Radiant Lightbringer Crown

Fierce Combatant's Necklace

Spaulders of Vile Determination

  • Item Level 930
  • Transmogrified to:
    Pauldrons of Trembling Rage
  • Binds when picked up
  • Plate Shoulder
  • 611 Armor
  • +1121 Strength or Intellect
  • +1681 Stamina
  • +381 Critical Strike
  • +686 Versatility
    • Durability 100 / 100
    • Requires Level 110
    • Sell Price: 47 55 12

Radiant Lightbringer Cape

Radiant Lightbringer Breastplate

Shirt (empty slot)
Tabard (empty slot)

Bonemeal-Crusted Armplates

  • Heroic
  • Item Level 915
  • Binds when picked up
  • Plate Wrists
  • 345 Armor
  • +1404 Strength or Intellect
  • +2106 Stamina
  • +660 Critical Strike
  • +323 Versatility
  • +421 Speed
    • Durability 55 / 55
    • Requires Level 110
    • Sell Price: 30 35 2

Groundshatter Gauntlets

  • Heroic
  • Item Level 915
  • Transmogrified to:
    Iceshatter Gauntlets
  • Binds when picked up
  • Plate Hands
  • 493 Armor
  • +1872 Strength or Intellect
  • +2808 Stamina
  • +824 Haste
  • +486 Mastery
    • Durability 55 / 55
    • Requires Level 110
    • Sell Price: 31 34 68

Chain of Thrayn

  • Item Level 970
  • Transmogrified to:
    Girdle of the Lost Vindicator
  • Binds when picked up
  • Unique-Equipped: Legion Legendary (1)
  • Plate Waist
  • 501 Armor
  • +3124 Strength or Intellect
  • +4687 Stamina
  • +575 Critical Strike
  • +1035 Haste
  • Equip: Avenging Wrath increases healing done by an additional 50% and increases damage done by an additional 10%.
  • "The prayer of an ancient Valhalas champion resonates through the links: 'If you stand in the light, you will never stand alone.'"
    • Durability 70 / 70
    • Classes: Paladin
    • Requires Level 101
    • Sell Price: 46 98 73

Radiant Lightbringer Greaves

Etched Dragonbone Warboots

  • Relinquished Warforged
  • Item Level 915
  • Transmogrified to:
    Accelerator Stompers
  • Binds when picked up
  • Plate Feet
  • 542 Armor
  • +1872 Strength or Intellect
  • +2808 Stamina
  • +486 Haste
  • +824 Mastery
    • Prismatic Socket
    • Durability 80 / 80
    • Requires Level 101
    • Sell Price: 30 28 97

Soul of the Highlord

  • Item Level 970
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +3515 Stamina
  • +1025 Critical Strike
  • +769 Haste
  • +1281 Mastery
    • Enchanted: +200 Haste
    • +200 Strength
  • "The Order of the Silver Hand reside in the Sanctum of Light. They are the united might of the Argent Crusade, the Hand of Argus, the Sunwalkers, and the Blood Knights."
    • Classes: Paladin
    • Requires Level 101
    • Sell Price: 57 76 19

Band of Callous Dominance

  • Relinquished Titanforged
  • Item Level 930
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +2422 Stamina
  • +2515 Critical Strike
  • +1005 Haste
    • Enchanted: +200 Haste
    • Requires Level 101
    • Sell Price: 25 90 93

Cradle of Anguish

  • Heroic
  • Item Level 915
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +1248 Haste
  • Equip: While you are above 30% health you gain 210 Strength or Agility per second, based on your specialization, stacking up to 10 times. If you fall below 19% health, this effect is lost.
    • Requires Level 110
    • Sell Price: 49 83

Specter of Betrayal

  • Heroic Warforged
  • Item Level 930
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +2728 Agility or Strength
  • Use: Create a Dread Reflection at your location for 1 min and cause each of your Dread Reflections to unleash a torrent of magic that deals 49 Shadow damage over 3 sec, split evenly among nearby enemies.
    • Requires Level 110
    • Sell Price: 50 99 66

Ashbringer

  • Item Level 958
  • Binds when picked up
  • Unique
  • Sword Two-Hand
  • Speed 3.60 17,211 - 28,686 Damage
  • (6,374 damage per second)
  • +3240 Strength
  • +4860 Stamina
  • +986 Critical Strike
  • +947 Mastery
  • Equip: Grants you the Wake of Ashes ability, which deals massive damage to enemies in an area.
  • "So it was that over the course of time, the man and the weapon seemed as one. Ashbringer became a name of legend, attributed not just to the fearsome blade but also to the relentless knight who wielded it."
    • Sell Price: 215 18 36
Off Hand (empty slot)
4,794,780
Health
Health
4,794,780
220,000
Mana
Mana
220,000
39,052
Strength
Strength39,052
79,913
Stamina
Stamina79,913
28%
Critical Strike
Critical Strike27.86%
Total Rating:9,142
22%
Haste
Haste22.02%
Total Rating:8,259
39%
Mastery
Mastery38.68%
Total Rating:5,641
9%
Versatility
Versatility8.68%
Total Rating:4,123
Talents
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
Holy
Invokes the power of the Light to protect and to heal.
Protection
Uses Holy magic to shield himself and defend allies from attackers.
View Talent Details
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
15
Final Verdict
Final Verdict
(Passive)
Passive

Increases the damage done by Templar's Verdict by 20%, and the damage done by Divine Storm by 10%.
30
The Fires of Justice
The Fires of Justice
(Passive)
Passive

Reduces the cooldown of Crusader Strike by 1.0 sec and gives it a 15% chance to reduce the cost of your next damaging or healing Holy Power ability by 1.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Blade of Wrath
Blade of Wrath
(Passive)
Passive

Your auto attacks have a chance to reset the cooldown of Blade of Justice.
75
Word of Glory
Word of Glory
(Instant)
3 Holy Power
Instant

Heal yourself and up to 5 friendly targets within 15 yards for 72,073. Maximum 2 charges.
90
Divine Intervention
Divine Intervention
(Passive)
Passive

Reduces your Divine Shield cooldown by 20%. In addition, any attack which would kill you instead reduces you to 20% of your maximum health and triggers Divine Shield.

Cannot occur while Divine Shield is on cooldown or Forbearance is active.
100
Crusade
Crusade
(Instant, 20 sec cooldown)
Instant
20 sec cooldown

Increases your damage and haste by 3.0% for 20 sec.

Each Holy Power spent during Crusade increases damage and haste by an additional 3.0%.

Maximum 15 stacks.
View Talent Details
Holy
Invokes the power of the Light to protect and to heal.
15
Light's Hammer
Light's Hammer
(40 yd range, Instant, 1 min cooldown)
28% of base mana
40 yd range
Instant
1 min cooldown

Hurls a Light-infused hammer into the ground, where it blasts a 10 yard radius every 2 sec for 14 sec. Each blast deals 6,200 Holy damage to enemies and heals up to 6 allies for 3,003.
30
Unbreakable Spirit
Unbreakable Spirit
(Passive)
Passive

Reduces the cooldown of your Divine Shield, Divine Protection, and Lay on Hands by 30%.
45
Fist of Justice
Fist of Justice
(Passive)
Passive

Judgment reduces the remaining cooldown on Hammer of Justice by 10 sec.
60
Aura of Mercy
Aura of Mercy
(Passive, 3 min cooldown)
Passive
3 min cooldown

Restores 901 health to 3 injured allies within 10 yds every 1 sec.

While Aura Mastery is active, heals all allies in the aura instead of 3 and healing is increased by 100%.
75
Holy Prism
Holy Prism
(40 yd range, Instant, 20 sec cooldown)
17% of base mana
40 yd range
Instant
20 sec cooldown

A beam of light turns the target into a Holy Prism.

An enemy target takes 18,020 Holy damage and radiates 12,012 healing to 5 nearby allies within 15 yards.

A friendly target is healed for 24,024 and radiates 13,513 Holy damage to 5 nearby enemies within 15 yards.
90
Judgment of Light
Judgment of Light
(Passive)
Passive

Judgment now applies Judgment of Light to the target, causing the next 40 successful attacks against the target to heal the attacker for 1,201.
100
Beacon of Faith
Beacon of Faith
(60 yd range, Instant)
3.12% of base mana
60 yd range
Instant

Mark a second target as a Beacon, mimicking the effects of Beacon of Light. Your heals will now heal both of your Beacons, but at 20% reduced effectiveness.
View Talent Details
Protection
Uses Holy magic to shield himself and defend allies from attackers.
15
Consecrated Hammer
Consecrated Hammer
(Passive)
Passive

Hammer of the Righteous has no cooldown.
30
First Avenger
First Avenger
(Passive)
Passive

Avenger's Shield now deals 50% increased damage to the first target hit. Grand Crusader now has an additional 10% chance to occur.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Cavalier
Cavalier
(Passive)
Passive

Divine Steed now has 2 charges.
75
Knight Templar
Knight Templar
(Passive)
Passive

Reduces the cooldown of Divine Steed by 50% and reduces all damage taken while mounted on your Divine Steed by 20%.
90
Judgment of Light
Judgment of Light
(Passive)
Passive

Judgment now applies Judgment of Light to the target, causing the next 40 successful attacks against the target to heal the attacker for 1,201.
100
Seraphim
Seraphim
(Instant, 45 sec cooldown)
Instant
45 sec cooldown

The Light temporarily magnifies your power, increasing your Haste, Critical Strike, Mastery, and Versatility by 5,500.

Consumes up to 2 charges of Shield of the Righteous, and lasts 8 sec per charge.
Choose a Specialization
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
Holy
Invokes the power of the Light to protect and to heal.
Protection
Uses Holy magic to shield himself and defend allies from attackers.
Talents
View Talent Details
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
15
Final Verdict
Final Verdict
(Passive)
Passive

Increases the damage done by Templar's Verdict by 20%, and the damage done by Divine Storm by 10%.
30
The Fires of Justice
The Fires of Justice
(Passive)
Passive

Reduces the cooldown of Crusader Strike by 1.0 sec and gives it a 15% chance to reduce the cost of your next damaging or healing Holy Power ability by 1.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Blade of Wrath
Blade of Wrath
(Passive)
Passive

Your auto attacks have a chance to reset the cooldown of Blade of Justice.
75
Word of Glory
Word of Glory
(Instant)
3 Holy Power
Instant

Heal yourself and up to 5 friendly targets within 15 yards for 72,073. Maximum 2 charges.
90
Divine Intervention
Divine Intervention
(Passive)
Passive

Reduces your Divine Shield cooldown by 20%. In addition, any attack which would kill you instead reduces you to 20% of your maximum health and triggers Divine Shield.

Cannot occur while Divine Shield is on cooldown or Forbearance is active.
100
Crusade
Crusade
(Instant, 20 sec cooldown)
Instant
20 sec cooldown

Increases your damage and haste by 3.0% for 20 sec.

Each Holy Power spent during Crusade increases damage and haste by an additional 3.0%.

Maximum 15 stacks.
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
15
Final Verdict
Final Verdict
(Passive)
Passive

Increases the damage done by Templar's Verdict by 20%, and the damage done by Divine Storm by 10%.
30
The Fires of Justice
The Fires of Justice
(Passive)
Passive

Reduces the cooldown of Crusader Strike by 1.0 sec and gives it a 15% chance to reduce the cost of your next damaging or healing Holy Power ability by 1.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Blade of Wrath
Blade of Wrath
(Passive)
Passive

Your auto attacks have a chance to reset the cooldown of Blade of Justice.
75
Word of Glory
Word of Glory
(Instant)
3 Holy Power
Instant

Heal yourself and up to 5 friendly targets within 15 yards for 72,073. Maximum 2 charges.
90
Divine Intervention
Divine Intervention
(Passive)
Passive

Reduces your Divine Shield cooldown by 20%. In addition, any attack which would kill you instead reduces you to 20% of your maximum health and triggers Divine Shield.

Cannot occur while Divine Shield is on cooldown or Forbearance is active.
100
Crusade
Crusade
(Instant, 20 sec cooldown)
Instant
20 sec cooldown

Increases your damage and haste by 3.0% for 20 sec.

Each Holy Power spent during Crusade increases damage and haste by an additional 3.0%.

Maximum 15 stacks.
Talents
View Talent Details
Holy
Invokes the power of the Light to protect and to heal.
15
Light's Hammer
Light's Hammer
(40 yd range, Instant, 1 min cooldown)
28% of base mana
40 yd range
Instant
1 min cooldown

Hurls a Light-infused hammer into the ground, where it blasts a 10 yard radius every 2 sec for 14 sec. Each blast deals 6,200 Holy damage to enemies and heals up to 6 allies for 3,003.
30
Unbreakable Spirit
Unbreakable Spirit
(Passive)
Passive

Reduces the cooldown of your Divine Shield, Divine Protection, and Lay on Hands by 30%.
45
Fist of Justice
Fist of Justice
(Passive)
Passive

Judgment reduces the remaining cooldown on Hammer of Justice by 10 sec.
60
Aura of Mercy
Aura of Mercy
(Passive, 3 min cooldown)
Passive
3 min cooldown

Restores 901 health to 3 injured allies within 10 yds every 1 sec.

While Aura Mastery is active, heals all allies in the aura instead of 3 and healing is increased by 100%.
75
Holy Prism
Holy Prism
(40 yd range, Instant, 20 sec cooldown)
17% of base mana
40 yd range
Instant
20 sec cooldown

A beam of light turns the target into a Holy Prism.

An enemy target takes 18,020 Holy damage and radiates 12,012 healing to 5 nearby allies within 15 yards.

A friendly target is healed for 24,024 and radiates 13,513 Holy damage to 5 nearby enemies within 15 yards.
90
Judgment of Light
Judgment of Light
(Passive)
Passive

Judgment now applies Judgment of Light to the target, causing the next 40 successful attacks against the target to heal the attacker for 1,201.
100
Beacon of Faith
Beacon of Faith
(60 yd range, Instant)
3.12% of base mana
60 yd range
Instant

Mark a second target as a Beacon, mimicking the effects of Beacon of Light. Your heals will now heal both of your Beacons, but at 20% reduced effectiveness.
Holy
Invokes the power of the Light to protect and to heal.
15
Light's Hammer
Light's Hammer
(40 yd range, Instant, 1 min cooldown)
28% of base mana
40 yd range
Instant
1 min cooldown

Hurls a Light-infused hammer into the ground, where it blasts a 10 yard radius every 2 sec for 14 sec. Each blast deals 6,200 Holy damage to enemies and heals up to 6 allies for 3,003.
30
Unbreakable Spirit
Unbreakable Spirit
(Passive)
Passive

Reduces the cooldown of your Divine Shield, Divine Protection, and Lay on Hands by 30%.
45
Fist of Justice
Fist of Justice
(Passive)
Passive

Judgment reduces the remaining cooldown on Hammer of Justice by 10 sec.
60
Aura of Mercy
Aura of Mercy
(Passive, 3 min cooldown)
Passive
3 min cooldown

Restores 901 health to 3 injured allies within 10 yds every 1 sec.

While Aura Mastery is active, heals all allies in the aura instead of 3 and healing is increased by 100%.
75
Holy Prism
Holy Prism
(40 yd range, Instant, 20 sec cooldown)
17% of base mana
40 yd range
Instant
20 sec cooldown

A beam of light turns the target into a Holy Prism.

An enemy target takes 18,020 Holy damage and radiates 12,012 healing to 5 nearby allies within 15 yards.

A friendly target is healed for 24,024 and radiates 13,513 Holy damage to 5 nearby enemies within 15 yards.
90
Judgment of Light
Judgment of Light
(Passive)
Passive

Judgment now applies Judgment of Light to the target, causing the next 40 successful attacks against the target to heal the attacker for 1,201.
100
Beacon of Faith
Beacon of Faith
(60 yd range, Instant)
3.12% of base mana
60 yd range
Instant

Mark a second target as a Beacon, mimicking the effects of Beacon of Light. Your heals will now heal both of your Beacons, but at 20% reduced effectiveness.
Talents
View Talent Details
Protection
Uses Holy magic to shield himself and defend allies from attackers.
15
Consecrated Hammer
Consecrated Hammer
(Passive)
Passive

Hammer of the Righteous has no cooldown.
30
First Avenger
First Avenger
(Passive)
Passive

Avenger's Shield now deals 50% increased damage to the first target hit. Grand Crusader now has an additional 10% chance to occur.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Cavalier
Cavalier
(Passive)
Passive

Divine Steed now has 2 charges.
75
Knight Templar
Knight Templar
(Passive)
Passive

Reduces the cooldown of Divine Steed by 50% and reduces all damage taken while mounted on your Divine Steed by 20%.
90
Judgment of Light
Judgment of Light
(Passive)
Passive

Judgment now applies Judgment of Light to the target, causing the next 40 successful attacks against the target to heal the attacker for 1,201.
100
Seraphim
Seraphim
(Instant, 45 sec cooldown)
Instant
45 sec cooldown

The Light temporarily magnifies your power, increasing your Haste, Critical Strike, Mastery, and Versatility by 5,500.

Consumes up to 2 charges of Shield of the Righteous, and lasts 8 sec per charge.
Protection
Uses Holy magic to shield himself and defend allies from attackers.
15
Consecrated Hammer
Consecrated Hammer
(Passive)
Passive

Hammer of the Righteous has no cooldown.
30
First Avenger
First Avenger
(Passive)
Passive

Avenger's Shield now deals 50% increased damage to the first target hit. Grand Crusader now has an additional 10% chance to occur.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Cavalier
Cavalier
(Passive)
Passive

Divine Steed now has 2 charges.
75
Knight Templar
Knight Templar
(Passive)
Passive

Reduces the cooldown of Divine Steed by 50% and reduces all damage taken while mounted on your Divine Steed by 20%.
90
Judgment of Light
Judgment of Light
(Passive)
Passive

Judgment now applies Judgment of Light to the target, causing the next 40 successful attacks against the target to heal the attacker for 1,201.
100
Seraphim
Seraphim
(Instant, 45 sec cooldown)
Instant
45 sec cooldown

The Light temporarily magnifies your power, increasing your Haste, Critical Strike, Mastery, and Versatility by 5,500.

Consumes up to 2 charges of Shield of the Righteous, and lasts 8 sec per charge.
Legion Raid Progression
View Raid History
LFR
7/7
100%
Normal
7/7
100%
Heroic
7/7
100%
Mythic
5/7
71%
The Emerald Nightmare
LFR
7/7
100%
3 x
Nythendra
2 x
Elerethe Renferal
3 x
Il'gynoth, The Heart of Corruption
1 x
Ursoc
1 x
Dragons of Nightmare
1 x
Cenarius
8 x
Xavius
The Emerald Nightmare
Normal
7/7
100%
6 x
Nythendra
6 x
Elerethe Renferal
6 x
Il'gynoth, The Heart of Corruption
7 x
Ursoc
7 x
Dragons of Nightmare
6 x
Cenarius
7 x
Xavius
The Emerald Nightmare
Heroic
7/7
100%
13 x
Nythendra
10 x
Elerethe Renferal
12 x
Il'gynoth, The Heart of Corruption
13 x
Ursoc
13 x
Dragons of Nightmare
12 x
Cenarius
12 x
Xavius
The Emerald Nightmare
Mythic
5/7
71%
8 x
Nythendra
5 x
Elerethe Renferal
1 x
Il'gynoth, The Heart of Corruption
6 x
Ursoc
2 x
Dragons of Nightmare
0 x
Cenarius
0 x
Xavius
LFR
3/3
100%
Normal
3/3
100%
Heroic
3/3
100%
Mythic
0/3
0%
Trial of Valor
LFR
3/3
100%
6 x
Odyn
5 x
Guarm
5 x
Helya
Trial of Valor
Normal
3/3
100%
3 x
Odyn
3 x
Guarm
2 x
Helya
Trial of Valor
Heroic
3/3
100%
3 x
Odyn
3 x
Guarm
1 x
Helya
Trial of Valor
Mythic
0/3
0%
0 x
Odyn
0 x
Guarm
0 x
Helya
Level 110
LFR
3/10
30%
Normal
10/10
100%
Heroic
10/10
100%
Mythic
3/10
30%
The Nighthold
LFR
3/10
30%
2 x
Skorpyron
2 x
Chronomatic Anomaly
2 x
Trilliax
0 x
Spellblade Aluriel
0 x
Tichondrius
0 x
Krosus
0 x
High Botanist Tel'arn
0 x
Star Augur Etraeus
0 x
Grand Magistrix Elisande
0 x
Gul'dan
The Nighthold
Normal
10/10
100%
7 x
Skorpyron
7 x
Chronomatic Anomaly
7 x
Trilliax
7 x
Spellblade Aluriel
7 x
Tichondrius
7 x
Krosus
7 x
High Botanist Tel'arn
7 x
Star Augur Etraeus
7 x
Grand Magistrix Elisande
7 x
Gul'dan
The Nighthold
Heroic
10/10
100%
16 x
Skorpyron
16 x
Chronomatic Anomaly
17 x
Trilliax
14 x
Spellblade Aluriel
13 x
Tichondrius
14 x
Krosus
13 x
High Botanist Tel'arn
13 x
Star Augur Etraeus
12 x
Grand Magistrix Elisande
12 x
Gul'dan
The Nighthold
Mythic
3/10
30%
7 x
Skorpyron
6 x
Chronomatic Anomaly
4 x
Trilliax
0 x
Spellblade Aluriel
0 x
Tichondrius
0 x
Krosus
0 x
High Botanist Tel'arn
0 x
Star Augur Etraeus
0 x
Grand Magistrix Elisande
0 x
Gul'dan
LFR
0/9
0%
Normal
9/9
100%
Heroic
9/9
100%
Mythic
0/9
0%
Tomb of Sargeras
LFR
0/9
0%
0 x
Goroth
0 x
Demonic Inquisition
0 x
Harjatan
0 x
Sisters of the Moon
0 x
Mistress Sassz'ine
0 x
The Desolate Host
0 x
Maiden of Vigilance
0 x
Fallen Avatar
0 x
Kil'jaeden
Tomb of Sargeras
Normal
9/9
100%
4 x
Goroth
4 x
Demonic Inquisition
4 x
Harjatan
4 x
Sisters of the Moon
4 x
Mistress Sassz'ine
4 x
The Desolate Host
4 x
Maiden of Vigilance
4 x
Fallen Avatar
5 x
Kil'jaeden
Tomb of Sargeras
Heroic
9/9
100%
14 x
Goroth
10 x
Demonic Inquisition
11 x
Harjatan
10 x
Sisters of the Moon
10 x
Mistress Sassz'ine
8 x
The Desolate Host
9 x
Maiden of Vigilance
7 x
Fallen Avatar
4 x
Kil'jaeden
Tomb of Sargeras
Mythic
0/9
0%
0 x
Goroth
0 x
Demonic Inquisition
0 x
Harjatan
0 x
Sisters of the Moon
0 x
Mistress Sassz'ine
0 x
The Desolate Host
0 x
Maiden of Vigilance
0 x
Fallen Avatar
0 x
Kil'jaeden
Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 30
Honorable Kills
13,218
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating