Head (empty slot)

Cruel Gladiator's Necklace

Cruel Gladiator's Leather Spaulders of the Harmonious

Cloak of Sweltering Flame

  • Relinquished
  • Item Level 880
  • Transmogrified to:
    Hidden Cloak
  • Binds when picked up
  • Back
  • 145 Armor
  • +1013 Agility or Strength or Intellect
  • +1519 Stamina
  • +283 Haste
  • +579 Mastery
    • Enchanted: +150 Agility
  • Equip: Taking Fire damage increases your movement speed by 50% for 3 sec.
    • Requires Level 101
    • Sell Price: 44 19 30

Hide of Fenryr

  • Mythic Titanforged
  • Item Level 875
  • Transmogrified to:
    Vindictive Gladiator's Leather Tunic
  • Binds when picked up
  • Leather Chest
  • 358 Armor
  • +1719 Agility or Intellect
  • +2578 Stamina
  • +881 Haste
  • +623 Mastery
    • Prismatic Socket
    • Durability 165 / 165
    • Requires Level 110
    • Sell Price: 39 85 62

Lucky Shirt

  • Item Level 1
  • Transmogrified to:
    Master Builder's Shirt
  • Binds when equipped
  • Unique
  • Miscellaneous Shirt
  • "Extremely lucky."
    • Sell Price: 20
Tabard (empty slot)

Bracers of Impossible Choices

  • Item Level 875
  • Transmogrified to:
    Vindictive Gladiator's Leather Wristguards
  • Binds when picked up
  • Leather Wrists
  • 156 Armor
  • +967 Agility or Intellect
  • +1450 Stamina
  • +604 Critical Strike
  • +242 Mastery
    • Durability 55 / 55
    • Requires Level 110
    • Sell Price: 30 25 44

Cruel Gladiator's Leather Gloves of the Aurora

Cinidaria, the Symbiote

  • Item Level 940
  • Transmogrified to:
    Vindictive Gladiator's Leather Belt
  • Binds when picked up
  • Unique-Equipped: Legion Legendary (1)
  • Leather Waist
  • 250 Armor
  • +2362 Agility or Intellect
  • +3544 Stamina
  • +925 Critical Strike
  • +514 Mastery
  • Equip: Your attacks cause an additional 30% damage to enemies above 90% health and heal you for 100% of the damage done.
  • "This demonic symbiote adapted to draw power from the thrill of combat, sometimes mimicking the actions of its host."

Bladedancer's Pantaloons

  • Warforged
  • Item Level 865
  • Transmogrified to:
    Vindictive Gladiator's Leather Legguards
  • Binds when picked up
  • Leather Legs
  • 303 Armor
  • +1566 Agility or Intellect
  • +2349 Stamina
  • +869 Critical Strike
  • +580 Versatility
    • Durability 120 / 120
    • Requires Level 110
    • Sell Price: 33 8 77

Footpads of the Swift Balestra

  • Relinquished
  • Item Level 880
  • Transmogrified to:
    Vindictive Gladiator's Leather Slippers
  • Binds when picked up
  • Leather Feet
  • 250 Armor
  • +1351 Agility or Intellect
  • +2027 Stamina
  • +723 Critical Strike
  • +427 Mastery
    • Durability 80 / 80
    • Requires Level 101
    • Sell Price: 30 64 53

Cruel Combatant's Ring

Marshstomper Oracle's Loop

  • Warforged
  • Item Level 870
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +1385 Stamina
  • +1484 Haste
  • +594 Mastery
    • Enchanted: +150 Mastery
    • Requires Level 110
    • Sell Price: 36 78 51

Beguiler's Talisman

  • Dauntless Warforged
  • Item Level 860
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +1421 Agility
  • +1016 Mastery
    • Requires Level 101
    • Sell Price: 6 77 5

Thrice-Accursed Compass

  • Item Level 860
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +1421 Agility
  • +339 Critical Strike
  • +339 Haste
  • +339 Mastery
    • Prismatic Socket
    • Requires Level 110
    • Sell Price: 48 89 1

Fangs of the Devourer

  • Gorefang
  • Item Level 897
  • Transmogrified to:
    Wild Gladiator's Shanker
  • Binds when picked up
  • Unique
  • Dagger Main-Hand
  • Speed 1.80 3,535 - 6,566 Damage
  • (2,806 damage per second)
  • +904 Agility
  • +1356 Stamina
  • +356 Critical Strike
  • +342 Mastery
  • Equip: Grants the Goremaw's Bite ability, dealing massive damage and snaring the target.
  • "The hound's bite lingers, even long after its death. A surprisingly effective and subtle tool for something so crude."
    • Sell Price: 186 41 88

Fangs of the Devourer

  • Akaari's Will
  • Item Level 897
  • Transmogrified to:
    Wild Gladiator's Shanker
  • Binds when picked up
  • Unique
  • Dagger Off-Hand
  • Speed 1.80 3,535 - 6,566 Damage
  • (2,806 damage per second)
  • +904 Agility
  • +1356 Stamina
  • +356 Critical Strike
  • +342 Mastery
  • "Azhir manari kirel. Akim manari galar!"
    • Sell Price: 188 40 11
2,713,800
Health
150
Energy
25,574
Agility
45,230
Stamina
27%
Critical Strike
10%
Haste
63%
Mastery
10%
Versatility
Talents
Subtlety
A dark stalker who leaps from the shadows to ambush his unsuspecting prey.
Assassination
A deadly master of poisons who dispatches victims with vicious dagger strikes.
Outlaw
A ruthless fugitive who uses agility and guile to stand toe-to-toe with enemies.
View Talent Details
Subtlety
A dark stalker who leaps from the shadows to ambush his unsuspecting prey.
15
Master of Subtlety
Master of Subtlety
(Passive)
Passive

Attacks made while stealthed and for 5 seconds after breaking stealth cause an additional 10% damage.
30
Subterfuge
Subterfuge
(Passive)
Passive

Your abilities requiring Stealth can still be used for 3 sec after Stealth breaks.

Also causes Garrote to deal 125% increased damage and have no cooldown when used from Stealth or 3 sec after Stealth breaks.
45
Vigor
Vigor
(Passive)
Passive

Increases your maximum Energy by 50 and your Energy regeneration by 10%.
60
Elusiveness
Elusiveness
(Passive)
Passive

Feint also reduces all damage you take from non-area-of-effect attacks by 30% for 5 sec.
75
Prey on the Weak
Prey on the Weak
(Passive)
Passive

Enemies disabled with your Kidney Shot, Cheap Shot, or Sap take 10% increased damage from all sources.
90
Premeditation
Premeditation
(Passive)
Passive

Cheap Shot and Shadowstrike generate 1 additional combo point.
100
Master of Shadows
Master of Shadows
(Passive)
Passive

You immediately gain 25 Energy when you enter Stealth or activate Shadow Dance.
View Talent Details
Assassination
A deadly master of poisons who dispatches victims with vicious dagger strikes.
15
Hemorrhage
Hemorrhage
(Melee Range, Instant)
30 Energy
Melee Range
Instant

Rips a gushing wound in the target, dealing 29,513 Physical damage and increasing Bleed damage from your abilities on the target by 25% for 20 sec.

Awards 1 combo point.
30
Shadow Focus
Shadow Focus
(Passive)
Passive

Abilities cost 75% less Energy while Stealth is active.
45
Vigor
Vigor
(Passive)
Passive

Increases your maximum Energy by 50 and your Energy regeneration by 10%.
60
Cheat Death
Cheat Death
(Passive)
Passive

Fatal attacks instead reduce you to 7% of your maximum health. For 3 sec afterward, you take 85% reduced damage. Cannot trigger more often than once per 6 min.
75
Internal Bleeding
Internal Bleeding
(Passive)
Passive

Kidney Shot also deals 34,722 Bleed damage per combo point over 12 sec.
90
Exsanguinate
Exsanguinate
(Melee Range, Instant, 45 sec cooldown)
Melee Range
Instant
45 sec cooldown

Twist your blades into the target's wounds, causing your Bleed effects on them to bleed out 100% faster.
100
Marked for Death
Marked for Death
(30 yd range, Instant, 1 min cooldown)
30 yd range
Instant
1 min cooldown

Marks the target, instantly generating 5 combo points. Cooldown reset if the target dies within 1 min.
View Talent Details
Outlaw
A ruthless fugitive who uses agility and guile to stand toe-to-toe with enemies.
15
Swordmaster
Swordmaster
(Passive)
Passive

Saber Slash has a 10% increased chance to strike an additional time.
30
Acrobatic Strikes
Acrobatic Strikes
(Passive)
Passive

Increases the range on all your melee attacks by 3 yards.
45
Vigor
Vigor
(Passive)
Passive

Increases your maximum Energy by 50 and your Energy regeneration by 10%.
60
Elusiveness
Elusiveness
(Passive)
Passive

Feint also reduces all damage you take from non-area-of-effect attacks by 30% for 5 sec.
75
Dirty Tricks
Dirty Tricks
(Passive)
Passive

Gouge, Blind, Cheap Shot, and Sap no longer cost Energy.
90
Killing Spree
Killing Spree
(10 yd range, Instant, 2 min cooldown)
10 yd range
Instant
2 min cooldown

Teleport to an enemy within 10 yards, attacking 7 times over 3 sec for 76,734 Physical damage with your main-hand and 17,913 Physical damage with your off-hand.

While Blade Flurry is active, each Killing Spree attack will teleport to and damage a different nearby enemy target.
100
Slice and Dice
Slice and Dice
(Instant)
25 Energy
Instant

Finishing move that consumes combo points to increase attack speed by 100% and Energy regeneration rate by 15%. Lasts longer per combo point.
1 point : 12 seconds
2 points: 18 seconds
3 points: 24 seconds
4 points: 30 seconds
5 points: 36 seconds
Choose a Specialization
Subtlety
A dark stalker who leaps from the shadows to ambush his unsuspecting prey.
Assassination
A deadly master of poisons who dispatches victims with vicious dagger strikes.
Outlaw
A ruthless fugitive who uses agility and guile to stand toe-to-toe with enemies.
Talents
View Talent Details
Subtlety
A dark stalker who leaps from the shadows to ambush his unsuspecting prey.
15
Master of Subtlety
Master of Subtlety
(Passive)
Passive

Attacks made while stealthed and for 5 seconds after breaking stealth cause an additional 10% damage.
30
Subterfuge
Subterfuge
(Passive)
Passive

Your abilities requiring Stealth can still be used for 3 sec after Stealth breaks.

Also causes Garrote to deal 125% increased damage and have no cooldown when used from Stealth or 3 sec after Stealth breaks.
45
Vigor
Vigor
(Passive)
Passive

Increases your maximum Energy by 50 and your Energy regeneration by 10%.
60
Elusiveness
Elusiveness
(Passive)
Passive

Feint also reduces all damage you take from non-area-of-effect attacks by 30% for 5 sec.
75
Prey on the Weak
Prey on the Weak
(Passive)
Passive

Enemies disabled with your Kidney Shot, Cheap Shot, or Sap take 10% increased damage from all sources.
90
Premeditation
Premeditation
(Passive)
Passive

Cheap Shot and Shadowstrike generate 1 additional combo point.
100
Master of Shadows
Master of Shadows
(Passive)
Passive

You immediately gain 25 Energy when you enter Stealth or activate Shadow Dance.
Subtlety
A dark stalker who leaps from the shadows to ambush his unsuspecting prey.
15
Master of Subtlety
Master of Subtlety
(Passive)
Passive

Attacks made while stealthed and for 5 seconds after breaking stealth cause an additional 10% damage.
30
Subterfuge
Subterfuge
(Passive)
Passive

Your abilities requiring Stealth can still be used for 3 sec after Stealth breaks.

Also causes Garrote to deal 125% increased damage and have no cooldown when used from Stealth or 3 sec after Stealth breaks.
45
Vigor
Vigor
(Passive)
Passive

Increases your maximum Energy by 50 and your Energy regeneration by 10%.
60
Elusiveness
Elusiveness
(Passive)
Passive

Feint also reduces all damage you take from non-area-of-effect attacks by 30% for 5 sec.
75
Prey on the Weak
Prey on the Weak
(Passive)
Passive

Enemies disabled with your Kidney Shot, Cheap Shot, or Sap take 10% increased damage from all sources.
90
Premeditation
Premeditation
(Passive)
Passive

Cheap Shot and Shadowstrike generate 1 additional combo point.
100
Master of Shadows
Master of Shadows
(Passive)
Passive

You immediately gain 25 Energy when you enter Stealth or activate Shadow Dance.
Talents
View Talent Details
Assassination
A deadly master of poisons who dispatches victims with vicious dagger strikes.
15
Hemorrhage
Hemorrhage
(Melee Range, Instant)
30 Energy
Melee Range
Instant

Rips a gushing wound in the target, dealing 29,513 Physical damage and increasing Bleed damage from your abilities on the target by 25% for 20 sec.

Awards 1 combo point.
30
Shadow Focus
Shadow Focus
(Passive)
Passive

Abilities cost 75% less Energy while Stealth is active.
45
Vigor
Vigor
(Passive)
Passive

Increases your maximum Energy by 50 and your Energy regeneration by 10%.
60
Cheat Death
Cheat Death
(Passive)
Passive

Fatal attacks instead reduce you to 7% of your maximum health. For 3 sec afterward, you take 85% reduced damage. Cannot trigger more often than once per 6 min.
75
Internal Bleeding
Internal Bleeding
(Passive)
Passive

Kidney Shot also deals 34,722 Bleed damage per combo point over 12 sec.
90
Exsanguinate
Exsanguinate
(Melee Range, Instant, 45 sec cooldown)
Melee Range
Instant
45 sec cooldown

Twist your blades into the target's wounds, causing your Bleed effects on them to bleed out 100% faster.
100
Marked for Death
Marked for Death
(30 yd range, Instant, 1 min cooldown)
30 yd range
Instant
1 min cooldown

Marks the target, instantly generating 5 combo points. Cooldown reset if the target dies within 1 min.
Assassination
A deadly master of poisons who dispatches victims with vicious dagger strikes.
15
Hemorrhage
Hemorrhage
(Melee Range, Instant)
30 Energy
Melee Range
Instant

Rips a gushing wound in the target, dealing 29,513 Physical damage and increasing Bleed damage from your abilities on the target by 25% for 20 sec.

Awards 1 combo point.
30
Shadow Focus
Shadow Focus
(Passive)
Passive

Abilities cost 75% less Energy while Stealth is active.
45
Vigor
Vigor
(Passive)
Passive

Increases your maximum Energy by 50 and your Energy regeneration by 10%.
60
Cheat Death
Cheat Death
(Passive)
Passive

Fatal attacks instead reduce you to 7% of your maximum health. For 3 sec afterward, you take 85% reduced damage. Cannot trigger more often than once per 6 min.
75
Internal Bleeding
Internal Bleeding
(Passive)
Passive

Kidney Shot also deals 34,722 Bleed damage per combo point over 12 sec.
90
Exsanguinate
Exsanguinate
(Melee Range, Instant, 45 sec cooldown)
Melee Range
Instant
45 sec cooldown

Twist your blades into the target's wounds, causing your Bleed effects on them to bleed out 100% faster.
100
Marked for Death
Marked for Death
(30 yd range, Instant, 1 min cooldown)
30 yd range
Instant
1 min cooldown

Marks the target, instantly generating 5 combo points. Cooldown reset if the target dies within 1 min.
Talents
View Talent Details
Outlaw
A ruthless fugitive who uses agility and guile to stand toe-to-toe with enemies.
15
Swordmaster
Swordmaster
(Passive)
Passive

Saber Slash has a 10% increased chance to strike an additional time.
30
Acrobatic Strikes
Acrobatic Strikes
(Passive)
Passive

Increases the range on all your melee attacks by 3 yards.
45
Vigor
Vigor
(Passive)
Passive

Increases your maximum Energy by 50 and your Energy regeneration by 10%.
60
Elusiveness
Elusiveness
(Passive)
Passive

Feint also reduces all damage you take from non-area-of-effect attacks by 30% for 5 sec.
75
Dirty Tricks
Dirty Tricks
(Passive)
Passive

Gouge, Blind, Cheap Shot, and Sap no longer cost Energy.
90
Killing Spree
Killing Spree
(10 yd range, Instant, 2 min cooldown)
10 yd range
Instant
2 min cooldown

Teleport to an enemy within 10 yards, attacking 7 times over 3 sec for 76,734 Physical damage with your main-hand and 17,913 Physical damage with your off-hand.

While Blade Flurry is active, each Killing Spree attack will teleport to and damage a different nearby enemy target.
100
Slice and Dice
Slice and Dice
(Instant)
25 Energy
Instant

Finishing move that consumes combo points to increase attack speed by 100% and Energy regeneration rate by 15%. Lasts longer per combo point.
1 point : 12 seconds
2 points: 18 seconds
3 points: 24 seconds
4 points: 30 seconds
5 points: 36 seconds
Outlaw
A ruthless fugitive who uses agility and guile to stand toe-to-toe with enemies.
15
Swordmaster
Swordmaster
(Passive)
Passive

Saber Slash has a 10% increased chance to strike an additional time.
30
Acrobatic Strikes
Acrobatic Strikes
(Passive)
Passive

Increases the range on all your melee attacks by 3 yards.
45
Vigor
Vigor
(Passive)
Passive

Increases your maximum Energy by 50 and your Energy regeneration by 10%.
60
Elusiveness
Elusiveness
(Passive)
Passive

Feint also reduces all damage you take from non-area-of-effect attacks by 30% for 5 sec.
75
Dirty Tricks
Dirty Tricks
(Passive)
Passive

Gouge, Blind, Cheap Shot, and Sap no longer cost Energy.
90
Killing Spree
Killing Spree
(10 yd range, Instant, 2 min cooldown)
10 yd range
Instant
2 min cooldown

Teleport to an enemy within 10 yards, attacking 7 times over 3 sec for 76,734 Physical damage with your main-hand and 17,913 Physical damage with your off-hand.

While Blade Flurry is active, each Killing Spree attack will teleport to and damage a different nearby enemy target.
100
Slice and Dice
Slice and Dice
(Instant)
25 Energy
Instant

Finishing move that consumes combo points to increase attack speed by 100% and Energy regeneration rate by 15%. Lasts longer per combo point.
1 point : 12 seconds
2 points: 18 seconds
3 points: 24 seconds
4 points: 30 seconds
5 points: 36 seconds
Legion Raid Progression
View Raid History
Player vs Player
View More PvP Stats
Prestige
Level 1
Honor
Level 11
Honorable Kills
8,776
895
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating