Casque of the Deep

  • Relinquished
  • Item Level 880
  • Transmogrified to:
    Overlord's Crown
  • Binds when picked up
  • Plate Head
  • 593 Armor
  • +1801 Strength or Intellect
  • +2702 Stamina
  • +570 Haste
  • +964 Versatility
    • Durability 100 / 100
    • Requires Level 101
    • Sell Price: 31 31 63

Wrathguard Choker

  • Relinquished Warforged
  • Item Level 885
  • Binds when picked up
  • Miscellaneous Neck
  • +1592 Stamina
  • +918 Haste
  • +1760 Versatility
    • Enchanted: Mark of the Heavy Hide
    • Requires Level 101
    • Sell Price: 14 73 43

Storm-Tempered Shoulderguard of the Peerless

  • Relinquished Titanforged
  • Item Level 905
  • Transmogrified to:
    Night Commander's Pauldrons
  • Binds when picked up
  • Plate Shoulder
  • 578 Armor
  • +1705 Strength or Intellect
  • +2558 Stamina
  • +902 Critical Strike
  • +361 Mastery
    • Enchanted: Gemfinding
    • +150 Haste
    • Durability 100 / 100
    • Requires Level 101
    • Sell Price: 5 69 10

Feathermane Feather Cloak

  • Heroic Titanforged
  • Item Level 925
  • Transmogrified to:
    Warmongering Gladiator's Drape of Meditation
  • Binds when equipped
  • Back
  • 170 Armor
  • +1541 Agility or Strength or Intellect
  • +2311 Stamina
  • +619 Versatility
  • +401 Mastery
  • +437 Speed
    • Enchanted: +200 Strength
    • Requires Level 110
    • Sell Price: 44 25 56

Wardbreaker Chestplate

  • Relinquished Warforged
  • Item Level 885
  • Transmogrified to:
    Breastplate of Kel'balor
  • Binds when picked up
  • Plate Chest
  • 737 Armor
  • +1886 Strength or Intellect
  • +2830 Stamina
  • +502 Haste
  • +1060 Versatility
    • Durability 165 / 165
    • Requires Level 101
    • Sell Price: 33 57 74

Rich Purple Silk Shirt

  • Item Level 1
  • Binds when equipped
  • Miscellaneous Shirt
    • Sell Price: 15
Tabard (empty slot)

Detention Wristclamps

  • Relinquished Warforged
  • Item Level 885
  • Binds when picked up
  • Plate Wrists
  • 323 Armor
  • +1061 Strength or Intellect
  • +1592 Stamina
  • +533 Haste
  • +345 Versatility
    • Durability 55 / 55
    • Requires Level 101
    • Sell Price: 20 27 4

Cruel Gladiator's Scaled Gauntlets of the Aurora

Gleaming Celestial Waistguard

  • Mythic Titanforged
  • Item Level 925
  • Transmogrified to:
    Jandvik Girdle
  • Binds when equipped
  • Plate Waist
  • 453 Armor
  • +2055 Strength or Intellect
  • +3082 Stamina
  • +447 Critical Strike
  • +914 Haste
    • Durability 55 / 55
    • Requires Level 110
    • Sell Price: 30 49 6

Tyelca, Ferren Marcus's Stature

  • Item Level 940
  • Transmogrified to:
    Soulcrush Legplates
  • Binds when picked up
  • Unique-Equipped: Legion Legendary (1)
  • Plate Legs
  • 729 Armor
  • +3150 Strength or Intellect
  • +4726 Stamina
  • +822 Critical Strike
  • +1097 Mastery
  • Equip: Avenger's Shield deals 20% increased damage and jumps to 2 additional targets.
  • "Power comes from strength, and true strength comes from strong legs bolting you to the ground."
    • Durability 145 / 145
    • Classes: Paladin
    • Requires Level 101
    • Sell Price: 94 79 52

Arcane Defender's Boots

  • Relinquished Warforged
  • Item Level 885
  • Transmogrified to:
    Dojani Warboots
  • Binds when picked up
  • Plate Feet
  • 507 Armor
  • +1415 Strength or Intellect
  • +2123 Stamina
  • +460 Haste
  • +711 Mastery
    • +150 Haste
    • Durability 80 / 80
    • Requires Level 101
    • Sell Price: 24 56 74

Avenging Band of the Harmonious

  • Relinquished Titanforged
  • Item Level 910
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +2010 Stamina
  • +890 Versatility
  • +2227 Mastery
  • +534 Speed
    • Enchanted: +200 Versatility
    • +150 Haste
    • Requires Level 101
    • Sell Price: 4 87 3

Heathcliff's Immortality

  • Item Level 940
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +2658 Stamina
  • +2137 Haste
  • +1602 Mastery
    • Enchanted: +200 Versatility
    • +150 Haste
  • Equip: You take 4% less damage while standing in your Consecration.
  • "Heathcliff, known as the Immortal Object, was said to be immune to any grave injury. Some questioned whether the Blood Knight's fortitude transcended the natural laws of the world."
    • Classes: Paladin
    • Requires Level 101
    • Sell Price: 57 43 40

Fang of Tichondrius

  • Relinquished
  • Item Level 880
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +1712 Agility or Strength
  • Use: Gain 3268 Leech for 12 sec.
    • Requires Level 110
    • Sell Price: 48 4 28

Infernal Contract

  • Heroic Warforged
  • Item Level 900
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +1180 Mastery
  • Use: Reduce all damage taken by 16% for 20 sec, up to 483 damage prevented. When this effect expires, you suffer 7% increased damage as Fire for 30 sec, up to 1457745 extra damage.
    • Requires Level 110
    • Sell Price: 49 89 45

Oathseeker

  • Item Level 906
  • Binds when picked up
  • Unique
  • Sword Main-Hand
  • Speed 2.60 5,552 - 10,313 Damage
  • (3,051 damage per second)
  • +983 Strength
  • +1475 Stamina
  • +368 Critical Strike
  • +353 Mastery
  • "Killing for the sake of killing... conquering for the sake of conquest... there is no honor in such things. There is only shame and regret."
    • Sell Price: 181 4 88

Truthguard

  • Item Level 906
  • Binds when picked up
  • Unique
  • Shield Off-Hand
  • 1374 Armor
  • +1291 Strength
  • +1936 Stamina
  • +483 Critical Strike
  • +464 Mastery
  • Equip: Grants the Eye of Tyr ability, which unleashes a burst of light from your shield, weakening nearby enemies.
  • "With the first hammer fall, rivers of magma spilled from the icy mountains. With the second, the sky howled and lightning set the heavens aflame. With the third, a single ray of sunlight pierced the storm clouds and whispered over Truthguard's surface."
    • Sell Price: 113 5 31
5,380,440
Health
220,000
Mana
30,448
Strength
86,225
Stamina
14%
Critical Strike
20%
Haste
29%
Mastery
7%
Versatility
Talents
Protection
Uses Holy magic to shield herself and defend allies from attackers.
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
View Talent Details
Protection
Uses Holy magic to shield herself and defend allies from attackers.
15
Blessed Hammer
Blessed Hammer
(Instant)
Instant

Throws a Blessed Hammer that spirals outward, dealing 13,841 Holy damage to enemies that it hits, and causing them to deal 12% less damage to you on their next auto attack.
30
First Avenger
First Avenger
(Passive)
Passive

Avenger's Shield now deals 50% increased damage to the first target hit. Grand Crusader now has an additional 10% chance to occur.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, dealing 17,028 Holy damage and causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Cavalier
Cavalier
(Passive)
Passive

Divine Steed now has 2 charges.
75
Knight Templar
Knight Templar
(Passive)
Passive

Reduces the cooldown of Divine Steed by 50% and reduces all damage taken while mounted on your Divine Steed by 20%.
90
Judgment of Light
Judgment of Light
(Passive)
Passive

Judgment now applies Judgment of Light to the target, causing the next 40 successful attacks against the target to heal the attacker for 1,201.
100
Last Defender
Last Defender
(Passive)
Passive

Each enemy within 8 yards reduces the damage that you take and increases the damage that you deal by 3%. This effect has diminishing returns.
View Talent Details
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
15
Final Verdict
Final Verdict
(Passive)
Passive

Increases the damage done by Templar's Verdict by 20%, and the damage done by Divine Storm by 10%.
30
Zeal
Zeal
(Melee Range, Instant)
Melee Range
Instant

Strike the target for 94,442 Physical damage. Maximum 2 charges.

Grants Zeal, causing Zeal attacks to chain to an additional nearby target per stack. Maximum 3 stacks. Each jump deals 40% less damage.

Generates 1 Holy Power.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, dealing 17,028 Holy damage and causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Divine Hammer
Divine Hammer
(Instant, 12 sec cooldown)
Instant
12 sec cooldown

Divine Hammers spin around you, damaging enemies within 8 yds for 26,562 Holy damage instantly and every 1.7 sec for 10.5 sec.

Generates 2 Holy Power.
75
Justicar's Vengeance
Justicar's Vengeance
(Melee Range, Instant)
5 Holy Power
Melee Range
Instant

A weapon strike that deals 192,906 Holy damage and restores health equal to the damage done.

Deals 100% additional damage and healing when used against a stunned target.
90
Cavalier
Cavalier
(Passive)
Passive

Divine Steed now has 2 charges.
100
Crusade
Crusade
(Instant, 20 sec cooldown)
Instant
20 sec cooldown

Increases your damage and haste by 3.0% for 20 sec.

Each Holy Power spent during Crusade increases damage and haste by an additional 3.0%.

Maximum 15 stacks.
Choose a Specialization
Protection
Uses Holy magic to shield herself and defend allies from attackers.
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
Talents
View Talent Details
Protection
Uses Holy magic to shield herself and defend allies from attackers.
15
Blessed Hammer
Blessed Hammer
(Instant)
Instant

Throws a Blessed Hammer that spirals outward, dealing 13,841 Holy damage to enemies that it hits, and causing them to deal 12% less damage to you on their next auto attack.
30
First Avenger
First Avenger
(Passive)
Passive

Avenger's Shield now deals 50% increased damage to the first target hit. Grand Crusader now has an additional 10% chance to occur.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, dealing 17,028 Holy damage and causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Cavalier
Cavalier
(Passive)
Passive

Divine Steed now has 2 charges.
75
Knight Templar
Knight Templar
(Passive)
Passive

Reduces the cooldown of Divine Steed by 50% and reduces all damage taken while mounted on your Divine Steed by 20%.
90
Judgment of Light
Judgment of Light
(Passive)
Passive

Judgment now applies Judgment of Light to the target, causing the next 40 successful attacks against the target to heal the attacker for 1,201.
100
Last Defender
Last Defender
(Passive)
Passive

Each enemy within 8 yards reduces the damage that you take and increases the damage that you deal by 3%. This effect has diminishing returns.
Protection
Uses Holy magic to shield herself and defend allies from attackers.
15
Blessed Hammer
Blessed Hammer
(Instant)
Instant

Throws a Blessed Hammer that spirals outward, dealing 13,841 Holy damage to enemies that it hits, and causing them to deal 12% less damage to you on their next auto attack.
30
First Avenger
First Avenger
(Passive)
Passive

Avenger's Shield now deals 50% increased damage to the first target hit. Grand Crusader now has an additional 10% chance to occur.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, dealing 17,028 Holy damage and causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Cavalier
Cavalier
(Passive)
Passive

Divine Steed now has 2 charges.
75
Knight Templar
Knight Templar
(Passive)
Passive

Reduces the cooldown of Divine Steed by 50% and reduces all damage taken while mounted on your Divine Steed by 20%.
90
Judgment of Light
Judgment of Light
(Passive)
Passive

Judgment now applies Judgment of Light to the target, causing the next 40 successful attacks against the target to heal the attacker for 1,201.
100
Last Defender
Last Defender
(Passive)
Passive

Each enemy within 8 yards reduces the damage that you take and increases the damage that you deal by 3%. This effect has diminishing returns.
Talents
View Talent Details
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
15
Final Verdict
Final Verdict
(Passive)
Passive

Increases the damage done by Templar's Verdict by 20%, and the damage done by Divine Storm by 10%.
30
Zeal
Zeal
(Melee Range, Instant)
Melee Range
Instant

Strike the target for 94,442 Physical damage. Maximum 2 charges.

Grants Zeal, causing Zeal attacks to chain to an additional nearby target per stack. Maximum 3 stacks. Each jump deals 40% less damage.

Generates 1 Holy Power.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, dealing 17,028 Holy damage and causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Divine Hammer
Divine Hammer
(Instant, 12 sec cooldown)
Instant
12 sec cooldown

Divine Hammers spin around you, damaging enemies within 8 yds for 26,562 Holy damage instantly and every 1.7 sec for 10.5 sec.

Generates 2 Holy Power.
75
Justicar's Vengeance
Justicar's Vengeance
(Melee Range, Instant)
5 Holy Power
Melee Range
Instant

A weapon strike that deals 192,906 Holy damage and restores health equal to the damage done.

Deals 100% additional damage and healing when used against a stunned target.
90
Cavalier
Cavalier
(Passive)
Passive

Divine Steed now has 2 charges.
100
Crusade
Crusade
(Instant, 20 sec cooldown)
Instant
20 sec cooldown

Increases your damage and haste by 3.0% for 20 sec.

Each Holy Power spent during Crusade increases damage and haste by an additional 3.0%.

Maximum 15 stacks.
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
15
Final Verdict
Final Verdict
(Passive)
Passive

Increases the damage done by Templar's Verdict by 20%, and the damage done by Divine Storm by 10%.
30
Zeal
Zeal
(Melee Range, Instant)
Melee Range
Instant

Strike the target for 94,442 Physical damage. Maximum 2 charges.

Grants Zeal, causing Zeal attacks to chain to an additional nearby target per stack. Maximum 3 stacks. Each jump deals 40% less damage.

Generates 1 Holy Power.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, dealing 17,028 Holy damage and causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Divine Hammer
Divine Hammer
(Instant, 12 sec cooldown)
Instant
12 sec cooldown

Divine Hammers spin around you, damaging enemies within 8 yds for 26,562 Holy damage instantly and every 1.7 sec for 10.5 sec.

Generates 2 Holy Power.
75
Justicar's Vengeance
Justicar's Vengeance
(Melee Range, Instant)
5 Holy Power
Melee Range
Instant

A weapon strike that deals 192,906 Holy damage and restores health equal to the damage done.

Deals 100% additional damage and healing when used against a stunned target.
90
Cavalier
Cavalier
(Passive)
Passive

Divine Steed now has 2 charges.
100
Crusade
Crusade
(Instant, 20 sec cooldown)
Instant
20 sec cooldown

Increases your damage and haste by 3.0% for 20 sec.

Each Holy Power spent during Crusade increases damage and haste by an additional 3.0%.

Maximum 15 stacks.
Legion Raid Progression
View Raid History
Player vs Player
View More PvP Stats
Prestige
Level 3
Honor
Level 18
Honorable Kills
4,668
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating