Helm of Endless Dunes

  • Mythic 4
  • Item Level 850
  • Transmogrified to:
    Riverwashed Warsong Helm
  • Binds when picked up
  • Mail Head
  • 336 Armor
  • +1362 Agility or Intellect
  • +2042 Stamina
  • +509 Critical Strike
  • +861 Versatility
    • Durability 100 / 100
    • Requires Level 110
    • Sell Price: 31 20 81

Chain of Scorched Bones

  • Mythic 7 Titanforged
  • Item Level 870
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Neck
  • +1385 Stamina
  • +1365 Haste
  • +712 Versatility
    • Requires Level 110
    • Sell Price: 18 20

Fearless Gladiator's Chain Spaulders of the Quickblade

Seacursed Wrap

  • Mythic 5 Warforged
  • Item Level 855
  • Transmogrified to:
    Hidden Cloak
  • Binds when picked up
  • Back
  • 132 Armor
  • +803 Agility or Strength or Intellect
  • +1204 Stamina
  • +505 Haste
  • +281 Mastery
    • Requires Level 110
    • Sell Price: 30 16 61

Tideskorn Vest

  • Item Level 845
  • Transmogrified to:
    Wildwood Wrangler Vest
  • Binds when picked up
  • Mail Chest
  • 407 Armor
  • +1299 Agility or Intellect
  • +1949 Stamina
  • +913 Critical Strike
  • +432 Mastery
    • Durability 165 / 165
    • Requires Level 110
    • Sell Price: 35 46 16
Shirt (empty slot)

Hellscream's Reach Tabard

  • Item Level 1
  • Binds when picked up
  • Miscellaneous Tabard
  • Use: Teleports the caster to Hellscream's Grasp on Tol Barad.
    • Requires Hellscream's Reach - Honored
    • Sell Price: 1

Mardum Chain Wristclamp

  • Mythic 3
  • Item Level 845
  • Transmogrified to:
    Thondrax's Night-Runed Bands
  • Binds when picked up
  • Mail Wrists
  • 178 Armor
  • +731 Agility or Intellect
  • +1097 Stamina
  • +443 Critical Strike
  • +313 Versatility
    • +375 Versatility
    • Durability 55 / 55
    • Requires Level 110
    • Sell Price: 16 37 84

Fearless Gladiator's Chain Gauntlets of the Aurora

Tideskorn Cinch

  • Mythic Warforged
  • Item Level 845
  • Transmogrified to:
    Links of the Disintegrator
  • Binds when picked up
  • Mail Waist
  • 229 Armor
  • +975 Agility or Intellect
  • +1463 Stamina
  • +591 Critical Strike
  • +418 Mastery
    • Durability 55 / 55
    • Requires Level 110
    • Sell Price: 16 93 94

Roots of Shaladrassil

  • Item Level 910
  • Transmogrified to:
    Sha'tari Deadeye Leggings
  • Binds when picked up
  • Unique-Equipped: Legion Legendary (1)
  • Mail Legs
  • 437 Armor
  • +2382 Agility or Intellect
  • +3573 Stamina
  • +588 Critical Strike
  • +1103 Haste
  • +612 Mastery
  • Equip: Standing still causes you to send deep roots into the ground, healing you for 3% of your maximum health every 1 sec.
  • "The ties of the earth are deep, consistent, and rarely waver."
    • Durability 145 / 145
    • Classes: Hunter, Shaman
    • Requires Level 101
    • Sell Price: 95 39

Fearless Gladiator's Chain Treads of the Harmonious

Fearless Combatant's Band

Ring of Minute Mirrors

  • Mythic 5
  • Item Level 850
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +1149 Stamina
  • +770 Versatility
  • +1156 Mastery
    • Requires Level 110
    • Sell Price: 25 34 33

Memento of Angerboda

  • Mythic 4
  • Item Level 850
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +1295 Agility or Strength
  • Equip: Your melee attacks have a chance to activate Screams of the Dead, granting you a random combat enhancement for 8 sec.
    • Requires Level 110
    • Sell Price: 35 32 73

Tirathon's Betrayal

  • Mythic 4 Warforged
  • Item Level 860
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +1421 Agility
  • Use: Empower yourself with dark energy, causing your attacks to have a chance to inflict 32873 additional Shadow damage and grant you a shield for 34787. Lasts 15 sec.
    • Requires Level 110
    • Sell Price: 36 1 77

Talonclaw

  • Item Level 889
  • Transmogrified to:
    Thogar's Control Rod
  • Binds when picked up
  • Unique
  • Polearm Two-Hand
  • Speed 3.60 9,651 - 14,478 Damage
  • (3,351 damage per second)
  • +1958 Agility
  • +2938 Stamina
  • +806 Critical Strike
  • +774 Mastery
  • Equip: Grants the Fury of the Eagle ability, which unleashes an unrelenting series of frontal spear strikes.
  • "The Eagle Spear. Spear of the Wild Gods. Talonclaw. Bearing many names and many blessings, this is a weapon of legends."
    • Sell Price: 222 50 52
Off Hand (empty slot)
2,207,700
Health
100
Focus
25,860
Agility
36,795
Stamina
21%
Critical Strike
13%
Haste
9%
Mastery
13%
Versatility
Talents
Survival
A rugged tracker who favors using animal venom, explosives and traps as deadly weapons.
Marksmanship
A master archer or sharpshooter who excels in bringing down enemies from afar.
View Talent Details
Survival
A rugged tracker who favors using animal venom, explosives and traps as deadly weapons.
15
Way of the Mok'Nathal
Way of the Mok'Nathal
(Passive)
Passive

Raptor Strike also grants you Mok'Nathal Tactics, increasing your attack power by 3% for 10 sec, stacking up to 4 times.
30
A Murder of Crows
A Murder of Crows
(40 yd range, Instant, 1 min cooldown)
30 Focus
40 yd range
Instant
1 min cooldown

Summons a flock of crows to attack your target over the next 15 sec. If the target dies while under attack, A Murder of Crows' cooldown is reset.
45
Disengage
Disengage
(Instant, 1 sec cooldown)
Instant
1 sec cooldown

Leap backwards.
60
Guerrilla Tactics
Guerrilla Tactics
(Passive)
Passive

Explosive Trap deals 50% more damage, and Waylay's effects are further strengthened:

Freezing Trap will not break due to damage for the first 6 sec.
Tar Trap reduces enemies' movement speed by 90% for the first 4 sec.
75
Camouflage
Camouflage
(Instant, 1 min cooldown)
Instant
1 min cooldown

You and your pet blend into the surroundings and gain stealth for 1 min. While camouflaged, you will heal for 2% every 1 secs.
90
Serpent Sting
Serpent Sting
(Passive)
Passive

Targets hit by your Raptor Strike and Carve are also affected by Serpent Sting, dealing 173,615 Nature damage over 15 sec.
100
Expert Trapper
Expert Trapper
(Passive)
Passive

All of your traps are improved in the following ways:

Freezing Trap
When Freezing Trap's incapacitate effect ends, the victim and all nearby enemies' movement speed is reduced by 50% for 4 sec.

Explosive Trap
Increases Explosive Trap's damage to the triggering enemy by 75%.

Tar Trap
Enemies moving through the tar have a chance to be rooted in place for 4 sec.

Steel Trap
Your Steel Trap also deals an immediate 120,566 Bleed damage when triggered.

Caltrops
Increases Caltrops damage by 50%.
View Talent Details
Marksmanship
A master archer or sharpshooter who excels in bringing down enemies from afar.
15
Lone Wolf
Lone Wolf
(Passive)
Passive

Increases your damage by 18%, but you can no longer use Call Pet.
30
Lock and Load
Lock and Load
(Passive)
Passive

Your ranged auto attacks have a 8% chance to trigger Lock and Load, causing your next two Aimed Shots to cost no Focus and be instant.
45
Posthaste
Posthaste
(Passive)
Passive

Disengage also frees you from all movement impairing effects and increases your movement speed by 60% for 5 sec.
60
Explosive Shot
Explosive Shot
(40 yd range, Instant, 30 sec cooldown)
20 Focus
40 yd range
Instant
30 sec cooldown

Fires a slow-moving munition directly forward. Activating this ability a second time detonates the Shot, dealing up to 466,817 Fire damage to all enemies within 8 yds, damage based on proximity.
75
Camouflage
Camouflage
(Instant, 1 min cooldown)
Instant
1 min cooldown

You and your pet blend into the surroundings and gain stealth for 1 min. While camouflaged, you will heal for 2% every 1 secs.
90
Volley
Volley
(Instant, 1.5 sec cooldown)
Instant
1.5 sec cooldown

While active, your auto attacks spend 3 Focus to also launch a volley of shots that hit the target and all other nearby enemies, dealing 50,416 additional Physical damage.
100
Trick Shot
Trick Shot
(Passive)
Passive

Aimed Shot will now also ricochet and hit all Vulnerable targets for 30% of normal damage.

If there are no other Vulnerable targets, the damage of your next Aimed Shot is increased by 15%.
Choose a Specialization
Survival
A rugged tracker who favors using animal venom, explosives and traps as deadly weapons.
Marksmanship
A master archer or sharpshooter who excels in bringing down enemies from afar.
Talents
View Talent Details
Survival
A rugged tracker who favors using animal venom, explosives and traps as deadly weapons.
15
Way of the Mok'Nathal
Way of the Mok'Nathal
(Passive)
Passive

Raptor Strike also grants you Mok'Nathal Tactics, increasing your attack power by 3% for 10 sec, stacking up to 4 times.
30
A Murder of Crows
A Murder of Crows
(40 yd range, Instant, 1 min cooldown)
30 Focus
40 yd range
Instant
1 min cooldown

Summons a flock of crows to attack your target over the next 15 sec. If the target dies while under attack, A Murder of Crows' cooldown is reset.
45
Disengage
Disengage
(Instant, 1 sec cooldown)
Instant
1 sec cooldown

Leap backwards.
60
Guerrilla Tactics
Guerrilla Tactics
(Passive)
Passive

Explosive Trap deals 50% more damage, and Waylay's effects are further strengthened:

Freezing Trap will not break due to damage for the first 6 sec.
Tar Trap reduces enemies' movement speed by 90% for the first 4 sec.
75
Camouflage
Camouflage
(Instant, 1 min cooldown)
Instant
1 min cooldown

You and your pet blend into the surroundings and gain stealth for 1 min. While camouflaged, you will heal for 2% every 1 secs.
90
Serpent Sting
Serpent Sting
(Passive)
Passive

Targets hit by your Raptor Strike and Carve are also affected by Serpent Sting, dealing 173,615 Nature damage over 15 sec.
100
Expert Trapper
Expert Trapper
(Passive)
Passive

All of your traps are improved in the following ways:

Freezing Trap
When Freezing Trap's incapacitate effect ends, the victim and all nearby enemies' movement speed is reduced by 50% for 4 sec.

Explosive Trap
Increases Explosive Trap's damage to the triggering enemy by 75%.

Tar Trap
Enemies moving through the tar have a chance to be rooted in place for 4 sec.

Steel Trap
Your Steel Trap also deals an immediate 120,566 Bleed damage when triggered.

Caltrops
Increases Caltrops damage by 50%.
Survival
A rugged tracker who favors using animal venom, explosives and traps as deadly weapons.
15
Way of the Mok'Nathal
Way of the Mok'Nathal
(Passive)
Passive

Raptor Strike also grants you Mok'Nathal Tactics, increasing your attack power by 3% for 10 sec, stacking up to 4 times.
30
A Murder of Crows
A Murder of Crows
(40 yd range, Instant, 1 min cooldown)
30 Focus
40 yd range
Instant
1 min cooldown

Summons a flock of crows to attack your target over the next 15 sec. If the target dies while under attack, A Murder of Crows' cooldown is reset.
45
Disengage
Disengage
(Instant, 1 sec cooldown)
Instant
1 sec cooldown

Leap backwards.
60
Guerrilla Tactics
Guerrilla Tactics
(Passive)
Passive

Explosive Trap deals 50% more damage, and Waylay's effects are further strengthened:

Freezing Trap will not break due to damage for the first 6 sec.
Tar Trap reduces enemies' movement speed by 90% for the first 4 sec.
75
Camouflage
Camouflage
(Instant, 1 min cooldown)
Instant
1 min cooldown

You and your pet blend into the surroundings and gain stealth for 1 min. While camouflaged, you will heal for 2% every 1 secs.
90
Serpent Sting
Serpent Sting
(Passive)
Passive

Targets hit by your Raptor Strike and Carve are also affected by Serpent Sting, dealing 173,615 Nature damage over 15 sec.
100
Expert Trapper
Expert Trapper
(Passive)
Passive

All of your traps are improved in the following ways:

Freezing Trap
When Freezing Trap's incapacitate effect ends, the victim and all nearby enemies' movement speed is reduced by 50% for 4 sec.

Explosive Trap
Increases Explosive Trap's damage to the triggering enemy by 75%.

Tar Trap
Enemies moving through the tar have a chance to be rooted in place for 4 sec.

Steel Trap
Your Steel Trap also deals an immediate 120,566 Bleed damage when triggered.

Caltrops
Increases Caltrops damage by 50%.
Talents
View Talent Details
Marksmanship
A master archer or sharpshooter who excels in bringing down enemies from afar.
15
Lone Wolf
Lone Wolf
(Passive)
Passive

Increases your damage by 18%, but you can no longer use Call Pet.
30
Lock and Load
Lock and Load
(Passive)
Passive

Your ranged auto attacks have a 8% chance to trigger Lock and Load, causing your next two Aimed Shots to cost no Focus and be instant.
45
Posthaste
Posthaste
(Passive)
Passive

Disengage also frees you from all movement impairing effects and increases your movement speed by 60% for 5 sec.
60
Explosive Shot
Explosive Shot
(40 yd range, Instant, 30 sec cooldown)
20 Focus
40 yd range
Instant
30 sec cooldown

Fires a slow-moving munition directly forward. Activating this ability a second time detonates the Shot, dealing up to 466,817 Fire damage to all enemies within 8 yds, damage based on proximity.
75
Camouflage
Camouflage
(Instant, 1 min cooldown)
Instant
1 min cooldown

You and your pet blend into the surroundings and gain stealth for 1 min. While camouflaged, you will heal for 2% every 1 secs.
90
Volley
Volley
(Instant, 1.5 sec cooldown)
Instant
1.5 sec cooldown

While active, your auto attacks spend 3 Focus to also launch a volley of shots that hit the target and all other nearby enemies, dealing 50,416 additional Physical damage.
100
Trick Shot
Trick Shot
(Passive)
Passive

Aimed Shot will now also ricochet and hit all Vulnerable targets for 30% of normal damage.

If there are no other Vulnerable targets, the damage of your next Aimed Shot is increased by 15%.
Marksmanship
A master archer or sharpshooter who excels in bringing down enemies from afar.
15
Lone Wolf
Lone Wolf
(Passive)
Passive

Increases your damage by 18%, but you can no longer use Call Pet.
30
Lock and Load
Lock and Load
(Passive)
Passive

Your ranged auto attacks have a 8% chance to trigger Lock and Load, causing your next two Aimed Shots to cost no Focus and be instant.
45
Posthaste
Posthaste
(Passive)
Passive

Disengage also frees you from all movement impairing effects and increases your movement speed by 60% for 5 sec.
60
Explosive Shot
Explosive Shot
(40 yd range, Instant, 30 sec cooldown)
20 Focus
40 yd range
Instant
30 sec cooldown

Fires a slow-moving munition directly forward. Activating this ability a second time detonates the Shot, dealing up to 466,817 Fire damage to all enemies within 8 yds, damage based on proximity.
75
Camouflage
Camouflage
(Instant, 1 min cooldown)
Instant
1 min cooldown

You and your pet blend into the surroundings and gain stealth for 1 min. While camouflaged, you will heal for 2% every 1 secs.
90
Volley
Volley
(Instant, 1.5 sec cooldown)
Instant
1.5 sec cooldown

While active, your auto attacks spend 3 Focus to also launch a volley of shots that hit the target and all other nearby enemies, dealing 50,416 additional Physical damage.
100
Trick Shot
Trick Shot
(Passive)
Passive

Aimed Shot will now also ricochet and hit all Vulnerable targets for 30% of normal damage.

If there are no other Vulnerable targets, the damage of your next Aimed Shot is increased by 15%.
Hunter Pets
Garra
Uncollected
Garra
Relampago
Uncollected
Relampago
Matador
Uncollected
Matador
Tinieblas
Uncollected
Tinieblas
Fantasma
Uncollected
Fantasma
Legion Raid Progression
View Raid History
Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 23
Honorable Kills
31,363
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating