Field Marshal's Chain Helm

Turbulent Necklace of the Marksman

  • Item Level 64
  • Binds when picked up
  • Miscellaneous Neck
  • +9 Critical Strike
  • +14 Stamina
  • +9 Agility
    • Sell Price: 1 90 83

Field Marshal's Chain Spaulders

Grovekeeper's Drape

  • Item Level 37
  • Binds when picked up
  • Back
  • 5 Armor
  • +7 Agility
  • +5 Stamina
  • +5 Critical Strike
    • Requires Level 32
    • Sell Price: 52 41

Field Marshal's Chain Breastplate

Bold Yellow Shirt

  • Item Level 1
  • Binds when equipped
  • Miscellaneous Shirt
    • Sell Price: 10
Tabard (empty slot)

Earthbound Wristguards of the Wild

  • Item Level 55
  • Binds when picked up
  • Mail Wrists
  • 14 Armor
  • +8 Haste
  • +8 Agility
  • +5 Stamina
    • Durability 50 / 50
    • Sell Price: 1 37 3

Marshal's Chain Grips

Brigandine Belt

  • Item Level 50
  • Mail Waist
  • 16 Armor
    • Durability 40 / 40
    • Requires Level 45
    • Sell Price: 50 36

Marshal's Chain Legguards

Marshal's Chain Boots

Tumultuous Ring of the Bandit

  • Item Level 45
  • Binds when picked up
  • Miscellaneous Finger
  • +6 Critical Strike
  • +6 Agility
  • +6 Stamina
    • Sell Price: 70 64

Band of Selfless Acts

  • Item Level 57
  • Binds when picked up
  • Miscellaneous Finger
  • +8 Agility
  • +11 Stamina
  • +5 Critical Strike
    • Sell Price: 1 54 65

Runed Fungalcap

  • Item Level 91
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +21 Pvp Resilience
  • Use: Absorbs 4995 damage. Lasts 20 sec.
    • Requires Level 62
    • Sell Price: 18 7

Barov Servant Caller

  • Item Level 43
  • Binds when picked up
  • Miscellaneous Trinket
  • Use: Calls forth 3 servants of the House Barov that will fight, cook, and clean for you.
    • Sell Price: 91 26

Grand Marshal's Hand Cannon

  • Item Level 78
  • Binds when picked up
  • Gun Ranged
  • Speed 2.90 82 - 124 Damage
  • (35.52 damage per second)
  • +14 Stamina
    • Durability 120 / 120
    • Requires Level 60
    • Sell Price: 6 23 11
Off Hand (empty slot)
11,340
Health
130
Focus
340
Agility
315
Stamina
16%
Critical Strike
6%
Haste
5%
Mastery
5%
Versatility
Talents
Marksmanship
A master archer or sharpshooter who excels in bringing down enemies from afar.
View Talent Details
Marksmanship
A master archer or sharpshooter who excels in bringing down enemies from afar.
15
Steady Focus
Steady Focus
(Passive)
Passive

Using Arcane Shot or Multi-Shot two times in a row increases your Focus Regeneration by 25% for 12 sec.
30
True Aim
True Aim
(Passive)
Passive

Each successive Arcane Shot or Aimed Shot fired at the same target increases the damage those Shots deal to the target by 2%, stacking up to 10 times. Limit 1 target.
45
Farstrider
Farstrider
(Passive)
Passive

Your ability critical strikes have a 15% chance to reset the remaining cooldown on Disengage.
60
Explosive Shot
Explosive Shot
(40 yd range, Instant, 30 sec cooldown)
20 Focus
40 yd range
Instant
30 sec cooldown

Fires a slow-moving munition directly forward. Activating this ability a second time detonates the Shot, dealing up to 466,817 Fire damage to all enemies within 8 yds, damage based on proximity.
75
90
100
Choose a Specialization
Marksmanship
A master archer or sharpshooter who excels in bringing down enemies from afar.
Talents
View Talent Details
Marksmanship
A master archer or sharpshooter who excels in bringing down enemies from afar.
15
Steady Focus
Steady Focus
(Passive)
Passive

Using Arcane Shot or Multi-Shot two times in a row increases your Focus Regeneration by 25% for 12 sec.
30
True Aim
True Aim
(Passive)
Passive

Each successive Arcane Shot or Aimed Shot fired at the same target increases the damage those Shots deal to the target by 2%, stacking up to 10 times. Limit 1 target.
45
Farstrider
Farstrider
(Passive)
Passive

Your ability critical strikes have a 15% chance to reset the remaining cooldown on Disengage.
60
Explosive Shot
Explosive Shot
(40 yd range, Instant, 30 sec cooldown)
20 Focus
40 yd range
Instant
30 sec cooldown

Fires a slow-moving munition directly forward. Activating this ability a second time detonates the Shot, dealing up to 466,817 Fire damage to all enemies within 8 yds, damage based on proximity.
75
90
100
Marksmanship
A master archer or sharpshooter who excels in bringing down enemies from afar.
15
Steady Focus
Steady Focus
(Passive)
Passive

Using Arcane Shot or Multi-Shot two times in a row increases your Focus Regeneration by 25% for 12 sec.
30
True Aim
True Aim
(Passive)
Passive

Each successive Arcane Shot or Aimed Shot fired at the same target increases the damage those Shots deal to the target by 2%, stacking up to 10 times. Limit 1 target.
45
Farstrider
Farstrider
(Passive)
Passive

Your ability critical strikes have a 15% chance to reset the remaining cooldown on Disengage.
60
Explosive Shot
Explosive Shot
(40 yd range, Instant, 30 sec cooldown)
20 Focus
40 yd range
Instant
30 sec cooldown

Fires a slow-moving munition directly forward. Activating this ability a second time detonates the Shot, dealing up to 466,817 Fire damage to all enemies within 8 yds, damage based on proximity.
75
90
100
Hunter Pets
Red
Uncollected
Red
Runt
Uncollected
Runt
Kalim
Uncollected
Kalim
Legion Raid Progression
View Raid History
Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 1
Honorable Kills
2,019
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating