Felshroud Hood

  • Item Level 700
  • Binds when picked up
  • Leather Head
  • 156 Armor
  • +321 Agility or Intellect
  • +481 Stamina
  • +214 Critical Strike
  • +214 Haste
    • Durability 85 / 85
    • Sell Price: 24 25 5

Glowing String of Pebbles

  • Item Level 685
  • Binds when picked up
  • Miscellaneous Neck
  • +157 Agility
  • +235 Stamina
  • +69 Critical Strike
  • +140 Mastery
  • +89 Speed
    • Requires Level 100
    • Sell Price: 17 87 46

Felshroud Shoulders

  • Warforged
  • Item Level 710
  • Binds when picked up
  • Leather Shoulder
  • 152 Armor
  • +264 Agility or Intellect
  • +396 Stamina
  • +176 Haste
  • +176 Mastery
    • Durability 85 / 85
    • Sell Price: 24 34 38

Enveloping Cloak of the Adaptable

  • Item Level 700
  • Binds when picked up
  • Back
  • 72 Armor
  • +180 Agility or Strength or Intellect
  • +271 Stamina
  • +240 Versatility
    • Sell Price: 25 28 81

Felshroud Vest

  • Warforged
  • Item Level 710
  • Binds when picked up
  • Leather Chest
  • 203 Armor
  • +352 Agility or Intellect
  • +528 Stamina
  • +234 Critical Strike
  • +234 Mastery
    • Durability 140 / 140
    • Sell Price: 33 89

Footpad's Shirt

  • Item Level 1
  • Binds when equipped
  • Miscellaneous Shirt
    • Sell Price: 1

Scryers Tabard

  • Item Level 20
  • Binds when picked up
  • Unique
  • Miscellaneous Tabard
    • Requires The Scryers - Exalted
    • Sell Price: 25

Felshroud Bindings

  • Warforged
  • Item Level 710
  • Binds when picked up
  • Leather Wrists
  • 89 Armor
  • +198 Agility or Intellect
  • +297 Stamina
  • +132 Critical Strike
  • +132 Haste
    • Durability 50 / 50
    • Sell Price: 17 73 70

Handguards of Demonsbane

  • Item Level 700
  • Binds when picked up
  • Leather Hands
  • 120 Armor
  • +241 Agility or Intellect
  • +361 Stamina
  • +161 Haste
  • +161 Mastery
  • Equip: Chance to inflict an Arcane Blast when you damage a demon.
    • Durability 50 / 50
    • Sell Price: 16 23 28

Felshroud Belt

  • Warforged
  • Item Level 710
  • Binds when picked up
  • Leather Waist
  • 114 Armor
  • +264 Agility or Intellect
  • +396 Stamina
  • +176 Critical Strike
  • +176 Haste
    • Durability 50 / 50
    • Sell Price: 16 41 41

Felshroud Pants

  • Warforged
  • Item Level 710
  • Binds when picked up
  • Leather Legs
  • 178 Armor
  • +352 Agility or Intellect
  • +528 Stamina
  • +234 Haste
  • +234 Mastery
    • Durability 100 / 100
    • Sell Price: 32 14 65

Felshroud Boots

  • Warforged
  • Item Level 710
  • Binds when picked up
  • Leather Feet
  • 140 Armor
  • +264 Agility or Intellect
  • +396 Stamina
  • +176 Critical Strike
  • +176 Haste
    • Durability 65 / 65
    • Sell Price: 23 97 32

Maalus, the Blood Drinker

  • Item Level 741
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +264 Agility
  • +396 Stamina
  • +184 Critical Strike
  • +163 Versatility
  • Use: Awakens the powers of all the Savage Hallows worn by you and your allies, increasing damage dealt by 0% for 15 sec. When this effect ends, each empowered player unleashes a blast of light that strikes all enemies within 20 yards of the initiating player's location, inflicting damage equal to 0% of all damage they dealt while empowered. (2 min shared cooldown)
  • "One of the three Savage Hallows created by Archmage Khadgar."
    • Requires Level 100
    • Sell Price: 50

Signet of Stormwind

  • Item Level 700
  • Binds when picked up
  • Miscellaneous Finger
  • +271 Stamina
  • +206 Critical Strike
  • +206 Haste
  • +206 Mastery
  • "Granted to heroes of the Alliance shipping out to the battle of the Broken Shore."
    • Requires Level 98
    • Sell Price: 19 23 50

Seal of House Wrynn

  • Item Level 700
  • Binds when picked up
  • Miscellaneous Trinket
  • +305 Agility
  • +305 Haste
    • Sell Price: 11 5 26

Saberblade Emblem

  • Empowered Baleful
  • Item Level 695
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +291 Agility
  • +291 Mastery
    • Requires Level 100
    • Sell Price: 7 58 55

Eredar Splitter

  • Stage 2 of 6
  • Item Level 705
  • Binds when picked up
  • Axe One-Hand
  • Speed 2.60 853 - 1,587 Damage
  • (469.04 damage per second)
  • +144 Agility
  • +216 Stamina
  • +96 Haste
  • +96 Mastery
    • Durability 90 / 90
    • Sell Price: 49 70 12

Warmongering Combatant's Quickblade

352,140
Health
Health
352,140
100
Energy
Energy
100
5,265
Agility
Agility5,265
5,869
Stamina
Stamina5,869
28%
Critical Strike
Critical Strike28.48%
Total Rating:1,483
20%
Haste
Haste19.95%
Total Rating:1,876
50%
Mastery
Mastery50.20%
Total Rating:1,630
3%
Versatility
Versatility3.10%
Total Rating:403
Talents
Outlaw
A ruthless fugitive who uses agility and guile to stand toe-to-toe with enemies.
Subtlety
A dark stalker who leaps from the shadows to ambush her unsuspecting prey.
View Talent Details
Outlaw
A ruthless fugitive who uses agility and guile to stand toe-to-toe with enemies.
15
Swordmaster
Swordmaster
(Passive)
Passive

Saber Slash has a 10% increased chance to strike an additional time.
30
Grappling Hook
Grappling Hook
(40 yd range, Instant, 30 sec cooldown)
40 yd range
Instant
30 sec cooldown

Launch a grappling hook and pull yourself to the target location.
45
Deeper Stratagem
Deeper Stratagem
(Passive)
Passive

You may have a maximum of 6 combo points, your finishing moves consume up to 6 combo points, and your finishing moves deal 5% increased damage.
60
Iron Stomach
Iron Stomach
(Passive)
Passive

Increases the healing you receive from Crimson Vial, healing potions, and healthstones by 30%.
75
Dirty Tricks
Dirty Tricks
(Passive)
Passive

Gouge, Blind, Cheap Shot, and Sap no longer cost Energy.
90
Alacrity
Alacrity
(Passive)
Passive

Your finishing moves have a 20% chance per combo point to grant 2% Haste for 20 sec, stacking up to 10 times.
100
Marked for Death
Marked for Death
(30 yd range, Instant, 1 min cooldown)
30 yd range
Instant
1 min cooldown

Marks the target, instantly generating 5 combo points. Cooldown reset if the target dies within 1 min.
View Talent Details
Subtlety
A dark stalker who leaps from the shadows to ambush her unsuspecting prey.
15
Master of Subtlety
Master of Subtlety
(Passive)
Passive

Attacks made while stealthed and for 5 seconds after breaking stealth cause an additional 10% damage.
30
Subterfuge
Subterfuge
(Passive)
Passive

Your abilities requiring Stealth can still be used for 3 sec after Stealth breaks.

Also causes Garrote to deal 125% increased damage and have no cooldown when used from Stealth or 3 sec after Stealth breaks.
45
Vigor
Vigor
(Passive)
Passive

Increases your maximum Energy by 50 and your Energy regeneration by 10%.
60
Elusiveness
Elusiveness
(Passive)
Passive

Feint also reduces all damage you take from non-area-of-effect attacks by 30% for 5 sec.
75
Strike from the Shadows
Strike from the Shadows
(Passive)
Passive

Shadowstrike also stuns your target for 2 sec. Players are Dazed for 5 sec instead.
90
Dark Shadow
Dark Shadow
(Passive)
Passive

While Shadow Dance is active, all damage you deal is increased by 30%.
100
Master of Shadows
Master of Shadows
(Passive)
Passive

Gain 25 Energy over 3 sec when you enter Stealth or activate Shadow Dance.
Choose a Specialization
Outlaw
A ruthless fugitive who uses agility and guile to stand toe-to-toe with enemies.
Subtlety
A dark stalker who leaps from the shadows to ambush her unsuspecting prey.
Talents
View Talent Details
Outlaw
A ruthless fugitive who uses agility and guile to stand toe-to-toe with enemies.
15
Swordmaster
Swordmaster
(Passive)
Passive

Saber Slash has a 10% increased chance to strike an additional time.
30
Grappling Hook
Grappling Hook
(40 yd range, Instant, 30 sec cooldown)
40 yd range
Instant
30 sec cooldown

Launch a grappling hook and pull yourself to the target location.
45
Deeper Stratagem
Deeper Stratagem
(Passive)
Passive

You may have a maximum of 6 combo points, your finishing moves consume up to 6 combo points, and your finishing moves deal 5% increased damage.
60
Iron Stomach
Iron Stomach
(Passive)
Passive

Increases the healing you receive from Crimson Vial, healing potions, and healthstones by 30%.
75
Dirty Tricks
Dirty Tricks
(Passive)
Passive

Gouge, Blind, Cheap Shot, and Sap no longer cost Energy.
90
Alacrity
Alacrity
(Passive)
Passive

Your finishing moves have a 20% chance per combo point to grant 2% Haste for 20 sec, stacking up to 10 times.
100
Marked for Death
Marked for Death
(30 yd range, Instant, 1 min cooldown)
30 yd range
Instant
1 min cooldown

Marks the target, instantly generating 5 combo points. Cooldown reset if the target dies within 1 min.
Outlaw
A ruthless fugitive who uses agility and guile to stand toe-to-toe with enemies.
15
Swordmaster
Swordmaster
(Passive)
Passive

Saber Slash has a 10% increased chance to strike an additional time.
30
Grappling Hook
Grappling Hook
(40 yd range, Instant, 30 sec cooldown)
40 yd range
Instant
30 sec cooldown

Launch a grappling hook and pull yourself to the target location.
45
Deeper Stratagem
Deeper Stratagem
(Passive)
Passive

You may have a maximum of 6 combo points, your finishing moves consume up to 6 combo points, and your finishing moves deal 5% increased damage.
60
Iron Stomach
Iron Stomach
(Passive)
Passive

Increases the healing you receive from Crimson Vial, healing potions, and healthstones by 30%.
75
Dirty Tricks
Dirty Tricks
(Passive)
Passive

Gouge, Blind, Cheap Shot, and Sap no longer cost Energy.
90
Alacrity
Alacrity
(Passive)
Passive

Your finishing moves have a 20% chance per combo point to grant 2% Haste for 20 sec, stacking up to 10 times.
100
Marked for Death
Marked for Death
(30 yd range, Instant, 1 min cooldown)
30 yd range
Instant
1 min cooldown

Marks the target, instantly generating 5 combo points. Cooldown reset if the target dies within 1 min.
Talents
View Talent Details
Subtlety
A dark stalker who leaps from the shadows to ambush her unsuspecting prey.
15
Master of Subtlety
Master of Subtlety
(Passive)
Passive

Attacks made while stealthed and for 5 seconds after breaking stealth cause an additional 10% damage.
30
Subterfuge
Subterfuge
(Passive)
Passive

Your abilities requiring Stealth can still be used for 3 sec after Stealth breaks.

Also causes Garrote to deal 125% increased damage and have no cooldown when used from Stealth or 3 sec after Stealth breaks.
45
Vigor
Vigor
(Passive)
Passive

Increases your maximum Energy by 50 and your Energy regeneration by 10%.
60
Elusiveness
Elusiveness
(Passive)
Passive

Feint also reduces all damage you take from non-area-of-effect attacks by 30% for 5 sec.
75
Strike from the Shadows
Strike from the Shadows
(Passive)
Passive

Shadowstrike also stuns your target for 2 sec. Players are Dazed for 5 sec instead.
90
Dark Shadow
Dark Shadow
(Passive)
Passive

While Shadow Dance is active, all damage you deal is increased by 30%.
100
Master of Shadows
Master of Shadows
(Passive)
Passive

Gain 25 Energy over 3 sec when you enter Stealth or activate Shadow Dance.
Subtlety
A dark stalker who leaps from the shadows to ambush her unsuspecting prey.
15
Master of Subtlety
Master of Subtlety
(Passive)
Passive

Attacks made while stealthed and for 5 seconds after breaking stealth cause an additional 10% damage.
30
Subterfuge
Subterfuge
(Passive)
Passive

Your abilities requiring Stealth can still be used for 3 sec after Stealth breaks.

Also causes Garrote to deal 125% increased damage and have no cooldown when used from Stealth or 3 sec after Stealth breaks.
45
Vigor
Vigor
(Passive)
Passive

Increases your maximum Energy by 50 and your Energy regeneration by 10%.
60
Elusiveness
Elusiveness
(Passive)
Passive

Feint also reduces all damage you take from non-area-of-effect attacks by 30% for 5 sec.
75
Strike from the Shadows
Strike from the Shadows
(Passive)
Passive

Shadowstrike also stuns your target for 2 sec. Players are Dazed for 5 sec instead.
90
Dark Shadow
Dark Shadow
(Passive)
Passive

While Shadow Dance is active, all damage you deal is increased by 30%.
100
Master of Shadows
Master of Shadows
(Passive)
Passive

Gain 25 Energy over 3 sec when you enter Stealth or activate Shadow Dance.
Legion Raid Progression
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