Cowl of the Champion

  • Item Level 285
  • Transmogrified to:
    Nightshade Helmet
  • Binds when picked up
  • Leather Head
  • 125 Armour
  • +246 Agility or Intellect
  • +394 Stamina
  • Active Azerite Powers:
  • - Storm of Steel
  • Extra strikes from Sinister Strike increase the damage of your next Dispatch by 82.
  • - Vampiric Speed
  • When an enemy you harmed dies, you heal for 1387 and gain 108 Speed for 6 sec.
    • Durability 85 / 85
    • Requires Level 101
    • Sell Price: 37 10 29

Heart of Azeroth

  • Item Level 284
  • Azerite Power Level 3
  • Binds when picked up
  • Unique
  • Miscellaneous Neck
  • +72 Agility or Strength or Intellect
  • +108 Stamina
  • +135 Critical Strike
  • +135 Haste
  • +135 Mastery
  • Equip: Harnesses the energy of raw Azerite, awakening exceptional pieces of armor that possess latent powers.
  • "A living symbol of hope, borne by the champions of a dying planet. The fate of Azeroth will be shared by all her children."
    • Requires Level 110

Mantle of the Master Assassin

  • Item Level 265
  • Transmogrified to:
    Dark Phoenix Spaulders
  • Binds when picked up
  • Unique-Equipped: Legion Legendary (1)
  • Leather Shoulder
  • 59 Armour
  • +80 Agility or Intellect
  • +121 Stamina
  • +20 Haste
  • +51 Mastery
    • Enchanted: Boon of the Builder
  • Equip: While Stealth is active and for 5 sec after breaking Stealth, your Critical Strike chance is increased by 100%.
  • "Fear not what you can see, but what you can't see. -Mathias Shaw, SI:7."
    • Durability 120 / 120
    • Classes: Rogue
    • Requires Level 101
    • Sell Price: 69 9 86

Cloak of the Dashing Scoundrel

Coarse Leather Vest of the Aurora

  • Item Level 225
  • Transmogrified to:
    Cataclysmic Gladiator's Leather Tunic
  • Binds when equipped
  • Leather Chest
  • 61 Armour
  • +74 Agility or Intellect
  • +111 Stamina
  • +35 Haste
  • +46 Versatility
    • Durability 115 / 115
    • Requires Level 111
    • Sell Price: 39 3 38

Black Swashbuckler's Shirt

  • Item Level 1
  • Transmogrified to:
    Hidden Shirt
  • Binds when equipped
  • Miscellaneous Shirt
    • Sell Price: 15
Tabard (empty slot)

Greenskin's Waterlogged Wristcuffs

  • Item Level 265
  • Transmogrified to:
    Agile Mountain Bracers
  • Binds when picked up
  • Unique-Equipped: Legion Legendary (1)
  • Leather Wrists
  • 34 Armour
  • +60 Agility or Intellect
  • +91 Stamina
  • +30 Critical Strike
  • +23 Haste
  • Equip: Between the Eyes has a 20% chance per Combo Point to increase the damage of your next Pistol Shot by 200%.
  • "In the lawless world of tavern brawls and spontaneous duels, accuracy is of critical importance."
    • Durability 70 / 70
    • Classes: Rogue
    • Requires Level 101
    • Sell Price: 44 33 48

Coarse Leather Gauntlets of the Harmonious

  • Item Level 225
  • Transmogrified to:
    Ceremonial Leather Gloves
  • Binds when equipped
  • Leather Hands
  • 38 Armour
  • +56 Agility or Intellect
  • +84 Stamina
  • +35 Versatility
  • +26 Mastery
    • Durability 40 / 40
    • Requires Level 111
    • Sell Price: 19 77 57

Coarse Leather Waistguard of the Fireflash

  • Item Level 225
  • Transmogrified to:
    Belt of the Twilight Assassin
  • Binds when equipped
  • Leather Waist
  • 34 Armour
  • +56 Agility or Intellect
  • +84 Stamina
  • +44 Critical Strike
  • +17 Haste
    • Durability 40 / 40
    • Requires Level 111
    • Sell Price: 20 6 82

Coarse Leather Leggings of the Aurora

  • Item Level 225
  • Transmogrified to:
    Kilt of the Night Strider
  • Binds when equipped
  • Leather Legs
  • 53 Armour
  • +74 Agility or Intellect
  • +111 Stamina
  • +35 Haste
  • +46 Versatility
    • Durability 85 / 85
    • Requires Level 111
    • Sell Price: 39 61 56

Coarse Leather Treads of the Aurora

  • Item Level 225
  • Transmogrified to:
    Treads of Sordid Screams
  • Binds when equipped
  • Leather Feet
  • 42 Armour
  • +56 Agility or Intellect
  • +84 Stamina
  • +31 Haste
  • +31 Versatility
    • Durability 55 / 55
    • Requires Level 111
    • Sell Price: 29 32 92

Spirit Twister's Band

  • Item Level 200
  • Binds when picked up
  • Miscellaneous Finger
  • +50 Stamina
  • +71 Critical Strike
  • +59 Haste
    • Sell Price: 22 54 63

Sullied Seal of the Pantheon

  • Raid Finder Warforged
  • Item Level 210
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +54 Stamina
  • +59 Versatility
  • +79 Mastery
    • Requires Level 110
    • Sell Price: 38 15 75

Idol of Vol'jamba

  • Item Level 208
  • Binds when picked up
  • Miscellaneous Trinket
  • +60 Agility or Strength or Intellect
  • Equip: Your spells and abilities have a chance to grant you 114 Mastery for 8 sec.
    • Sell Price: 30 74 80

Gorshalach's Legacy

  • Raid Finder Warforged
  • Item Level 205
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +55 Haste
  • +24 Speed
  • Equip: Your melee attacks have a chance to grant an Echo of Gorshalach. On reaching 15 applications, you lash out with a devastating combination of attacks, critically striking enemies in a 15 yd cone in front of you for 232 Fire damage.
    • Requires Level 110
    • Sell Price: 53 5 34

Ambuscade Sword

  • Item Level 210
  • Transmogrified to:
    Fangs of the Devourer
  • Binds when picked up
  • Sword One-Hand
  • Speed 2.60 71 - 119 Damage
  • (36.54 damage per second)
  • +32 Agility
  • +48 Stamina
  • +21 Haste
  • +16 Versatility
  • Indestructible
    • Durability 110 / 110
    • Classes: Rogue
    • Requires Level 110
    • Sell Price: 65 61 88

Ambuscade Dagger

  • Warforged
  • Item Level 215
  • Transmogrified to:
    Shadowspeaker's Shard
  • Binds when picked up
  • Dagger One-Hand
  • Speed 1.80 51 - 86 Damage
  • (38.06 damage per second)
  • +34 Agility
  • +50 Stamina
  • +16 Critical Strike
  • +23 Haste
    • Durability 80 / 80
    • Classes: Rogue
    • Requires Level 110
    • Sell Price: 65 38 22
35,980
Health
Health
35,980
150
Energy
Energy
150
1,399
Agility
Agility1,399
1,799
Stamina
Stamina1,799
24%
Critical Strike
Critical Strike23.71%
Total Rating:277
22%
Haste
Haste22.27%
Total Rating:425
54%
Mastery
Mastery54.16%
Total Rating:285
11%
Versatility
Versatility10.86%
Total Rating:259
Specialization
Player vs Player Talents
15
Weaponmaster
Weaponmaster
(Passive)
Passive

Shadowstrike and Backstab have a 15% chance to hit the target twice each time they deal damage.

30
Shadow Focus
Shadow Focus
(Passive)
Passive

Abilities cost 20% less Energy while Stealth or Shadow Dance is active.

45
Vigor
Vigor
(Passive)
Passive

Increases your maximum Energy by 50 and your Energy regeneration by 10%.

60
Soothing Darkness
Soothing Darkness
(Passive)
Passive

You heal 3% of your maximum health every 1 sec while Stealth or Shadow Dance is active.

75
Prey on the Weak
Prey on the Weak
(Passive)
Passive

Enemies disabled by your Cheap Shot or Kidney Shot take 10% increased damage from all sources for 6 sec.

90
Alacrity
Alacrity
(Passive)
Passive

Your finishing moves have a 20% chance per combo point to grant 2% Haste for 20 sec, stacking up to 5 times.

100
Secret Technique
Secret Technique
(Melee Range, Instant, 45 sec cooldown)
30 Energy 0 Combo Points
Melee Range
Instant
45 sec cooldown

Finishing move that creates shadow clones of yourself. You and your shadow clones each perform a piercing attack on all enemies near your target, dealing Physical damage to the primary target and reduced damage to other targets. 1 point : 1,440 total damage 2 points: 2,880 total damage 3 points: 4,320 total damage 4 points: 5,760 total damage 5 points: 7,200 total damage Cooldown is reduced by by 1 sec for every combo point you spend.

Specialization
Player vs Player Talents
15
Master Poisoner
Master Poisoner
(Passive)
Passive

Increases the damage done by your weapon poisons by 30% and their non-damaging effects by 20%.

30
Subterfuge
Subterfuge
(Passive)
Passive

Your abilities requiring Stealth can still be used for 3 sec after Stealth breaks. Also causes Garrote to deal 80% increased damage and have no cooldown when used from Stealth and for 3 sec after breaking Stealth.

45
Vigor
Vigor
(Passive)
Passive

Increases your maximum Energy by 50 and your Energy regeneration by 10%.

60
Leeching Poison
Leeching Poison
(Passive)
Passive

Adds a Leeching Poison effect to your Deadly Poison and Wound Poison, granting you 10% Leech.

75
Prey on the Weak
Prey on the Weak
(Passive)
Passive

Enemies disabled by your Cheap Shot or Kidney Shot take 10% increased damage from all sources for 6 sec.

90
Toxic Blade
Toxic Blade
(Melee Range, Instant, 25 sec cooldown)
20 Energy
Melee Range
Instant
25 sec cooldown

Stab your enemy with a toxic poisoned blade, dealing 1,908 Nature damage. Your Nature damage done against the target is increased by 30% for 9 sec. Awards 1 combo point.

100
Hidden Blades
Hidden Blades
(Passive)
Passive

Every 2 sec, gain 20% increased damage for your next Fan of Knives, stacking up to 20 times.

Specialization
Player vs Player Talents
15
Quick Draw
Quick Draw
(Passive)
Passive

Half-cost uses of Pistol Shot granted by Sinister Strike now generate 1 additional combo point, and deal 50% additional damage.

30
Acrobatic Strikes
Acrobatic Strikes
(Passive)
Passive

Increases the range on all your melee attacks by 3 yards.

45
Vigor
Vigor
(Passive)
Passive

Increases your maximum Energy by 50 and your Energy regeneration by 10%.

60
Iron Stomach
Iron Stomach
(Passive)
Passive

Increases the healing you receive from Crimson Vial, healing potions, and healthstones by 30%.

75
Prey on the Weak
Prey on the Weak
(Passive)
Passive

Enemies disabled by your Cheap Shot or Between the Eyes take 10% increased damage from all sources for 6 sec.

90
Slice and Dice
Slice and Dice
(Instant)
25 Energy 0 Combo Points
Instant

Finishing move that consumes combo points to increase attack speed by 50% and Energy regeneration rate by 15%. Lasts longer per combo point. 1 point : 12 seconds 2 points: 18 seconds 3 points: 24 seconds 4 points: 30 seconds 5 points: 36 seconds

100
Blade Rush
Blade Rush
(20 yd range, Instant, 45 sec cooldown)
20 yd range
Instant
45 sec cooldown

Charge to your target with your blades out, dealing 2,188 Physical damage to the target and 1,094 to all other nearby enemies. While Blade Flurry is active, damage to non-primary targets is increased by 100%. Generates 25 Energy over 5 sec.

Specialization
Subtlety Talents
15
Weaponmaster
Weaponmaster
(Passive)
Passive

Shadowstrike and Backstab have a 15% chance to hit the target twice each time they deal damage.

30
Shadow Focus
Shadow Focus
(Passive)
Passive

Abilities cost 20% less Energy while Stealth or Shadow Dance is active.

45
Vigor
Vigor
(Passive)
Passive

Increases your maximum Energy by 50 and your Energy regeneration by 10%.

60
Soothing Darkness
Soothing Darkness
(Passive)
Passive

You heal 3% of your maximum health every 1 sec while Stealth or Shadow Dance is active.

75
Prey on the Weak
Prey on the Weak
(Passive)
Passive

Enemies disabled by your Cheap Shot or Kidney Shot take 10% increased damage from all sources for 6 sec.

90
Alacrity
Alacrity
(Passive)
Passive

Your finishing moves have a 20% chance per combo point to grant 2% Haste for 20 sec, stacking up to 5 times.

100
Secret Technique
Secret Technique
(Melee Range, Instant, 45 sec cooldown)
30 Energy 0 Combo Points
Melee Range
Instant
45 sec cooldown

Finishing move that creates shadow clones of yourself. You and your shadow clones each perform a piercing attack on all enemies near your target, dealing Physical damage to the primary target and reduced damage to other targets. 1 point : 1,440 total damage 2 points: 2,880 total damage 3 points: 4,320 total damage 4 points: 5,760 total damage 5 points: 7,200 total damage Cooldown is reduced by by 1 sec for every combo point you spend.

Player vs Player Talents
Subtlety Talents
15
Weaponmaster
Weaponmaster
(Passive)
Passive

Shadowstrike and Backstab have a 15% chance to hit the target twice each time they deal damage.

30
Shadow Focus
Shadow Focus
(Passive)
Passive

Abilities cost 20% less Energy while Stealth or Shadow Dance is active.

45
Vigor
Vigor
(Passive)
Passive

Increases your maximum Energy by 50 and your Energy regeneration by 10%.

60
Soothing Darkness
Soothing Darkness
(Passive)
Passive

You heal 3% of your maximum health every 1 sec while Stealth or Shadow Dance is active.

75
Prey on the Weak
Prey on the Weak
(Passive)
Passive

Enemies disabled by your Cheap Shot or Kidney Shot take 10% increased damage from all sources for 6 sec.

90
Alacrity
Alacrity
(Passive)
Passive

Your finishing moves have a 20% chance per combo point to grant 2% Haste for 20 sec, stacking up to 5 times.

100
Secret Technique
Secret Technique
(Melee Range, Instant, 45 sec cooldown)
30 Energy 0 Combo Points
Melee Range
Instant
45 sec cooldown

Finishing move that creates shadow clones of yourself. You and your shadow clones each perform a piercing attack on all enemies near your target, dealing Physical damage to the primary target and reduced damage to other targets. 1 point : 1,440 total damage 2 points: 2,880 total damage 3 points: 4,320 total damage 4 points: 5,760 total damage 5 points: 7,200 total damage Cooldown is reduced by by 1 sec for every combo point you spend.

15
Weaponmaster
Weaponmaster
(Passive)
Passive

Shadowstrike and Backstab have a 15% chance to hit the target twice each time they deal damage.

30
Shadow Focus
Shadow Focus
(Passive)
Passive

Abilities cost 20% less Energy while Stealth or Shadow Dance is active.

45
Vigor
Vigor
(Passive)
Passive

Increases your maximum Energy by 50 and your Energy regeneration by 10%.

60
Soothing Darkness
Soothing Darkness
(Passive)
Passive

You heal 3% of your maximum health every 1 sec while Stealth or Shadow Dance is active.

75
Prey on the Weak
Prey on the Weak
(Passive)
Passive

Enemies disabled by your Cheap Shot or Kidney Shot take 10% increased damage from all sources for 6 sec.

90
Alacrity
Alacrity
(Passive)
Passive

Your finishing moves have a 20% chance per combo point to grant 2% Haste for 20 sec, stacking up to 5 times.

100
Secret Technique
Secret Technique
(Melee Range, Instant, 45 sec cooldown)
30 Energy 0 Combo Points
Melee Range
Instant
45 sec cooldown

Finishing move that creates shadow clones of yourself. You and your shadow clones each perform a piercing attack on all enemies near your target, dealing Physical damage to the primary target and reduced damage to other targets. 1 point : 1,440 total damage 2 points: 2,880 total damage 3 points: 4,320 total damage 4 points: 5,760 total damage 5 points: 7,200 total damage Cooldown is reduced by by 1 sec for every combo point you spend.

Player vs Player Talents
Specialization
Assassination Talents
15
Master Poisoner
Master Poisoner
(Passive)
Passive

Increases the damage done by your weapon poisons by 30% and their non-damaging effects by 20%.

30
Subterfuge
Subterfuge
(Passive)
Passive

Your abilities requiring Stealth can still be used for 3 sec after Stealth breaks. Also causes Garrote to deal 80% increased damage and have no cooldown when used from Stealth and for 3 sec after breaking Stealth.

45
Vigor
Vigor
(Passive)
Passive

Increases your maximum Energy by 50 and your Energy regeneration by 10%.

60
Leeching Poison
Leeching Poison
(Passive)
Passive

Adds a Leeching Poison effect to your Deadly Poison and Wound Poison, granting you 10% Leech.

75
Prey on the Weak
Prey on the Weak
(Passive)
Passive

Enemies disabled by your Cheap Shot or Kidney Shot take 10% increased damage from all sources for 6 sec.

90
Toxic Blade
Toxic Blade
(Melee Range, Instant, 25 sec cooldown)
20 Energy
Melee Range
Instant
25 sec cooldown

Stab your enemy with a toxic poisoned blade, dealing 1,908 Nature damage. Your Nature damage done against the target is increased by 30% for 9 sec. Awards 1 combo point.

100
Hidden Blades
Hidden Blades
(Passive)
Passive

Every 2 sec, gain 20% increased damage for your next Fan of Knives, stacking up to 20 times.

Player vs Player Talents
Assassination Talents
15
Master Poisoner
Master Poisoner
(Passive)
Passive

Increases the damage done by your weapon poisons by 30% and their non-damaging effects by 20%.

30
Subterfuge
Subterfuge
(Passive)
Passive

Your abilities requiring Stealth can still be used for 3 sec after Stealth breaks. Also causes Garrote to deal 80% increased damage and have no cooldown when used from Stealth and for 3 sec after breaking Stealth.

45
Vigor
Vigor
(Passive)
Passive

Increases your maximum Energy by 50 and your Energy regeneration by 10%.

60
Leeching Poison
Leeching Poison
(Passive)
Passive

Adds a Leeching Poison effect to your Deadly Poison and Wound Poison, granting you 10% Leech.

75
Prey on the Weak
Prey on the Weak
(Passive)
Passive

Enemies disabled by your Cheap Shot or Kidney Shot take 10% increased damage from all sources for 6 sec.

90
Toxic Blade
Toxic Blade
(Melee Range, Instant, 25 sec cooldown)
20 Energy
Melee Range
Instant
25 sec cooldown

Stab your enemy with a toxic poisoned blade, dealing 1,908 Nature damage. Your Nature damage done against the target is increased by 30% for 9 sec. Awards 1 combo point.

100
Hidden Blades
Hidden Blades
(Passive)
Passive

Every 2 sec, gain 20% increased damage for your next Fan of Knives, stacking up to 20 times.

15
Master Poisoner
Master Poisoner
(Passive)
Passive

Increases the damage done by your weapon poisons by 30% and their non-damaging effects by 20%.

30
Subterfuge
Subterfuge
(Passive)
Passive

Your abilities requiring Stealth can still be used for 3 sec after Stealth breaks. Also causes Garrote to deal 80% increased damage and have no cooldown when used from Stealth and for 3 sec after breaking Stealth.

45
Vigor
Vigor
(Passive)
Passive

Increases your maximum Energy by 50 and your Energy regeneration by 10%.

60
Leeching Poison
Leeching Poison
(Passive)
Passive

Adds a Leeching Poison effect to your Deadly Poison and Wound Poison, granting you 10% Leech.

75
Prey on the Weak
Prey on the Weak
(Passive)
Passive

Enemies disabled by your Cheap Shot or Kidney Shot take 10% increased damage from all sources for 6 sec.

90
Toxic Blade
Toxic Blade
(Melee Range, Instant, 25 sec cooldown)
20 Energy
Melee Range
Instant
25 sec cooldown

Stab your enemy with a toxic poisoned blade, dealing 1,908 Nature damage. Your Nature damage done against the target is increased by 30% for 9 sec. Awards 1 combo point.

100
Hidden Blades
Hidden Blades
(Passive)
Passive

Every 2 sec, gain 20% increased damage for your next Fan of Knives, stacking up to 20 times.

Player vs Player Talents
Specialization
Outlaw Talents
15
Quick Draw
Quick Draw
(Passive)
Passive

Half-cost uses of Pistol Shot granted by Sinister Strike now generate 1 additional combo point, and deal 50% additional damage.

30
Acrobatic Strikes
Acrobatic Strikes
(Passive)
Passive

Increases the range on all your melee attacks by 3 yards.

45
Vigor
Vigor
(Passive)
Passive

Increases your maximum Energy by 50 and your Energy regeneration by 10%.

60
Iron Stomach
Iron Stomach
(Passive)
Passive

Increases the healing you receive from Crimson Vial, healing potions, and healthstones by 30%.

75
Prey on the Weak
Prey on the Weak
(Passive)
Passive

Enemies disabled by your Cheap Shot or Between the Eyes take 10% increased damage from all sources for 6 sec.

90
Slice and Dice
Slice and Dice
(Instant)
25 Energy 0 Combo Points
Instant

Finishing move that consumes combo points to increase attack speed by 50% and Energy regeneration rate by 15%. Lasts longer per combo point. 1 point : 12 seconds 2 points: 18 seconds 3 points: 24 seconds 4 points: 30 seconds 5 points: 36 seconds

100
Blade Rush
Blade Rush
(20 yd range, Instant, 45 sec cooldown)
20 yd range
Instant
45 sec cooldown

Charge to your target with your blades out, dealing 2,188 Physical damage to the target and 1,094 to all other nearby enemies. While Blade Flurry is active, damage to non-primary targets is increased by 100%. Generates 25 Energy over 5 sec.

Player vs Player Talents
Outlaw Talents
15
Quick Draw
Quick Draw
(Passive)
Passive

Half-cost uses of Pistol Shot granted by Sinister Strike now generate 1 additional combo point, and deal 50% additional damage.

30
Acrobatic Strikes
Acrobatic Strikes
(Passive)
Passive

Increases the range on all your melee attacks by 3 yards.

45
Vigor
Vigor
(Passive)
Passive

Increases your maximum Energy by 50 and your Energy regeneration by 10%.

60
Iron Stomach
Iron Stomach
(Passive)
Passive

Increases the healing you receive from Crimson Vial, healing potions, and healthstones by 30%.

75
Prey on the Weak
Prey on the Weak
(Passive)
Passive

Enemies disabled by your Cheap Shot or Between the Eyes take 10% increased damage from all sources for 6 sec.

90
Slice and Dice
Slice and Dice
(Instant)
25 Energy 0 Combo Points
Instant

Finishing move that consumes combo points to increase attack speed by 50% and Energy regeneration rate by 15%. Lasts longer per combo point. 1 point : 12 seconds 2 points: 18 seconds 3 points: 24 seconds 4 points: 30 seconds 5 points: 36 seconds

100
Blade Rush
Blade Rush
(20 yd range, Instant, 45 sec cooldown)
20 yd range
Instant
45 sec cooldown

Charge to your target with your blades out, dealing 2,188 Physical damage to the target and 1,094 to all other nearby enemies. While Blade Flurry is active, damage to non-primary targets is increased by 100%. Generates 25 Energy over 5 sec.

15
Quick Draw
Quick Draw
(Passive)
Passive

Half-cost uses of Pistol Shot granted by Sinister Strike now generate 1 additional combo point, and deal 50% additional damage.

30
Acrobatic Strikes
Acrobatic Strikes
(Passive)
Passive

Increases the range on all your melee attacks by 3 yards.

45
Vigor
Vigor
(Passive)
Passive

Increases your maximum Energy by 50 and your Energy regeneration by 10%.

60
Iron Stomach
Iron Stomach
(Passive)
Passive

Increases the healing you receive from Crimson Vial, healing potions, and healthstones by 30%.

75
Prey on the Weak
Prey on the Weak
(Passive)
Passive

Enemies disabled by your Cheap Shot or Between the Eyes take 10% increased damage from all sources for 6 sec.

90
Slice and Dice
Slice and Dice
(Instant)
25 Energy 0 Combo Points
Instant

Finishing move that consumes combo points to increase attack speed by 50% and Energy regeneration rate by 15%. Lasts longer per combo point. 1 point : 12 seconds 2 points: 18 seconds 3 points: 24 seconds 4 points: 30 seconds 5 points: 36 seconds

100
Blade Rush
Blade Rush
(20 yd range, Instant, 45 sec cooldown)
20 yd range
Instant
45 sec cooldown

Charge to your target with your blades out, dealing 2,188 Physical damage to the target and 1,094 to all other nearby enemies. While Blade Flurry is active, damage to non-primary targets is increased by 100%. Generates 25 Energy over 5 sec.

Player vs Player Talents
Raid Progression
View Raid History
Level 120
LFR
0/8
0%
Normal
0/8
0%
Heroic
0/8
0%
Mythic
0/8
0%
Uldir
LFR
0/8
0%
0 xTaloc
0 xMOTHER
0 xFetid Devourer
0 xZek'voz
0 xVectis
0 xZul
0 xMythrax
0 xG'huun
Uldir
Normal
0/8
0%
0 xTaloc
0 xMOTHER
0 xFetid Devourer
0 xZek'voz
0 xVectis
0 xZul
0 xMythrax
0 xG'huun
Uldir
Heroic
0/8
0%
0 xTaloc
0 xMOTHER
0 xFetid Devourer
0 xZek'voz
0 xVectis
0 xZul
0 xMythrax
0 xG'huun
Uldir
Mythic
0/8
0%
0 xTaloc
0 xMOTHER
0 xFetid Devourer
0 xZek'voz
0 xVectis
0 xZul
0 xMythrax
0 xG'huun
Player vs Player
View More PvP Stats
Honor
Level 1
Honorable Kills
245
2v2
Arena
3v3
Arena
10v10
Battlegrounds
Honor
Level 1
Honorable Kills
245
2v2
Arena
3v3
Arena
10v10
Battlegrounds
No Rated Play Data
Forge your legacy on the battlefield during an active PvP Season and your triumphant victories will be recorded here.
No Rated Play Data
Forge your legacy on the battlefield during an active PvP Season and your triumphant victories will be recorded here.
No Rated Play Data
Forge your legacy on the battlefield during an active PvP Season and your triumphant victories will be recorded here.