Theramore Arcanist's Hat

  • Item Level 384
  • Binds when picked up
  • Cloth Head
  • 16 Armor
  • +32 Intellect
  • +48 Stamina
  • +21 Critical Strike
  • +21 Mastery
    • Durability 100 / 100
    • Requires Level 85
    • Sell Price: 15 20

Yellow Smoke Pendant

  • Item Level 359
  • Binds when picked up
  • Miscellaneous Neck
  • +18 Intellect
  • +27 Stamina
  • +12 Critical Strike
  • +12 Mastery
    • Requires Level 85
    • Requires Dragonmaw Clan - Exalted
    • Sell Price: 5 34 34

Vicious Embersilk Shoulders

  • Item Level 377
  • Binds when equipped
  • Cloth Shoulder
  • 15 Armor
  • +23 Intellect
  • +35 Stamina
  • +15 Pvp Resilience
  • +15 Versatility
    • Durability 85 / 85
    • Requires Level 85
    • Sell Price: 5 19 63

Mantle of Desire

  • Item Level 365
  • Binds when picked up
  • Back
  • 10 Armor
  • +18 Intellect
  • +27 Stamina
  • +12 Haste
  • +12 Mastery
    • Sell Price: 13 86 36

Vicious Embersilk Robe

  • Item Level 377
  • Binds when equipped
  • Cloth Chest
  • 20 Armor
  • +31 Intellect
  • +47 Stamina
  • +21 Pvp Resilience
  • +21 Versatility
    • Durability 140 / 140
    • Requires Level 85
    • Sell Price: 7 36 28

Formal White Shirt

  • Item Level 1
  • Binds when equipped
  • Miscellaneous Shirt
    • Sell Price: 5 50

Warsong Battle Tabard

  • Item Level 20
  • Binds when picked up
  • Unique
  • Miscellaneous Tabard

Firesoul Wristguards

  • Item Level 378
  • Binds when equipped
  • Cloth Wrists
  • 9 Armor
  • +18 Intellect
  • +27 Stamina
  • +11 Haste
  • +12 Versatility
    • Durability 55 / 55
    • Requires Level 85
    • Sell Price: 12 70 97

Archivist's Gloves

  • Item Level 378
  • Binds when picked up
  • Cloth Hands
  • 13 Armor
  • +20 Intellect
  • +36 Stamina
  • +16 Critical Strike
  • +11 Mastery
    • Prismatic Socket
    • Socket Bonus: +2 Critical Strike
    • Durability 55 / 55
    • Requires Level 85
    • Sell Price: 9 43 83

Stratosphere Belt

  • Heroic
  • Item Level 346
  • Binds when picked up
  • Cloth Waist
  • 11 Armor
  • +19 Intellect
  • +35 Stamina
  • +10 Critical Strike
  • +17 Mastery
    • +16 Haste
    • Socket Bonus: +2 Mastery
    • Durability 50 / 50
    • Requires Level 85
    • Sell Price: 6 55 1

Mercurial Legwraps

  • Item Level 359
  • Binds when picked up
  • Cloth Legs
  • 18 Armor
  • -7 Intellect
  • +48 Stamina
  • +21 Versatility
  • -18 Mastery
    • +8 Intellect
    • +4 Intellect and +8 Versatility
    • Socket Bonus: +4 Versatility
    • Durability 120 / 120
    • Classes: Priest
    • Requires Level 85
    • Sell Price: 25 17 95

Boots of Lingering Sorrow

  • Heroic
  • Item Level 346
  • Binds when picked up
  • Cloth Feet
  • 14 Armor
  • +3 Intellect
  • +35 Stamina
  • -4 Critical Strike
  • +15 Versatility
    • Prismatic Socket
    • Socket Bonus: +2 Intellect
    • Durability 65 / 65
    • Requires Level 85
    • Sell Price: 9 46 82

Soothing Brimstone Circle

  • Item Level 378
  • Binds when picked up
  • Unique-Equipped: Brimstone Ring (1)
  • Miscellaneous Finger
  • +18 Intellect
  • +27 Stamina
  • +11 Critical Strike
  • +12 Versatility
    • Requires Level 85
    • Sell Price: 5 34 34

Wicked Witch's Ring

  • Item Level 365
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +18 Intellect
  • +27 Stamina
  • +12 Critical Strike
  • +12 Versatility
    • Requires Level 85

Gale of Shadows

  • Item Level 333
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +29 Haste
  • Equip: Your healing and damage periodic spells grant 2 spell power each time they heal or deal damage. Lasts 15 sec, stacking up to 20 times.
    • Requires Level 83
    • Sell Price: 8 5 7

Harmlight Token

  • Item Level 318
  • Binds when picked up
  • Miscellaneous Trinket
  • +27 Intellect
  • Equip: Your harmful spells have a chance to afflict your victim with Vengeful Wisp, which deals 154 damage every 3 sec. In addition, each time the Vengeful Wisp deals damage, it has a 0% chance to spread to a random nearby enemy.
    • Sell Price: 10 45 11

Trench Medic's Staff

  • Item Level 372
  • Binds when picked up
  • Staff Two-Hand
  • Speed 3.30 68 - 103 Damage
  • (25.91 damage per second)
  • +183 Intellect
  • +43 Stamina
  • +19 Critical Strike
  • +19 Mastery
    • Durability 85 / 85
    • Sell Price: 20 83 59
Off Hand (empty slot)
34,944
Health
0
Insanity
606
Intellect
728
Stamina
10%
Critical Strike
9%
Haste
41%
Mastery
0%
Versatility
Talents
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
View Talent Details
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
15
Trail of Light
Trail of Light
(Passive)
Passive

When you cast Flash Heal, 40% of the healing is replicated to the previous target you healed with Flash Heal.
30
45
Dominant Mind
Dominant Mind
(Passive)
Passive

You may also control your own character while Mind Control is active, but Mind Control has a 2 min cooldown, and it may not be used against players.
60
Void Ray
Void Ray
(Passive)
Passive

Each time your Mind Flay or Mind Sear deals damage, you gain 10% increased Mind Flay and Mind Sear damage for 6 sec, stacking up to 4 times.
75
Shadowy Insight
Shadowy Insight
(Passive)
Passive

Shadow Word: Pain periodic damage has a 10% chance to reset the remaining cooldown on Mind Blast and cause your next Mind Blast to be instant.
90
100
View Talent Details
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
15
Enlightenment
Enlightenment
(Passive)
Passive

You regenerate mana 10% faster.
30
45
Dominant Mind
Dominant Mind
(Passive)
Passive

You may also control your own character while Mind Control is active, but Mind Control has a 2 min cooldown, and it may not be used against players.
60
Power Word: Solace
Power Word: Solace
(40 yd range, Instant, 12 sec cooldown)
40 yd range
Instant
12 sec cooldown

Strikes an enemy with heavenly power, dealing 18,919 Holy damage and restoring 1.00% of your maximum mana.
75
90
100
Choose a Specialization
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
Talents
View Talent Details
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
15
Trail of Light
Trail of Light
(Passive)
Passive

When you cast Flash Heal, 40% of the healing is replicated to the previous target you healed with Flash Heal.
30
45
Dominant Mind
Dominant Mind
(Passive)
Passive

You may also control your own character while Mind Control is active, but Mind Control has a 2 min cooldown, and it may not be used against players.
60
Void Ray
Void Ray
(Passive)
Passive

Each time your Mind Flay or Mind Sear deals damage, you gain 10% increased Mind Flay and Mind Sear damage for 6 sec, stacking up to 4 times.
75
Shadowy Insight
Shadowy Insight
(Passive)
Passive

Shadow Word: Pain periodic damage has a 10% chance to reset the remaining cooldown on Mind Blast and cause your next Mind Blast to be instant.
90
100
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
15
Trail of Light
Trail of Light
(Passive)
Passive

When you cast Flash Heal, 40% of the healing is replicated to the previous target you healed with Flash Heal.
30
45
Dominant Mind
Dominant Mind
(Passive)
Passive

You may also control your own character while Mind Control is active, but Mind Control has a 2 min cooldown, and it may not be used against players.
60
Void Ray
Void Ray
(Passive)
Passive

Each time your Mind Flay or Mind Sear deals damage, you gain 10% increased Mind Flay and Mind Sear damage for 6 sec, stacking up to 4 times.
75
Shadowy Insight
Shadowy Insight
(Passive)
Passive

Shadow Word: Pain periodic damage has a 10% chance to reset the remaining cooldown on Mind Blast and cause your next Mind Blast to be instant.
90
100
Talents
View Talent Details
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
15
Enlightenment
Enlightenment
(Passive)
Passive

You regenerate mana 10% faster.
30
45
Dominant Mind
Dominant Mind
(Passive)
Passive

You may also control your own character while Mind Control is active, but Mind Control has a 2 min cooldown, and it may not be used against players.
60
Power Word: Solace
Power Word: Solace
(40 yd range, Instant, 12 sec cooldown)
40 yd range
Instant
12 sec cooldown

Strikes an enemy with heavenly power, dealing 18,919 Holy damage and restoring 1.00% of your maximum mana.
75
90
100
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
15
Enlightenment
Enlightenment
(Passive)
Passive

You regenerate mana 10% faster.
30
45
Dominant Mind
Dominant Mind
(Passive)
Passive

You may also control your own character while Mind Control is active, but Mind Control has a 2 min cooldown, and it may not be used against players.
60
Power Word: Solace
Power Word: Solace
(40 yd range, Instant, 12 sec cooldown)
40 yd range
Instant
12 sec cooldown

Strikes an enemy with heavenly power, dealing 18,919 Holy damage and restoring 1.00% of your maximum mana.
75
90
100
Legion Raid Progression
View Raid History
Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 0
Honorable Kills
4,427
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating