Razorguard Mechshades of the Feverflare

  • Stage 6 of 6
  • Item Level 715
  • Binds when equipped
  • Unique-Equipped: Warlords Crafted (3)
  • Plate Head
  • 328 Armor
  • +369 Strength or Intellect
  • +553 Stamina
  • +187 Haste
  • +280 Mastery
  • Use: Allows you to look far into the distance.
    • Durability 100 / 100
    • Requires Level 91
    • Requires Engineering (600)
    • Sell Price: 27 85 60

Vexed Chain of the Feverflare

  • Empowered Baleful
  • Item Level 695
  • Binds when picked up
  • Miscellaneous Neck
  • +172 Strength
  • +258 Stamina
  • +121 Haste
  • +103 Mastery
    • Requires Level 100
    • Sell Price: 3 57 25

Felbane Shoulderguard of the Peerless

  • Empowered Baleful
  • Item Level 695
  • Binds when picked up
  • Plate Shoulder
  • 284 Armor
  • +230 Strength or Intellect
  • +345 Stamina
  • +160 Critical Strike
  • +142 Mastery
    • Durability 100 / 100
    • Requires Level 100
    • Sell Price: 6 99 16

Marshwater Cloak of the Savant

  • Empowered Baleful
  • Item Level 695
  • Binds when picked up
  • Back
  • 70 Armor
  • +172 Strength
  • +258 Stamina
  • +229 Mastery
    • Requires Level 100
    • Sell Price: 6 55 37

Felbane Breastplate of the Feverflare

  • Empowered Baleful
  • Item Level 695
  • Binds when picked up
  • Plate Chest
  • 379 Armor
  • +306 Strength or Intellect
  • +459 Stamina
  • +204 Haste
  • +204 Mastery
    • Durability 165 / 165
    • Requires Level 100
    • Sell Price: 9 30 51
Shirt (empty slot)
Tabard (empty slot)

Fel Commander's Vambraces

  • Item Level 713
  • Binds when picked up
  • Plate Wrists
  • 175 Armor
  • +204 Strength or Intellect
  • +305 Stamina
  • +159 Haste
  • +112 Versatility
    • Durability 50 / 50
    • Sell Price: 15 22 1

Gauntlets of Derision

  • Warforged
  • Item Level 706
  • Binds when picked up
  • Plate Hands
  • 245 Armor
  • +255 Strength or Intellect
  • +382 Stamina
  • +213 Critical Strike
  • +126 Mastery
    • Durability 55 / 55
    • Requires Level 100
    • Sell Price: 22 1 42

Felbane Girdle of the Savant

  • Empowered Baleful
  • Item Level 695
  • Binds when picked up
  • Plate Waist
  • 213 Armor
  • +230 Strength or Intellect
  • +345 Stamina
  • +306 Mastery
    • Durability 55 / 55
    • Requires Level 100
    • Sell Price: 4 76 80

Earth-Plate Legguards

  • Item Level 709
  • Binds when picked up
  • Plate Legs
  • 346 Armor
  • +349 Strength or Intellect
  • +523 Stamina
  • +322 Haste
  • +143 Mastery
    • Durability 100 / 100
    • Sell Price: 26 29 28

Felbane Greaves of the Feverflare

  • Empowered Baleful
  • Item Level 695
  • Binds when picked up
  • Plate Feet
  • 261 Armor
  • +230 Strength or Intellect
  • +345 Stamina
  • +153 Haste
  • +153 Mastery
    • Durability 80 / 80
    • Requires Level 100
    • Sell Price: 7 9 86

Signet of Stormwind

  • Item Level 700
  • Binds when picked up
  • Miscellaneous Finger
  • +271 Stamina
  • +206 Critical Strike
  • +206 Haste
  • +206 Mastery
  • "Granted to heroes of the Alliance shipping out to the battle of the Broken Shore."
    • Requires Level 98
    • Sell Price: 19 23 50

Arduous Band of the Harmonious

  • Empowered Baleful
  • Item Level 695
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +172 Strength
  • +258 Stamina
  • +125 Versatility
  • +98 Mastery
    • Requires Level 100
    • Sell Price: 5 54 32

Saberblade Insignia

  • Empowered Baleful
  • Item Level 695
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +291 Strength
  • +291 Mastery
    • Requires Level 100
    • Sell Price: 8 58 84

Favor of House Wrynn

  • Item Level 685
  • Binds when picked up
  • Miscellaneous Trinket
  • +265 Strength
  • +265 Haste
    • Sell Price: 27 36 94

Ashbringer

  • Item Level 753
  • Binds when picked up
  • Unique
  • Sword Two-Hand
  • Speed 3.60 2,718 - 4,078 Damage
  • (943.75 damage per second)
  • +525 Strength
  • +788 Stamina
  • +356 Critical Strike
  • +341 Mastery
  • Equip: Grants you the Wake of Ashes ability, which deals massive damage to enemies in an area.
  • "So it was that over the course of time, the man and the weapon seemed as one. Ashbringer became a name of legend, attributed not just to the fearsome blade but also to the relentless knight who wielded it."
    • Sell Price: 215 18 36
Off Hand (empty slot)
481,620
Health
76,000
Mana
8,330
Strength
8,027
Stamina
12%
Critical Strike
14%
Haste
47%
Mastery
2%
Versatility
Talents
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
Protection
Uses Holy magic to shield herself and defend allies from attackers.
View Talent Details
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
15
Final Verdict
Final Verdict
(Passive)
Passive

Increases the damage done by Templar's Verdict by 20%, and the damage done by Divine Storm by 10%.
30
The Fires of Justice
The Fires of Justice
(Passive)
Passive

Reduces the cooldown of Crusader Strike by 1.0 sec and gives it a 15% chance to reduce the cost of your next damaging or healing Holy Power ability by 1.
45
Fist of Justice
Fist of Justice
(Passive)
Passive

Each Holy Power spent reduces the remaining cooldown on Hammer of Justice by 2.5 sec.
60
Virtue's Blade
Virtue's Blade
(Passive)
Passive

Blade of Justice critical strikes now deal 3 times normal damage.
75
Justicar's Vengeance
Justicar's Vengeance
(Melee Range, Instant)
5 Holy Power
Melee Range
Instant

A weapon strike that deals 192,906 Holy damage and restores health equal to the damage done.

Deals 100% additional damage and healing when used against a stunned target.
90
Divine Intervention
Divine Intervention
(Passive)
Passive

Reduces your Divine Shield cooldown by 20%. In addition, any attack which would kill you instead reduces you to 20% of your maximum health and triggers Divine Shield.

Cannot occur while Divine Shield is on cooldown or Forbearance is active.
100
Divine Purpose
Divine Purpose
(Passive)
Passive

Your Holy Power spending abilities have a 20% chance to make your next Holy Power spending ability free.
View Talent Details
Protection
Uses Holy magic to shield herself and defend allies from attackers.
15
30
45
60
75
Final Stand
Final Stand
(Passive)
Passive

When you use Divine Shield, you also taunt all targets within 15 yards for 8 sec.
90
100
Choose a Specialization
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
Protection
Uses Holy magic to shield herself and defend allies from attackers.
Talents
View Talent Details
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
15
Final Verdict
Final Verdict
(Passive)
Passive

Increases the damage done by Templar's Verdict by 20%, and the damage done by Divine Storm by 10%.
30
The Fires of Justice
The Fires of Justice
(Passive)
Passive

Reduces the cooldown of Crusader Strike by 1.0 sec and gives it a 15% chance to reduce the cost of your next damaging or healing Holy Power ability by 1.
45
Fist of Justice
Fist of Justice
(Passive)
Passive

Each Holy Power spent reduces the remaining cooldown on Hammer of Justice by 2.5 sec.
60
Virtue's Blade
Virtue's Blade
(Passive)
Passive

Blade of Justice critical strikes now deal 3 times normal damage.
75
Justicar's Vengeance
Justicar's Vengeance
(Melee Range, Instant)
5 Holy Power
Melee Range
Instant

A weapon strike that deals 192,906 Holy damage and restores health equal to the damage done.

Deals 100% additional damage and healing when used against a stunned target.
90
Divine Intervention
Divine Intervention
(Passive)
Passive

Reduces your Divine Shield cooldown by 20%. In addition, any attack which would kill you instead reduces you to 20% of your maximum health and triggers Divine Shield.

Cannot occur while Divine Shield is on cooldown or Forbearance is active.
100
Divine Purpose
Divine Purpose
(Passive)
Passive

Your Holy Power spending abilities have a 20% chance to make your next Holy Power spending ability free.
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
15
Final Verdict
Final Verdict
(Passive)
Passive

Increases the damage done by Templar's Verdict by 20%, and the damage done by Divine Storm by 10%.
30
The Fires of Justice
The Fires of Justice
(Passive)
Passive

Reduces the cooldown of Crusader Strike by 1.0 sec and gives it a 15% chance to reduce the cost of your next damaging or healing Holy Power ability by 1.
45
Fist of Justice
Fist of Justice
(Passive)
Passive

Each Holy Power spent reduces the remaining cooldown on Hammer of Justice by 2.5 sec.
60
Virtue's Blade
Virtue's Blade
(Passive)
Passive

Blade of Justice critical strikes now deal 3 times normal damage.
75
Justicar's Vengeance
Justicar's Vengeance
(Melee Range, Instant)
5 Holy Power
Melee Range
Instant

A weapon strike that deals 192,906 Holy damage and restores health equal to the damage done.

Deals 100% additional damage and healing when used against a stunned target.
90
Divine Intervention
Divine Intervention
(Passive)
Passive

Reduces your Divine Shield cooldown by 20%. In addition, any attack which would kill you instead reduces you to 20% of your maximum health and triggers Divine Shield.

Cannot occur while Divine Shield is on cooldown or Forbearance is active.
100
Divine Purpose
Divine Purpose
(Passive)
Passive

Your Holy Power spending abilities have a 20% chance to make your next Holy Power spending ability free.
Talents
View Talent Details
Protection
Uses Holy magic to shield herself and defend allies from attackers.
15
30
45
60
75
Final Stand
Final Stand
(Passive)
Passive

When you use Divine Shield, you also taunt all targets within 15 yards for 8 sec.
90
100
Protection
Uses Holy magic to shield herself and defend allies from attackers.
15
30
45
60
75
Final Stand
Final Stand
(Passive)
Passive

When you use Divine Shield, you also taunt all targets within 15 yards for 8 sec.
90
100
Legion Raid Progression
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Player vs Player
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Prestige
Level 0
Honor
Level 1
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating