Moonshatter Helmet

  • Titanforged
  • Item Level 825
  • Binds when picked up
  • Plate Head
  • 525 Armor
  • +1079 Strength or Intellect
  • +1618 Stamina
  • +374 Haste
  • +874 Versatility
    • Durability 85 / 85
    • Requires Level 110
    • Sell Price: 26 20 69

Chain of Bossing Around

  • Item Level 789
  • Binds when picked up
  • Miscellaneous Neck
  • +620 Stamina
  • +983 Haste
  • +393 Mastery
    • Sell Price: 13 60 76

Moonshatter Pauldrons

  • Item Level 805
  • Binds when picked up
  • Plate Shoulder
  • 463 Armor
  • +647 Strength or Intellect
  • +971 Stamina
  • +275 Haste
  • +563 Versatility
    • Durability 85 / 85
    • Requires Level 110
    • Sell Price: 26 39 53

Dreamwalker's Cloak

  • Warforged
  • Item Level 815
  • Binds when picked up
  • Back
  • 115 Armor
  • +543 Agility or Strength or Intellect
  • +815 Stamina
  • +475 Haste
  • +190 Mastery
    • Prismatic Socket
    • Requires Level 110
    • Sell Price: 24 76 34

Arcane Defender's Breastplate

  • Item Level 805
  • Binds when picked up
  • Plate Chest
  • 618 Armor
  • +863 Strength or Intellect
  • +1295 Stamina
  • +343 Haste
  • +774 Mastery
    • Durability 140 / 140
    • Requires Level 110
    • Sell Price: 34 57 39
Shirt (empty slot)
Tabard (empty slot)

Nar'thalas Vambraces

  • Item Level 789
  • Binds when picked up
  • Plate Wrists
  • 261 Armor
  • +413 Strength or Intellect
  • +620 Stamina
  • +346 Critical Strike
  • +204 Versatility
    • Durability 50 / 50
    • Sell Price: 17 54 66

Moonshatter Gauntlets

  • Item Level 805
  • Binds when picked up
  • Plate Hands
  • 386 Armor
  • +647 Strength or Intellect
  • +971 Stamina
  • +239 Haste
  • +599 Versatility
    • Durability 50 / 50
    • Requires Level 110
    • Sell Price: 17 47 98

Shieldguard Girdle

  • Item Level 805
  • Binds when picked up
  • Plate Waist
  • 348 Armor
  • +647 Strength or Intellect
  • +971 Stamina
  • +538 Critical Strike
  • +299 Haste
  • +358 Avoidance
    • Durability 50 / 50
    • Requires Level 110
    • Sell Price: 17 23 18

Storm-Tempered Legplates of the Quickblade

  • Dauntless
  • Item Level 850
  • Binds when picked up
  • Plate Legs
  • 597 Armor
  • +1362 Strength or Intellect
  • +2042 Stamina
  • +979 Critical Strike
  • +391 Versatility
  • Indestructible
    • Durability 120 / 120
    • Requires Level 101
    • Sell Price: 8 27 94

Rhut'van Sabatons of the Feverflare

  • Item Level 780
  • Binds when equipped
  • Plate Feet
  • 393 Armor
  • +507 Strength or Intellect
  • +760 Stamina
  • +337 Haste
  • +337 Mastery
    • Durability 55 / 55
    • Requires Level 101
    • Sell Price: 20 6 97

An'she's Band

  • Item Level 805
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +727 Stamina
  • +680 Critical Strike
  • +907 Haste
    • Requires Level 110
    • Sell Price: 22 6 35

Nightborne Signet Ring

  • Item Level 805
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +727 Stamina
  • +544 Haste
  • +1042 Mastery
    • Requires Level 110
    • Sell Price: 21 9 94

Stormforged Idol

  • Item Level 780
  • Binds when equipped
  • Unique-Equipped
  • Miscellaneous Trinket
  • +643 Strength
  • +643 Haste
    • Requires Level 101
    • Sell Price: 21 64 66

Defiance of the Stalwart Survivors

  • Item Level 789
  • Binds when picked up
  • Miscellaneous Trinket
  • +699 Strength
  • +699 Mastery
    • Sell Price: 22 95 11

Ashbringer

  • Item Level 810
  • Binds when picked up
  • Unique
  • Sword Two-Hand
  • Speed 3.60 4,622 - 6,935 Damage
  • (1,605 damage per second)
  • +913 Strength
  • +1370 Stamina
  • +584 Critical Strike
  • +560 Mastery
  • Equip: Grants you the Wake of Ashes ability, which deals massive damage to enemies in an area.
  • "So it was that over the course of time, the man and the weapon seemed as one. Ashbringer became a name of legend, attributed not just to the fearsome blade but also to the relentless knight who wielded it."
    • Sell Price: 215 18 36
Off Hand (empty slot)
1,550,640
Health
220,000
Mana
20,154
Strength
25,844
Stamina
13%
Critical Strike
15%
Haste
27%
Mastery
6%
Versatility
Talents
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
Protection
Uses Holy magic to shield herself and defend allies from attackers.
View Talent Details
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
15
Final Verdict
Final Verdict
(Passive)
Passive

Increases the damage done by Templar's Verdict by 20%, and the damage done by Divine Storm by 10%.
30
Greater Judgment
Greater Judgment
(Passive)
Passive

Your Judgment ability hits 2 additional nearby enemies, and always deals a critical strike against targets above 50% health.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, dealing 17,028 Holy damage and causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Virtue's Blade
Virtue's Blade
(Passive)
Passive

Blade of Justice critical strikes now deal 3 times normal damage.
75
Word of Glory
Word of Glory
(Instant)
3 Holy Power
Instant

Heal yourself and up to 5 friendly targets within 15 yards for 72,073. Maximum 2 charges.
90
Divine Intervention
Divine Intervention
(Passive)
Passive

Reduces your Divine Shield cooldown by 20%. In addition, any attack which would kill you instead reduces you to 20% of your maximum health and triggers Divine Shield.

Cannot occur while Divine Shield is on cooldown or Forbearance is active.
100
Crusade
Crusade
(Instant, 20 sec cooldown)
Instant
20 sec cooldown

Increases your damage and haste by 3.0% for 20 sec.

Each Holy Power spent during Crusade increases damage and haste by an additional 3.0%.

Maximum 15 stacks.
View Talent Details
Protection
Uses Holy magic to shield herself and defend allies from attackers.
15
Holy Shield
Holy Shield
(Passive)
Passive

Increases your block chance by 15%, allows you to block spells, and your successful blocks deal 18,086 Holy damage to your attacker.
30
First Avenger
First Avenger
(Passive)
Passive

Avenger's Shield now deals 50% increased damage to the first target hit. Grand Crusader now has an additional 10% chance to occur.
45
Fist of Justice
Fist of Justice
(Passive)
Passive

Judgment reduces the remaining cooldown on Hammer of Justice by 10 sec.
60
Retribution Aura
Retribution Aura
(Passive)
Passive

Protects yourself and all party or raid members within 60 yards with an aura that deals 1,085 Holy damage when melee attacked.
75
Hand of the Protector
Hand of the Protector
(40 yd range, Instant)
40 yd range
Instant

Calls down the Light to heal a friendly target for 30% of the target's missing health.
90
Consecrated Ground
Consecrated Ground
(Passive)
Passive

Up to 6 allies standing within your Consecration receive 499 healing every 0.9 sec, and enemies within your Consecration have 50% reduced movement speed.
100
Seraphim
Seraphim
(Instant, 30 sec cooldown)
Instant
30 sec cooldown

The Light temporarily magnifies your power, increasing your Haste, Critical Strike, Mastery, and Versatility by 5,500.

Consumes up to 2 charges of Shield of the Righteous, and lasts 8 sec per charge.
Choose a Specialization
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
Protection
Uses Holy magic to shield herself and defend allies from attackers.
Talents
View Talent Details
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
15
Final Verdict
Final Verdict
(Passive)
Passive

Increases the damage done by Templar's Verdict by 20%, and the damage done by Divine Storm by 10%.
30
Greater Judgment
Greater Judgment
(Passive)
Passive

Your Judgment ability hits 2 additional nearby enemies, and always deals a critical strike against targets above 50% health.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, dealing 17,028 Holy damage and causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Virtue's Blade
Virtue's Blade
(Passive)
Passive

Blade of Justice critical strikes now deal 3 times normal damage.
75
Word of Glory
Word of Glory
(Instant)
3 Holy Power
Instant

Heal yourself and up to 5 friendly targets within 15 yards for 72,073. Maximum 2 charges.
90
Divine Intervention
Divine Intervention
(Passive)
Passive

Reduces your Divine Shield cooldown by 20%. In addition, any attack which would kill you instead reduces you to 20% of your maximum health and triggers Divine Shield.

Cannot occur while Divine Shield is on cooldown or Forbearance is active.
100
Crusade
Crusade
(Instant, 20 sec cooldown)
Instant
20 sec cooldown

Increases your damage and haste by 3.0% for 20 sec.

Each Holy Power spent during Crusade increases damage and haste by an additional 3.0%.

Maximum 15 stacks.
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
15
Final Verdict
Final Verdict
(Passive)
Passive

Increases the damage done by Templar's Verdict by 20%, and the damage done by Divine Storm by 10%.
30
Greater Judgment
Greater Judgment
(Passive)
Passive

Your Judgment ability hits 2 additional nearby enemies, and always deals a critical strike against targets above 50% health.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, dealing 17,028 Holy damage and causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Virtue's Blade
Virtue's Blade
(Passive)
Passive

Blade of Justice critical strikes now deal 3 times normal damage.
75
Word of Glory
Word of Glory
(Instant)
3 Holy Power
Instant

Heal yourself and up to 5 friendly targets within 15 yards for 72,073. Maximum 2 charges.
90
Divine Intervention
Divine Intervention
(Passive)
Passive

Reduces your Divine Shield cooldown by 20%. In addition, any attack which would kill you instead reduces you to 20% of your maximum health and triggers Divine Shield.

Cannot occur while Divine Shield is on cooldown or Forbearance is active.
100
Crusade
Crusade
(Instant, 20 sec cooldown)
Instant
20 sec cooldown

Increases your damage and haste by 3.0% for 20 sec.

Each Holy Power spent during Crusade increases damage and haste by an additional 3.0%.

Maximum 15 stacks.
Talents
View Talent Details
Protection
Uses Holy magic to shield herself and defend allies from attackers.
15
Holy Shield
Holy Shield
(Passive)
Passive

Increases your block chance by 15%, allows you to block spells, and your successful blocks deal 18,086 Holy damage to your attacker.
30
First Avenger
First Avenger
(Passive)
Passive

Avenger's Shield now deals 50% increased damage to the first target hit. Grand Crusader now has an additional 10% chance to occur.
45
Fist of Justice
Fist of Justice
(Passive)
Passive

Judgment reduces the remaining cooldown on Hammer of Justice by 10 sec.
60
Retribution Aura
Retribution Aura
(Passive)
Passive

Protects yourself and all party or raid members within 60 yards with an aura that deals 1,085 Holy damage when melee attacked.
75
Hand of the Protector
Hand of the Protector
(40 yd range, Instant)
40 yd range
Instant

Calls down the Light to heal a friendly target for 30% of the target's missing health.
90
Consecrated Ground
Consecrated Ground
(Passive)
Passive

Up to 6 allies standing within your Consecration receive 499 healing every 0.9 sec, and enemies within your Consecration have 50% reduced movement speed.
100
Seraphim
Seraphim
(Instant, 30 sec cooldown)
Instant
30 sec cooldown

The Light temporarily magnifies your power, increasing your Haste, Critical Strike, Mastery, and Versatility by 5,500.

Consumes up to 2 charges of Shield of the Righteous, and lasts 8 sec per charge.
Protection
Uses Holy magic to shield herself and defend allies from attackers.
15
Holy Shield
Holy Shield
(Passive)
Passive

Increases your block chance by 15%, allows you to block spells, and your successful blocks deal 18,086 Holy damage to your attacker.
30
First Avenger
First Avenger
(Passive)
Passive

Avenger's Shield now deals 50% increased damage to the first target hit. Grand Crusader now has an additional 10% chance to occur.
45
Fist of Justice
Fist of Justice
(Passive)
Passive

Judgment reduces the remaining cooldown on Hammer of Justice by 10 sec.
60
Retribution Aura
Retribution Aura
(Passive)
Passive

Protects yourself and all party or raid members within 60 yards with an aura that deals 1,085 Holy damage when melee attacked.
75
Hand of the Protector
Hand of the Protector
(40 yd range, Instant)
40 yd range
Instant

Calls down the Light to heal a friendly target for 30% of the target's missing health.
90
Consecrated Ground
Consecrated Ground
(Passive)
Passive

Up to 6 allies standing within your Consecration receive 499 healing every 0.9 sec, and enemies within your Consecration have 50% reduced movement speed.
100
Seraphim
Seraphim
(Instant, 30 sec cooldown)
Instant
30 sec cooldown

The Light temporarily magnifies your power, increasing your Haste, Critical Strike, Mastery, and Versatility by 5,500.

Consumes up to 2 charges of Shield of the Righteous, and lasts 8 sec per charge.
Legion Raid Progression
View Raid History
Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 1
Honorable Kills
7,175
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating