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Architect
Renatto
21655
446 ilvl
120 Human Retribution Paladin
❮Syncopate❯
Sargeras
Character
Achievements
Collections
Dungeons & Raids
Player vs Player
Reputation
Helm of the Raptor King
450
70
Heart of Azeroth
473
Lockjaw Shoulderplate
450
Cloak of the Restless Tribes
440
Naga Centaur's Shellplate
450
Fashionable Undershirt
1
Champions of Azeroth Tabard
120
Palace Sentinel Vambraces
445
Rope-Scored Gauntlets
Enchanted: Kul Tiran Mining
445
Girdle of Burgeoning Apathy
455
Banded Osmenite Legguards of the Fireflash
440
Sabatons of the Stalwart
445
Jade Ophidian Band
Enchanted: +60 Critical Strike
450
Thornwoven Band
Enchanted: +60 Critical Strike
455
Ashvane's Razor Coral
430
Phial of the Arcane Tempest
430
Monstrosity's Shipbreaker
Enchanted: Force Multiplier
445
Off Hand (empty slot)
Export character image
365,360
Health
Health
365,360
Back
Health
365,360
20,000
Mana
Mana
20,000
Back
Mana
20,000
9,656
Strength
Strength
9,656
Back
Strength
9,656
18,268
Stamina
Stamina
18,268
Back
Stamina
18,268
21%
Critical Strike
Critical Strike
20.58%
Total Rating:
1,122
Back
Critical Strike
20.58%
Total Rating:
1,122
14%
Haste
Haste
13.79%
Total Rating:
938
Back
Haste
13.79%
Total Rating:
938
32%
Mastery
Mastery
31.87%
Total Rating:
858
Back
Mastery
31.87%
Total Rating:
858
16%
Versatility
Versatility
15.62%
Total Rating:
1,328
Back
Versatility
15.62%
Total Rating:
1,328
Specialization
View Talent Details
Player vs Player Talents
Retribution
Protection
Holy
15
Righteous Verdict
Righteous Verdict
(Passive)
Passive
Templar's Verdict increases the damage of your next Templar's Verdict by 15% for 6 sec.
30
Fires of Justice
Fires of Justice
(Passive)
Passive
Reduces the cooldown of Crusader Strike by 15% and grants it a 15% chance to make your next ability consume 1 less Holy Power.
45
Fist of Justice
Fist of Justice
(Passive)
Passive
Each Holy Power spent reduces the remaining cooldown on Hammer of Justice by 2 sec.
60
Wake of Ashes
Wake of Ashes
(Instant, 45 sec cooldown)
Instant
45 sec cooldown
Lash out at your enemies, dealing 9,279 Radiant damage to all enemies within 12 yd in front of you and reducing their movement speed by 50% for 5 sec. Demon and Undead enemies are also stunned for 5 sec. Generates 5 Holy Power.
75
Cavalier
Cavalier
(Passive)
Passive
Divine Steed now has 2 charges.
90
Word of Glory
Word of Glory
(40 yd range, Instant)
3 Holy Power
40 yd range
Instant
Heals a friendly target and the 2 most injured targets within 30 yards for 26,446.
100
Inquisition
Inquisition
(Instant)
1 to 2 Holy Power
Instant
Consumes up to 3 Holy Power to increase your damage done and Haste by 7%. Lasts 15 sec per Holy Power consumed.
Adaptation
Adaptation
(Passive)
Passive
Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.
Luminescence
Luminescence
(Passive)
Passive
When you are healed by an ally, all nearby allies within 20 yards are also healed for 20% of the amount.
Lawbringer
Lawbringer
(Passive)
Passive
Judgment now applies Lawbringer to initial targets hit for 45 sec. Casting Judgment causes all enemies with your Lawbringer effect to suffer up to 5% of their maximum health in Holy damage.
Law and Order
Law and Order
(Passive)
Passive
When your Hand of Hindrance is dispelled or otherwise removed early, the cooldown is reduced by 15 sec. Your Blade of Justice applies Hand of Hindrance to the target for 3 sec.
Specialization
View Talent Details
Player vs Player Talents
Retribution
Protection
Holy
15
Holy Shield
Holy Shield
(Passive)
Passive
Your block chance is increased by 15%, you are able to block spells, and your successful blocks deal 548 Holy damage to your attacker.
30
First Avenger
First Avenger
(Passive)
Passive
Avenger's Shield now deals 50% increased damage to the first target hit. Grand Crusader now has an additional 10% chance to occur.
45
Repentance
Repentance
(30 yd range, 1.7 sec cast, 15 sec cooldown)
1,200 Mana
30 yd range
1.7 sec cast
15 sec cooldown
Forces an enemy target to meditate, incapacitating them for 1 min. Usable against Humanoids, Demons, Undead, Dragonkin, and Giants.
60
Cavalier
Cavalier
(Passive)
Passive
Divine Steed now has 2 charges.
75
Final Stand
Final Stand
(Passive)
Passive
When you use Divine Shield, you also taunt all targets within 15 yards for 8 sec.
90
Consecrated Ground
Consecrated Ground
(Passive)
Passive
Your Consecration is 15% larger, and enemies within it have 50% reduced movement speed.
100
Last Defender
Last Defender
(Passive)
Passive
Each enemy within 8 yards reduces the damage that you take and increases the damage that you deal by up to 3%.
Adaptation
Adaptation
(Passive)
Passive
Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.
Steed of Glory
Steed of Glory
(Passive)
Passive
Your Divine Steed lasts for an additional 2 sec. While active you become immune to movement impairing effects, and you knock back enemies that you move through.
Luminescence
Luminescence
(Passive)
Passive
When you are healed by an ally, all nearby allies within 20 yards are also healed for 20% of the amount.
Hallowed Ground
Hallowed Ground
(Passive)
Passive
Your Consecration clears and suppresses all snare effects on allies within its area of effect.
Specialization
View Talent Details
Player vs Player Talents
Retribution
Protection
Holy
15
Crusader's Might
Crusader's Might
(Passive)
Passive
Crusader Strike reduces the cooldown of Holy Shock and Light of Dawn by 1.5 sec.
30
Rule of Law
Rule of Law
(Instant, 1.5 sec cooldown)
Instant
1.5 sec cooldown
Increase the range of your heals and the reach of Mastery: Lightbringer by 50% for 10 sec.
45
Repentance
Repentance
(30 yd range, 1.7 sec cast, 15 sec cooldown)
1,200 Mana
30 yd range
1.7 sec cast
15 sec cooldown
Forces an enemy target to meditate, incapacitating them for 1 min. Usable against Humanoids, Demons, Undead, Dragonkin, and Giants.
60
Devotion Aura
Devotion Aura
(Passive)
Passive
Damage dealt to allies within 10 yards is reduced by up to 10%, diminishing as more allies enter the aura. While Aura Mastery is active, all affected allies gain 20% damage reduction.
75
Holy Avenger
Holy Avenger
(Instant, 1.5 min cooldown)
Instant
1.5 min cooldown
Increases your haste by 30% and your Holy Shock healing by 30% for 20 sec.
90
Sanctified Wrath
Sanctified Wrath
(Passive)
Passive
Avenging Wrath lasts 25% longer and also reduces Holy Shock's cooldown by 50% for its duration.
100
Divine Purpose
Divine Purpose
(Passive)
Passive
Casting Light of Dawn or Holy Shock has a 20% chance to not trigger that spell's cooldown, and to make the next cast free.
Adaptation
Adaptation
(Passive)
Passive
Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.
Avenging Light
Avenging Light
(Passive)
Passive
When you heal with Holy Light, all enemies within 10 yards of the target take Holy damage equal to 30% of the amount healed.
Light's Grace
Light's Grace
(Passive)
Passive
Increases the healing done by your Holy Light by 50%, and your Holy Light reduces all damage the target receives by 5% for 8 sec. Stacks up to 3 times.
Hallowed Ground
Hallowed Ground
(Passive)
Passive
Your Consecration clears and suppresses all snare effects on allies within its area of effect.
Specialization
View Talent Details
Retribution Talents
15
Righteous Verdict
Righteous Verdict
(Passive)
Passive
Templar's Verdict increases the damage of your next Templar's Verdict by 15% for 6 sec.
30
Fires of Justice
Fires of Justice
(Passive)
Passive
Reduces the cooldown of Crusader Strike by 15% and grants it a 15% chance to make your next ability consume 1 less Holy Power.
45
Fist of Justice
Fist of Justice
(Passive)
Passive
Each Holy Power spent reduces the remaining cooldown on Hammer of Justice by 2 sec.
60
Wake of Ashes
Wake of Ashes
(Instant, 45 sec cooldown)
Instant
45 sec cooldown
Lash out at your enemies, dealing 9,279 Radiant damage to all enemies within 12 yd in front of you and reducing their movement speed by 50% for 5 sec. Demon and Undead enemies are also stunned for 5 sec. Generates 5 Holy Power.
75
Cavalier
Cavalier
(Passive)
Passive
Divine Steed now has 2 charges.
90
Word of Glory
Word of Glory
(40 yd range, Instant)
3 Holy Power
40 yd range
Instant
Heals a friendly target and the 2 most injured targets within 30 yards for 26,446.
100
Inquisition
Inquisition
(Instant)
1 to 2 Holy Power
Instant
Consumes up to 3 Holy Power to increase your damage done and Haste by 7%. Lasts 15 sec per Holy Power consumed.
Player vs Player Talents
Adaptation
Adaptation
(Passive)
Passive
Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.
Luminescence
Luminescence
(Passive)
Passive
When you are healed by an ally, all nearby allies within 20 yards are also healed for 20% of the amount.
Lawbringer
Lawbringer
(Passive)
Passive
Judgment now applies Lawbringer to initial targets hit for 45 sec. Casting Judgment causes all enemies with your Lawbringer effect to suffer up to 5% of their maximum health in Holy damage.
Law and Order
Law and Order
(Passive)
Passive
When your Hand of Hindrance is dispelled or otherwise removed early, the cooldown is reduced by 15 sec. Your Blade of Justice applies Hand of Hindrance to the target for 3 sec.
Retribution Talents
15
Righteous Verdict
Righteous Verdict
(Passive)
Passive
Templar's Verdict increases the damage of your next Templar's Verdict by 15% for 6 sec.
30
Fires of Justice
Fires of Justice
(Passive)
Passive
Reduces the cooldown of Crusader Strike by 15% and grants it a 15% chance to make your next ability consume 1 less Holy Power.
45
Fist of Justice
Fist of Justice
(Passive)
Passive
Each Holy Power spent reduces the remaining cooldown on Hammer of Justice by 2 sec.
60
Wake of Ashes
Wake of Ashes
(Instant, 45 sec cooldown)
Instant
45 sec cooldown
Lash out at your enemies, dealing 9,279 Radiant damage to all enemies within 12 yd in front of you and reducing their movement speed by 50% for 5 sec. Demon and Undead enemies are also stunned for 5 sec. Generates 5 Holy Power.
75
Cavalier
Cavalier
(Passive)
Passive
Divine Steed now has 2 charges.
90
Word of Glory
Word of Glory
(40 yd range, Instant)
3 Holy Power
40 yd range
Instant
Heals a friendly target and the 2 most injured targets within 30 yards for 26,446.
100
Inquisition
Inquisition
(Instant)
1 to 2 Holy Power
Instant
Consumes up to 3 Holy Power to increase your damage done and Haste by 7%. Lasts 15 sec per Holy Power consumed.
15
Righteous Verdict
Righteous Verdict
(Passive)
Passive
Templar's Verdict increases the damage of your next Templar's Verdict by 15% for 6 sec.
30
Fires of Justice
Fires of Justice
(Passive)
Passive
Reduces the cooldown of Crusader Strike by 15% and grants it a 15% chance to make your next ability consume 1 less Holy Power.
45
Fist of Justice
Fist of Justice
(Passive)
Passive
Each Holy Power spent reduces the remaining cooldown on Hammer of Justice by 2 sec.
60
Wake of Ashes
Wake of Ashes
(Instant, 45 sec cooldown)
Instant
45 sec cooldown
Lash out at your enemies, dealing 9,279 Radiant damage to all enemies within 12 yd in front of you and reducing their movement speed by 50% for 5 sec. Demon and Undead enemies are also stunned for 5 sec. Generates 5 Holy Power.
75
Cavalier
Cavalier
(Passive)
Passive
Divine Steed now has 2 charges.
90
Word of Glory
Word of Glory
(40 yd range, Instant)
3 Holy Power
40 yd range
Instant
Heals a friendly target and the 2 most injured targets within 30 yards for 26,446.
100
Inquisition
Inquisition
(Instant)
1 to 2 Holy Power
Instant
Consumes up to 3 Holy Power to increase your damage done and Haste by 7%. Lasts 15 sec per Holy Power consumed.
Player vs Player Talents
Adaptation
Adaptation
(Passive)
Passive
Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.
Luminescence
Luminescence
(Passive)
Passive
When you are healed by an ally, all nearby allies within 20 yards are also healed for 20% of the amount.
Lawbringer
Lawbringer
(Passive)
Passive
Judgment now applies Lawbringer to initial targets hit for 45 sec. Casting Judgment causes all enemies with your Lawbringer effect to suffer up to 5% of their maximum health in Holy damage.
Law and Order
Law and Order
(Passive)
Passive
When your Hand of Hindrance is dispelled or otherwise removed early, the cooldown is reduced by 15 sec. Your Blade of Justice applies Hand of Hindrance to the target for 3 sec.
Adaptation
Adaptation
(Passive)
Passive
Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.
Luminescence
Luminescence
(Passive)
Passive
When you are healed by an ally, all nearby allies within 20 yards are also healed for 20% of the amount.
Lawbringer
Lawbringer
(Passive)
Passive
Judgment now applies Lawbringer to initial targets hit for 45 sec. Casting Judgment causes all enemies with your Lawbringer effect to suffer up to 5% of their maximum health in Holy damage.
Law and Order
Law and Order
(Passive)
Passive
When your Hand of Hindrance is dispelled or otherwise removed early, the cooldown is reduced by 15 sec. Your Blade of Justice applies Hand of Hindrance to the target for 3 sec.
Adaptation
Adaptation
(Passive)
Passive
Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.
Luminescence
Luminescence
(Passive)
Passive
When you are healed by an ally, all nearby allies within 20 yards are also healed for 20% of the amount.
Lawbringer
Lawbringer
(Passive)
Passive
Judgment now applies Lawbringer to initial targets hit for 45 sec. Casting Judgment causes all enemies with your Lawbringer effect to suffer up to 5% of their maximum health in Holy damage.
Law and Order
Law and Order
(Passive)
Passive
When your Hand of Hindrance is dispelled or otherwise removed early, the cooldown is reduced by 15 sec. Your Blade of Justice applies Hand of Hindrance to the target for 3 sec.
Specialization
View Talent Details
Protection Talents
15
Holy Shield
Holy Shield
(Passive)
Passive
Your block chance is increased by 15%, you are able to block spells, and your successful blocks deal 548 Holy damage to your attacker.
30
First Avenger
First Avenger
(Passive)
Passive
Avenger's Shield now deals 50% increased damage to the first target hit. Grand Crusader now has an additional 10% chance to occur.
45
Repentance
Repentance
(30 yd range, 1.7 sec cast, 15 sec cooldown)
1,200 Mana
30 yd range
1.7 sec cast
15 sec cooldown
Forces an enemy target to meditate, incapacitating them for 1 min. Usable against Humanoids, Demons, Undead, Dragonkin, and Giants.
60
Cavalier
Cavalier
(Passive)
Passive
Divine Steed now has 2 charges.
75
Final Stand
Final Stand
(Passive)
Passive
When you use Divine Shield, you also taunt all targets within 15 yards for 8 sec.
90
Consecrated Ground
Consecrated Ground
(Passive)
Passive
Your Consecration is 15% larger, and enemies within it have 50% reduced movement speed.
100
Last Defender
Last Defender
(Passive)
Passive
Each enemy within 8 yards reduces the damage that you take and increases the damage that you deal by up to 3%.
Player vs Player Talents
Adaptation
Adaptation
(Passive)
Passive
Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.
Steed of Glory
Steed of Glory
(Passive)
Passive
Your Divine Steed lasts for an additional 2 sec. While active you become immune to movement impairing effects, and you knock back enemies that you move through.
Luminescence
Luminescence
(Passive)
Passive
When you are healed by an ally, all nearby allies within 20 yards are also healed for 20% of the amount.
Hallowed Ground
Hallowed Ground
(Passive)
Passive
Your Consecration clears and suppresses all snare effects on allies within its area of effect.
Protection Talents
15
Holy Shield
Holy Shield
(Passive)
Passive
Your block chance is increased by 15%, you are able to block spells, and your successful blocks deal 548 Holy damage to your attacker.
30
First Avenger
First Avenger
(Passive)
Passive
Avenger's Shield now deals 50% increased damage to the first target hit. Grand Crusader now has an additional 10% chance to occur.
45
Repentance
Repentance
(30 yd range, 1.7 sec cast, 15 sec cooldown)
1,200 Mana
30 yd range
1.7 sec cast
15 sec cooldown
Forces an enemy target to meditate, incapacitating them for 1 min. Usable against Humanoids, Demons, Undead, Dragonkin, and Giants.
60
Cavalier
Cavalier
(Passive)
Passive
Divine Steed now has 2 charges.
75
Final Stand
Final Stand
(Passive)
Passive
When you use Divine Shield, you also taunt all targets within 15 yards for 8 sec.
90
Consecrated Ground
Consecrated Ground
(Passive)
Passive
Your Consecration is 15% larger, and enemies within it have 50% reduced movement speed.
100
Last Defender
Last Defender
(Passive)
Passive
Each enemy within 8 yards reduces the damage that you take and increases the damage that you deal by up to 3%.
15
Holy Shield
Holy Shield
(Passive)
Passive
Your block chance is increased by 15%, you are able to block spells, and your successful blocks deal 548 Holy damage to your attacker.
30
First Avenger
First Avenger
(Passive)
Passive
Avenger's Shield now deals 50% increased damage to the first target hit. Grand Crusader now has an additional 10% chance to occur.
45
Repentance
Repentance
(30 yd range, 1.7 sec cast, 15 sec cooldown)
1,200 Mana
30 yd range
1.7 sec cast
15 sec cooldown
Forces an enemy target to meditate, incapacitating them for 1 min. Usable against Humanoids, Demons, Undead, Dragonkin, and Giants.
60
Cavalier
Cavalier
(Passive)
Passive
Divine Steed now has 2 charges.
75
Final Stand
Final Stand
(Passive)
Passive
When you use Divine Shield, you also taunt all targets within 15 yards for 8 sec.
90
Consecrated Ground
Consecrated Ground
(Passive)
Passive
Your Consecration is 15% larger, and enemies within it have 50% reduced movement speed.
100
Last Defender
Last Defender
(Passive)
Passive
Each enemy within 8 yards reduces the damage that you take and increases the damage that you deal by up to 3%.
Player vs Player Talents
Adaptation
Adaptation
(Passive)
Passive
Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.
Steed of Glory
Steed of Glory
(Passive)
Passive
Your Divine Steed lasts for an additional 2 sec. While active you become immune to movement impairing effects, and you knock back enemies that you move through.
Luminescence
Luminescence
(Passive)
Passive
When you are healed by an ally, all nearby allies within 20 yards are also healed for 20% of the amount.
Hallowed Ground
Hallowed Ground
(Passive)
Passive
Your Consecration clears and suppresses all snare effects on allies within its area of effect.
Adaptation
Adaptation
(Passive)
Passive
Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.
Steed of Glory
Steed of Glory
(Passive)
Passive
Your Divine Steed lasts for an additional 2 sec. While active you become immune to movement impairing effects, and you knock back enemies that you move through.
Luminescence
Luminescence
(Passive)
Passive
When you are healed by an ally, all nearby allies within 20 yards are also healed for 20% of the amount.
Hallowed Ground
Hallowed Ground
(Passive)
Passive
Your Consecration clears and suppresses all snare effects on allies within its area of effect.
Adaptation
Adaptation
(Passive)
Passive
Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.
Steed of Glory
Steed of Glory
(Passive)
Passive
Your Divine Steed lasts for an additional 2 sec. While active you become immune to movement impairing effects, and you knock back enemies that you move through.
Luminescence
Luminescence
(Passive)
Passive
When you are healed by an ally, all nearby allies within 20 yards are also healed for 20% of the amount.
Hallowed Ground
Hallowed Ground
(Passive)
Passive
Your Consecration clears and suppresses all snare effects on allies within its area of effect.
Specialization
View Talent Details
Holy Talents
15
Crusader's Might
Crusader's Might
(Passive)
Passive
Crusader Strike reduces the cooldown of Holy Shock and Light of Dawn by 1.5 sec.
30
Rule of Law
Rule of Law
(Instant, 1.5 sec cooldown)
Instant
1.5 sec cooldown
Increase the range of your heals and the reach of Mastery: Lightbringer by 50% for 10 sec.
45
Repentance
Repentance
(30 yd range, 1.7 sec cast, 15 sec cooldown)
1,200 Mana
30 yd range
1.7 sec cast
15 sec cooldown
Forces an enemy target to meditate, incapacitating them for 1 min. Usable against Humanoids, Demons, Undead, Dragonkin, and Giants.
60
Devotion Aura
Devotion Aura
(Passive)
Passive
Damage dealt to allies within 10 yards is reduced by up to 10%, diminishing as more allies enter the aura. While Aura Mastery is active, all affected allies gain 20% damage reduction.
75
Holy Avenger
Holy Avenger
(Instant, 1.5 min cooldown)
Instant
1.5 min cooldown
Increases your haste by 30% and your Holy Shock healing by 30% for 20 sec.
90
Sanctified Wrath
Sanctified Wrath
(Passive)
Passive
Avenging Wrath lasts 25% longer and also reduces Holy Shock's cooldown by 50% for its duration.
100
Divine Purpose
Divine Purpose
(Passive)
Passive
Casting Light of Dawn or Holy Shock has a 20% chance to not trigger that spell's cooldown, and to make the next cast free.
Player vs Player Talents
Adaptation
Adaptation
(Passive)
Passive
Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.
Avenging Light
Avenging Light
(Passive)
Passive
When you heal with Holy Light, all enemies within 10 yards of the target take Holy damage equal to 30% of the amount healed.
Light's Grace
Light's Grace
(Passive)
Passive
Increases the healing done by your Holy Light by 50%, and your Holy Light reduces all damage the target receives by 5% for 8 sec. Stacks up to 3 times.
Hallowed Ground
Hallowed Ground
(Passive)
Passive
Your Consecration clears and suppresses all snare effects on allies within its area of effect.
Holy Talents
15
Crusader's Might
Crusader's Might
(Passive)
Passive
Crusader Strike reduces the cooldown of Holy Shock and Light of Dawn by 1.5 sec.
30
Rule of Law
Rule of Law
(Instant, 1.5 sec cooldown)
Instant
1.5 sec cooldown
Increase the range of your heals and the reach of Mastery: Lightbringer by 50% for 10 sec.
45
Repentance
Repentance
(30 yd range, 1.7 sec cast, 15 sec cooldown)
1,200 Mana
30 yd range
1.7 sec cast
15 sec cooldown
Forces an enemy target to meditate, incapacitating them for 1 min. Usable against Humanoids, Demons, Undead, Dragonkin, and Giants.
60
Devotion Aura
Devotion Aura
(Passive)
Passive
Damage dealt to allies within 10 yards is reduced by up to 10%, diminishing as more allies enter the aura. While Aura Mastery is active, all affected allies gain 20% damage reduction.
75
Holy Avenger
Holy Avenger
(Instant, 1.5 min cooldown)
Instant
1.5 min cooldown
Increases your haste by 30% and your Holy Shock healing by 30% for 20 sec.
90
Sanctified Wrath
Sanctified Wrath
(Passive)
Passive
Avenging Wrath lasts 25% longer and also reduces Holy Shock's cooldown by 50% for its duration.
100
Divine Purpose
Divine Purpose
(Passive)
Passive
Casting Light of Dawn or Holy Shock has a 20% chance to not trigger that spell's cooldown, and to make the next cast free.
15
Crusader's Might
Crusader's Might
(Passive)
Passive
Crusader Strike reduces the cooldown of Holy Shock and Light of Dawn by 1.5 sec.
30
Rule of Law
Rule of Law
(Instant, 1.5 sec cooldown)
Instant
1.5 sec cooldown
Increase the range of your heals and the reach of Mastery: Lightbringer by 50% for 10 sec.
45
Repentance
Repentance
(30 yd range, 1.7 sec cast, 15 sec cooldown)
1,200 Mana
30 yd range
1.7 sec cast
15 sec cooldown
Forces an enemy target to meditate, incapacitating them for 1 min. Usable against Humanoids, Demons, Undead, Dragonkin, and Giants.
60
Devotion Aura
Devotion Aura
(Passive)
Passive
Damage dealt to allies within 10 yards is reduced by up to 10%, diminishing as more allies enter the aura. While Aura Mastery is active, all affected allies gain 20% damage reduction.
75
Holy Avenger
Holy Avenger
(Instant, 1.5 min cooldown)
Instant
1.5 min cooldown
Increases your haste by 30% and your Holy Shock healing by 30% for 20 sec.
90
Sanctified Wrath
Sanctified Wrath
(Passive)
Passive
Avenging Wrath lasts 25% longer and also reduces Holy Shock's cooldown by 50% for its duration.
100
Divine Purpose
Divine Purpose
(Passive)
Passive
Casting Light of Dawn or Holy Shock has a 20% chance to not trigger that spell's cooldown, and to make the next cast free.
Player vs Player Talents
Adaptation
Adaptation
(Passive)
Passive
Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.
Avenging Light
Avenging Light
(Passive)
Passive
When you heal with Holy Light, all enemies within 10 yards of the target take Holy damage equal to 30% of the amount healed.
Light's Grace
Light's Grace
(Passive)
Passive
Increases the healing done by your Holy Light by 50%, and your Holy Light reduces all damage the target receives by 5% for 8 sec. Stacks up to 3 times.
Hallowed Ground
Hallowed Ground
(Passive)
Passive
Your Consecration clears and suppresses all snare effects on allies within its area of effect.
Adaptation
Adaptation
(Passive)
Passive
Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.
Avenging Light
Avenging Light
(Passive)
Passive
When you heal with Holy Light, all enemies within 10 yards of the target take Holy damage equal to 30% of the amount healed.
Light's Grace
Light's Grace
(Passive)
Passive
Increases the healing done by your Holy Light by 50%, and your Holy Light reduces all damage the target receives by 5% for 8 sec. Stacks up to 3 times.
Hallowed Ground
Hallowed Ground
(Passive)
Passive
Your Consecration clears and suppresses all snare effects on allies within its area of effect.
Adaptation
Adaptation
(Passive)
Passive
Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.
Avenging Light
Avenging Light
(Passive)
Passive
When you heal with Holy Light, all enemies within 10 yards of the target take Holy damage equal to 30% of the amount healed.
Light's Grace
Light's Grace
(Passive)
Passive
Increases the healing done by your Holy Light by 50%, and your Holy Light reduces all damage the target receives by 5% for 8 sec. Stacks up to 3 times.
Hallowed Ground
Hallowed Ground
(Passive)
Passive
Your Consecration clears and suppresses all snare effects on allies within its area of effect.
Back
Righteous Verdict
(Passive)
Passive
Templar's Verdict increases the damage of your next Templar's Verdict by 15% for 6 sec.
Back
Fires of Justice
(Passive)
Passive
Reduces the cooldown of Crusader Strike by 15% and grants it a 15% chance to make your next ability consume 1 less Holy Power.
Back
Fist of Justice
(Passive)
Passive
Each Holy Power spent reduces the remaining cooldown on Hammer of Justice by 2 sec.
Back
Wake of Ashes
(Instant, 45 sec cooldown)
Instant
45 sec cooldown
Lash out at your enemies, dealing 9,279 Radiant damage to all enemies within 12 yd in front of you and reducing their movement speed by 50% for 5 sec. Demon and Undead enemies are also stunned for 5 sec. Generates 5 Holy Power.
Back
Cavalier
(Passive)
Passive
Divine Steed now has 2 charges.
Back
Word of Glory
(40 yd range, Instant)
3 Holy Power
40 yd range
Instant
Heals a friendly target and the 2 most injured targets within 30 yards for 26,446.
Back
Inquisition
(Instant)
1 to 2 Holy Power
Instant
Consumes up to 3 Holy Power to increase your damage done and Haste by 7%. Lasts 15 sec per Holy Power consumed.
Back
Adaptation
(Passive)
Passive
Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.
Back
Luminescence
(Passive)
Passive
When you are healed by an ally, all nearby allies within 20 yards are also healed for 20% of the amount.
Back
Lawbringer
(Passive)
Passive
Judgment now applies Lawbringer to initial targets hit for 45 sec. Casting Judgment causes all enemies with your Lawbringer effect to suffer up to 5% of their maximum health in Holy damage.
Back
Law and Order
(Passive)
Passive
When your Hand of Hindrance is dispelled or otherwise removed early, the cooldown is reduced by 15 sec. Your Blade of Justice applies Hand of Hindrance to the target for 3 sec.
Back
Holy Shield
(Passive)
Passive
Your block chance is increased by 15%, you are able to block spells, and your successful blocks deal 548 Holy damage to your attacker.
Back
First Avenger
(Passive)
Passive
Avenger's Shield now deals 50% increased damage to the first target hit. Grand Crusader now has an additional 10% chance to occur.
Back
Repentance
(30 yd range, 1.7 sec cast, 15 sec cooldown)
1,200 Mana
30 yd range
1.7 sec cast
15 sec cooldown
Forces an enemy target to meditate, incapacitating them for 1 min. Usable against Humanoids, Demons, Undead, Dragonkin, and Giants.
Back
Cavalier
(Passive)
Passive
Divine Steed now has 2 charges.
Back
Final Stand
(Passive)
Passive
When you use Divine Shield, you also taunt all targets within 15 yards for 8 sec.
Back
Consecrated Ground
(Passive)
Passive
Your Consecration is 15% larger, and enemies within it have 50% reduced movement speed.
Back
Last Defender
(Passive)
Passive
Each enemy within 8 yards reduces the damage that you take and increases the damage that you deal by up to 3%.
Back
Adaptation
(Passive)
Passive
Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.
Back
Steed of Glory
(Passive)
Passive
Your Divine Steed lasts for an additional 2 sec. While active you become immune to movement impairing effects, and you knock back enemies that you move through.
Back
Luminescence
(Passive)
Passive
When you are healed by an ally, all nearby allies within 20 yards are also healed for 20% of the amount.
Back
Hallowed Ground
(Passive)
Passive
Your Consecration clears and suppresses all snare effects on allies within its area of effect.
Back
Crusader's Might
(Passive)
Passive
Crusader Strike reduces the cooldown of Holy Shock and Light of Dawn by 1.5 sec.
Back
Rule of Law
(Instant, 1.5 sec cooldown)
Instant
1.5 sec cooldown
Increase the range of your heals and the reach of Mastery: Lightbringer by 50% for 10 sec.
Back
Repentance
(30 yd range, 1.7 sec cast, 15 sec cooldown)
1,200 Mana
30 yd range
1.7 sec cast
15 sec cooldown
Forces an enemy target to meditate, incapacitating them for 1 min. Usable against Humanoids, Demons, Undead, Dragonkin, and Giants.
Back
Devotion Aura
(Passive)
Passive
Damage dealt to allies within 10 yards is reduced by up to 10%, diminishing as more allies enter the aura. While Aura Mastery is active, all affected allies gain 20% damage reduction.
Back
Holy Avenger
(Instant, 1.5 min cooldown)
Instant
1.5 min cooldown
Increases your haste by 30% and your Holy Shock healing by 30% for 20 sec.
Back
Sanctified Wrath
(Passive)
Passive
Avenging Wrath lasts 25% longer and also reduces Holy Shock's cooldown by 50% for its duration.
Back
Divine Purpose
(Passive)
Passive
Casting Light of Dawn or Holy Shock has a 20% chance to not trigger that spell's cooldown, and to make the next cast free.
Back
Adaptation
(Passive)
Passive
Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.
Back
Avenging Light
(Passive)
Passive
When you heal with Holy Light, all enemies within 10 yards of the target take Holy damage equal to 30% of the amount healed.
Back
Light's Grace
(Passive)
Passive
Increases the healing done by your Holy Light by 50%, and your Holy Light reduces all damage the target receives by 5% for 8 sec. Stacks up to 3 times.
Back
Hallowed Ground
(Passive)
Passive
Your Consecration clears and suppresses all snare effects on allies within its area of effect.
Mythic Keystone Dungeons
Battle for Azeroth Season 3
View Seasonal History
Mythic Keystone Dungeons
View Seasonal History
Battle for Azeroth Season 3
15
Tol Dagor
00:35:48
No activity to display.
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Sanguine
When slain, non-boss enemies leave behind a lingering pool of ichor that heals their allies and damages players.
Grievous
When injured below 90% health, players will suffer increasing damage over time until healed above 90% health.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
View Party
Back
Back
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Sanguine
When slain, non-boss enemies leave behind a lingering pool of ichor that heals their allies and damages players.
Grievous
When injured below 90% health, players will suffer increasing damage over time until healed above 90% health.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
Back
15
Tol Dagor
00:35:48
Marvel
Alatheia
Pressence
Renatto
Learnsie
15
Waycrest Manor
00:29:48
No activity to display.
Tyrannical
Boss enemies have 40% more health and inflict up to 15% increased damage.
Raging
Non-boss enemies enrage at 30% health remaining, dealing 100% increased damage until defeated.
Necrotic
All enemies' melee attacks apply a stacking blight that inflicts damage over time and reduces healing received.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
View Party
Back
Back
Tyrannical
Boss enemies have 40% more health and inflict up to 15% increased damage.
Raging
Non-boss enemies enrage at 30% health remaining, dealing 100% increased damage until defeated.
Necrotic
All enemies' melee attacks apply a stacking blight that inflicts damage over time and reduces healing received.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
Back
15
Waycrest Manor
00:29:48
Savageedge
Earthwormtim
Wolfnore
Andershadow
Renatto
15
Temple of Sethraliss
00:35:31
No activity to display.
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Bolstering
When any non-boss enemy dies, its death cry empowers nearby allies, increasing their maximum health and damage by 20%.
Skittish
Enemies pay far less attention to threat generated by tanks.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
View Party
Back
Back
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Bolstering
When any non-boss enemy dies, its death cry empowers nearby allies, increasing their maximum health and damage by 20%.
Skittish
Enemies pay far less attention to threat generated by tanks.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
Back
15
Temple of Sethraliss
00:35:31
Inefable
Mahalko
Vulkadloc
Shåzßöt
Renatto
15
The Underrot
00:30:17
No activity to display.
Tyrannical
Boss enemies have 40% more health and inflict up to 15% increased damage.
Teeming
Additional non-boss enemies are present throughout the dungeon.
Volcanic
While in combat, enemies periodically cause gouts of flame to erupt beneath the feet of distant players.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
View Party
Back
Back
Tyrannical
Boss enemies have 40% more health and inflict up to 15% increased damage.
Teeming
Additional non-boss enemies are present throughout the dungeon.
Volcanic
While in combat, enemies periodically cause gouts of flame to erupt beneath the feet of distant players.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
Back
15
The Underrot
00:30:17
Dimers
Chunkus
Dromindel
Renatto
Nope
15
Tol Dagor
00:35:48
No activity to display.
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Sanguine
When slain, non-boss enemies leave behind a lingering pool of ichor that heals their allies and damages players.
Grievous
When injured below 90% health, players will suffer increasing damage over time until healed above 90% health.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
View Party
Back
Back
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Sanguine
When slain, non-boss enemies leave behind a lingering pool of ichor that heals their allies and damages players.
Grievous
When injured below 90% health, players will suffer increasing damage over time until healed above 90% health.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
Back
15
Tol Dagor
00:35:48
Marvel
Alatheia
Pressence
Renatto
Learnsie
15
Waycrest Manor
00:29:48
No activity to display.
Tyrannical
Boss enemies have 40% more health and inflict up to 15% increased damage.
Raging
Non-boss enemies enrage at 30% health remaining, dealing 100% increased damage until defeated.
Necrotic
All enemies' melee attacks apply a stacking blight that inflicts damage over time and reduces healing received.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
View Party
Back
Back
Tyrannical
Boss enemies have 40% more health and inflict up to 15% increased damage.
Raging
Non-boss enemies enrage at 30% health remaining, dealing 100% increased damage until defeated.
Necrotic
All enemies' melee attacks apply a stacking blight that inflicts damage over time and reduces healing received.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
Back
15
Waycrest Manor
00:29:48
Savageedge
Earthwormtim
Wolfnore
Andershadow
Renatto
15
Temple of Sethraliss
00:35:31
No activity to display.
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Bolstering
When any non-boss enemy dies, its death cry empowers nearby allies, increasing their maximum health and damage by 20%.
Skittish
Enemies pay far less attention to threat generated by tanks.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
View Party
Back
Back
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Bolstering
When any non-boss enemy dies, its death cry empowers nearby allies, increasing their maximum health and damage by 20%.
Skittish
Enemies pay far less attention to threat generated by tanks.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
Back
15
Temple of Sethraliss
00:35:31
Inefable
Mahalko
Vulkadloc
Shåzßöt
Renatto
15
The Underrot
00:30:17
No activity to display.
Tyrannical
Boss enemies have 40% more health and inflict up to 15% increased damage.
Teeming
Additional non-boss enemies are present throughout the dungeon.
Volcanic
While in combat, enemies periodically cause gouts of flame to erupt beneath the feet of distant players.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
View Party
Back
Back
Tyrannical
Boss enemies have 40% more health and inflict up to 15% increased damage.
Teeming
Additional non-boss enemies are present throughout the dungeon.
Volcanic
While in combat, enemies periodically cause gouts of flame to erupt beneath the feet of distant players.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
Back
15
The Underrot
00:30:17
Dimers
Chunkus
Dromindel
Renatto
Nope
Raid Progression
View Raid History
Back
Uldir
Level 120
LFR
7/8
88%
Normal
8/8
100%
Heroic
8/8
100%
Mythic
2/8
25%
Back
Uldir
LFR
7/8
88%
1 x
Taloc
1 x
MOTHER
1 x
Fetid Devourer
1 x
Zek'voz
1 x
Vectis
1 x
Zul
0 x
Mythrax
1 x
G'huun
Uldir
LFR
7/8
88%
1 x
Taloc
1 x
MOTHER
1 x
Fetid Devourer
1 x
Zek'voz
1 x
Vectis
1 x
Zul
0 x
Mythrax
1 x
G'huun
Back
Uldir
Normal
8/8
100%
3 x
Taloc
2 x
MOTHER
3 x
Fetid Devourer
2 x
Zek'voz
4 x
Vectis
2 x
Zul
4 x
Mythrax
2 x
G'huun
Uldir
Normal
8/8
100%
3 x
Taloc
2 x
MOTHER
3 x
Fetid Devourer
2 x
Zek'voz
4 x
Vectis
2 x
Zul
4 x
Mythrax
2 x
G'huun
Back
Uldir
Heroic
8/8
100%
11 x
Taloc
12 x
MOTHER
11 x
Fetid Devourer
8 x
Zek'voz
10 x
Vectis
8 x
Zul
8 x
Mythrax
2 x
G'huun
Uldir
Heroic
8/8
100%
11 x
Taloc
12 x
MOTHER
11 x
Fetid Devourer
8 x
Zek'voz
10 x
Vectis
8 x
Zul
8 x
Mythrax
2 x
G'huun
Back
Uldir
Mythic
2/8
25%
4 x
Taloc
2 x
MOTHER
0 x
Fetid Devourer
0 x
Zek'voz
0 x
Vectis
0 x
Zul
0 x
Mythrax
0 x
G'huun
Uldir
Mythic
2/8
25%
4 x
Taloc
2 x
MOTHER
0 x
Fetid Devourer
0 x
Zek'voz
0 x
Vectis
0 x
Zul
0 x
Mythrax
0 x
G'huun
Back
Battle of Dazar'alor
Level 120
LFR
3/9
33%
Normal
7/9
78%
Heroic
9/9
100%
Mythic
1/9
11%
Back
Battle of Dazar'alor
LFR
3/9
33%
0 x
Champion of the Light
0 x
Jadefire Masters
0 x
Grong the Revenant
0 x
Opulence
0 x
Conclave of the Chosen
0 x
King Rastakhan
2 x
Mekkatorque
1 x
Stormwall Blockade
1 x
Lady Jaina Proudmoore
Battle of Dazar'alor
LFR
3/9
33%
0 x
Champion of the Light
0 x
Jadefire Masters
0 x
Grong the Revenant
0 x
Opulence
0 x
Conclave of the Chosen
0 x
King Rastakhan
2 x
Mekkatorque
1 x
Stormwall Blockade
1 x
Lady Jaina Proudmoore
Back
Battle of Dazar'alor
Normal
7/9
78%
1 x
Champion of the Light
1 x
Jadefire Masters
1 x
Grong the Revenant
1 x
Opulence
1 x
Conclave of the Chosen
1 x
King Rastakhan
1 x
Mekkatorque
0 x
Stormwall Blockade
0 x
Lady Jaina Proudmoore
Battle of Dazar'alor
Normal
7/9
78%
1 x
Champion of the Light
1 x
Jadefire Masters
1 x
Grong the Revenant
1 x
Opulence
1 x
Conclave of the Chosen
1 x
King Rastakhan
1 x
Mekkatorque
0 x
Stormwall Blockade
0 x
Lady Jaina Proudmoore
Back
Battle of Dazar'alor
Heroic
9/9
100%
7 x
Champion of the Light
9 x
Jadefire Masters
9 x
Grong the Revenant
9 x
Opulence
5 x
Conclave of the Chosen
8 x
King Rastakhan
3 x
Mekkatorque
4 x
Stormwall Blockade
1 x
Lady Jaina Proudmoore
Battle of Dazar'alor
Heroic
9/9
100%
7 x
Champion of the Light
9 x
Jadefire Masters
9 x
Grong the Revenant
9 x
Opulence
5 x
Conclave of the Chosen
8 x
King Rastakhan
3 x
Mekkatorque
4 x
Stormwall Blockade
1 x
Lady Jaina Proudmoore
Back
Battle of Dazar'alor
Mythic
1/9
11%
3 x
Champion of the Light
0 x
Jadefire Masters
0 x
Grong the Revenant
0 x
Opulence
0 x
Conclave of the Chosen
0 x
King Rastakhan
0 x
Mekkatorque
0 x
Stormwall Blockade
0 x
Lady Jaina Proudmoore
Battle of Dazar'alor
Mythic
1/9
11%
3 x
Champion of the Light
0 x
Jadefire Masters
0 x
Grong the Revenant
0 x
Opulence
0 x
Conclave of the Chosen
0 x
King Rastakhan
0 x
Mekkatorque
0 x
Stormwall Blockade
0 x
Lady Jaina Proudmoore
Back
Crucible of Storms
Level 120
LFR
1/2
50%
Normal
0/2
0%
Heroic
0/2
0%
Mythic
0/2
0%
Back
Crucible of Storms
LFR
1/2
50%
0 x
The Restless Cabal
1 x
Uu'nat, Harbinger of the Void
Crucible of Storms
LFR
1/2
50%
0 x
The Restless Cabal
1 x
Uu'nat, Harbinger of the Void
Back
Crucible of Storms
Normal
0/2
0%
0 x
The Restless Cabal
0 x
Uu'nat, Harbinger of the Void
Crucible of Storms
Normal
0/2
0%
0 x
The Restless Cabal
0 x
Uu'nat, Harbinger of the Void
Back
Crucible of Storms
Heroic
0/2
0%
0 x
The Restless Cabal
0 x
Uu'nat, Harbinger of the Void
Crucible of Storms
Heroic
0/2
0%
0 x
The Restless Cabal
0 x
Uu'nat, Harbinger of the Void
Back
Crucible of Storms
Mythic
0/2
0%
0 x
The Restless Cabal
0 x
Uu'nat, Harbinger of the Void
Crucible of Storms
Mythic
0/2
0%
0 x
The Restless Cabal
0 x
Uu'nat, Harbinger of the Void
Back
The Eternal Palace
Level 120
LFR
1/8
13%
Normal
8/8
100%
Heroic
8/8
100%
Mythic
3/8
38%
Back
The Eternal Palace
LFR
1/8
13%
1 x
Abyssal Commander Sivara
0 x
Blackwater Behemoth
0 x
Radiance of Azshara
0 x
Lady Ashvane
0 x
Orgozoa
0 x
The Queen's Court
0 x
Za'qul
0 x
Queen Azshara
The Eternal Palace
LFR
1/8
13%
1 x
Abyssal Commander Sivara
0 x
Blackwater Behemoth
0 x
Radiance of Azshara
0 x
Lady Ashvane
0 x
Orgozoa
0 x
The Queen's Court
0 x
Za'qul
0 x
Queen Azshara
Back
The Eternal Palace
Normal
8/8
100%
1 x
Abyssal Commander Sivara
2 x
Blackwater Behemoth
2 x
Radiance of Azshara
2 x
Lady Ashvane
2 x
Orgozoa
2 x
The Queen's Court
2 x
Za'qul
1 x
Queen Azshara
The Eternal Palace
Normal
8/8
100%
1 x
Abyssal Commander Sivara
2 x
Blackwater Behemoth
2 x
Radiance of Azshara
2 x
Lady Ashvane
2 x
Orgozoa
2 x
The Queen's Court
2 x
Za'qul
1 x
Queen Azshara
Back
The Eternal Palace
Heroic
8/8
100%
9 x
Abyssal Commander Sivara
8 x
Blackwater Behemoth
10 x
Radiance of Azshara
5 x
Lady Ashvane
8 x
Orgozoa
8 x
The Queen's Court
5 x
Za'qul
4 x
Queen Azshara
The Eternal Palace
Heroic
8/8
100%
9 x
Abyssal Commander Sivara
8 x
Blackwater Behemoth
10 x
Radiance of Azshara
5 x
Lady Ashvane
8 x
Orgozoa
8 x
The Queen's Court
5 x
Za'qul
4 x
Queen Azshara
Back
The Eternal Palace
Mythic
3/8
38%
7 x
Abyssal Commander Sivara
4 x
Blackwater Behemoth
4 x
Radiance of Azshara
0 x
Lady Ashvane
0 x
Orgozoa
0 x
The Queen's Court
0 x
Za'qul
0 x
Queen Azshara
The Eternal Palace
Mythic
3/8
38%
7 x
Abyssal Commander Sivara
4 x
Blackwater Behemoth
4 x
Radiance of Azshara
0 x
Lady Ashvane
0 x
Orgozoa
0 x
The Queen's Court
0 x
Za'qul
0 x
Queen Azshara
Back
Uldir
Level 120
LFR
7/8
88%
Normal
8/8
100%
Heroic
8/8
100%
Mythic
2/8
25%
Back
Uldir
LFR
7/8
88%
1 x
Taloc
1 x
MOTHER
1 x
Fetid Devourer
1 x
Zek'voz
1 x
Vectis
1 x
Zul
0 x
Mythrax
1 x
G'huun
Uldir
LFR
7/8
88%
1 x
Taloc
1 x
MOTHER
1 x
Fetid Devourer
1 x
Zek'voz
1 x
Vectis
1 x
Zul
0 x
Mythrax
1 x
G'huun
Back
Uldir
Normal
8/8
100%
3 x
Taloc
2 x
MOTHER
3 x
Fetid Devourer
2 x
Zek'voz
4 x
Vectis
2 x
Zul
4 x
Mythrax
2 x
G'huun
Uldir
Normal
8/8
100%
3 x
Taloc
2 x
MOTHER
3 x
Fetid Devourer
2 x
Zek'voz
4 x
Vectis
2 x
Zul
4 x
Mythrax
2 x
G'huun
Back
Uldir
Heroic
8/8
100%
11 x
Taloc
12 x
MOTHER
11 x
Fetid Devourer
8 x
Zek'voz
10 x
Vectis
8 x
Zul
8 x
Mythrax
2 x
G'huun
Uldir
Heroic
8/8
100%
11 x
Taloc
12 x
MOTHER
11 x
Fetid Devourer
8 x
Zek'voz
10 x
Vectis
8 x
Zul
8 x
Mythrax
2 x
G'huun
Back
Uldir
Mythic
2/8
25%
4 x
Taloc
2 x
MOTHER
0 x
Fetid Devourer
0 x
Zek'voz
0 x
Vectis
0 x
Zul
0 x
Mythrax
0 x
G'huun
Uldir
Mythic
2/8
25%
4 x
Taloc
2 x
MOTHER
0 x
Fetid Devourer
0 x
Zek'voz
0 x
Vectis
0 x
Zul
0 x
Mythrax
0 x
G'huun
Back
Battle of Dazar'alor
Level 120
LFR
3/9
33%
Normal
7/9
78%
Heroic
9/9
100%
Mythic
1/9
11%
Back
Battle of Dazar'alor
LFR
3/9
33%
0 x
Champion of the Light
0 x
Jadefire Masters
0 x
Grong the Revenant
0 x
Opulence
0 x
Conclave of the Chosen
0 x
King Rastakhan
2 x
Mekkatorque
1 x
Stormwall Blockade
1 x
Lady Jaina Proudmoore
Battle of Dazar'alor
LFR
3/9
33%
0 x
Champion of the Light
0 x
Jadefire Masters
0 x
Grong the Revenant
0 x
Opulence
0 x
Conclave of the Chosen
0 x
King Rastakhan
2 x
Mekkatorque
1 x
Stormwall Blockade
1 x
Lady Jaina Proudmoore
Back
Battle of Dazar'alor
Normal
7/9
78%
1 x
Champion of the Light
1 x
Jadefire Masters
1 x
Grong the Revenant
1 x
Opulence
1 x
Conclave of the Chosen
1 x
King Rastakhan
1 x
Mekkatorque
0 x
Stormwall Blockade
0 x
Lady Jaina Proudmoore
Battle of Dazar'alor
Normal
7/9
78%
1 x
Champion of the Light
1 x
Jadefire Masters
1 x
Grong the Revenant
1 x
Opulence
1 x
Conclave of the Chosen
1 x
King Rastakhan
1 x
Mekkatorque
0 x
Stormwall Blockade
0 x
Lady Jaina Proudmoore
Back
Battle of Dazar'alor
Heroic
9/9
100%
7 x
Champion of the Light
9 x
Jadefire Masters
9 x
Grong the Revenant
9 x
Opulence
5 x
Conclave of the Chosen
8 x
King Rastakhan
3 x
Mekkatorque
4 x
Stormwall Blockade
1 x
Lady Jaina Proudmoore
Battle of Dazar'alor
Heroic
9/9
100%