Swordsinger's Hood

  • Titanforged
  • Item Level 840
  • Transmogrified to:
    Merciless Gladiator's Leather Helm
  • Binds when picked up
  • Leather Head
  • 259 Armor
  • +1241 Agility or Intellect
  • +1861 Stamina
  • +547 Haste
  • +773 Mastery
    • Durability 100 / 100
    • Requires Level 110
    • Sell Price: 25 59 59

Brulstone Pendant

  • Item Level 830
  • Binds when picked up
  • Miscellaneous Neck
  • +953 Stamina
  • +1021 Haste
  • +766 Versatility
    • Requires Level 110
    • Sell Price: 14 11 92

Dreadhide Mantle

  • Item Level 830
  • Transmogrified to:
    Deathmantle Shoulderpads
  • Binds when picked up
  • Leather Shoulder
  • 231 Armor
  • +847 Agility or Intellect
  • +1271 Stamina
  • +559 Critical Strike
  • +395 Haste
    • Enchanted: Scavenging
    • Durability 85 / 85
    • Requires Level 110
    • Sell Price: 24 41 72

Cloak of Unwavering Loyalty

  • Heroic Warforged
  • Item Level 835
  • Binds when picked up
  • Back
  • 123 Armor
  • +666 Agility or Strength or Intellect
  • +1000 Stamina
  • +468 Critical Strike
  • +260 Mastery
    • Requires Level 110
    • Sell Price: 30 51 55

Chestguard of the Uncrowned

Shirt (empty slot)
Tabard (empty slot)

Biornskin Bracer

  • Item Level 835
  • Binds when picked up
  • Leather Wrists
  • 137 Armor
  • +666 Agility or Intellect
  • +1000 Stamina
  • +495 Critical Strike
  • +234 Mastery
    • Prismatic Socket
    • Durability 55 / 55
    • Requires Level 110
    • Sell Price: 17 70 89

Felspawn Gloves

  • Item Level 840
  • Transmogrified to:
    Deathmantle Handguards
  • Binds when picked up
  • Leather Hands
  • 199 Armor
  • +930 Agility or Intellect
  • +1396 Stamina
  • +664 Critical Strike
  • +325 Mastery
    • Durability 55 / 55
    • Sell Price: 20 63 63

Swordsinger's Belt

  • Titanforged
  • Item Level 845
  • Transmogrified to:
    Cataclysmic Gladiator's Waistband of Cruelty
  • Binds when picked up
  • Leather Waist
  • 182 Armor
  • +975 Agility or Intellect
  • +1463 Stamina
  • +396 Haste
  • +613 Mastery
    • Durability 55 / 55
    • Requires Level 110
    • Sell Price: 17 38 23

Swordsinger's Leggings

  • Item Level 830
  • Binds when picked up
  • Leather Legs
  • 269 Armor
  • +1130 Agility or Intellect
  • +1695 Stamina
  • +417 Haste
  • +854 Mastery
    • Prismatic Socket
    • Durability 100 / 100
    • Requires Level 110
    • Sell Price: 33 94 47

Shellshock Footguards

  • Mythic Warforged
  • Item Level 845
  • Binds when picked up
  • Leather Feet
  • 223 Armor
  • +975 Agility or Intellect
  • +1463 Stamina
  • +418 Critical Strike
  • +591 Mastery
    • Durability 80 / 80
    • Requires Level 110
    • Sell Price: 32 35 21

Band of Fused Coral

  • Heroic Warforged
  • Item Level 830
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +953 Stamina
  • +510 Critical Strike
  • +1277 Haste
    • Requires Level 110
    • Sell Price: 26 97 90

Grasping Tentacle Loop

  • Heroic
  • Item Level 825
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +910 Stamina
  • +752 Haste
  • +1002 Mastery
  • "Nearly impossible to remove once it latches on."
    • Requires Level 110
    • Sell Price: 24 95 38

An'she's Token of Guile

  • Titanforged
  • Item Level 825
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +1026 Agility
  • +892 Critical Strike
    • Requires Level 110
    • Sell Price: 29 1 39

Forest Creeper's Guile

  • Warforged
  • Item Level 835
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +1126 Agility
  • +926 Critical Strike
    • Prismatic Socket
    • Requires Level 110
    • Sell Price: 28 46 29

Fangs of the Devourer

  • Gorefang
  • Item Level 870
  • Binds when picked up
  • Unique
  • Dagger Main-Hand
  • Speed 1.80 2,749 - 5,106 Damage
  • (2,182 damage per second)
  • +703 Agility
  • +1055 Stamina
  • +322 Critical Strike
  • +309 Mastery
  • Equip: Grants the Goremaw's Bite ability, dealing massive damage and snaring the target.
  • "The hound's bite lingers, even long after its death. A surprisingly effective and subtle tool for something so crude."
    • Sell Price: 186 41 88

Fangs of the Devourer

  • Akaari's Will
  • Item Level 870
  • Binds when picked up
  • Unique
  • Dagger Off-Hand
  • Speed 1.80 2,749 - 5,106 Damage
  • (2,182 damage per second)
  • +703 Agility
  • +1055 Stamina
  • +322 Critical Strike
  • +309 Mastery
  • "Azhir manari kirel. Akim manari galar!"
    • Sell Price: 188 40 11
1,630,980
Health
150
Energy
21,605
Agility
27,183
Stamina
42%
Critical Strike
17%
Haste
62%
Mastery
2%
Versatility
Talents
Subtlety
A dark stalker who leaps from the shadows to ambush his unsuspecting prey.
Outlaw
A ruthless fugitive who uses agility and guile to stand toe-to-toe with enemies.
View Talent Details
Subtlety
A dark stalker who leaps from the shadows to ambush his unsuspecting prey.
15
Master of Subtlety
Master of Subtlety
(Passive)
Passive

Attacks made while stealthed and for 5 seconds after breaking stealth cause an additional 10% damage.
30
Subterfuge
Subterfuge
(Passive)
Passive

Your abilities requiring Stealth can still be used for 3 sec after Stealth breaks.

Also causes Garrote to deal 125% increased damage and have no cooldown when used from Stealth or 3 sec after Stealth breaks.
45
Vigor
Vigor
(Passive)
Passive

Increases your maximum Energy by 50 and your Energy regeneration by 10%.
60
Soothing Darkness
Soothing Darkness
(Passive)
Passive

You heal 3% of your maximum life every 1 sec while Stealth is active.
75
Prey on the Weak
Prey on the Weak
(Passive)
Passive

Enemies disabled with your Kidney Shot, Cheap Shot, or Sap take 10% increased damage from all sources.
90
Premeditation
Premeditation
(Passive)
Passive

Cheap Shot and Shadowstrike generate 1 additional combo point.
100
Master of Shadows
Master of Shadows
(Passive)
Passive

You immediately gain 25 Energy when you enter Stealth or activate Shadow Dance.
View Talent Details
Outlaw
A ruthless fugitive who uses agility and guile to stand toe-to-toe with enemies.
15
Quick Draw
Quick Draw
(Passive)
Passive

Free uses of Pistol Shot granted by Sabre Slash now generate 1 additional combo point, and deal 50% increased damage.
30
Grappling Hook
Grappling Hook
(40 yd range, Instant, 30 sec cooldown)
40 yd range
Instant
30 sec cooldown

Launch a grappling hook and pull yourself to the target location.
45
Deeper Stratagem
Deeper Stratagem
(Passive)
Passive

You may have a maximum of 6 combo points, your finishing moves consume up to 6 combo points, and your finishing moves deal 5% increased damage.
60
Cheat Death
Cheat Death
(Passive)
Passive

Fatal attacks instead reduce you to 7% of your maximum health. For 3 sec afterward, you take 85% reduced damage. Cannot trigger more often than once per 6 min.
75
Prey on the Weak
Prey on the Weak
(Passive)
Passive

Enemies disabled with your Kidney Shot, Cheap Shot, or Sap take 10% increased damage from all sources.
90
Alacrity
Alacrity
(Passive)
Passive

Your finishing moves have a 20% chance per combo point to grant 2% Haste for 20 sec, stacking up to 10 times.
100
Marked for Death
Marked for Death
(30 yd range, Instant, 1 min cooldown)
30 yd range
Instant
1 min cooldown

Marks the target, instantly generating 5 combo points. Cooldown reset if the target dies within 1 min.
Choose a Specialization
Subtlety
A dark stalker who leaps from the shadows to ambush his unsuspecting prey.
Outlaw
A ruthless fugitive who uses agility and guile to stand toe-to-toe with enemies.
Talents
View Talent Details
Subtlety
A dark stalker who leaps from the shadows to ambush his unsuspecting prey.
15
Master of Subtlety
Master of Subtlety
(Passive)
Passive

Attacks made while stealthed and for 5 seconds after breaking stealth cause an additional 10% damage.
30
Subterfuge
Subterfuge
(Passive)
Passive

Your abilities requiring Stealth can still be used for 3 sec after Stealth breaks.

