Felforged Helmet

  • Item Level 700
  • Binds when picked up
  • Plate Head
  • 313 Armor
  • +321 Strength or Intellect
  • +481 Stamina
  • +214 Critical Strike
  • +214 Mastery
    • Durability 85 / 85
    • Sell Price: 24 99 44

Heartbreak Charm

  • Item Level 660
  • Binds when picked up
  • Miscellaneous Neck
  • +186 Stamina
  • +319 Critical Strike
  • +94 Haste
  • Use: Unleash the power of love.
    • Requires Level 100
    • Sell Price: 8 2

Felforged Pauldrons

  • Item Level 700
  • Binds when picked up
  • Plate Shoulder
  • 289 Armor
  • +241 Strength or Intellect
  • +361 Stamina
  • +160 Haste
  • +160 Mastery
    • Durability 85 / 85
    • Sell Price: 25 17 85

Ripped Sandstorm Cloak

  • Item Level 605
  • Heirloom Upgrade Level: 1/2
  • Binds to Battle.net account
  • Back
  • 37 Armor
  • +75 Strength
  • +112 Stamina
  • +50 Critical Strike
  • +50 Versatility
    • Enchanted: +100 Versatility & +2% Speed
  • Equip: Experience gained from killing monsters and completing quests increased by 5%.

Felforged Chestplate

  • Warforged
  • Item Level 710
  • Binds when picked up
  • Plate Chest
  • 397 Armor
  • +352 Strength or Intellect
  • +528 Stamina
  • +234 Critical Strike
  • +234 Haste
    • Durability 140 / 140
    • Sell Price: 33 1 90
Shirt (empty slot)
Tabard (empty slot)

Felforged Vambraces

  • Warforged
  • Item Level 710
  • Binds when picked up
  • Plate Wrists
  • 174 Armor
  • +198 Strength or Intellect
  • +297 Stamina
  • +132 Haste
  • +132 Mastery
    • Durability 50 / 50
    • Sell Price: 17 3 91

Felforged Gauntlets

  • Warforged
  • Item Level 710
  • Binds when picked up
  • Plate Hands
  • 248 Armor
  • +264 Strength or Intellect
  • +396 Stamina
  • +176 Critical Strike
  • +176 Haste
    • Durability 50 / 50
    • Sell Price: 16 66 65

Felforged Waistplate

  • Warforged
  • Item Level 710
  • Binds when picked up
  • Plate Waist
  • 223 Armor
  • +264 Strength or Intellect
  • +396 Stamina
  • +176 Haste
  • +176 Mastery
    • Durability 50 / 50
    • Sell Price: 16 72 75

Felforged Legplates

  • Warforged
  • Item Level 720
  • Binds when picked up
  • Plate Legs
  • 358 Armor
  • +387 Strength or Intellect
  • +580 Stamina
  • +257 Critical Strike
  • +257 Haste
    • Durability 100 / 100
    • Sell Price: 33 51 41

Felforged Warboots

  • Item Level 700
  • Binds when picked up
  • Plate Feet
  • 265 Armor
  • +241 Strength or Intellect
  • +361 Stamina
  • +160 Critical Strike
  • +160 Haste
    • Durability 65 / 65
    • Sell Price: 25 27 18

Signet of Durable Dreams

  • Item Level 519
  • Binds when picked up
  • Miscellaneous Finger
  • +34 Agility or Strength
  • +50 Stamina
  • +26 Versatility
  • +17 Mastery
    • Sell Price: 12 2 33

Captain Sander's Returned Band

  • Item Level 605
  • Heirloom Upgrade Level: 1/2
  • Binds to Battle.net account
  • Unique-Equipped
  • Miscellaneous Finger
  • +75 Strength
  • +112 Stamina
  • +100 Critical Strike
  • Equip: Experience gained from killing monsters and completing quests increased by 5%.

Swift Hand of Justice

  • Item Level 605
  • Heirloom Upgrade Level: 1/2
  • Binds to Battle.net account
  • Miscellaneous Trinket
  • +126 Haste
  • Equip: Heals you for 2% of your maximum health whenever you kill a target that yields experience or honor.

Touch of the Void

  • Item Level 605
  • Binds to Battle.net account
  • Unique-Equipped
  • Miscellaneous Trinket
  • +126 Versatility
  • Use: Summons forth several Void Tendrils to aid you in combat for 20 sec.
    • Sell Price: 1

Fel Lord's Warmace

  • Stage 3 of 6
  • Item Level 710
  • Binds when picked up
  • Mace Two-Hand
  • Speed 3.60 1,820 - 2,732 Damage
  • (632.08 damage per second)
  • +352 Strength
  • +528 Stamina
  • +235 Critical Strike
  • +235 Mastery
    • Durability 100 / 100
    • Sell Price: 62 34 31
Off Hand (empty slot)
498,720
Health
115
Runic Power
4,255
Strength
8,312
Stamina
21%
Critical Strike
15%
Haste
25%
Mastery
1%
Versatility
Talents
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Spectral Deflection
Spectral Deflection
(Passive)
Passive

Attacks that deal more than 25% of your maximum health will consume an additional Bone Shield charge to further reduce the damage.
58
Anti-Magic Barrier
Anti-Magic Barrier
(Passive)
Passive

Anti-Magic Shell also increases your maximum health by 25% for 10 sec.
60
Red Thirst
Red Thirst
(Passive)
Passive

Spending Runic Power will decrease the remaining cooldown on Vampiric Blood by 1 sec per 6 Runic Power.
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Foul Bulwark
Foul Bulwark
(Passive)
Passive

Each charge of Bone Shield increases your maximum health by 2%.
100
Purgatory
Purgatory
(Passive)
Passive

An unholy pact that prevents fatal damage, instead absorbing incoming healing equal to the damage prevented, lasting 3 sec.

If any healing absorption remains when this effect expires, you will die. This effect may only occur every 4 min.
Choose a Specialization
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
Talents
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Spectral Deflection
Spectral Deflection
(Passive)
Passive

Attacks that deal more than 25% of your maximum health will consume an additional Bone Shield charge to further reduce the damage.
58
Anti-Magic Barrier
Anti-Magic Barrier
(Passive)
Passive

Anti-Magic Shell also increases your maximum health by 25% for 10 sec.
60
Red Thirst
Red Thirst
(Passive)
Passive

Spending Runic Power will decrease the remaining cooldown on Vampiric Blood by 1 sec per 6 Runic Power.
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Foul Bulwark
Foul Bulwark
(Passive)
Passive

Each charge of Bone Shield increases your maximum health by 2%.
100
Purgatory
Purgatory
(Passive)
Passive

An unholy pact that prevents fatal damage, instead absorbing incoming healing equal to the damage prevented, lasting 3 sec.

If any healing absorption remains when this effect expires, you will die. This effect may only occur every 4 min.
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Spectral Deflection
Spectral Deflection
(Passive)
Passive

Attacks that deal more than 25% of your maximum health will consume an additional Bone Shield charge to further reduce the damage.
58
Anti-Magic Barrier
Anti-Magic Barrier
(Passive)
Passive

Anti-Magic Shell also increases your maximum health by 25% for 10 sec.
60
Red Thirst
Red Thirst
(Passive)
Passive

Spending Runic Power will decrease the remaining cooldown on Vampiric Blood by 1 sec per 6 Runic Power.
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Foul Bulwark
Foul Bulwark
(Passive)
Passive

Each charge of Bone Shield increases your maximum health by 2%.
100
Purgatory
Purgatory
(Passive)
Passive

An unholy pact that prevents fatal damage, instead absorbing incoming healing equal to the damage prevented, lasting 3 sec.

If any healing absorption remains when this effect expires, you will die. This effect may only occur every 4 min.
Legion Raid Progression
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Player vs Player
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Prestige
Level 0
Honor
Level 1
Honorable Kills
0
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating