Arcane Defender's Helm

  • Item Level 855
  • Transmogrified to:
    Scourgelord Helmet
  • Binds when picked up
  • Plate Head
  • 561 Armor
  • +1427 Strength or Intellect
  • +2140 Stamina
  • +428 Haste
  • +968 Mastery
    • Durability 100 / 100
    • Requires Level 110
    • Sell Price: 26 16 11

Warden Pendant

  • Mythic
  • Item Level 865
  • Binds when picked up
  • Miscellaneous Neck
  • +1321 Stamina
  • +1083 Haste
  • +1287 Versatility
    • Requires Level 110
    • Sell Price: 15 20 51

Pauldrons of the Engulfing Tide

  • Item Level 900
  • Transmogrified to:
    Scourgelord Pauldrons
  • Binds when picked up
  • Plate Shoulder
  • 572 Armor
  • +1628 Strength or Intellect
  • +2442 Stamina
  • +885 Critical Strike
  • +354 Haste
    • Enchanted: Manaseeker
    • Durability 100 / 100
    • Requires Level 110
    • Sell Price: 45 34 13

Giant's Handkerchief

  • Item Level 860
  • Transmogrified to:
    Dreadfire Drape
  • Binds when picked up
  • Back
  • 135 Armor
  • +841 Agility or Strength or Intellect
  • +1261 Stamina
  • +555 Critical Strike
  • +246 Mastery
    • +150 Haste
    • Durability 0 / 70
    • Requires Level 110
    • Sell Price: 42 85 72

Cruel Gladiator's Dreadplate Chestpiece of the Aurora

Shirt (empty slot)
Tabard (empty slot)

Shackles of Bryndaor

  • Item Level 940
  • Transmogrified to:
    Gargoyle Spit Bracers
  • Binds when picked up
  • Unique-Equipped: Legion Legendary (1)
  • Plate Wrists
  • 364 Armor
  • +1772 Strength
  • +2658 Stamina
  • +617 Critical Strike
  • +462 Mastery
  • Equip: Death Strike refunds 15% of Runic Power spent if it heals you for more than 10% of your maximum health.
  • "For his misdeeds, Bryndaor was charged with guarding the gates of Helheim for eternity."
    • Durability 70 / 70
    • Classes: Death Knight
    • Requires Level 101
    • Sell Price: 46 60 99

Storm-Tempered Gauntlets of the Feverflare

  • Dauntless Titanforged
  • Item Level 865
  • Transmogrified to:
    Throatrender Handguards
  • Binds when picked up
  • Plate Hands
  • 441 Armor
  • +1174 Strength or Intellect
  • +1762 Stamina
  • +777 Haste
  • +311 Mastery
    • +150 Haste
    • Durability 55 / 55
    • Requires Level 101
    • Sell Price: 3 94 5

Shieldguard Girdle

  • Item Level 860
  • Transmogrified to:
    Girdle of Demonic Wrath
  • Binds when picked up
  • Plate Waist
  • 393 Armor
  • +1121 Strength or Intellect
  • +1681 Stamina
  • +686 Critical Strike
  • +381 Haste
    • Durability 55 / 55
    • Requires Level 110
    • Sell Price: 17 23 18

Arcane Defender's Pants

  • Item Level 860
  • Transmogrified to:
    Scourgelord Legguards
  • Binds when picked up
  • Plate Legs
  • 611 Armor
  • +1495 Strength or Intellect
  • +2242 Stamina
  • +406 Haste
  • +1016 Mastery
  • +610 Leech
    • Durability 120 / 120
    • Requires Level 110
    • Sell Price: 35 7 39

Storm-Tempered Greaves of the Feverflare

  • Dauntless Warforged
  • Item Level 855
  • Transmogrified to:
    Boots of the Treacherous Path
  • Binds when picked up
  • Plate Feet
  • 474 Armor
  • +1070 Strength or Intellect
  • +1605 Stamina
  • +374 Haste
  • +673 Mastery
    • Durability 80 / 80
    • Requires Level 101
    • Sell Price: 5 77 88

Avenging Band of the Fireflash

  • Dauntless
  • Item Level 850
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +1149 Stamina
  • +1046 Critical Strike
  • +881 Haste
    • Enchanted: +200 Haste
    • Requires Level 101
    • Sell Price: 4 87 3

Malefic Inquisitor's Ring

  • Item Level 860
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +1261 Stamina
  • +854 Haste
  • +1447 Versatility
    • Requires Level 110
    • Sell Price: 20 90 49

Resilient Heart of the Forest

  • Item Level 850
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +1295 Strength
  • +979 Haste
  • +441 Leech
    • Requires Level 110
    • Sell Price: 30 20 32

Stalwart Crest

  • Dauntless Warforged
  • Item Level 855
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +1356 Strength
  • +997 Mastery
    • Requires Level 101
    • Sell Price: 6 84 52

Maw of the Damned

  • Item Level 885
  • Binds when picked up
  • Unique
  • Axe Two-Hand
  • Speed 3.60 9,297 - 13,947 Damage
  • (3,228 damage per second)
  • +1886 Strength
  • +2830 Stamina
  • +794 Critical Strike
  • +762 Mastery
    • Enchanted: Rune of the Fallen Crusader
  • Equip: Grants the Consumption ability, which deals massive damage and returns health to the wielder.
  • "The Maw's thirst is unquenchable. If it is not fed fresh victims, it will not hesitate to drink from its wielder instead."
    • Sell Price: 232 12 25
Off Hand (empty slot)
4,313,580
Health
125
Runic Power
27,271
Strength
71,893
Stamina
17%
Critical Strike
21%
Haste
32%
Mastery
4%
Versatility
Talents
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Soulgorge
Soulgorge
(Instant)
Instant

Consume your Blood Plagues within 30 yards, dealing 24,427 Shadow damage to each infected enemy, and empowering you for 24 sec with up to 15% Rune regeneration per plague. Plagues closer to expiration grant more Rune regeneration.

Passive: Blood Boil no longer applies Blood Plague.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
Tombstone
Tombstone
(Instant, 1 min cooldown)
Instant
1 min cooldown

Consume up to 5 Bone Shield charges. For each charge consumed, you gain 6 Runic Power and absorb damage equal to 6% of your maximum health for 8 sec.
75
Tightening Grasp
Tightening Grasp
(Passive)
Passive

Reduces the cooldown on Gorefiend's Grasp by 30 sec, and your Death and Decay also reduces the movement speed of enemies within its radius by 70%.
90
Rune Tap
Rune Tap
(Instant, 1.5 sec cooldown)
60 Runic Power
Instant
1.5 sec cooldown

Consume a Rune to reduce all damage taken by 40% for 3 sec.
100
Bonestorm
Bonestorm
(Instant, 1 min cooldown)
20 Runic Power
Instant
1 min cooldown

A whirl of bone and gore batters nearby enemies every 1 sec, dealing 27,947 Shadow damage every 1 sec, and healing you for 2% of your maximum health every time it deals damage. Lasts 1 sec per 10 Runic Power spent.
View Talent Details
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
56
Icy Talons
Icy Talons
(Passive)
Passive

Frost Strike also increases your melee attack speed by 10% for 6 sec, stacking up to 3 times.
57
Frozen Pulse
Frozen Pulse
(Passive)
Passive

While you have fewer than 2 full Runes, your auto attacks radiate intense cold, inflicting 15,916 Frost damage on all nearby enemies.
58
Avalanche
Avalanche
(Passive)
Passive

While Pillar of Frost is active, your melee critical strikes cause jagged icicles to fall on your nearby enemies, dealing 12,057 Frost damage.
60
Blinding Sleet
Blinding Sleet
(Instant, 1 min cooldown)
Instant
1 min cooldown

Targets in a cone in front of you are blinded, causing them to wander disoriented for 4 sec. Damage may cancel the effect.
75
Volatile Shielding
Volatile Shielding
(Passive)
Passive

Your Anti-Magic Shell turns your enemies' magic against them, absorbing 35% more damage, but generating no Runic Power.

When it expires, 25% of all damage absorbed is dealt as Shadow damage divided among nearby enemies.
90
Frostscythe
Frostscythe
(8 yd range, Instant)
8 yd range
Instant

A sweeping attack that strikes all enemies in front of you for 39,843 Frost damage. This attack benefits from Killing Machine. Critical strikes with Frostscythe deal 4 times normal damage.
100
Glacial Advance
Glacial Advance
(Instant, 15 sec cooldown)
Instant
15 sec cooldown

Summon glacial spikes from the ground that advance forward, each dealing 90,425 Frost damage to enemies near their eruption point.
Choose a Specialization
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
Talents
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Soulgorge
Soulgorge
(Instant)
Instant

Consume your Blood Plagues within 30 yards, dealing 24,427 Shadow damage to each infected enemy, and empowering you for 24 sec with up to 15% Rune regeneration per plague. Plagues closer to expiration grant more Rune regeneration.

Passive: Blood Boil no longer applies Blood Plague.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
Tombstone
Tombstone
(Instant, 1 min cooldown)
Instant
1 min cooldown

Consume up to 5 Bone Shield charges. For each charge consumed, you gain 6 Runic Power and absorb damage equal to 6% of your maximum health for 8 sec.
75
Tightening Grasp
Tightening Grasp
(Passive)
Passive

Reduces the cooldown on Gorefiend's Grasp by 30 sec, and your Death and Decay also reduces the movement speed of enemies within its radius by 70%.
90
Rune Tap
Rune Tap
(Instant, 1.5 sec cooldown)
60 Runic Power
Instant
1.5 sec cooldown

Consume a Rune to reduce all damage taken by 40% for 3 sec.
100
Bonestorm
Bonestorm
(Instant, 1 min cooldown)
20 Runic Power
Instant
1 min cooldown

A whirl of bone and gore batters nearby enemies every 1 sec, dealing 27,947 Shadow damage every 1 sec, and healing you for 2% of your maximum health every time it deals damage. Lasts 1 sec per 10 Runic Power spent.
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Soulgorge
Soulgorge
(Instant)
Instant

Consume your Blood Plagues within 30 yards, dealing 24,427 Shadow damage to each infected enemy, and empowering you for 24 sec with up to 15% Rune regeneration per plague. Plagues closer to expiration grant more Rune regeneration.

Passive: Blood Boil no longer applies Blood Plague.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
Tombstone
Tombstone
(Instant, 1 min cooldown)
Instant
1 min cooldown

Consume up to 5 Bone Shield charges. For each charge consumed, you gain 6 Runic Power and absorb damage equal to 6% of your maximum health for 8 sec.
75
Tightening Grasp
Tightening Grasp
(Passive)
Passive

Reduces the cooldown on Gorefiend's Grasp by 30 sec, and your Death and Decay also reduces the movement speed of enemies within its radius by 70%.
90
Rune Tap
Rune Tap
(Instant, 1.5 sec cooldown)
60 Runic Power
Instant
1.5 sec cooldown

Consume a Rune to reduce all damage taken by 40% for 3 sec.
100
Bonestorm
Bonestorm
(Instant, 1 min cooldown)
20 Runic Power
Instant
1 min cooldown

A whirl of bone and gore batters nearby enemies every 1 sec, dealing 27,947 Shadow damage every 1 sec, and healing you for 2% of your maximum health every time it deals damage. Lasts 1 sec per 10 Runic Power spent.
Talents
View Talent Details
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
56
Icy Talons
Icy Talons
(Passive)
Passive

Frost Strike also increases your melee attack speed by 10% for 6 sec, stacking up to 3 times.
57
Frozen Pulse
Frozen Pulse
(Passive)
Passive

While you have fewer than 2 full Runes, your auto attacks radiate intense cold, inflicting 15,916 Frost damage on all nearby enemies.
58
Avalanche
Avalanche
(Passive)
Passive

While Pillar of Frost is active, your melee critical strikes cause jagged icicles to fall on your nearby enemies, dealing 12,057 Frost damage.
60
Blinding Sleet
Blinding Sleet
(Instant, 1 min cooldown)
Instant
1 min cooldown

Targets in a cone in front of you are blinded, causing them to wander disoriented for 4 sec. Damage may cancel the effect.
75
Volatile Shielding
Volatile Shielding
(Passive)
Passive

Your Anti-Magic Shell turns your enemies' magic against them, absorbing 35% more damage, but generating no Runic Power.

When it expires, 25% of all damage absorbed is dealt as Shadow damage divided among nearby enemies.
90
Frostscythe
Frostscythe
(8 yd range, Instant)
8 yd range
Instant

A sweeping attack that strikes all enemies in front of you for 39,843 Frost damage. This attack benefits from Killing Machine. Critical strikes with Frostscythe deal 4 times normal damage.
100
Glacial Advance
Glacial Advance
(Instant, 15 sec cooldown)
Instant
15 sec cooldown

Summon glacial spikes from the ground that advance forward, each dealing 90,425 Frost damage to enemies near their eruption point.
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
56
Icy Talons
Icy Talons
(Passive)
Passive

Frost Strike also increases your melee attack speed by 10% for 6 sec, stacking up to 3 times.
57
Frozen Pulse
Frozen Pulse
(Passive)
Passive

While you have fewer than 2 full Runes, your auto attacks radiate intense cold, inflicting 15,916 Frost damage on all nearby enemies.
58
Avalanche
Avalanche
(Passive)
Passive

While Pillar of Frost is active, your melee critical strikes cause jagged icicles to fall on your nearby enemies, dealing 12,057 Frost damage.
60
Blinding Sleet
Blinding Sleet
(Instant, 1 min cooldown)
Instant
1 min cooldown

Targets in a cone in front of you are blinded, causing them to wander disoriented for 4 sec. Damage may cancel the effect.
75
Volatile Shielding
Volatile Shielding
(Passive)
Passive

Your Anti-Magic Shell turns your enemies' magic against them, absorbing 35% more damage, but generating no Runic Power.

When it expires, 25% of all damage absorbed is dealt as Shadow damage divided among nearby enemies.
90
Frostscythe
Frostscythe
(8 yd range, Instant)
8 yd range
Instant

A sweeping attack that strikes all enemies in front of you for 39,843 Frost damage. This attack benefits from Killing Machine. Critical strikes with Frostscythe deal 4 times normal damage.
100
Glacial Advance
Glacial Advance
(Instant, 15 sec cooldown)
Instant
15 sec cooldown

Summon glacial spikes from the ground that advance forward, each dealing 90,425 Frost damage to enemies near their eruption point.
Legion Raid Progression
View Raid History
Player vs Player
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Prestige
Level 0
Honor
Level 5
Honorable Kills
265
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating