Shirt (empty slot)
Tabard (empty slot)
388,260
Health
Health
388,260
20,000
Mana
Mana
20,000
11,643
Intellect
Intellect11,643
19,413
Stamina
Stamina19,413
20%
Critical Strike
Critical Strike20.35%
Total Rating:1,105
24%
Haste
Haste24.01%
Total Rating:1,633
35%
Mastery
Mastery34.84%
Total Rating:1,053
5%
Versatility
Versatility4.86%
Total Rating:413
Specialization
Player vs Player Talents
15
Nature's Balance
30
Wild Charge
45
Restoration Affinity
60
Typhoon
75
Starlord
90
Twin Moons
100
Shooting Stars
Gladiator's Medallion
Ironfeather Armor
Celestial Guardian
Cyclone
Specialization
Player vs Player Talents
15
Bristling Fur
30
Wild Charge
45
Balance Affinity
60
Mighty Bash
75
Galactic Guardian
90
Survival of the Fittest
100
Pulverize
Adaptation
Demoralizing Roar
Sharpened Claws
Protector of the Pack
Specialization
Player vs Player Talents
15
Abundance
30
Wild Charge
45
Guardian Affinity
60
Typhoon
75
Cultivation
90
Inner Peace
100
Germination
Gladiator's Medallion
Overgrowth
Focused Growth
Entangling Bark
Specialization
Player vs Player Talents
15
Sabertooth
30
Wild Charge
45
Balance Affinity
60
Mighty Bash
75
Soul of the Forest
90
Brutal Slash
100
Bloodtalons
Gladiator's Medallion
Cyclone
Ferocious Wound
Leader of the Pack
Specialization
Balance Talents
15
Nature's Balance
30
Wild Charge
45
Restoration Affinity
60
Typhoon
75
Starlord
90
Twin Moons
100
Shooting Stars
Player vs Player Talents
Gladiator's Medallion
Ironfeather Armor
Celestial Guardian
Cyclone
Balance Talents
15
Nature's Balance
30
Wild Charge
45
Restoration Affinity
60
Typhoon
75
Starlord
90
Twin Moons
100
Shooting Stars
15
Nature's Balance
30
Wild Charge
45
Restoration Affinity
60
Typhoon
75
Starlord
90
Twin Moons
100
Shooting Stars
Player vs Player Talents
Gladiator's Medallion
Ironfeather Armor
Celestial Guardian
Cyclone
Gladiator's Medallion
Ironfeather Armor
Celestial Guardian
Cyclone
Gladiator's Medallion
Ironfeather Armor
Celestial Guardian
Cyclone
Specialization
Guardian Talents
15
Bristling Fur
30
Wild Charge
45
Balance Affinity
60
Mighty Bash
75
Galactic Guardian
90
Survival of the Fittest
100
Pulverize
Player vs Player Talents
Adaptation
Demoralizing Roar
Sharpened Claws
Protector of the Pack
Guardian Talents
15
Bristling Fur
30
Wild Charge
45
Balance Affinity
60
Mighty Bash
75
Galactic Guardian
90
Survival of the Fittest
100
Pulverize
15
Bristling Fur
30
Wild Charge
45
Balance Affinity
60
Mighty Bash
75
Galactic Guardian
90
Survival of the Fittest
100
Pulverize
Player vs Player Talents
Adaptation
Demoralizing Roar
Sharpened Claws
Protector of the Pack
Adaptation
Demoralizing Roar
Sharpened Claws
Protector of the Pack
Adaptation
Demoralizing Roar
Sharpened Claws
Protector of the Pack
Specialization
Restoration Talents
15
Abundance
30
Wild Charge
45
Guardian Affinity
60
Typhoon
75
Cultivation
90
Inner Peace
100
Germination
Player vs Player Talents
Gladiator's Medallion
Overgrowth
Focused Growth
Entangling Bark
Restoration Talents
15
Abundance
30
Wild Charge
45
Guardian Affinity
60
Typhoon
75
Cultivation
90
Inner Peace
100
Germination
15
Abundance
30
Wild Charge
45
Guardian Affinity
60
Typhoon
75
Cultivation
90
Inner Peace
100
Germination
Player vs Player Talents
Gladiator's Medallion
Overgrowth
Focused Growth
Entangling Bark
Gladiator's Medallion
Overgrowth
Focused Growth
Entangling Bark
Gladiator's Medallion
Overgrowth
Focused Growth
Entangling Bark
Specialization
Feral Talents
15
Sabertooth
30
Wild Charge
45
Balance Affinity
60
Mighty Bash
75
Soul of the Forest
90
Brutal Slash
100
Bloodtalons
Player vs Player Talents
Gladiator's Medallion
Cyclone
Ferocious Wound
Leader of the Pack
Feral Talents
15
Sabertooth
30
Wild Charge
45
Balance Affinity
60
Mighty Bash
75
Soul of the Forest
90
Brutal Slash
100
Bloodtalons
15
Sabertooth
30
Wild Charge
45
Balance Affinity
60
Mighty Bash
75
Soul of the Forest
90
Brutal Slash
100
Bloodtalons
Player vs Player Talents
Gladiator's Medallion
Cyclone
Ferocious Wound
Leader of the Pack
Gladiator's Medallion
Cyclone
Ferocious Wound
Leader of the Pack
Gladiator's Medallion
Cyclone
Ferocious Wound
Leader of the Pack
Mythic Keystone Dungeons
Battle for Azeroth Season 4
View Seasonal History
Mythic Keystone Dungeons
View Seasonal History
Battle for Azeroth Season 4
9
00:37:12
No activity to display.
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Sanguine
When slain, non-boss enemies leave behind a lingering pool of ichor that heals their allies and damages players.
Quaking
Periodically, all players emit a shockwave, inflicting damage and interrupting nearby allies.
View Party
9
00:37:10
No activity to display.
Tyrannical
Boss enemies have 40% more health and inflict up to 15% increased damage.
Bolstering
When any non-boss enemy dies, its death cry empowers nearby allies, increasing their maximum health and damage by 20%.
Explosive
While in combat, enemies periodically summon Explosive Orbs that will detonate if not destroyed.
View Party
8
00:26:19
No activity to display.
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Sanguine
When slain, non-boss enemies leave behind a lingering pool of ichor that heals their allies and damages players.
Quaking
Periodically, all players emit a shockwave, inflicting damage and interrupting nearby allies.
View Party
8
00:30:19
No activity to display.
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Sanguine
When slain, non-boss enemies leave behind a lingering pool of ichor that heals their allies and damages players.
Quaking
Periodically, all players emit a shockwave, inflicting damage and interrupting nearby allies.
View Party
9
00:37:12
No activity to display.
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Sanguine
When slain, non-boss enemies leave behind a lingering pool of ichor that heals their allies and damages players.
Quaking
Periodically, all players emit a shockwave, inflicting damage and interrupting nearby allies.
View Party
9
00:37:10
No activity to display.
Tyrannical
Boss enemies have 40% more health and inflict up to 15% increased damage.
Bolstering
When any non-boss enemy dies, its death cry empowers nearby allies, increasing their maximum health and damage by 20%.
Explosive
While in combat, enemies periodically summon Explosive Orbs that will detonate if not destroyed.
View Party
8
00:26:19
No activity to display.
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Sanguine
When slain, non-boss enemies leave behind a lingering pool of ichor that heals their allies and damages players.
Quaking
Periodically, all players emit a shockwave, inflicting damage and interrupting nearby allies.
View Party
8
00:30:19
No activity to display.
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Sanguine
When slain, non-boss enemies leave behind a lingering pool of ichor that heals their allies and damages players.
Quaking
Periodically, all players emit a shockwave, inflicting damage and interrupting nearby allies.
View Party
Raid Progression
View Raid History
Level 120
LFR
0/8
0%
Normal
0/8
0%
Heroic
0/8
0%
Mythic
0/8
0%
Uldir
LFR
0/8
0%
0 xTaloc
0 xMOTHER
0 xFetid Devourer
0 xZek'voz
0 xVectis
0 xZul
0 xMythrax
0 xG'huun
Uldir
Normal
0/8
0%
0 xTaloc
0 xMOTHER
0 xFetid Devourer
0 xZek'voz
0 xVectis
0 xZul
0 xMythrax
0 xG'huun
Uldir
Heroic
0/8
0%
0 xTaloc
0 xMOTHER
0 xFetid Devourer
0 xZek'voz
0 xVectis
0 xZul
0 xMythrax
0 xG'huun
Uldir
Mythic
0/8
0%
0 xTaloc
0 xMOTHER
0 xFetid Devourer
0 xZek'voz
0 xVectis
0 xZul
0 xMythrax
0 xG'huun
LFR
0/9
0%
Normal
0/9
0%
Heroic
0/9
0%
Mythic
0/9
0%