Cliffbreaker Helm

  • Timeless
  • Item Level 535
  • Upgrade Level: 0/4
  • Binds when picked up
  • Plate Head
  • 105 Armor
  • -170 Strength
  • +103 Stamina
    • Meta Socket
    • +20 Critical Strike
    • Socket Bonus: +11 Strength
    • Durability 100 / 100
    • Requires Level 90
    • Sell Price: 19 84 44

Cliffbreaker Neck

  • Timeless
  • Item Level 535
  • Upgrade Level: 0/4
  • Binds when picked up
  • Miscellaneous Neck
  • +39 Strength
  • +58 Stamina
    • Requires Level 90
    • Sell Price: 11 98 62

Cliffbreaker Pauldrons

  • Timeless
  • Item Level 535
  • Upgrade Level: 0/4
  • Binds when picked up
  • Plate Shoulder
  • 97 Armor
  • +52 Strength
  • +77 Stamina
    • Durability 100 / 100
    • Requires Level 90
    • Sell Price: 19 69 70

Cliffbreaker Drape

  • Item Level 496
  • Upgrade Level: 0/4
  • Transmogrified to:
    Double Axe
  • Binds when picked up
  • Back
  • 10 Armor
  • +27 Strength
  • +40 Stamina
    • Requires Level 90
    • Sell Price: 18 58 38

Cliffbreaker Breastplate

  • Timeless
  • Item Level 535
  • Upgrade Level: 0/4
  • Binds when picked up
  • Plate Chest
  • 129 Armor
  • -10 Strength
  • +103 Stamina
    • Prismatic Socket
    • Socket Bonus: +11 Strength
    • Durability 165 / 165
    • Requires Level 90
    • Sell Price: 25 14 18

Blue Workman's Shirt

  • Item Level 1
  • Binds when equipped
  • Miscellaneous Shirt
    • Sell Price: 10

Sunreaver Tabard

  • Item Level 1
  • Binds when picked up
  • Miscellaneous Tabard
    • Requires The Sunreavers - Exalted

Cliffbreaker Vambraces

  • Item Level 496
  • Upgrade Level: 0/4
  • Transmogrified to:
    Gnoll Casting Gloves
  • Binds when picked up
  • Plate Wrists
  • 37 Armor
  • +27 Strength
  • +40 Stamina
    • Durability 55 / 55
    • Requires Level 90
    • Sell Price: 12 28 80

Cliffbreaker Gauntlets

  • Item Level 496
  • Upgrade Level: 0/4
  • Binds when picked up
  • Plate Hands
  • 52 Armor
  • +36 Strength
  • +54 Stamina
    • Durability 55 / 55
    • Requires Level 90
    • Sell Price: 11 69 59

Scarlet Champion's Belt

  • Item Level 440
  • Binds when picked up
  • Plate Waist
  • 47 Armor
  • +25 Strength
  • +37 Stamina
  • +14 Haste
  • +18 Mastery
    • Durability 50 / 50
    • Sell Price: 7 86 14

Cliffbreaker Legplates

  • Item Level 496
  • Upgrade Level: 0/4
  • Binds when picked up
  • Plate Legs
  • 73 Armor
  • -31 Strength
  • +72 Stamina
    • +10 Strength
    • Socket Bonus: +4 Strength
    • Durability 120 / 120
    • Requires Level 90
    • Sell Price: 25 52 83

Cliffbreaker Sabatons

  • Item Level 496
  • Upgrade Level: 0/4
  • Binds when picked up
  • Plate Feet
  • 58 Armor
  • +36 Strength
  • +54 Stamina
    • Durability 80 / 80
    • Requires Level 90
    • Sell Price: 18 15 50

Firefinger Ring

  • Heroic
  • Item Level 463
  • Upgrade Level: 0/1
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +30 Stamina
  • +32 Haste
  • +33 Mastery
    • Requires Level 90
    • Sell Price: 11 98 62

Cliffbreaker Seal

  • Item Level 496
  • Upgrade Level: 0/4
  • Transmogrified to:
    Warden Staff
  • Binds when picked up
  • Miscellaneous Finger
  • +27 Strength
  • +40 Stamina
    • Requires Level 90
    • Sell Price: 11 98 62

Ghost Iron Dragonling

  • Item Level 450
  • Binds when equipped
  • Unique-Equipped
  • Miscellaneous Trinket
    • +38 Haste
    • +38 Haste
    • +38 Critical Strike
  • Equip: Your attacks have a chance to summon a Ghost Iron Dragonling to fight with you for 20 sec.
    • Requires Level 87
    • Sell Price: 17 56 46

Carbonic Carbuncle

  • Heroic
  • Item Level 463
  • Upgrade Level: 0/1
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +33 Strength
  • Equip: When your attacks hit you have a chance to gain 171 critical strike for 30 sec. (15% chance, 115 sec cooldown)
    • Requires Level 90
    • Sell Price: 18 5 93

Gravetouch Greatsword

  • Heroic
  • Item Level 463
  • Upgrade Level: 0/1
  • Transmogrified to:
    Venom Web Fang
  • Binds when picked up
  • Sword Two-Hand
  • Speed 3.60 182 - 273 Damage
  • (63.19 damage per second)
  • +35 Strength
  • +53 Stamina
  • +22 Critical Strike
  • +25 Haste
    • Enchanted: Rune of the Fallen Crusader
    • Durability 100 / 100
    • Requires Level 90
    • Sell Price: 30 26 16
Off Hand (empty slot)
425,213
Health
100
Runic Power
14,556
Strength
19,915
Stamina
13%
Critical Strike
59%
Haste
27%
Mastery
0%
Versatility
Talents
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
View Talent Details
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
56
Blooddrinker
Blooddrinker
(30 yd range, Channeled, 30 sec cooldown)
30 yd range
Channeled
30 sec cooldown

Drains 433,915 health from the target over 2.6 sec.

You can move, parry, dodge, and use defensive abilities while channeling this ability.
57
Rapid Decomposition
Rapid Decomposition
(Passive)
Passive

Your Death and Decay deals damage 15% more often, and while in your Death and Decay you generate 1 Runic Power per sec.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Rune Tap
Rune Tap
(Instant, 1.5 sec cooldown)
60 Runic Power
Instant
1.5 sec cooldown

Consume a Rune to reduce all damage taken by 40% for 3 sec.
100
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Spectral Deflection
Spectral Deflection
(Passive)
Passive

Attacks that deal more than 25% of your maximum health will consume an additional Bone Shield charge to further reduce the damage.
58
60
75
March of the Damned
March of the Damned
(Passive)
Passive

Wraith Walk lasts 100% longer and breaks stun, snare, and root effects when cast.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
Choose a Specialization
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
Talents
View Talent Details
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
56
Blooddrinker
Blooddrinker
(30 yd range, Channeled, 30 sec cooldown)
30 yd range
Channeled
30 sec cooldown

Drains 433,915 health from the target over 2.6 sec.

You can move, parry, dodge, and use defensive abilities while channeling this ability.
57
Rapid Decomposition
Rapid Decomposition
(Passive)
Passive

Your Death and Decay deals damage 15% more often, and while in your Death and Decay you generate 1 Runic Power per sec.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Rune Tap
Rune Tap
(Instant, 1.5 sec cooldown)
60 Runic Power
Instant
1.5 sec cooldown

Consume a Rune to reduce all damage taken by 40% for 3 sec.
100
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
56
Blooddrinker
Blooddrinker
(30 yd range, Channeled, 30 sec cooldown)
30 yd range
Channeled
30 sec cooldown

Drains 433,915 health from the target over 2.6 sec.

You can move, parry, dodge, and use defensive abilities while channeling this ability.
57
Rapid Decomposition
Rapid Decomposition
(Passive)
Passive

Your Death and Decay deals damage 15% more often, and while in your Death and Decay you generate 1 Runic Power per sec.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Rune Tap
Rune Tap
(Instant, 1.5 sec cooldown)
60 Runic Power
Instant
1.5 sec cooldown

Consume a Rune to reduce all damage taken by 40% for 3 sec.
100
Talents
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Spectral Deflection
Spectral Deflection
(Passive)
Passive

Attacks that deal more than 25% of your maximum health will consume an additional Bone Shield charge to further reduce the damage.
58
60
75
March of the Damned
March of the Damned
(Passive)
Passive

Wraith Walk lasts 100% longer and breaks stun, snare, and root effects when cast.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Spectral Deflection
Spectral Deflection
(Passive)
Passive

Attacks that deal more than 25% of your maximum health will consume an additional Bone Shield charge to further reduce the damage.
58
60
75
March of the Damned
March of the Damned
(Passive)
Passive

Wraith Walk lasts 100% longer and breaks stun, snare, and root effects when cast.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
Legion Raid Progression
View Raid History
Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 0
Honorable Kills
13,185
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating