Fel-Chain Helm

  • Warforged
  • Item Level 710
  • Transmogrified to:
    Crown of Destruction
  • Binds when picked up
  • Mail Head
  • 210 Armor
  • +352 Agility or Intellect
  • +528 Stamina
  • +234 Critical Strike
  • +234 Haste
    • Durability 85 / 85
    • Sell Price: 25 8 27

Collar of Wailing Mouths

  • Heroic
  • Item Level 670
  • Binds when picked up
  • Miscellaneous Neck
  • +136 Agility or Strength
  • +204 Stamina
  • +100 Critical Strike
  • +75 Versatility
    • Requires Level 100
    • Sell Price: 17 82 66

Fel-Chain Spaulders

  • Item Level 700
  • Transmogrified to:
    Hidden Shoulder
  • Binds when picked up
  • Mail Shoulder
  • 186 Armor
  • +241 Agility or Intellect
  • +361 Stamina
  • +160 Critical Strike
  • +160 Haste
    • Durability 85 / 85
    • Sell Price: 25 93 75

Cloak of Coordination

  • Item Level 60
  • Transmogrified to:
    Hidden Cloak
  • Binds when picked up
  • Back
  • 7 Armor
  • Use: Teleports the caster to Stormwind City.
    • Requires Level 35
    • Sell Price: 125

Fel-Chain Hauberk

  • Warforged
  • Item Level 720
  • Transmogrified to:
    Sundered Chestpiece
  • Binds when picked up
  • Mail Chest
  • 270 Armor
  • +387 Agility or Intellect
  • +580 Stamina
  • +257 Haste
  • +257 Mastery
    • Durability 140 / 140
    • Sell Price: 34 77 40
Shirt (empty slot)
Tabard (empty slot)

Fel-Chain Bracers

  • Warforged
  • Item Level 710
  • Transmogrified to:
    Wild Plains Wristguards
  • Binds when picked up
  • Mail Wrists
  • 113 Armor
  • +198 Agility or Intellect
  • +297 Stamina
  • +132 Critical Strike
  • +132 Haste
    • Durability 50 / 50
    • Sell Price: 16 66 31

Fel-Chain Grips

  • Item Level 700
  • Transmogrified to:
    Sundered Gauntlets
  • Binds when picked up
  • Mail Hands
  • 155 Armor
  • +241 Agility or Intellect
  • +361 Stamina
  • +160 Haste
  • +160 Mastery
    • Durability 50 / 50
    • Sell Price: 16 72 58

Fel-Chain Cinch

  • Warforged
  • Item Level 710
  • Transmogrified to:
    Sundered Waistband
  • Binds when picked up
  • Mail Waist
  • 145 Armor
  • +264 Agility or Intellect
  • +396 Stamina
  • +176 Critical Strike
  • +176 Haste
    • Durability 50 / 50
    • Sell Price: 16 60 21

Fel-Chain Leggings

  • Item Level 700
  • Transmogrified to:
    Sundered Legguards
  • Binds when picked up
  • Mail Legs
  • 217 Armor
  • +321 Agility or Intellect
  • +481 Stamina
  • +214 Haste
  • +214 Mastery
    • Durability 100 / 100
    • Sell Price: 33 63 20

Fel-Chain Boots

  • Item Level 700
  • Transmogrified to:
    Sundered Footwraps
  • Binds when picked up
  • Mail Feet
  • 170 Armor
  • +241 Agility or Intellect
  • +361 Stamina
  • +160 Critical Strike
  • +160 Mastery
    • Durability 65 / 65
    • Sell Price: 24 99 19

Timeless Solium Band of the Assassin

  • Item Level 680
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +150 Agility
  • +225 Stamina
  • +104 Critical Strike
  • +93 Versatility
    • Enchanted: +30 Mastery
    • Requires Level 100
    • Sell Price: 2 50

Signet of Stormwind

  • Item Level 700
  • Binds when picked up
  • Miscellaneous Finger
  • +271 Stamina
  • +206 Critical Strike
  • +206 Haste
  • +206 Mastery
  • "Granted to heroes of the Alliance shipping out to the battle of the Broken Shore."
    • Requires Level 98
    • Sell Price: 19 23 50

Felstalker Spine

  • Item Level 700
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +305 Agility
  • +305 Critical Strike
    • Requires Level 100
    • Sell Price: 28 8 54

Seal of House Wrynn

  • Item Level 685
  • Binds when picked up
  • Miscellaneous Trinket
  • +265 Agility
  • +265 Haste
    • Sell Price: 11 5 26

Hellfury Longbow

  • Stage 1 of 6
  • Item Level 700
  • Transmogrified to:
    Creeperclaw Bow
  • Binds when picked up
  • Bow Ranged
  • Speed 3.00 1,728 - 1,730 Damage
  • (576.17 damage per second)
  • +321 Agility
  • +481 Stamina
  • +229 Critical Strike
  • +188 Haste
    • Durability 100 / 100
    • Sell Price: 61 90 39
Off Hand (empty slot)
326,160
Health
150
Focus
5,011
Agility
5,436
Stamina
31%
Critical Strike
20%
Haste
11%
Mastery
1%
Versatility
Talents
Marksmanship
A master archer or sharpshooter who excels in bringing down enemies from afar.
Survival
A rugged tracker who favors using animal venom, explosives and traps as deadly weapons.
View Talent Details
Marksmanship
A master archer or sharpshooter who excels in bringing down enemies from afar.
15
Lone Wolf
Lone Wolf
(Passive)
Passive

Increases your damage by 18%, but you can no longer use Call Pet.
30
Lock and Load
Lock and Load
(Passive)
Passive

Your ranged auto attacks have a 8% chance to trigger Lock and Load, causing your next two Aimed Shots to cost no Focus and be instant.
45
Farstrider
Farstrider
(Passive)
Passive

Your ability critical strikes have a 15% chance to reset the remaining cooldown on Disengage.
60
Patient Sniper
Patient Sniper
(Passive)
Passive

Gain the patience of a veteran sniper, increasing the damage bonus of Vulnerable by 10% every 1 sec.
75
Binding Shot
Binding Shot
(30 yd range, Instant, 45 sec cooldown)
30 yd range
Instant
45 sec cooldown

Fires a magical projectile, tethering the enemy and any other enemies within 5 yards for 10 sec, stunning them for 5 sec if they move more than 5 yards from the arrow. Player targets are stunned for a shorter duration.
90
Barrage
Barrage
(40 yd range, Channeled, 20 sec cooldown)
60 Focus
40 yd range
Channeled
20 sec cooldown

Rapidly fires a spray of shots for 2.6 sec, dealing an average of 376,483 Physical damage to all enemies in front of you. Usable while moving.
100
Sidewinders
Sidewinders
(40 yd range, Instant)
40 yd range
Instant

Launches Sidewinders that travel toward the target, weaving back and forth and dealing 114,586 Nature damage to each target they hit. Cannot hit the same target twice. Applies Vulnerable to all targets hit.

Generates 40 Focus.

Also replaces Multi-Shot.
View Talent Details
Survival
A rugged tracker who favors using animal venom, explosives and traps as deadly weapons.
Choose a Specialization
Marksmanship
A master archer or sharpshooter who excels in bringing down enemies from afar.
Survival
A rugged tracker who favors using animal venom, explosives and traps as deadly weapons.
Talents
View Talent Details
Marksmanship
A master archer or sharpshooter who excels in bringing down enemies from afar.
15
Lone Wolf
Lone Wolf
(Passive)
Passive

Increases your damage by 18%, but you can no longer use Call Pet.
30
Lock and Load
Lock and Load
(Passive)
Passive

Your ranged auto attacks have a 8% chance to trigger Lock and Load, causing your next two Aimed Shots to cost no Focus and be instant.
45
Farstrider
Farstrider
(Passive)
Passive

Your ability critical strikes have a 15% chance to reset the remaining cooldown on Disengage.
60
Patient Sniper
Patient Sniper
(Passive)
Passive

Gain the patience of a veteran sniper, increasing the damage bonus of Vulnerable by 10% every 1 sec.
75
Binding Shot
Binding Shot
(30 yd range, Instant, 45 sec cooldown)
30 yd range
Instant
45 sec cooldown

Fires a magical projectile, tethering the enemy and any other enemies within 5 yards for 10 sec, stunning them for 5 sec if they move more than 5 yards from the arrow. Player targets are stunned for a shorter duration.
90
Barrage
Barrage
(40 yd range, Channeled, 20 sec cooldown)
60 Focus
40 yd range
Channeled
20 sec cooldown

Rapidly fires a spray of shots for 2.6 sec, dealing an average of 376,483 Physical damage to all enemies in front of you. Usable while moving.
100
Sidewinders
Sidewinders
(40 yd range, Instant)
40 yd range
Instant

Launches Sidewinders that travel toward the target, weaving back and forth and dealing 114,586 Nature damage to each target they hit. Cannot hit the same target twice. Applies Vulnerable to all targets hit.

Generates 40 Focus.

Also replaces Multi-Shot.
Marksmanship
A master archer or sharpshooter who excels in bringing down enemies from afar.
15
Lone Wolf
Lone Wolf
(Passive)
Passive

Increases your damage by 18%, but you can no longer use Call Pet.
30
Lock and Load
Lock and Load
(Passive)
Passive

Your ranged auto attacks have a 8% chance to trigger Lock and Load, causing your next two Aimed Shots to cost no Focus and be instant.
45
Farstrider
Farstrider
(Passive)
Passive

Your ability critical strikes have a 15% chance to reset the remaining cooldown on Disengage.
60
Patient Sniper
Patient Sniper
(Passive)
Passive

Gain the patience of a veteran sniper, increasing the damage bonus of Vulnerable by 10% every 1 sec.
75
Binding Shot
Binding Shot
(30 yd range, Instant, 45 sec cooldown)
30 yd range
Instant
45 sec cooldown

Fires a magical projectile, tethering the enemy and any other enemies within 5 yards for 10 sec, stunning them for 5 sec if they move more than 5 yards from the arrow. Player targets are stunned for a shorter duration.
90
Barrage
Barrage
(40 yd range, Channeled, 20 sec cooldown)
60 Focus
40 yd range
Channeled
20 sec cooldown

Rapidly fires a spray of shots for 2.6 sec, dealing an average of 376,483 Physical damage to all enemies in front of you. Usable while moving.
100
Sidewinders
Sidewinders
(40 yd range, Instant)
40 yd range
Instant

Launches Sidewinders that travel toward the target, weaving back and forth and dealing 114,586 Nature damage to each target they hit. Cannot hit the same target twice. Applies Vulnerable to all targets hit.

Generates 40 Focus.

Also replaces Multi-Shot.
Talents
View Talent Details
Survival
A rugged tracker who favors using animal venom, explosives and traps as deadly weapons.
Survival
A rugged tracker who favors using animal venom, explosives and traps as deadly weapons.
Hunter Pets
Mothy
Uncollected
Mothy
Ariel
Uncollected
Ariel
Cat
Uncollected
Cat
Goat
Uncollected
Goat
Wuv
Uncollected
Wuv
Legion Raid Progression
View Raid History
Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 1
Honorable Kills
396
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating