Axeclaw Helm of the Aurora

  • Empowered Baleful
  • Item Level 695
  • Binds when picked up
  • Mail Head
  • 197 Armor
  • +306 Agility or Intellect
  • +459 Stamina
  • +184 Haste
  • +216 Versatility
    • Durability 100 / 100
    • Requires Level 100
    • Sell Price: 7 47 60

Thorny Choker of Suffering

  • Item Level 685
  • Binds when picked up
  • Miscellaneous Neck
  • +157 Agility
  • +235 Stamina
  • +60 Critical Strike
  • +149 Haste
    • Prismatic Socket
    • Requires Level 100
    • Sell Price: 17 94 63

Axeclaw Spaulders of the Aurora

  • Empowered Baleful
  • Item Level 695
  • Binds when picked up
  • Mail Shoulder
  • 182 Armor
  • +230 Agility or Intellect
  • +345 Stamina
  • +127 Haste
  • +169 Versatility
    • Durability 100 / 100
    • Requires Level 100
    • Sell Price: 6 96 48

Marshwater Cape of the Aurora

  • Empowered Baleful
  • Item Level 695
  • Binds when picked up
  • Back
  • 70 Armor
  • +172 Agility
  • +258 Stamina
  • +129 Haste
  • +90 Versatility
    • Requires Level 100
    • Sell Price: 6 48 21

Axeclaw Chestguard of the Aurora

  • Empowered Baleful
  • Item Level 695
  • Binds when picked up
  • Mail Chest
  • 242 Armor
  • +306 Agility or Intellect
  • +459 Stamina
  • +174 Haste
  • +222 Versatility
    • Durability 165 / 165
    • Requires Level 100
    • Sell Price: 9 26 94
Shirt (empty slot)
Tabard (empty slot)

Axeclaw Bracers of the Peerless

  • Baleful Warforged
  • Item Level 685
  • Binds when picked up
  • Mail Wrists
  • 102 Armor
  • +157 Agility or Intellect
  • +235 Stamina
  • +102 Critical Strike
  • +106 Mastery
    • Durability 55 / 55
    • Requires Level 100
    • Sell Price: 5 9 39

Vintage Draenic Handguards

  • Item Level 685
  • Binds when picked up
  • Mail Hands
  • 145 Armor
  • +209 Agility or Intellect
  • +314 Stamina
  • +80 Critical Strike
  • +199 Haste
    • Prismatic Socket
    • Durability 55 / 55
    • Requires Level 100
    • Sell Price: 22 64 83

Axeclaw Belt of the Peerless

  • Empowered Baleful
  • Item Level 695
  • Binds when picked up
  • Mail Waist
  • 136 Armor
  • +230 Agility or Intellect
  • +345 Stamina
  • +153 Critical Strike
  • +153 Mastery
    • Durability 55 / 55
    • Requires Level 100
    • Sell Price: 4 75

Axeclaw Legguards of the Fireflash

  • Empowered Baleful
  • Item Level 695
  • Binds when picked up
  • Mail Legs
  • 212 Armor
  • +306 Agility or Intellect
  • +459 Stamina
  • +222 Critical Strike
  • +174 Haste
    • Durability 120 / 120
    • Requires Level 100
    • Sell Price: 10 12 89

Rancorbite Sabatons

Arduous Signet of the Peerless

  • Empowered Baleful
  • Item Level 695
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +172 Agility
  • +258 Stamina
  • +125 Critical Strike
  • +98 Mastery
    • Requires Level 100
    • Sell Price: 5 34

Timeless Solium Band of the Assassin

  • Item Level 680
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +150 Agility
  • +225 Stamina
  • +104 Critical Strike
  • +93 Versatility
    • Requires Level 100
    • Sell Price: 2 50

Saberblade Emblem

  • Baleful Warforged
  • Item Level 680
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +253 Agility
  • +253 Critical Strike
    • Requires Level 100
    • Sell Price: 7 58 55

Meaty Dragonspine Trophy

  • Item Level 670
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +217 Agility
  • Equip: Your attacks have a chance to grant 1603 Haste for 10 sec. (Approximately 0.92 procs per minute)
    • Requires Level 100
    • Sell Price: 36 25 67

Baleful Rifle of the Savant

  • Empowered Baleful
  • Item Level 695
  • Binds when picked up
  • Gun Ranged
  • Speed 2.90 1,594 - 1,596 Damage
  • (549.83 damage per second)
  • +306 Agility
  • +459 Stamina
  • +408 Mastery
    • Durability 120 / 120
    • Requires Level 100
    • Sell Price: 14 65 78
Off Hand (empty slot)
315,300
Health
120
Focus
4,897
Agility
5,255
Stamina
20%
Critical Strike
13%
Haste
38%
Mastery
6%
Versatility
Talents
Marksmanship
A master archer or sharpshooter who excels in bringing down enemies from afar.
Survival
A rugged tracker who favors using animal venom, explosives and traps as deadly weapons.
View Talent Details
Marksmanship
A master archer or sharpshooter who excels in bringing down enemies from afar.
15
Lone Wolf
Lone Wolf
(Passive)
Passive

Increases your damage by 18%, but you can no longer use Call Pet.
30
Lock and Load
Lock and Load
(Passive)
Passive

Your ranged auto attacks have a 8% chance to trigger Lock and Load, causing your next two Aimed Shots to cost no Focus and be instant.
45
Posthaste
Posthaste
(Passive)
Passive

Disengage also frees you from all movement impairing effects and increases your movement speed by 60% for 5 sec.
60
Patient Sniper
Patient Sniper
(Passive)
Passive

Gain the patience of a veteran sniper, increasing the damage bonus of Vulnerable by 10% every 1 sec.
75
Binding Shot
Binding Shot
(30 yd range, Instant, 45 sec cooldown)
30 yd range
Instant
45 sec cooldown

Fires a magical projectile, tethering the enemy and any other enemies within 5 yards for 10 sec, stunning them for 5 sec if they move more than 5 yards from the arrow. Player targets are stunned for a shorter duration.
90
Barrage
Barrage
(40 yd range, Channeled, 20 sec cooldown)
60 Focus
40 yd range
Channeled
20 sec cooldown

Rapidly fires a spray of shots for 2.6 sec, dealing an average of 376,483 Physical damage to all enemies in front of you. Usable while moving.
100
Sidewinders
Sidewinders
(40 yd range, Instant)
40 yd range
Instant

Launches Sidewinders that travel toward the target, weaving back and forth and dealing 114,586 Nature damage to each target they hit. Cannot hit the same target twice. Applies Vulnerable to all targets hit.

Generates 40 Focus.

Also replaces Multi-Shot.
View Talent Details
Survival
A rugged tracker who favors using animal venom, explosives and traps as deadly weapons.
15
Throwing Axes
Throwing Axes
(30 yd range, Instant)
15 Focus
30 yd range
Instant

Tosses 3 axes at an enemy, each dealing 75,354 Physical damage.
30
Snake Hunter
Snake Hunter
(Instant, 2 min cooldown)
Instant
2 min cooldown

Instantly grants you 3 charges of Mongoose Bite.
45
60
Guerrilla Tactics
Guerrilla Tactics
(Passive)
Passive

Explosive Trap deals 50% more damage, and Waylay's effects are further strengthened:

Freezing Trap will not break due to damage for the first 6 sec.
Tar Trap reduces enemies' movement speed by 90% for the first 4 sec.
75
Ranger's Net
Ranger's Net
(40 yd range, Instant, 1 sec cooldown)
30 Focus
40 yd range
Instant
1 sec cooldown

Hurls a net at the enemy, rooting the target for 3 sec and reducing movement speed by 50% for 15 sec. Damage may break the effect.
90
Dragonsfire Grenade
Dragonsfire Grenade
(40 yd range, Instant, 30 sec cooldown)
40 yd range
Instant
30 sec cooldown

Hurls a dragonsfire grenade at the target that explodes into flames, inflicting 308,652 Fire damage over 8 sec and reducing movement speed by 20%. The volatile flames on the target also scorch nearby enemies.
100
Expert Trapper
Expert Trapper
(Passive)
Passive

All of your traps are improved in the following ways:

Freezing Trap
When Freezing Trap's incapacitate effect ends, the victim and all nearby enemies' movement speed is reduced by 50% for 4 sec.

Explosive Trap
Increases Explosive Trap's damage to the triggering enemy by 75%.

Tar Trap
Enemies moving through the tar have a chance to be rooted in place for 4 sec.

Steel Trap
Your Steel Trap also deals an immediate 120,566 Bleed damage when triggered.

Caltrops
Increases Caltrops damage by 50%.
Choose a Specialization
Marksmanship
A master archer or sharpshooter who excels in bringing down enemies from afar.
Survival
A rugged tracker who favors using animal venom, explosives and traps as deadly weapons.
Talents
View Talent Details
Marksmanship
A master archer or sharpshooter who excels in bringing down enemies from afar.
15
Lone Wolf
Lone Wolf
(Passive)
Passive

Increases your damage by 18%, but you can no longer use Call Pet.
30
Lock and Load
Lock and Load
(Passive)
Passive

Your ranged auto attacks have a 8% chance to trigger Lock and Load, causing your next two Aimed Shots to cost no Focus and be instant.
45
Posthaste
Posthaste
(Passive)
Passive

Disengage also frees you from all movement impairing effects and increases your movement speed by 60% for 5 sec.
60
Patient Sniper
Patient Sniper
(Passive)
Passive

Gain the patience of a veteran sniper, increasing the damage bonus of Vulnerable by 10% every 1 sec.
75
Binding Shot
Binding Shot
(30 yd range, Instant, 45 sec cooldown)
30 yd range
Instant
45 sec cooldown

Fires a magical projectile, tethering the enemy and any other enemies within 5 yards for 10 sec, stunning them for 5 sec if they move more than 5 yards from the arrow. Player targets are stunned for a shorter duration.
90
Barrage
Barrage
(40 yd range, Channeled, 20 sec cooldown)
60 Focus
40 yd range
Channeled
20 sec cooldown

Rapidly fires a spray of shots for 2.6 sec, dealing an average of 376,483 Physical damage to all enemies in front of you. Usable while moving.
100
Sidewinders
Sidewinders
(40 yd range, Instant)
40 yd range
Instant

Launches Sidewinders that travel toward the target, weaving back and forth and dealing 114,586 Nature damage to each target they hit. Cannot hit the same target twice. Applies Vulnerable to all targets hit.

Generates 40 Focus.

Also replaces Multi-Shot.
Marksmanship
A master archer or sharpshooter who excels in bringing down enemies from afar.
15
Lone Wolf
Lone Wolf
(Passive)
Passive

Increases your damage by 18%, but you can no longer use Call Pet.
30
Lock and Load
Lock and Load
(Passive)
Passive

Your ranged auto attacks have a 8% chance to trigger Lock and Load, causing your next two Aimed Shots to cost no Focus and be instant.
45
Posthaste
Posthaste
(Passive)
Passive

Disengage also frees you from all movement impairing effects and increases your movement speed by 60% for 5 sec.
60
Patient Sniper
Patient Sniper
(Passive)
Passive

Gain the patience of a veteran sniper, increasing the damage bonus of Vulnerable by 10% every 1 sec.
75
Binding Shot
Binding Shot
(30 yd range, Instant, 45 sec cooldown)
30 yd range
Instant
45 sec cooldown

Fires a magical projectile, tethering the enemy and any other enemies within 5 yards for 10 sec, stunning them for 5 sec if they move more than 5 yards from the arrow. Player targets are stunned for a shorter duration.
90
Barrage
Barrage
(40 yd range, Channeled, 20 sec cooldown)
60 Focus
40 yd range
Channeled
20 sec cooldown

Rapidly fires a spray of shots for 2.6 sec, dealing an average of 376,483 Physical damage to all enemies in front of you. Usable while moving.
100
Sidewinders
Sidewinders
(40 yd range, Instant)
40 yd range
Instant

Launches Sidewinders that travel toward the target, weaving back and forth and dealing 114,586 Nature damage to each target they hit. Cannot hit the same target twice. Applies Vulnerable to all targets hit.

Generates 40 Focus.

Also replaces Multi-Shot.
Talents
View Talent Details
Survival
A rugged tracker who favors using animal venom, explosives and traps as deadly weapons.
15
Throwing Axes
Throwing Axes
(30 yd range, Instant)
15 Focus
30 yd range
Instant

Tosses 3 axes at an enemy, each dealing 75,354 Physical damage.
30
Snake Hunter
Snake Hunter
(Instant, 2 min cooldown)
Instant
2 min cooldown

Instantly grants you 3 charges of Mongoose Bite.
45
60
Guerrilla Tactics
Guerrilla Tactics
(Passive)
Passive

Explosive Trap deals 50% more damage, and Waylay's effects are further strengthened:

Freezing Trap will not break due to damage for the first 6 sec.
Tar Trap reduces enemies' movement speed by 90% for the first 4 sec.
75
Ranger's Net
Ranger's Net
(40 yd range, Instant, 1 sec cooldown)
30 Focus
40 yd range
Instant
1 sec cooldown

Hurls a net at the enemy, rooting the target for 3 sec and reducing movement speed by 50% for 15 sec. Damage may break the effect.
90
Dragonsfire Grenade
Dragonsfire Grenade
(40 yd range, Instant, 30 sec cooldown)
40 yd range
Instant
30 sec cooldown

Hurls a dragonsfire grenade at the target that explodes into flames, inflicting 308,652 Fire damage over 8 sec and reducing movement speed by 20%. The volatile flames on the target also scorch nearby enemies.
100
Expert Trapper
Expert Trapper
(Passive)
Passive

All of your traps are improved in the following ways:

Freezing Trap
When Freezing Trap's incapacitate effect ends, the victim and all nearby enemies' movement speed is reduced by 50% for 4 sec.

Explosive Trap
Increases Explosive Trap's damage to the triggering enemy by 75%.

Tar Trap
Enemies moving through the tar have a chance to be rooted in place for 4 sec.

Steel Trap
Your Steel Trap also deals an immediate 120,566 Bleed damage when triggered.

Caltrops
Increases Caltrops damage by 50%.
Survival
A rugged tracker who favors using animal venom, explosives and traps as deadly weapons.
15
Throwing Axes
Throwing Axes
(30 yd range, Instant)
15 Focus
30 yd range
Instant

Tosses 3 axes at an enemy, each dealing 75,354 Physical damage.
30
Snake Hunter
Snake Hunter
(Instant, 2 min cooldown)
Instant
2 min cooldown

Instantly grants you 3 charges of Mongoose Bite.
45
60
Guerrilla Tactics
Guerrilla Tactics
(Passive)
Passive

Explosive Trap deals 50% more damage, and Waylay's effects are further strengthened:

Freezing Trap will not break due to damage for the first 6 sec.
Tar Trap reduces enemies' movement speed by 90% for the first 4 sec.
75
Ranger's Net
Ranger's Net
(40 yd range, Instant, 1 sec cooldown)
30 Focus
40 yd range
Instant
1 sec cooldown

Hurls a net at the enemy, rooting the target for 3 sec and reducing movement speed by 50% for 15 sec. Damage may break the effect.
90
Dragonsfire Grenade
Dragonsfire Grenade
(40 yd range, Instant, 30 sec cooldown)
40 yd range
Instant
30 sec cooldown

Hurls a dragonsfire grenade at the target that explodes into flames, inflicting 308,652 Fire damage over 8 sec and reducing movement speed by 20%. The volatile flames on the target also scorch nearby enemies.
100
Expert Trapper
Expert Trapper
(Passive)
Passive

All of your traps are improved in the following ways:

Freezing Trap
When Freezing Trap's incapacitate effect ends, the victim and all nearby enemies' movement speed is reduced by 50% for 4 sec.

Explosive Trap
Increases Explosive Trap's damage to the triggering enemy by 75%.

Tar Trap
Enemies moving through the tar have a chance to be rooted in place for 4 sec.

Steel Trap
Your Steel Trap also deals an immediate 120,566 Bleed damage when triggered.

Caltrops
Increases Caltrops damage by 50%.
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