Shirt (empty slot)
Tabard (empty slot)
306,420
Health
Health
306,420
20,000
Mana
Mana
20,000
10,621
Intellect
Intellect10,621
15,321
Stamina
Stamina15,321
16%
Critical Strike
Critical Strike15.74%
Total Rating:773
28%
Haste
Haste28.35%
Total Rating:1,928
21%
Mastery
Mastery20.96%
Total Rating:404
9%
Versatility
Versatility8.74%
Total Rating:743
Specialization
Player vs Player Talents
15
Nature's Balance
30
Tiger Dash
45
Restoration Affinity
60
Mass Entanglement
75
Incarnation: Chosen of Elune
90
Twin Moons
100
Shooting Stars
Gladiator's Medallion
Faerie Swarm
Cyclone
Ironfeather Armor
Specialization
Player vs Player Talents
15
Abundance
30
Tiger Dash
45
Feral Affinity
60
Mass Entanglement
75
Incarnation: Tree of Life
90
Inner Peace
100
Germination
Adaptation
Disentanglement
Deep Roots
Early Spring
Specialization
Player vs Player Talents
15
Brambles
30
Ursol's Vortex
45
Restoration Affinity
60
Typhoon
75
Galactic Guardian
90
Survival of the Fittest
100
Rend and Tear
Adaptation
Demoralizing Roar
Den Mother
Toughness
Specialization
Player vs Player Talents
15
Sabertooth
30
Tiger Dash
45
Restoration Affinity
60
Mighty Bash
75
Savage Roar
90
Brutal Slash
100
Bloodtalons
Specialization
Balance Talents
15
Nature's Balance
30
Tiger Dash
45
Restoration Affinity
60
Mass Entanglement
75
Incarnation: Chosen of Elune
90
Twin Moons
100
Shooting Stars
Player vs Player Talents
Gladiator's Medallion
Faerie Swarm
Cyclone
Ironfeather Armor
Balance Talents
15
Nature's Balance
30
Tiger Dash
45
Restoration Affinity
60
Mass Entanglement
75
Incarnation: Chosen of Elune
90
Twin Moons
100
Shooting Stars
15
Nature's Balance
30
Tiger Dash
45
Restoration Affinity
60
Mass Entanglement
75
Incarnation: Chosen of Elune
90
Twin Moons
100
Shooting Stars
Player vs Player Talents
Gladiator's Medallion
Faerie Swarm
Cyclone
Ironfeather Armor
Gladiator's Medallion
Faerie Swarm
Cyclone
Ironfeather Armor
Gladiator's Medallion
Faerie Swarm
Cyclone
Ironfeather Armor
Specialization
Restoration Talents
15
Abundance
30
Tiger Dash
45
Feral Affinity
60
Mass Entanglement
75
Incarnation: Tree of Life
90
Inner Peace
100
Germination
Player vs Player Talents
Adaptation
Disentanglement
Deep Roots
Early Spring
Restoration Talents
15
Abundance
30
Tiger Dash
45
Feral Affinity
60
Mass Entanglement
75
Incarnation: Tree of Life
90
Inner Peace
100
Germination
15
Abundance
30
Tiger Dash
45
Feral Affinity
60
Mass Entanglement
75
Incarnation: Tree of Life
90
Inner Peace
100
Germination
Player vs Player Talents
Adaptation
Disentanglement
Deep Roots
Early Spring
Adaptation
Disentanglement
Deep Roots
Early Spring
Adaptation
Disentanglement
Deep Roots
Early Spring
Specialization
Guardian Talents
15
Brambles
30
Ursol's Vortex
45
Restoration Affinity
60
Typhoon
75
Galactic Guardian
90
Survival of the Fittest
100
Rend and Tear
Player vs Player Talents
Adaptation
Demoralizing Roar
Den Mother
Toughness
Guardian Talents
15
Brambles
30
Ursol's Vortex
45
Restoration Affinity
60
Typhoon
75
Galactic Guardian
90
Survival of the Fittest
100
Rend and Tear
15
Brambles
30
Ursol's Vortex
45
Restoration Affinity
60
Typhoon
75
Galactic Guardian
90
Survival of the Fittest
100
Rend and Tear
Player vs Player Talents
Adaptation
Demoralizing Roar
Den Mother
Toughness
Adaptation
Demoralizing Roar
Den Mother
Toughness
Adaptation
Demoralizing Roar
Den Mother
Toughness
Specialization
Feral Talents
15
Sabertooth
30
Tiger Dash
45
Restoration Affinity
60
Mighty Bash
75
Savage Roar
90
Brutal Slash
100
Bloodtalons
Player vs Player Talents
Feral Talents
15
Sabertooth
30
Tiger Dash
45
Restoration Affinity
60
Mighty Bash
75
Savage Roar
90
Brutal Slash
100
Bloodtalons
15
Sabertooth
30
Tiger Dash
45
Restoration Affinity
60
Mighty Bash
75
Savage Roar
90
Brutal Slash
100
Bloodtalons
Player vs Player Talents
Mythic Keystone Dungeons
Battle for Azeroth Season 3
View Seasonal History
Mythic Keystone Dungeons
View Seasonal History
Battle for Azeroth Season 3
14
00:30:04
No activity to display.
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Sanguine
When slain, non-boss enemies leave behind a lingering pool of ichor that heals their allies and damages players.
Grievous
When injured below 90% health, players will suffer increasing damage over time until healed above 90% health.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
View Party
12
00:29:49
No activity to display.
Tyrannical
Boss enemies have 40% more health and inflict up to 15% increased damage.
Raging
Non-boss enemies enrage at 30% health remaining, dealing 100% increased damage until defeated.
Explosive
While in combat, enemies periodically summon Explosive Orbs that will detonate if not destroyed.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
View Party
12
00:34:50
No activity to display.
Tyrannical
Boss enemies have 40% more health and inflict up to 15% increased damage.
Bolstering
When any non-boss enemy dies, its death cry empowers nearby allies, increasing their maximum health and damage by 20%.
Explosive
While in combat, enemies periodically summon Explosive Orbs that will detonate if not destroyed.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
View Party
12
00:32:22
No activity to display.
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Sanguine
When slain, non-boss enemies leave behind a lingering pool of ichor that heals their allies and damages players.
Grievous
When injured below 90% health, players will suffer increasing damage over time until healed above 90% health.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
View Party
14
00:30:04
No activity to display.
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Sanguine
When slain, non-boss enemies leave behind a lingering pool of ichor that heals their allies and damages players.
Grievous
When injured below 90% health, players will suffer increasing damage over time until healed above 90% health.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
View Party
12
00:29:49
No activity to display.
Tyrannical
Boss enemies have 40% more health and inflict up to 15% increased damage.
Raging
Non-boss enemies enrage at 30% health remaining, dealing 100% increased damage until defeated.
Explosive
While in combat, enemies periodically summon Explosive Orbs that will detonate if not destroyed.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
View Party
12
00:34:50
No activity to display.
Tyrannical
Boss enemies have 40% more health and inflict up to 15% increased damage.
Bolstering
When any non-boss enemy dies, its death cry empowers nearby allies, increasing their maximum health and damage by 20%.
Explosive
While in combat, enemies periodically summon Explosive Orbs that will detonate if not destroyed.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
View Party
12
00:32:22
No activity to display.
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Sanguine
When slain, non-boss enemies leave behind a lingering pool of ichor that heals their allies and damages players.
Grievous
When injured below 90% health, players will suffer increasing damage over time until healed above 90% health.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
View Party
Raid Progression
View Raid History
Level 120
LFR
6/8
75%
Normal
8/8
100%
Heroic
8/8
100%
Mythic
1/8
13%
Uldir
LFR
6/8
75%
1 xTaloc
1 xMOTHER
1 xFetid Devourer
1 xZek'voz
1 xVectis
1 xZul
0 xMythrax
0 xG'huun
Uldir
Normal
8/8
100%
6 xTaloc
6 xMOTHER
6 xFetid Devourer
6 xZek'voz
6 xVectis
6 xZul
6 xMythrax
5 xG'huun
Uldir
Heroic
8/8
100%
15 xTaloc
15 xMOTHER
15 xFetid Devourer
12 xZek'voz
12 xVectis
11 xZul
11 xMythrax
7 xG'huun
Uldir
Mythic
1/8
13%
2 xTaloc
0 xMOTHER
0 xFetid Devourer
0 xZek'voz
0 xVectis
0 xZul
0 xMythrax
0 xG'huun
LFR
0/9
0%
Normal
9/9
100%
Heroic
9/9
100%
Mythic
1/9
11%
Battle of Dazar'alor
LFR
0/9
0%
0 xChampion of the Light
0 xJadefire Masters
0 xGrong the Revenant
0 xOpulence
0 xConclave of the Chosen
0 xKing Rastakhan
0 xMekkatorque
0 xStormwall Blockade
0 xLady Jaina Proudmoore
Battle of Dazar'alor
Normal
9/9
100%
4 xChampion of the Light
4 xJadefire Masters
4 xGrong the Revenant
4 xOpulence
4 xConclave of the Chosen
4 xKing Rastakhan
4 xMekkatorque
3 xStormwall Blockade
3 xLady Jaina Proudmoore
Battle of Dazar'alor
Heroic
9/9
100%
12 xChampion of the Light
12 xJadefire Masters
11 xGrong the Revenant
11 xOpulence
10 xConclave of the Chosen
10 xKing Rastakhan
8 xMekkatorque
8 xStormwall Blockade
5 xLady Jaina Proudmoore
Battle of Dazar'alor
Mythic
1/9
11%
5 xChampion of the Light
0 xJadefire Masters
0 xGrong the Revenant
0 xOpulence
0 xConclave of the Chosen
0 xKing Rastakhan
0 xMekkatorque
0 xStormwall Blockade
0 xLady Jaina Proudmoore
LFR
0/2
0%
Normal
1/2
50%
Heroic
2/2
100%
Mythic
0/2
0%
Crucible of Storms
LFR
0/2
0%
0 xThe Restless Cabal
0 xUu'nat, Harbinger of the Void
Crucible of Storms
Normal
1/2
50%
0 xThe Restless Cabal
1 xUu'nat, Harbinger of the Void
Crucible of Storms
Heroic
2/2
100%
4 xThe Restless Cabal
2 xUu'nat, Harbinger of the Void
Crucible of Storms
Mythic
0/2
0%
0 xThe Restless Cabal
0 xUu'nat, Harbinger of the Void
LFR
0/8
0%
Normal
8/8
100%
Heroic
8/8
100%
Mythic
0/8
0%
The Eternal Palace
LFR