Goldsteel Greathelm

  • Item Level 600
  • Binds when picked up
  • Plate Head
  • 235 Armor
  • +126 Strength or Intellect
  • +189 Stamina
  • +84 Critical Strike
  • +84 Versatility
    • Durability 85 / 85
    • Requires Level 95
    • Sell Price: 23 25 28

Flesh Beetle Brooch

  • Item Level 570
  • Binds when picked up
  • Miscellaneous Neck
  • +54 Strength
  • +80 Stamina
  • +30 Haste
  • +39 Mastery
    • Requires Level 94
    • Sell Price: 11 66 6

Talon Guard Pauldrons of the Fireflash

  • Item Level 571
  • Binds when equipped
  • Plate Shoulder
  • 151 Armor
  • +72 Strength or Intellect
  • +108 Stamina
  • +54 Critical Strike
  • +38 Haste
    • Durability 70 / 70
    • Requires Level 98
    • Sell Price: 17 72 26

Fortitude of Dionor

  • Item Level 534
  • Binds when picked up
  • Back
  • 16 Armor
  • +38 Agility or Strength
  • +58 Stamina
  • +27 Haste
  • +23 Versatility
    • Sell Price: 14 70 74

Rivet-Sealed Breastplate

  • Item Level 570
  • Binds when picked up
  • Plate Chest
  • 199 Armor
  • +96 Strength or Intellect
  • +144 Stamina
  • +69 Haste
  • +54 Mastery
  • Indestructible
    • Durability 140 / 140
    • Requires Level 94
    • Sell Price: 31 64 5
Shirt (empty slot)
Tabard (empty slot)

Incarnadine Bracers

  • Item Level 600
  • Binds when picked up
  • Plate Wrists
  • 126 Armor
  • +71 Strength or Intellect
  • +107 Stamina
  • +52 Critical Strike
  • +39 Haste
    • Durability 50 / 50
    • Requires Level 95
    • Sell Price: 16 26 23

Rivet-Sealed Crushers

  • Item Level 600
  • Binds when picked up
  • Plate Hands
  • 181 Armor
  • +95 Strength or Intellect
  • +142 Stamina
  • +55 Versatility
  • +68 Mastery
    • Durability 50 / 50
    • Requires Level 95
    • Sell Price: 12 98 88

Warmongering Gladiator's Girdle of Cruelty

Crushing Legguards of the Aurora

  • Item Level 690
  • Binds when picked up
  • Plate Legs
  • 327 Armor
  • +292 Strength or Intellect
  • +438 Stamina
  • +222 Haste
  • +167 Versatility
    • Durability 85 / 85
    • Sell Price: 33 28 79

Goldsteel Sabatons

  • Item Level 600
  • Binds when picked up
  • Plate Feet
  • 199 Armor
  • +95 Strength or Intellect
  • +142 Stamina
  • +72 Haste
  • +48 Versatility
    • Durability 65 / 65
    • Requires Level 95
    • Sell Price: 23 60 57

Signet of Stormwind

  • Item Level 700
  • Binds when picked up
  • Miscellaneous Finger
  • +271 Stamina
  • +206 Critical Strike
  • +206 Haste
  • +206 Mastery
  • "Granted to heroes of the Alliance shipping out to the battle of the Broken Shore."
    • Requires Level 98
    • Sell Price: 19 23 50

Signet of the Glorious Protector

  • Item Level 600
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +71 Agility or Strength
  • +107 Stamina
  • +44 Haste
  • +49 Versatility
    • Requires Level 95
    • Sell Price: 20 25 33

Mote of Corruption

  • Item Level 570
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +91 Strength
  • +91 Mastery
    • Requires Level 94
    • Sell Price: 27 42 55

Fires of the Sun

  • Item Level 600
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +120 Strength
  • +120 Critical Strike
    • Requires Level 95
    • Sell Price: 25 62 72

Stormwind Vanguard Bonegrinder

  • Item Level 685
  • Binds when picked up
  • Mace Two-Hand
  • Speed 3.60 1,577 - 2,029 Damage
  • (500.69 damage per second)
  • +279 Strength
  • +418 Stamina
  • +186 Critical Strike
  • +186 Mastery
    • Durability 100 / 100
    • Sell Price: 56 80 69
Off Hand (empty slot)
209,400
Health
Health
209,400
105
Runic Power
Runic Power
105
3,374
Strength
Strength3,374
3,490
Stamina
Stamina3,490
13%
Critical Strike
Critical Strike13.10%
Total Rating:891
10%
Haste
Haste10.19%
Total Rating:910
31%
Mastery
Mastery30.91%
Total Rating:631
4%
Versatility
Versatility4.15%
Total Rating:439
Talents
Unholy
A master of death and decay, spreading infection and controlling undead minions to do his bidding.
Blood
A dark guardian who manipulates and corrupts life energy to sustain himself in the face of an enemy onslaught.
View Talent Details
Unholy
A master of death and decay, spreading infection and controlling undead minions to do his bidding.
56
All Will Serve
All Will Serve
(Passive)
Passive

Your Raise Dead spell summons an additional skeletal minion, and its cooldown is removed.
57
Pestilent Pustules
Pestilent Pustules
(Passive)
Passive

Every 8 Festering Wounds you burst, you gain 1 Rune.
58
Castigator
Castigator
(Passive)
Passive

Each Festering Strike critical strike applies 2 additional Festering Wounds.

Each Scourge Strike critical strike bursts 1 additional Festering Wound.
60
Sludge Belcher
Sludge Belcher
(Passive)
Passive

Raise Dead now summons an abomination instead of a ghoul, with improved innate abilities.
75
Spell Eater
Spell Eater
(Passive)
Passive

Your Anti-Magic Shell is 20% larger and lasts 5 sec longer.
90
Infected Claws
Infected Claws
(Passive)
Passive

Your ghoul's Claw attack has a 35% chance to cause a Festering Wound on the target.
100
Dark Arbiter
Dark Arbiter
(30 yd range, Instant, 2 min cooldown)
30 yd range
Instant
2 min cooldown

Summon a Val'kyr to attack the target for 20 sec. The Val'kyr will gain 1% increased damage for every 1 Runic Power you spend.
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain himself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Rapid Decomposition
Rapid Decomposition
(Passive)
Passive

Your Death and Decay deals damage 15% more often, and while in your Death and Decay you generate 1 Runic Power per sec.
58
60
75
Tightening Grasp
Tightening Grasp
(Passive)
Passive

Reduces the cooldown on Gorefiend's Grasp by 30 sec, and your Death and Decay also reduces the movement speed of enemies within its radius by 70%.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
Choose a Specialization
Unholy
A master of death and decay, spreading infection and controlling undead minions to do his bidding.
Blood
A dark guardian who manipulates and corrupts life energy to sustain himself in the face of an enemy onslaught.
Talents
View Talent Details
Unholy
A master of death and decay, spreading infection and controlling undead minions to do his bidding.
56
All Will Serve
All Will Serve
(Passive)
Passive

Your Raise Dead spell summons an additional skeletal minion, and its cooldown is removed.
57
Pestilent Pustules
Pestilent Pustules
(Passive)
Passive

Every 8 Festering Wounds you burst, you gain 1 Rune.
58
Castigator
Castigator
(Passive)
Passive

Each Festering Strike critical strike applies 2 additional Festering Wounds.

Each Scourge Strike critical strike bursts 1 additional Festering Wound.
60
Sludge Belcher
Sludge Belcher
(Passive)
Passive

Raise Dead now summons an abomination instead of a ghoul, with improved innate abilities.
75
Spell Eater
Spell Eater
(Passive)
Passive

Your Anti-Magic Shell is 20% larger and lasts 5 sec longer.
90
Infected Claws
Infected Claws
(Passive)
Passive

Your ghoul's Claw attack has a 35% chance to cause a Festering Wound on the target.
100
Dark Arbiter
Dark Arbiter
(30 yd range, Instant, 2 min cooldown)
30 yd range
Instant
2 min cooldown

Summon a Val'kyr to attack the target for 20 sec. The Val'kyr will gain 1% increased damage for every 1 Runic Power you spend.
Unholy
A master of death and decay, spreading infection and controlling undead minions to do his bidding.
56
All Will Serve
All Will Serve
(Passive)
Passive

Your Raise Dead spell summons an additional skeletal minion, and its cooldown is removed.
57
Pestilent Pustules
Pestilent Pustules
(Passive)
Passive

Every 8 Festering Wounds you burst, you gain 1 Rune.
58
Castigator
Castigator
(Passive)
Passive

Each Festering Strike critical strike applies 2 additional Festering Wounds.

Each Scourge Strike critical strike bursts 1 additional Festering Wound.
60
Sludge Belcher
Sludge Belcher
(Passive)
Passive

Raise Dead now summons an abomination instead of a ghoul, with improved innate abilities.
75
Spell Eater
Spell Eater
(Passive)
Passive

Your Anti-Magic Shell is 20% larger and lasts 5 sec longer.
90
Infected Claws
Infected Claws
(Passive)
Passive

Your ghoul's Claw attack has a 35% chance to cause a Festering Wound on the target.
100
Dark Arbiter
Dark Arbiter
(30 yd range, Instant, 2 min cooldown)
30 yd range
Instant
2 min cooldown

Summon a Val'kyr to attack the target for 20 sec. The Val'kyr will gain 1% increased damage for every 1 Runic Power you spend.
Talents
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain himself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Rapid Decomposition
Rapid Decomposition
(Passive)
Passive

Your Death and Decay deals damage 15% more often, and while in your Death and Decay you generate 1 Runic Power per sec.
58
60
75
Tightening Grasp
Tightening Grasp
(Passive)
Passive

Reduces the cooldown on Gorefiend's Grasp by 30 sec, and your Death and Decay also reduces the movement speed of enemies within its radius by 70%.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
Blood
A dark guardian who manipulates and corrupts life energy to sustain himself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Rapid Decomposition
Rapid Decomposition
(Passive)
Passive

Your Death and Decay deals damage 15% more often, and while in your Death and Decay you generate 1 Runic Power per sec.
58
60
75
Tightening Grasp
Tightening Grasp
(Passive)
Passive

Reduces the cooldown on Gorefiend's Grasp by 30 sec, and your Death and Decay also reduces the movement speed of enemies within its radius by 70%.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
Legion Raid Progression
View Raid History