Rating:1,166
28%
Haste
Haste27.72%
Total Rating:1,885
31%
Mastery
Mastery30.80%
Total Rating:864
3%
Versatility
Versatility2.80%
Total Rating:238
Specialization
Player vs Player Talents
15
Nature's Balance
30
Wild Charge
45
Restoration Affinity
60
Mass Entanglement
75
Starlord
90
Stellar Flare
100
Shooting Stars
Adaptation
Celestial Guardian
Crescent Burn
Moonkin Aura
Specialization
Player vs Player Talents
15
Cenarion Ward
30
Wild Charge
45
Guardian Affinity
60
Mighty Bash
75
Incarnation: Tree of Life
90
Stonebark
100
Germination
Gladiator's Medallion
Cyclone
Entangling Bark
Overgrowth
Specialization
Player vs Player Talents
15
Blood Frenzy
30
Wild Charge
45
Balance Affinity
60
Typhoon
75
Galactic Guardian
90
Guardian of Elune
100
Rend and Tear
Adaptation
Den Mother
Sharpened Claws
Charging Bash
Specialization
Player vs Player Talents
15
Predator
30
Wild Charge
45
Balance Affinity
60
Mighty Bash
75
Soul of the Forest
90
Scent of Blood
100
Moment of Clarity
Specialization
Balance Talents
15
Nature's Balance
30
Wild Charge
45
Restoration Affinity
60
Mass Entanglement
75
Starlord
90
Stellar Flare
100
Shooting Stars
Player vs Player Talents
Adaptation
Celestial Guardian
Crescent Burn
Moonkin Aura
Balance Talents
15
Nature's Balance
30
Wild Charge
45
Restoration Affinity
60
Mass Entanglement
75
Starlord
90
Stellar Flare
100
Shooting Stars
15
Nature's Balance
30
Wild Charge
45
Restoration Affinity
60
Mass Entanglement
75
Starlord
90
Stellar Flare
100
Shooting Stars
Player vs Player Talents
Adaptation
Celestial Guardian
Crescent Burn
Moonkin Aura
Adaptation
Celestial Guardian
Crescent Burn
Moonkin Aura
Adaptation
Celestial Guardian
Crescent Burn
Moonkin Aura
Specialization
Restoration Talents
15
Cenarion Ward
30
Wild Charge
45
Guardian Affinity
60
Mighty Bash
75
Incarnation: Tree of Life
90
Stonebark
100
Germination
Player vs Player Talents
Gladiator's Medallion
Cyclone
Entangling Bark
Overgrowth
Restoration Talents
15
Cenarion Ward
30
Wild Charge
45
Guardian Affinity
60
Mighty Bash
75
Incarnation: Tree of Life
90
Stonebark
100
Germination
15
Cenarion Ward
30
Wild Charge
45
Guardian Affinity
60
Mighty Bash
75
Incarnation: Tree of Life
90
Stonebark
100
Germination
Player vs Player Talents
Gladiator's Medallion
Cyclone
Entangling Bark
Overgrowth
Gladiator's Medallion
Cyclone
Entangling Bark
Overgrowth
Gladiator's Medallion
Cyclone
Entangling Bark
Overgrowth
Specialization
Guardian Talents
15
Blood Frenzy
30
Wild Charge
45
Balance Affinity
60
Typhoon
75
Galactic Guardian
90
Guardian of Elune
100
Rend and Tear
Player vs Player Talents
Adaptation
Den Mother
Sharpened Claws
Charging Bash
Guardian Talents
15
Blood Frenzy
30
Wild Charge
45
Balance Affinity
60
Typhoon
75
Galactic Guardian
90
Guardian of Elune
100
Rend and Tear
15
Blood Frenzy
30
Wild Charge
45
Balance Affinity
60
Typhoon
75
Galactic Guardian
90
Guardian of Elune
100
Rend and Tear
Player vs Player Talents
Adaptation
Den Mother
Sharpened Claws
Charging Bash
Adaptation
Den Mother
Sharpened Claws
Charging Bash
Adaptation
Den Mother
Sharpened Claws
Charging Bash
Specialization
Feral Talents
15
Predator
30
Wild Charge
45
Balance Affinity
60
Mighty Bash
75
Soul of the Forest
90
Scent of Blood
100
Moment of Clarity
Player vs Player Talents
Feral Talents
15
Predator
30
Wild Charge
45
Balance Affinity
60
Mighty Bash
75
Soul of the Forest
90
Scent of Blood
100
Moment of Clarity
15
Predator
30
Wild Charge
45
Balance Affinity
60
Mighty Bash
75
Soul of the Forest
90
Scent of Blood
100
Moment of Clarity
Player vs Player Talents
Mythic Keystone Dungeons
Battle for Azeroth Season 4
View Seasonal History
Mythic Keystone Dungeons
View Seasonal History
Battle for Azeroth Season 4
13
00:35:38
No activity to display.
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Sanguine
When slain, non-boss enemies leave behind a lingering pool of ichor that heals their allies and damages players.
Quaking
Periodically, all players emit a shockwave, inflicting damage and interrupting nearby allies.
Awakened
Obelisks throughout the dungeon allow players to enter Ny'alotha and confront powerful servants of N'Zoth. If a servant is not dealt with, they must be faced during the final boss encounter.
View Party
13
00:29:50
No activity to display.
Tyrannical
Boss enemies have 40% more health and inflict up to 15% increased damage.
Bolstering
When any non-boss enemy dies, its death cry empowers nearby allies, increasing their maximum health and damage by 20%.
Explosive
While in combat, enemies periodically summon Explosive Orbs that will detonate if not destroyed.
Awakened
Obelisks throughout the dungeon allow players to enter Ny'alotha and confront powerful servants of N'Zoth. If a servant is not dealt with, they must be faced during the final boss encounter.
View Party
12
00:28:20
No activity to display.
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Sanguine
When slain, non-boss enemies leave behind a lingering pool of ichor that heals their allies and damages players.
Quaking
Periodically, all players emit a shockwave, inflicting damage and interrupting nearby allies.
Awakened
Obelisks throughout the dungeon allow players to enter Ny'alotha and confront powerful servants of N'Zoth. If a servant is not dealt with, they must be faced during the final boss encounter.
View Party
12
00:31:29
No activity to display.
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Sanguine
When slain, non-boss enemies leave behind a lingering pool of ichor that heals their allies and damages players.
Quaking
Periodically, all players emit a shockwave, inflicting damage and interrupting nearby allies.
Awakened
Obelisks throughout the dungeon allow players to enter Ny'alotha and confront powerful servants of N'Zoth. If a servant is not dealt with, they must be faced during the final boss encounter.
View Party
13
00:35:38
No activity to display.
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Sanguine
When slain, non-boss enemies leave behind a lingering pool of ichor that heals their allies and damages players.
Quaking
Periodically, all players emit a shockwave, inflicting damage and interrupting nearby allies.
Awakened
Obelisks throughout the dungeon allow players to enter Ny'alotha and confront powerful servants of N'Zoth. If a servant is not dealt with, they must be faced during the final boss encounter.
View Party
13
00:29:50
No activity to display.
Tyrannical
Boss enemies have 40% more health and inflict up to 15% increased damage.
Bolstering
When any non-boss enemy dies, its death cry empowers nearby allies, increasing their maximum health and damage by 20%.
Explosive
While in combat, enemies periodically summon Explosive Orbs that will detonate if not destroyed.
Awakened
Obelisks throughout the dungeon allow players to enter Ny'alotha and confront powerful servants of N'Zoth. If a servant is not dealt with, they must be faced during the final boss encounter.
View Party
12
00:28:20
No activity to display.
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Sanguine
When slain, non-boss enemies leave behind a lingering pool of ichor that heals their allies and damages players.
Quaking
Periodically, all players emit a shockwave, inflicting damage and interrupting nearby allies.
Awakened
Obelisks throughout the dungeon allow players to enter Ny'alotha and confront powerful servants of N'Zoth. If a servant is not dealt with, they must be faced during the final boss encounter.
View Party
12
00:31:29
No activity to display.
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Sanguine
When slain, non-boss enemies leave behind a lingering pool of ichor that heals their allies and damages players.
Quaking
Periodically, all players emit a shockwave, inflicting damage and interrupting nearby allies.
Awakened
Obelisks throughout the dungeon allow players to enter Ny'alotha and confront powerful servants of N'Zoth. If a servant is not dealt with, they must be faced during the final boss encounter.
View Party
Raid Progression
View Raid History
Level 120
LFR
8/8
100%
Normal
8/8
100%
Heroic
8/8
100%
Mythic
2/8
25%
Uldir
LFR
8/8
100%
14 xTaloc
14 xMOTHER
13 xFetid Devourer
14 xZek'voz
14 xVectis
17 xZul
5 xMythrax
10 xG'huun
Uldir
Normal
8/8
100%
2 xTaloc
2 xMOTHER
2 xFetid Devourer
3 xZek'voz
2 xVectis
3 xZul
3 xMythrax
3 xG'huun
Uldir
Heroic
8/8
100%
10 xTaloc
10 xMOTHER
10 xFetid Devourer
10 xZek'voz
10 xVectis
11 xZul
9 xMythrax
3 xG'huun
Uldir
Mythic
2/8
25%
5 xTaloc
4 xMOTHER
0 xFetid Devourer
0 xZek'voz
0 xVectis
0 xZul
0 xMythrax
0 xG'huun
LFR
9/9
100%
Normal
9/9
100%
Heroic
9/9
100%
Mythic
2/9
22%
Battle of Dazar'alor
LFR
9/9
100%
10 xChampion of the Light
12 xGrong
12 xJadefire Masters
4 xOpulence
4 xConclave of the Chosen
4 xKing Rastakhan
9 xMekkatorque
8 xStormwall Blockade
8 xLady Jaina Proudmoore
Battle of Dazar'alor
Normal
9/9
100%
7 xChampion of the Light
7 xGrong
7 xJadefire Masters
7 xOpulence
7 xConclave of the Chosen
7 xKing Rastakhan
6 xMekkatorque
6 xStormwall Blockade
4 xLady Jaina Proudmoore