Helm of the Ceaseless Vigil

Choker of Sneering Superiority

  • Mythic
  • Item Level 730
  • Binds when picked up
  • Miscellaneous Neck
  • +238 Strength
  • +357 Stamina
  • +186 Critical Strike
  • +131 Mastery
    • Requires Level 100
    • Sell Price: 19 18 56

Shoulderplates of the Ceaseless Vigil

Soulbinder's Greatcloak

  • Mythic
  • Item Level 725
  • Binds when picked up
  • Back
  • 87 Armor
  • +228 Strength
  • +342 Stamina
  • +204 Haste
  • +100 Mastery
    • Requires Level 100
    • Sell Price: 32 64 42

Cuirass of the Ceaseless Vigil

Shirt (empty slot)
Tabard (empty slot)

Breach-Scarred Wristplates

  • Mythic
  • Item Level 730
  • Binds when picked up
  • Plate Wrists
  • 185 Armor
  • +238 Strength or Intellect
  • +357 Stamina
  • +220 Haste
  • +97 Mastery
    • Durability 55 / 55
    • Requires Level 100
    • Sell Price: 22 59 24

Gauntlets of the Ceaseless Vigil

Annihilan's Waistplate

  • Mythic
  • Item Level 730
  • Binds when picked up
  • Plate Waist
  • 238 Armor
  • +318 Strength or Intellect
  • +477 Stamina
  • +257 Critical Strike
  • +166 Mastery
    • Durability 55 / 55
    • Requires Level 100
    • Sell Price: 22 26 4

Legguards of Grievous Consonances

  • Mythic
  • Item Level 730
  • Binds when picked up
  • Plate Legs
  • 370 Armor
  • +424 Strength or Intellect
  • +636 Stamina
  • +222 Critical Strike
  • +343 Haste
    • Durability 120 / 120
    • Requires Level 100
    • Sell Price: 45 59 28

Cruel Hope Crushers

  • Mythic
  • Item Level 725
  • Binds when equipped
  • Plate Feet
  • 286 Armor
  • +304 Strength or Intellect
  • +456 Stamina
  • +254 Critical Strike
  • +150 Mastery
    • Durability 80 / 80
    • Requires Level 100
    • Sell Price: 31 92 54

Loop of Beckoned Shadows

  • Mythic
  • Item Level 730
  • Binds when picked up
  • Miscellaneous Finger
  • +238 Strength
  • +357 Stamina
  • +227 Critical Strike
  • +91 Mastery
    • Requires Level 100
    • Sell Price: 28 14 17

Thorasus, the Stone Heart of Draenor

  • Item Level 795
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +437 Strength
  • +656 Stamina
  • +308 Critical Strike
  • +263 Mastery
  • Use: Awakens the powers of all the Savage Hallows worn by you and your allies, increasing damage dealt by 0% for 15 sec. When this effect ends, each empowered player unleashes a blast of light that strikes all enemies within 20 yards of the initiating player's location, inflicting damage equal to 0% of all damage they dealt while empowered. (2 min shared cooldown)
  • "One of the three Savage Hallows created by Archmage Khadgar."
    • Requires Level 100
    • Sell Price: 50

Libram of Vindication

  • Heroic
  • Item Level 720
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +165 Speed
    • Prismatic Socket
  • Equip: Healing with Holy Shock grants you Magnifying Light, increasing the healing of your next Holy Light or Flash of Light within 6 sec by 63%.
  • Equip: When you drop below 43% health, the Light will heal you for 207, and deal 207 Holy damage to nearby enemies. This cannot occur again for 12 sec.
  • Equip: Crusader Strike increases your damage by 0.00% for 10 sec, stacking up to 3 times. This effect is reset if you Crusader Strike a different target.
    • Classes: Paladin
    • Requires Level 100
    • Sell Price: 38 94 65

Empty Drinking Horn

  • Heroic Warforged
  • Item Level 721
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +345 Strength
  • Equip: Your attacks cause the target to burn for 1630 Fire damage over 15 sec. Successive attacks do not refresh Fel Burn's duration, but instead add an additional stack of Fel Burn.
  • "A few globules of sizzling green liquid remain."

Shadow's Edge

  • Item Level 264
  • Binds when picked up
  • Unique
  • Axe Two-Hand
  • Speed 3.70 156 - 235 Damage
  • (52.84 damage per second)
  • +29 Strength
  • +43 Stamina
  • +3 Critical Strike
  • +3 Haste
    • Prismatic Socket
    • Prismatic Socket
    • Socket Bonus: +3 Strength
Off Hand (empty slot)
419,580
Health
32,000
Mana
1,042
Intellect
6,993
Stamina
27%
Critical Strike
19%
Haste
35%
Mastery
0%
Versatility
Talents
Holy
Invokes the power of the Light to protect and to heal.
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
View Talent Details
Holy
Invokes the power of the Light to protect and to heal.
15
Bestow Faith
Bestow Faith
(40 yd range, Instant, 12 sec cooldown)
6% of base mana
40 yd range
Instant
12 sec cooldown

Infuse a friendly target with faith for 5 sec, healing them for 42,309 at the end.
30
Cavalier
Cavalier
(Passive)
Passive

Divine Steed now has 2 charges.
45
Fist of Justice
Fist of Justice
(Passive)
Passive

Judgment reduces the remaining cooldown on Hammer of Justice by 10 sec.
60
Aura of Mercy
Aura of Mercy
(Passive, 3 min cooldown)
Passive
3 min cooldown

Restores 1,058 health to 3 injured allies within 10 yds every 1 sec.

While Aura Mastery is active, heals all allies in the aura instead of 3 and healing is increased by 100%.
75
Holy Prism
Holy Prism
(40 yd range, Instant, 20 sec cooldown)
17% of base mana
40 yd range
Instant
20 sec cooldown

A beam of light turns the target into a Holy Prism.

An enemy target takes 21,157 Holy damage and radiates 14,103 healing to 5 nearby allies within 15 yards.

A friendly target is healed for 28,206 and radiates 15,866 Holy damage to 5 nearby enemies within 15 yards.
90
Sanctified Wrath
Sanctified Wrath
(Passive)
Passive

Avenging Wrath lasts 25% longer and also reduces Holy Shock's cooldown by 50% for its duration.
100
Beacon of the Lightbringer
Beacon of the Lightbringer
(Passive)
Passive

Mastery: Lightbringer now increases your healing based on the target's proximity to either you or your Beacon of Light, whichever is closer.

The healing and range of Light of Dawn are increased by 30%.
View Talent Details
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
15
Final Verdict
Final Verdict
(Passive)
Passive

Increases the damage done by Templar's Verdict by 20%, and the damage done by Divine Storm by 10%.
30
The Fires of Justice
The Fires of Justice
(Passive)
Passive

Reduces the cooldown of Crusader Strike by 1.0 sec and gives it a 15% chance to reduce the cost of your next damaging or healing Holy Power ability by 1.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Blade of Wrath
Blade of Wrath
(Passive)
Passive

Your auto attacks have a chance to reset the cooldown of Blade of Justice.
75
Justicar's Vengeance
Justicar's Vengeance
(Melee Range, Instant)
5 Holy Power
Melee Range
Instant

A weapon strike that deals 158,318 Holy damage and restores health equal to the damage done.

Deals 100% additional damage and healing when used against a stunned target.
90
Divine Intervention
Divine Intervention
(Passive)
Passive

Reduces your Divine Shield cooldown by 20%. In addition, any attack which would kill you instead reduces you to 20% of your maximum health and triggers Divine Shield.

Cannot occur while Divine Shield is on cooldown or Forbearance is active.
100
Divine Purpose
Divine Purpose
(Passive)
Passive

Your Holy Power spending abilities have a 20% chance to make your next Holy Power spending ability free.
Choose a Specialization
Holy
Invokes the power of the Light to protect and to heal.
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
Talents
View Talent Details
Holy
Invokes the power of the Light to protect and to heal.
15
Bestow Faith
Bestow Faith
(40 yd range, Instant, 12 sec cooldown)
6% of base mana
40 yd range
Instant
12 sec cooldown

Infuse a friendly target with faith for 5 sec, healing them for 42,309 at the end.
30
Cavalier
Cavalier
(Passive)
Passive

Divine Steed now has 2 charges.
45
Fist of Justice
Fist of Justice
(Passive)
Passive

Judgment reduces the remaining cooldown on Hammer of Justice by 10 sec.
60
Aura of Mercy
Aura of Mercy
(Passive, 3 min cooldown)
Passive
3 min cooldown

Restores 1,058 health to 3 injured allies within 10 yds every 1 sec.

While Aura Mastery is active, heals all allies in the aura instead of 3 and healing is increased by 100%.
75
Holy Prism
Holy Prism
(40 yd range, Instant, 20 sec cooldown)
17% of base mana
40 yd range
Instant
20 sec cooldown

A beam of light turns the target into a Holy Prism.

An enemy target takes 21,157 Holy damage and radiates 14,103 healing to 5 nearby allies within 15 yards.

A friendly target is healed for 28,206 and radiates 15,866 Holy damage to 5 nearby enemies within 15 yards.
90
Sanctified Wrath
Sanctified Wrath
(Passive)
Passive

Avenging Wrath lasts 25% longer and also reduces Holy Shock's cooldown by 50% for its duration.
100
Beacon of the Lightbringer
Beacon of the Lightbringer
(Passive)
Passive

Mastery: Lightbringer now increases your healing based on the target's proximity to either you or your Beacon of Light, whichever is closer.

The healing and range of Light of Dawn are increased by 30%.
Holy
Invokes the power of the Light to protect and to heal.
15
Bestow Faith
Bestow Faith
(40 yd range, Instant, 12 sec cooldown)
6% of base mana
40 yd range
Instant
12 sec cooldown

Infuse a friendly target with faith for 5 sec, healing them for 42,309 at the end.
30
Cavalier
Cavalier
(Passive)
Passive

Divine Steed now has 2 charges.
45
Fist of Justice
Fist of Justice
(Passive)
Passive

Judgment reduces the remaining cooldown on Hammer of Justice by 10 sec.
60
Aura of Mercy
Aura of Mercy
(Passive, 3 min cooldown)
Passive
3 min cooldown

Restores 1,058 health to 3 injured allies within 10 yds every 1 sec.

While Aura Mastery is active, heals all allies in the aura instead of 3 and healing is increased by 100%.
75
Holy Prism
Holy Prism
(40 yd range, Instant, 20 sec cooldown)
17% of base mana
40 yd range
Instant
20 sec cooldown

A beam of light turns the target into a Holy Prism.

An enemy target takes 21,157 Holy damage and radiates 14,103 healing to 5 nearby allies within 15 yards.

A friendly target is healed for 28,206 and radiates 15,866 Holy damage to 5 nearby enemies within 15 yards.
90
Sanctified Wrath
Sanctified Wrath
(Passive)
Passive

Avenging Wrath lasts 25% longer and also reduces Holy Shock's cooldown by 50% for its duration.
100
Beacon of the Lightbringer
Beacon of the Lightbringer
(Passive)
Passive

Mastery: Lightbringer now increases your healing based on the target's proximity to either you or your Beacon of Light, whichever is closer.

The healing and range of Light of Dawn are increased by 30%.
Talents
View Talent Details
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
15
Final Verdict
Final Verdict
(Passive)
Passive

Increases the damage done by Templar's Verdict by 20%, and the damage done by Divine Storm by 10%.
30
The Fires of Justice
The Fires of Justice
(Passive)
Passive

Reduces the cooldown of Crusader Strike by 1.0 sec and gives it a 15% chance to reduce the cost of your next damaging or healing Holy Power ability by 1.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Blade of Wrath
Blade of Wrath
(Passive)
Passive

Your auto attacks have a chance to reset the cooldown of Blade of Justice.
75
Justicar's Vengeance
Justicar's Vengeance
(Melee Range, Instant)
5 Holy Power
Melee Range
Instant

A weapon strike that deals 158,318 Holy damage and restores health equal to the damage done.

Deals 100% additional damage and healing when used against a stunned target.
90
Divine Intervention
Divine Intervention
(Passive)
Passive

Reduces your Divine Shield cooldown by 20%. In addition, any attack which would kill you instead reduces you to 20% of your maximum health and triggers Divine Shield.

Cannot occur while Divine Shield is on cooldown or Forbearance is active.
100
Divine Purpose
Divine Purpose
(Passive)
Passive

Your Holy Power spending abilities have a 20% chance to make your next Holy Power spending ability free.
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
15
Final Verdict
Final Verdict
(Passive)
Passive

Increases the damage done by Templar's Verdict by 20%, and the damage done by Divine Storm by 10%.
30
The Fires of Justice
The Fires of Justice
(Passive)
Passive

Reduces the cooldown of Crusader Strike by 1.0 sec and gives it a 15% chance to reduce the cost of your next damaging or healing Holy Power ability by 1.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Blade of Wrath
Blade of Wrath
(Passive)
Passive

Your auto attacks have a chance to reset the cooldown of Blade of Justice.
75
Justicar's Vengeance
Justicar's Vengeance
(Melee Range, Instant)
5 Holy Power
Melee Range
Instant

A weapon strike that deals 158,318 Holy damage and restores health equal to the damage done.

Deals 100% additional damage and healing when used against a stunned target.
90
Divine Intervention
Divine Intervention
(Passive)
Passive

Reduces your Divine Shield cooldown by 20%. In addition, any attack which would kill you instead reduces you to 20% of your maximum health and triggers Divine Shield.

Cannot occur while Divine Shield is on cooldown or Forbearance is active.
100
Divine Purpose
Divine Purpose
(Passive)
Passive

Your Holy Power spending abilities have a 20% chance to make your next Holy Power spending ability free.
Legion Raid Progression
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