Boss enemies have 40% more health and inflict up to 15% increased damage.
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
When slain, non-boss enemies leave behind a lingering pool of ichor that heals their allies and damages players.
Periodically, all players emit a shockwave, inflicting damage and interrupting nearby allies.
Azshara's Emissaries are present throughout the dungeon.