Also causes Garrote to deal 125% increased damage and have no cooldown when used from Stealth or 3 sec after Stealth breaks.
45
Vigor
Vigor
(Passive)
Passive

Increases your maximum Energy by 50 and your Energy regeneration by 10%.
60
Soothing Darkness
Soothing Darkness
(Passive)
Passive

You heal 3% of your maximum life every 1 sec while Stealth is active.
75
Prey on the Weak
Prey on the Weak
(Passive)
Passive

Enemies disabled with your Kidney Shot, Cheap Shot, or Sap take 10% increased damage from all sources.
90
Premeditation
Premeditation
(Passive)
Passive

Cheap Shot and Shadowstrike generate 1 additional combo point.
100
Master of Shadows
Master of Shadows
(Passive)
Passive

You immediately gain 25 Energy when you enter Stealth or activate Shadow Dance.
Subtlety
A dark stalker who leaps from the shadows to ambush his unsuspecting prey.
15
Master of Subtlety
Master of Subtlety
(Passive)
Passive

Attacks made while stealthed and for 5 seconds after breaking stealth cause an additional 10% damage.
30
Subterfuge
Subterfuge
(Passive)
Passive

Your abilities requiring Stealth can still be used for 3 sec after Stealth breaks.

Also causes Garrote to deal 125% increased damage and have no cooldown when used from Stealth or 3 sec after Stealth breaks.
45
Vigor
Vigor
(Passive)
Passive

Increases your maximum Energy by 50 and your Energy regeneration by 10%.
60
Soothing Darkness
Soothing Darkness
(Passive)
Passive

You heal 3% of your maximum life every 1 sec while Stealth is active.
75
Prey on the Weak
Prey on the Weak
(Passive)
Passive

Enemies disabled with your Kidney Shot, Cheap Shot, or Sap take 10% increased damage from all sources.
90
Premeditation
Premeditation
(Passive)
Passive

Cheap Shot and Shadowstrike generate 1 additional combo point.
100
Master of Shadows
Master of Shadows
(Passive)
Passive

You immediately gain 25 Energy when you enter Stealth or activate Shadow Dance.
Talents
View Talent Details
Outlaw
A ruthless fugitive who uses agility and guile to stand toe-to-toe with enemies.
15
Quick Draw
Quick Draw
(Passive)
Passive

Free uses of Pistol Shot granted by Sabre Slash now generate 1 additional combo point, and deal 50% increased damage.
30
Grappling Hook
Grappling Hook
(40 yd range, Instant, 30 sec cooldown)
40 yd range
Instant
30 sec cooldown

Launch a grappling hook and pull yourself to the target location.
45
Deeper Stratagem
Deeper Stratagem
(Passive)
Passive

You may have a maximum of 6 combo points, your finishing moves consume up to 6 combo points, and your finishing moves deal 5% increased damage.
60
Cheat Death
Cheat Death
(Passive)
Passive

Fatal attacks instead reduce you to 7% of your maximum health. For 3 sec afterward, you take 85% reduced damage. Cannot trigger more often than once per 6 min.
75
Prey on the Weak
Prey on the Weak
(Passive)
Passive

Enemies disabled with your Kidney Shot, Cheap Shot, or Sap take 10% increased damage from all sources.
90
Alacrity
Alacrity
(Passive)
Passive

Your finishing moves have a 20% chance per combo point to grant 2% Haste for 20 sec, stacking up to 10 times.
100
Marked for Death
Marked for Death
(30 yd range, Instant, 1 min cooldown)
30 yd range
Instant
1 min cooldown

Marks the target, instantly generating 5 combo points. Cooldown reset if the target dies within 1 min.
Outlaw
A ruthless fugitive who uses agility and guile to stand toe-to-toe with enemies.
15
Quick Draw
Quick Draw
(Passive)
Passive

Free uses of Pistol Shot granted by Sabre Slash now generate 1 additional combo point, and deal 50% increased damage.
30
Grappling Hook
Grappling Hook
(40 yd range, Instant, 30 sec cooldown)
40 yd range
Instant
30 sec cooldown

Launch a grappling hook and pull yourself to the target location.
45
Deeper Stratagem
Deeper Stratagem
(Passive)
Passive

You may have a maximum of 6 combo points, your finishing moves consume up to 6 combo points, and your finishing moves deal 5% increased damage.
60
Cheat Death
Cheat Death
(Passive)
Passive

Fatal attacks instead reduce you to 7% of your maximum health. For 3 sec afterward, you take 85% reduced damage. Cannot trigger more often than once per 6 min.
75
Prey on the Weak
Prey on the Weak
(Passive)
Passive

Enemies disabled with your Kidney Shot, Cheap Shot, or Sap take 10% increased damage from all sources.
90
Alacrity
Alacrity
(Passive)
Passive

Your finishing moves have a 20% chance per combo point to grant 2% Haste for 20 sec, stacking up to 10 times.
100
Marked for Death
Marked for Death
(30 yd range, Instant, 1 min cooldown)
30 yd range
Instant
1 min cooldown

Marks the target, instantly generating 5 combo points. Cooldown reset if the target dies within 1 min.
Legion Raid Progression
View Raid History
Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 12
Honorable Kills
18,351
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating