Darckli's Dragonfire Diadem

  • Item Level 910
  • Transmogrified to:
    Hood of the Elemental Triad
  • Binds when picked up
  • Unique-Equipped: Legion Legendary (1)
  • Cloth Head
  • 262 Armor
  • +2382 Intellect
  • +3573 Stamina
  • +1103 Critical Strike
  • +612 Haste
  • Equip: Increases Dragon's Breath's damage by 100% and range by 25 yards.
  • "Among Archmage Darckli's innumerable achievements was mastering the art of breathing dragonfire directly from his mouth."
    • Durability 120 / 120
    • Classes: Mage
    • Requires Level 101
    • Sell Price: 65 82 97

Pendant of the Kaldorei

  • Item Level 855
  • Binds when picked up
  • Miscellaneous Neck
  • +1204 Stamina
  • +1675 Critical Strike
  • +558 Haste
  • "A shared ancestry can be a strong bond."
    • Requires Level 110
    • Sell Price: 14 68 33

Terrorweave Pauldrons

  • Titanforged
  • Item Level 855
  • Transmogrified to:
    Spaulders of the Elemental Triad
  • Binds when picked up
  • Cloth Shoulder
  • 199 Armor
  • +1070 Intellect
  • +1605 Stamina
  • +613 Critical Strike
  • +434 Haste
    • Enchanted: Scavenging
    • Durability 100 / 100
    • Requires Level 110
    • Sell Price: 26 11 78

Giant's Handkerchief

  • Titanforged
  • Item Level 875
  • Transmogrified to:
    Xing-Ho, Breath of Yu'lon
  • Binds when picked up
  • Back
  • 142 Armor
  • +967 Agility or Strength or Intellect
  • +1450 Stamina
  • +586 Critical Strike
  • +259 Mastery
    • Enchanted: +200 Intellect
    • +150 Critical Strike
    • Durability 0 / 70
    • Requires Level 110
    • Sell Price: 42 85 72

Bonespeaker Robes

  • Mythic 2 Warforged
  • Item Level 855
  • Transmogrified to:
    Robes of the Elemental Triad
  • Binds when picked up
  • Cloth Chest
  • 265 Armor
  • +1427 Intellect
  • +2140 Stamina
  • +818 Critical Strike
  • +579 Mastery
    • Durability 165 / 165
    • Requires Level 110
    • Sell Price: 32 67 96
Shirt (empty slot)
Tabard (empty slot)

Snowdrift Bracers

  • Item Level 860
  • Transmogrified to:
    Bracers of the Elemental Triad
  • Binds when picked up
  • Cloth Wrists
  • 118 Armor
  • +841 Intellect
  • +1261 Stamina
  • +520 Critical Strike
  • +280 Versatility
    • Durability 55 / 55
    • Requires Level 110
    • Sell Price: 29 10 88

Fearless Gladiator's Silk Handguards of the Quickblade

Terrorweave Cinch

  • Warforged
  • Item Level 855
  • Transmogrified to:
    Girdle of the Elemental Triad
  • Binds when picked up
  • Cloth Waist
  • 149 Armor
  • +1070 Intellect
  • +1605 Stamina
  • +680 Critical Strike
  • +366 Haste
    • Durability 55 / 55
    • Requires Level 110
    • Sell Price: 17 16 68

Terrorweave Leggings

  • Warforged
  • Item Level 850
  • Transmogrified to:
    Leggings of the Elemental Triad
  • Binds when picked up
  • Cloth Legs
  • 228 Armor
  • +1362 Intellect
  • +2042 Stamina
  • +861 Critical Strike
  • +509 Haste
  • +587 Speed
    • +150 Critical Strike
    • Durability 120 / 120
    • Requires Level 110
    • Sell Price: 34 51 27

Bonespeaker Sandals

  • Titanforged
  • Item Level 865
  • Transmogrified to:
    Boots of the Elemental Triad
  • Binds when picked up
  • Cloth Feet
  • 189 Armor
  • +1174 Intellect
  • +1762 Stamina
  • +777 Critical Strike
  • +311 Mastery
    • Durability 80 / 80
    • Requires Level 110
    • Sell Price: 24 55 72

Dingy Suramar Mercantile Signet

  • Titanforged
  • Item Level 875
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +1450 Stamina
  • +1800 Critical Strike
  • +720 Versatility
    • Enchanted: +200 Critical Strike
    • +150 Critical Strike
    • Requires Level 110
    • Sell Price: 37 86 61

Shard of the Exodar

  • Item Level 910
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +2010 Stamina
  • +2004 Critical Strike
  • +1114 Haste
    • Enchanted: +200 Critical Strike
    • +150 Critical Strike
  • Equip: Your Time Warp does not cause Temporal Displacement on yourself and is not affected by Temporal Displacement or similar effects on yourself.
  • "The draenei capital city is able to transcend dimensions and even warp time itself. What could a sliver of its power do in the hands of a mere mortal?"
    • Durability 0 / 115
    • Classes: Mage
    • Requires Level 101
    • Sell Price: 55 6 97

Swarming Plaguehive

  • Titanforged
  • Item Level 885
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +1116 Haste
  • Equip: Your damaging spells have a chance for a swarm of carrion insects to engulf your target, dealing 182095 Nature damage over 10 sec.
    • Requires Level 110
    • Sell Price: 49 3 55

Devilsaur Shock-Baton

  • Item Level 845
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +961 Critical Strike
    • +150 Critical Strike
  • Equip: Your damaging spells have a chance to inflict 85686 Nature damage and slow the target by 10% for 6 sec.
    • Requires Level 110
    • Sell Price: 34 32 18

Felo'melorn

  • Item Level 895
  • Binds when picked up
  • Unique
  • Sword Main-Hand
  • Speed 2.60 2,505 - 4,655 Damage
  • (1,377 damage per second)
  • +888 Intellect
  • +1332 Stamina
  • +348 Haste
  • +348 Mastery
  • Equip: Grants the Phoenix's Flames ability, which hurls destructive fire at all enemies near your target.
  • "...not elven weapons. Not when they are reforged with magic, and hatred, and a burning need for revenge. No, Arthas. Felo'melorn is stronger than ever-as am I. - Kael'thas Sunstrider"
    • Sell Price: 171 67 83

Heart of the Phoenix

  • Item Level 895
  • Binds when picked up
  • Miscellaneous Held in Off-Hand
  • +1165 Intellect
  • +1747 Stamina
  • +280 Critical Strike
  • +632 Haste
  • "When the fighting was done, Dath'Remar stood painted in demon blood. As night fell, we knew that more battles remained, and yet, with this elf and this blade among us, we held out hope that victory did not lie beyond our grasp."
    • Sell Price: 106 30 47
2,539,440
Health
1,100,000
Mana
33,908
Intellect
42,324
Stamina
45%
Critical Strike
15%
Haste
9%
Mastery
3%
Versatility
Talents
Fire
Ignite enemies with balls of fire and combustive flames.
Frost
Freezes enemies in their tracks and shatters them with Frost magic.
View Talent Details
Fire
Ignite enemies with balls of fire and combustive flames.
15
Conflagration
Conflagration
(Passive)
Passive

Fireball also applies Conflagration to the target, dealing an additional 1,260 Fire damage over 8 sec.

Enemies affected by either Conflagration or Ignite have a 10% chance to flare up and deal 2,839 Fire damage to nearby enemies.
30
Shimmer
Shimmer
(Instant, 0.5 sec cooldown)
2% of base mana
Instant
0.5 sec cooldown

Teleports you 20 yards forward, unless something is in the way. Unaffected by the global cooldown and castable while casting.
45
Rune of Power
Rune of Power
(30 yd range, 1.5 sec cast, 10 sec cooldown)
30 yd range
1.5 sec cast
10 sec cooldown

Places a Rune of Power on the ground for 10 sec which increases your spell damage by 40% while you stand within 8 yds. Max 2 charges.
60
Flame On
Flame On
(Passive)
Passive

Reduces the cooldown of Fire Blast by 2 seconds and increases the maximum number of charges by 1.
75
Frenetic Speed
Frenetic Speed
(Passive)
Passive

Casting Scorch increases your movement speed by 30% for 3 sec.
90
Unstable Magic
Unstable Magic
(Passive)
Passive

Frostbolt has a 25% chance to explode on impact, dealing 50% additional damage to the target and all other enemies within 8 yds.
100
Kindling
Kindling
(Passive)
Passive

Your Fireball, Pyroblast, and Fire Blast critical strikes reduce the remaining cooldown on Combustion by 1 sec.
View Talent Details
Frost
Freezes enemies in their tracks and shatters them with Frost magic.
15
Bone Chilling
Bone Chilling
(Passive)
Passive

Whenever you attempt to chill a target, you gain Bone Chilling, increasing all Frost damage you deal by 0.5% for 8 sec, stacking up to 12 times.
30
Shimmer
Shimmer
(Instant, 0.5 sec cooldown)
2% of base mana
Instant
0.5 sec cooldown

Teleports you 20 yards forward, unless something is in the way. Unaffected by the global cooldown and castable while casting.
45
Incanter's Flow
Incanter's Flow
(Passive)
Passive

Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.
60
Splitting Ice
Splitting Ice
(Passive)
Passive

Your Ice Lance and Icicles now deal 5% increased damage, and hit a second nearby target for 80% of their damage.
75
Frigid Winds
Frigid Winds
(Passive)
Passive

All of your chilling effects reduces the target's movement speed by an additional 15%.
90
Unstable Magic
Unstable Magic
(Passive)
Passive

Frostbolt has a 25% chance to explode on impact, dealing 50% additional damage to the target and all other enemies within 8 yds.
100
Glacial Spike
Glacial Spike
(40 yd range, 3 sec cast)
1% of base mana
40 yd range
3 sec cast

Conjures a massive spike of ice, and merges your current Icicles into it. It impales your target, dealing 63,063 damage plus the damage stored in your Icicles, and freezes the target in place for 4 sec. Damage may interrupt the freeze effect.

Requires 5 Icicles to cast.

Passive:
Ice Lance no longer launches Icicles.
Choose a Specialization
Fire
Ignite enemies with balls of fire and combustive flames.
Frost
Freezes enemies in their tracks and shatters them with Frost magic.
Talents
View Talent Details
Fire
Ignite enemies with balls of fire and combustive flames.
15
Conflagration
Conflagration
(Passive)
Passive

Fireball also applies Conflagration to the target, dealing an additional 1,260 Fire damage over 8 sec.

Enemies affected by either Conflagration or Ignite have a 10% chance to flare up and deal 2,839 Fire damage to nearby enemies.
30
Shimmer
Shimmer
(Instant, 0.5 sec cooldown)
2% of base mana
Instant
0.5 sec cooldown

Teleports you 20 yards forward, unless something is in the way. Unaffected by the global cooldown and castable while casting.
45
Rune of Power
Rune of Power
(30 yd range, 1.5 sec cast, 10 sec cooldown)
30 yd range
1.5 sec cast
10 sec cooldown

Places a Rune of Power on the ground for 10 sec which increases your spell damage by 40% while you stand within 8 yds. Max 2 charges.
60
Flame On
Flame On
(Passive)
Passive

Reduces the cooldown of Fire Blast by 2 seconds and increases the maximum number of charges by 1.
75
Frenetic Speed
Frenetic Speed
(Passive)
Passive

Casting Scorch increases your movement speed by 30% for 3 sec.
90
Unstable Magic
Unstable Magic
(Passive)
Passive

Frostbolt has a 25% chance to explode on impact, dealing 50% additional damage to the target and all other enemies within 8 yds.
100
Kindling
Kindling
(Passive)
Passive

Your Fireball, Pyroblast, and Fire Blast critical strikes reduce the remaining cooldown on Combustion by 1 sec.
Fire
Ignite enemies with balls of fire and combustive flames.
15
Conflagration
Conflagration
(Passive)
Passive

Fireball also applies Conflagration to the target, dealing an additional 1,260 Fire damage over 8 sec.

Enemies affected by either Conflagration or Ignite have a 10% chance to flare up and deal 2,839 Fire damage to nearby enemies.
30
Shimmer
Shimmer
(Instant, 0.5 sec cooldown)
2% of base mana
Instant
0.5 sec cooldown

Teleports you 20 yards forward, unless something is in the way. Unaffected by the global cooldown and castable while casting.
45
Rune of Power
Rune of Power
(30 yd range, 1.5 sec cast, 10 sec cooldown)
30 yd range
1.5 sec cast
10 sec cooldown

Places a Rune of Power on the ground for 10 sec which increases your spell damage by 40% while you stand within 8 yds. Max 2 charges.
60
Flame On
Flame On
(Passive)
Passive

Reduces the cooldown of Fire Blast by 2 seconds and increases the maximum number of charges by 1.
75
Frenetic Speed
Frenetic Speed
(Passive)
Passive

Casting Scorch increases your movement speed by 30% for 3 sec.
90
Unstable Magic
Unstable Magic
(Passive)
Passive

Frostbolt has a 25% chance to explode on impact, dealing 50% additional damage to the target and all other enemies within 8 yds.
100
Kindling
Kindling
(Passive)
Passive

Your Fireball, Pyroblast, and Fire Blast critical strikes reduce the remaining cooldown on Combustion by 1 sec.
Talents
View Talent Details
Frost
Freezes enemies in their tracks and shatters them with Frost magic.
15
Bone Chilling
Bone Chilling
(Passive)
Passive

Whenever you attempt to chill a target, you gain Bone Chilling, increasing all Frost damage you deal by 0.5% for 8 sec, stacking up to 12 times.
30
Shimmer
Shimmer
(Instant, 0.5 sec cooldown)
2% of base mana
Instant
0.5 sec cooldown

Teleports you 20 yards forward, unless something is in the way. Unaffected by the global cooldown and castable while casting.
45
Incanter's Flow
Incanter's Flow
(Passive)
Passive

Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.
60
Splitting Ice
Splitting Ice
(Passive)
Passive

Your Ice Lance and Icicles now deal 5% increased damage, and hit a second nearby target for 80% of their damage.
75
Frigid Winds
Frigid Winds
(Passive)
Passive

All of your chilling effects reduces the target's movement speed by an additional 15%.
90
Unstable Magic
Unstable Magic
(Passive)
Passive

Frostbolt has a 25% chance to explode on impact, dealing 50% additional damage to the target and all other enemies within 8 yds.
100
Glacial Spike
Glacial Spike
(40 yd range, 3 sec cast)
1% of base mana
40 yd range
3 sec cast

Conjures a massive spike of ice, and merges your current Icicles into it. It impales your target, dealing 63,063 damage plus the damage stored in your Icicles, and freezes the target in place for 4 sec. Damage may interrupt the freeze effect.

Requires 5 Icicles to cast.

Passive:
Ice Lance no longer launches Icicles.
Frost
Freezes enemies in their tracks and shatters them with Frost magic.
15
Bone Chilling
Bone Chilling
(Passive)
Passive

Whenever you attempt to chill a target, you gain Bone Chilling, increasing all Frost damage you deal by 0.5% for 8 sec, stacking up to 12 times.
30
Shimmer
Shimmer
(Instant, 0.5 sec cooldown)
2% of base mana
Instant
0.5 sec cooldown

Teleports you 20 yards forward, unless something is in the way. Unaffected by the global cooldown and castable while casting.
45
Incanter's Flow
Incanter's Flow
(Passive)
Passive

Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.
60
Splitting Ice
Splitting Ice
(Passive)
Passive

Your Ice Lance and Icicles now deal 5% increased damage, and hit a second nearby target for 80% of their damage.
75
Frigid Winds
Frigid Winds
(Passive)
Passive

All of your chilling effects reduces the target's movement speed by an additional 15%.
90
Unstable Magic
Unstable Magic
(Passive)
Passive

Frostbolt has a 25% chance to explode on impact, dealing 50% additional damage to the target and all other enemies within 8 yds.
100
Glacial Spike
Glacial Spike
(40 yd range, 3 sec cast)
1% of base mana
40 yd range
3 sec cast

Conjures a massive spike of ice, and merges your current Icicles into it. It impales your target, dealing 63,063 damage plus the damage stored in your Icicles, and freezes the target in place for 4 sec. Damage may interrupt the freeze effect.

Requires 5 Icicles to cast.

Passive:
Ice Lance no longer launches Icicles.
Legion Raid Progression
View Raid History
Player vs Player
View More PvP Stats
Prestige
Level 5
Honor
Level 24
Honorable Kills
115,031
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating