Felforged Helmet

  • Item Level 700
  • Transmogrified to:
    Hidden Helm
  • Binds when picked up
  • Plate Head
  • 313 Armor
  • +321 Strength or Intellect
  • +481 Stamina
  • +214 Critical Strike
  • +214 Mastery
    • Durability 85 / 85
    • Sell Price: 24 99 44

Eternal Emberfury Talisman

  • Item Level 605
  • Heirloom Upgrade Level: 1/2
  • Binds to Battle.net account
  • Miscellaneous Neck
  • +75 Strength
  • +112 Stamina
  • +100 Critical Strike
  • Use: Restores 232,908 health.

Felforged Pauldrons

  • Item Level 700
  • Transmogrified to:
    Hidden Shoulder
  • Binds when picked up
  • Plate Shoulder
  • 289 Armor
  • +241 Strength or Intellect
  • +361 Stamina
  • +160 Haste
  • +160 Mastery
    • Durability 85 / 85
    • Sell Price: 25 17 85

Worn Stoneskin Gargoyle Cape

  • Item Level 605
  • Heirloom Upgrade Level: 1/2
  • Transmogrified to:
    Hidden Cloak
  • Binds to Battle.net account
  • Back
  • 37 Armor
  • +75 Strength
  • +112 Stamina
  • +50 Critical Strike
  • +50 Haste
  • Equip: Experience gained from killing monsters and completing quests increased by 5%.

Felforged Chestplate

  • Item Level 700
  • Transmogrified to:
    Chestplate of Potential Energy
  • Binds when picked up
  • Plate Chest
  • 385 Armor
  • +321 Strength or Intellect
  • +481 Stamina
  • +214 Critical Strike
  • +214 Haste
    • Durability 140 / 140
    • Sell Price: 33 1 90

White Swashbuckler's Shirt

  • Item Level 1
  • Binds when equipped
  • Miscellaneous Shirt
    • Sell Price: 5
Tabard (empty slot)

Felforged Vambraces

  • Item Level 700
  • Binds when picked up
  • Plate Wrists
  • 168 Armor
  • +180 Strength or Intellect
  • +271 Stamina
  • +120 Haste
  • +120 Mastery
    • Durability 50 / 50
    • Sell Price: 17 3 91

Felforged Gauntlets

  • Item Level 700
  • Transmogrified to:
    Demonbreaker Gauntlets
  • Binds when picked up
  • Plate Hands
  • 241 Armor
  • +241 Strength or Intellect
  • +361 Stamina
  • +160 Critical Strike
  • +160 Haste
    • Durability 50 / 50
    • Sell Price: 16 66 65

Karabor Honor Guard Girdle

  • Item Level 512
  • Transmogrified to:
    Befouled Demonhide Belt
  • Binds when picked up
  • Plate Waist
  • 55 Armor
  • +42 Strength or Intellect
  • +63 Stamina
  • +27 Versatility
  • +29 Mastery
    • Durability 40 / 40
    • Sell Price: 7 96 54

Felforged Legplates

  • Item Level 700
  • Transmogrified to:
    Demonbreaker Legplates
  • Binds when picked up
  • Plate Legs
  • 337 Armor
  • +321 Strength or Intellect
  • +481 Stamina
  • +214 Critical Strike
  • +214 Haste
    • Durability 100 / 100
    • Sell Price: 33 51 41

Felforged Warboots

  • Item Level 700
  • Transmogrified to:
    Gutcrusher Stompers
  • Binds when picked up
  • Plate Feet
  • 265 Armor
  • +241 Strength or Intellect
  • +361 Stamina
  • +160 Critical Strike
  • +160 Haste
    • Durability 65 / 65
    • Sell Price: 25 27 18

Heart-Lesion Ring of Might

  • Item Level 483
  • Binds when picked up
  • Miscellaneous Finger
  • +24 Strength
  • +36 Stamina
  • +18 Haste
  • +12 Mastery

Heart-Lesion Band of Might

  • Item Level 483
  • Binds when picked up
  • Miscellaneous Finger
  • +24 Strength
  • +36 Stamina
  • +16 Critical Strike
  • +16 Mastery

Swift Hand of Justice

  • Item Level 605
  • Heirloom Upgrade Level: 1/2
  • Binds to Battle.net account
  • Miscellaneous Trinket
  • +126 Haste
  • Equip: Heals you for 2% of your maximum health whenever you kill a target that yields experience or honor.

Swift Hand of Justice

  • Item Level 605
  • Heirloom Upgrade Level: 1/2
  • Binds to Battle.net account
  • Miscellaneous Trinket
  • +126 Haste
  • Equip: Heals you for 2% of your maximum health whenever you kill a target that yields experience or honor.

Blades of the Fallen Prince

  • Frostreaper
  • Item Level 750
  • Binds when picked up
  • Unique
  • Sword Main-Hand
  • Speed 2.60 1,297 - 2,410 Damage
  • (712.69 damage per second)
  • +219 Strength
  • +328 Stamina
  • +148 Critical Strike
  • +142 Mastery
    • Enchanted: Rune of Razorice
  • Equip: Grants the Crystalline Swords ability, which unleashes floating swords in the air that will impale your enemies.
  • "When my days have come to an end, you shall be king."
    • Sell Price: 187 68 2

Blades of the Fallen Prince

  • Icebringer
  • Item Level 750
  • Binds when picked up
  • Unique
  • Sword Off-Hand
  • Speed 2.60 1,297 - 2,410 Damage
  • (712.69 damage per second)
  • +219 Strength
  • +328 Stamina
  • +148 Critical Strike
  • +142 Mastery
    • Enchanted: Rune of the Fallen Crusader
  • "I will show you the justice of the grave... and the true meaning of fear."
311,760
Health
100
Runic Power
4,408
Strength
5,196
Stamina
19%
Critical Strike
27%
Haste
23%
Mastery
0%
Versatility
Talents
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
Unholy
A master of death and decay, spreading infection and controlling undead minions to do her bidding.
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Rapid Decomposition
Rapid Decomposition
(Passive)
Passive

Your Death and Decay deals damage 15% more often, and while in your Death and Decay you generate 1 Runic Power per sec.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
Red Thirst
Red Thirst
(Passive)
Passive

Spending Runic Power will decrease the remaining cooldown on Vampiric Blood by 1 sec per 6 Runic Power.
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
Bonestorm
Bonestorm
(Instant, 1 min cooldown)
20 Runic Power
Instant
1 min cooldown

A whirl of bone and gore batters nearby enemies every 1 sec, dealing 27,947 Shadow damage every 1 sec, and healing you for 2% of your maximum health every time it deals damage. Lasts 1 sec per 10 Runic Power spent.
View Talent Details
Unholy
A master of death and decay, spreading infection and controlling undead minions to do her bidding.
56
All Will Serve
All Will Serve
(Passive)
Passive

Your Raise Dead spell summons an additional skeletal minion, and its cooldown is removed.
57
Pestilent Pustules
Pestilent Pustules
(Passive)
Passive

Every 8 Festering Wounds you burst, you gain 1 Rune.
58
Castigator
Castigator
(Passive)
Passive

Each Festering Strike critical strike applies 2 additional Festering Wounds.

Each Scourge Strike critical strike bursts 1 additional Festering Wound.
60
Sludge Belcher
Sludge Belcher
(Passive)
Passive

Raise Dead now summons an abomination instead of a ghoul, with improved innate abilities.
75
Corpse Shield
Corpse Shield
(Instant, 1 min cooldown)
Instant
1 min cooldown

For the next 10 sec, 90% of all damage you take is transferred to your ghoul.

If your ghoul is slain while this spell is active, it cannot be resummoned for 30 seconds.
90
Infected Claws
Infected Claws
(Passive)
Passive

Your ghoul's Claw attack has a 35% chance to cause a Festering Wound on the target.
100
Choose a Specialization
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
Unholy
A master of death and decay, spreading infection and controlling undead minions to do her bidding.
Talents
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Rapid Decomposition
Rapid Decomposition
(Passive)
Passive

Your Death and Decay deals damage 15% more often, and while in your Death and Decay you generate 1 Runic Power per sec.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
Red Thirst
Red Thirst
(Passive)
Passive

Spending Runic Power will decrease the remaining cooldown on Vampiric Blood by 1 sec per 6 Runic Power.
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
Bonestorm
Bonestorm
(Instant, 1 min cooldown)
20 Runic Power
Instant
1 min cooldown

A whirl of bone and gore batters nearby enemies every 1 sec, dealing 27,947 Shadow damage every 1 sec, and healing you for 2% of your maximum health every time it deals damage. Lasts 1 sec per 10 Runic Power spent.
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Rapid Decomposition
Rapid Decomposition
(Passive)
Passive

Your Death and Decay deals damage 15% more often, and while in your Death and Decay you generate 1 Runic Power per sec.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
Red Thirst
Red Thirst
(Passive)
Passive

Spending Runic Power will decrease the remaining cooldown on Vampiric Blood by 1 sec per 6 Runic Power.
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
Bonestorm
Bonestorm
(Instant, 1 min cooldown)
20 Runic Power
Instant
1 min cooldown

A whirl of bone and gore batters nearby enemies every 1 sec, dealing 27,947 Shadow damage every 1 sec, and healing you for 2% of your maximum health every time it deals damage. Lasts 1 sec per 10 Runic Power spent.
Talents
View Talent Details
Unholy
A master of death and decay, spreading infection and controlling undead minions to do her bidding.
56
All Will Serve
All Will Serve
(Passive)
Passive

Your Raise Dead spell summons an additional skeletal minion, and its cooldown is removed.
57
Pestilent Pustules
Pestilent Pustules
(Passive)
Passive

Every 8 Festering Wounds you burst, you gain 1 Rune.
58
Castigator
Castigator
(Passive)
Passive

Each Festering Strike critical strike applies 2 additional Festering Wounds.

Each Scourge Strike critical strike bursts 1 additional Festering Wound.
60
Sludge Belcher
Sludge Belcher
(Passive)
Passive

Raise Dead now summons an abomination instead of a ghoul, with improved innate abilities.
75
Corpse Shield
Corpse Shield
(Instant, 1 min cooldown)
Instant
1 min cooldown

For the next 10 sec, 90% of all damage you take is transferred to your ghoul.

If your ghoul is slain while this spell is active, it cannot be resummoned for 30 seconds.
90
Infected Claws
Infected Claws
(Passive)
Passive

Your ghoul's Claw attack has a 35% chance to cause a Festering Wound on the target.
100
Unholy
A master of death and decay, spreading infection and controlling undead minions to do her bidding.
56
All Will Serve
All Will Serve
(Passive)
Passive

Your Raise Dead spell summons an additional skeletal minion, and its cooldown is removed.
57
Pestilent Pustules
Pestilent Pustules
(Passive)
Passive

Every 8 Festering Wounds you burst, you gain 1 Rune.
58
Castigator
Castigator
(Passive)
Passive

Each Festering Strike critical strike applies 2 additional Festering Wounds.

Each Scourge Strike critical strike bursts 1 additional Festering Wound.
60
Sludge Belcher
Sludge Belcher
(Passive)
Passive

Raise Dead now summons an abomination instead of a ghoul, with improved innate abilities.
75
Corpse Shield
Corpse Shield
(Instant, 1 min cooldown)
Instant
1 min cooldown

For the next 10 sec, 90% of all damage you take is transferred to your ghoul.

If your ghoul is slain while this spell is active, it cannot be resummoned for 30 seconds.
90
Infected Claws
Infected Claws
(Passive)
Passive

Your ghoul's Claw attack has a 35% chance to cause a Festering Wound on the target.
100
Legion Raid Progression
View Raid History
Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 1
Honorable Kills
2,392
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating