Shadowfused Chain Coif

  • Heroic Warforged
  • Item Level 230
  • Binds when picked up
  • Mail Head
  • 75 Armor
  • +77 Agility or Intellect
  • +116 Stamina
  • +34 Critical Strike
  • +49 Mastery
    • +11 Haste
    • Durability 100 / 100
    • Requires Level 110
    • Sell Price: 47 56 52

Riveted Choker of Delirium

  • Heroic
  • Item Level 225
  • Binds when picked up
  • Miscellaneous Neck
  • +62 Stamina
  • +90 Haste
  • +60 Mastery
  • +26 Speed
    • Requires Level 110
    • Sell Price: 27 11 97

Mantle of Hideous Trophies

  • Mythic Titanforged
  • Item Level 195
  • Binds when picked up
  • Mail Shoulder
  • 56 Armor
  • +42 Agility or Intellect
  • +63 Stamina
  • +16 Critical Strike
  • +38 Haste
    • Enchanted: Steadfast
    • Durability 100 / 100
    • Requires Level 110
    • Sell Price: 41 49 54

Drape of Shame

  • Mythic 9 Titanforged
  • Item Level 215
  • Binds when picked up
  • Back
  • 17 Armor
  • +38 Agility or Strength or Intellect
  • +57 Stamina
  • +16 Critical Strike
  • +28 Versatility
  • Equip: Increases the healing of your critical healing effects by 5%.
    • Requires Level 110
    • Sell Price: 44 83 74

Frozen-Link Chestguard

  • Mythic 5 Titanforged
  • Item Level 200
  • Binds when picked up
  • Mail Chest
  • 77 Armor
  • +58 Agility or Intellect
  • +88 Stamina
  • +27 Critical Strike
  • +47 Haste
    • Durability 165 / 165
    • Requires Level 110
    • Sell Price: 58 93 73
Shirt (empty slot)

Orgrimmar Tabard

Confiscated Manacles

  • Mythic 5 Titanforged
  • Item Level 200
  • Binds when picked up
  • Mail Wrists
  • 34 Armor
  • +33 Agility or Intellect
  • +50 Stamina
  • +28 Critical Strike
  • +13 Versatility
  • +18 Speed
  • "Pink and fluffy."
    • Durability 55 / 55
    • Requires Level 110
    • Sell Price: 28 8 54

Sea Stalker's Gloves

  • Relinquished
  • Item Level 192
  • Binds when picked up
  • Mail Hands
  • 46 Armor
  • +41 Agility or Intellect
  • +62 Stamina
  • +18 Versatility
  • +34 Mastery
  • +22 Leech
    • Durability 55 / 55
    • Requires Level 101
    • Sell Price: 18 23 75

Intact Nazjatar Molting

  • Item Level 265
  • Binds when picked up
  • Unique-Equipped: Legion Legendary (1)
  • Mail Waist
  • 65 Armor
  • +80 Agility or Intellect
  • +121 Stamina
  • +46 Critical Strike
  • +25 Haste
  • Equip: Casting Riptide on a target below 40% health resets the remaining cooldown on Riptide.
  • "The naga of Nazjatar are masters of sorcery and natural dwellers of the ocean deeps. It makes sense that wearing their discarded skin would grant you a greater control over the tides."
    • Durability 70 / 70
    • Classes: Shaman
    • Requires Level 101
    • Sell Price: 46 56 39

Bramblemail Greaves

  • Relinquished Titanforged
  • Item Level 195
  • Binds when picked up
  • Mail Legs
  • 66 Armor
  • +56 Agility or Intellect
  • +84 Stamina
  • +49 Haste
  • +23 Mastery
    • Durability 120 / 120
    • Requires Level 101
    • Sell Price: 35 91 51

Corruption-Fused Stompers

  • Mythic 7 Titanforged
  • Item Level 205
  • Binds when picked up
  • Mail Feet
  • 54 Armor
  • +46 Agility or Intellect
  • +69 Stamina
  • +21 Haste
  • +36 Mastery
    • Durability 80 / 80
    • Requires Level 110
    • Sell Price: 30 52 55

Seal of the Portalmaster

  • Heroic
  • Item Level 225
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +62 Stamina
  • +55 Haste
  • +95 Versatility
  • +26 Leech
    • Requires Level 110
    • Sell Price: 40 35 55

Soul of the Farseer

  • Item Level 265
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +91 Stamina
  • +52 Critical Strike
  • +42 Haste
  • +64 Mastery
    • +11 Haste
  • "The Earthen Ring reside in the Heart of Azeroth. They wield the power of the elemental forces between which they maintain balance. They are the true masters of the elements."
    • Classes: Shaman
    • Requires Level 101
    • Sell Price: 59 59 52

Ishkar's Felshield Emitter

  • Raid Finder
  • Item Level 195
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +52 Versatility
    • +11 Haste
  • Use: Place a Felshield on an ally, absorbing 257 damage for 9 sec. When the shield is consumed or expires, it explodes dealing 1% of the absorbed damage as Fire split amongst all enemies within 8 yds.
    • Requires Level 110
    • Sell Price: 52 47 11

Vitality Resonator

  • Item Level 210
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +55 Versatility
  • Use: Redirect the life force of an enemy, increasing your Intellect by up to 218 for 15 sec. This grants more Intellect when used against targets at high health.
    • Requires Level 110
    • Sell Price: 51 9 27

Sharas'dal, Scepter of Tides

  • Item Level 218
  • Binds when picked up
  • Unique
  • Mace Main-Hand
  • Speed 2.60 44 - 58 Damage
  • (19.62 damage per second)
  • +35 Intellect
  • +52 Stamina
  • +20 Critical Strike
  • +20 Mastery
  • Equip: Grants the Gift of the Queen ability, healing allies for massive amounts and increasing their maximum health.
  • "They drifted into the abyss, but Azshara and her Highborne remained unbroken. The darkness around them was absolute, and so the queen willed Sharas'dal to bring them light..."
    • Classes: Shaman
    • Sell Price: 189 15 82

Shield of the Sea Queen

  • Item Level 218
  • Binds when picked up
  • Unique
  • Shield Off-Hand
  • 384 Armor
  • +39 Strength
  • +119 Intellect
  • +58 Stamina
  • +22 Critical Strike
  • +21 Mastery
  • "As the ocean crushed the life from their bodies, ancient creatures stirred in the darkness. Their whispers flowed through the currents. Their powers wrapped tight around the queen and her servants."
    • Classes: Shaman
    • Sell Price: 110 73 35
25,960
Health
Health
25,960
20,000
Mana
Mana
20,000
1,197
Intellect
Intellect1,197
1,298
Stamina
Stamina1,298
17%
Critical Strike
Critical Strike16.75%
Total Rating:207
21%
Haste
Haste20.85%
Total Rating:347
65%
Mastery
Mastery65.20%
Total Rating:242
13%
Versatility
Versatility12.55%
Total Rating:261
Specialization
Player vs Player Talents
15
Torrent
Torrent
(Passive)
Passive

Increases the initial heal from Riptide by 30%.

30
Earth Shield
Earth Shield
(40 yd range, Instant)
400 Mana
40 yd range
Instant

Protects the target with an earthen shield, increasing your healing on them by 10% and healing them for 580 when they take damage. 9 charges. This heal can only occur once every few seconds. Earth Shield can only be placed on one target at a time.

45
Static Charge
Static Charge
(Passive, 1 min cooldown)
Passive
1 min cooldown

Reduces the cooldown of Capacitor Totem by 5 sec for each enemy it stuns, up to a maximum reduction of 20 sec.

60
Ancestral Vigor
Ancestral Vigor
(Passive)
Passive

Targets you heal with Healing Wave, Healing Surge, Chain Heal, or Riptide's initial heal gain 10% increased health for 10 sec.

75
Nature's Guardian
Nature's Guardian
(Passive)
Passive

When your health is brought below 35%, you instantly heal for 20% of your maximum health. Cannot occur more than once every 45 sec.

90
Downpour
Downpour
(40 yd range, 1.5 sec cast, 5 sec cooldown)
600 Mana
40 yd range
1.5 sec cast
5 sec cooldown

A burst of water at the target location heals up to six injured allies within 12 yards for 2,530. Cooldown increased by 5 sec for each target effectively healed.

100
Wellspring
Wellspring
(30 yd range, 1.5 sec cast, 20 sec cooldown)
800 Mana
30 yd range
1.5 sec cast
20 sec cooldown

Creates a surge of water that flows forward, healing friendly targets in a wide arc in front of you for 2,372.

Specialization
Player vs Player Talents
15
Lightning Shield
Lightning Shield
(Instant)
Instant

Surround yourself with a shield of lightning for 1 hour. Melee attackers have a chance to suffer 89 Nature damage, and add a charge to your shield. When you Stormstrike, it gains 2 charges. At 20 charges, the shield overcharges, causing you to deal 148 Nature damage with each attack and generate 100 Maelstrom over 10 sec.

30
Forceful Winds
Forceful Winds
(Passive)
Passive

Windfury causes each successive Windfury attack within 15 sec to increase the damage of Windfury by 100% and the Maelstrom generated by 1, stacking up to 5 times.

45
Earth Shield
Earth Shield
(40 yd range, Instant)
400 Mana
40 yd range
Instant

Protects the target with an earthen shield, increasing your healing on them by 10% and healing them for 738 when they take damage. 9 charges. This heal can only occur once every few seconds. Earth Shield can only be placed on one target at a time.

60
Searing Assault
Searing Assault
(Passive)
Passive

Flametongue now causes the target to burn for 1,332 Fire damage over 6 sec.

75
Nature's Guardian
Nature's Guardian
(Passive)
Passive

When your health is brought below 35%, you instantly heal for 20% of your maximum health. Cannot occur more than once every 45 sec.

90
Sundering
Sundering
(Instant, 40 sec cooldown)
20 Maelstrom
Instant
40 sec cooldown

Shatters a line of earth in front of you with your main hand weapon, causing 4,620 Flamestrike damage and Incapacitating any enemy hit for 2 sec.

100
Elemental Spirits
Elemental Spirits
(Passive)
Passive

Reduces the cooldown of Feral Spirit by 30 sec and causes your Feral Spirits to be imbued with Fire, Frost, or Lightning, enhancing your abilities.

Specialization
Player vs Player Talents
15
Exposed Elements
Exposed Elements
(Passive)
Passive

Earth Shock now increases the damage of your next Lightning Bolt on the target by 75%.

30
Totem Mastery
Totem Mastery
(40 yd range, Instant)
40 yd range
Instant

Summons four totems that increase your combat capabilities for 2 min. Resonance Totem Generates 1 Maelstrom every 1 sec. Storm Totem Increases the chance for Lightning Bolt and Chain Lightning to trigger Elemental Overload by 5%. Ember Totem Increases Flame Shock damage over time by 10%. Tailwind Totem Increases your Haste by 2%.

45
Static Charge
Static Charge
(Passive, 1 min cooldown)
Passive
1 min cooldown

Reduces the cooldown of Capacitor Totem by 5 sec for each enemy it stuns, up to a maximum reduction of 20 sec.

60
High Voltage
High Voltage
(Passive)
Passive

Lightning Bolt and Chain Lightning have a 50% of normal chance to cause a second Elemental Overload.

75
Nature's Guardian
Nature's Guardian
(Passive)
Passive

When your health is brought below 35%, you instantly heal for 20% of your maximum health. Cannot occur more than once every 45 sec.

90
Primal Elementalist
Primal Elementalist
(Passive)
Passive

Your Earth, Fire, and Storm Elementals are drawn from primal elementals 80% more powerful than regular elementals, with additional abilities, and you gain direct control over them.

100
Unlimited Power
Unlimited Power
(Passive)
Passive

When your spells cause an elemental overload, you gain 2% Haste for 10 sec. Gaining a stack does not refresh the duration.

Specialization
Restoration Talents
15
Torrent
Torrent
(Passive)
Passive

Increases the initial heal from Riptide by 30%.

30
Earth Shield
Earth Shield
(40 yd range, Instant)
400 Mana
40 yd range
Instant

Protects the target with an earthen shield, increasing your healing on them by 10% and healing them for 580 when they take damage. 9 charges. This heal can only occur once every few seconds. Earth Shield can only be placed on one target at a time.

45
Static Charge
Static Charge
(Passive, 1 min cooldown)
Passive
1 min cooldown

Reduces the cooldown of Capacitor Totem by 5 sec for each enemy it stuns, up to a maximum reduction of 20 sec.

60
Ancestral Vigor
Ancestral Vigor
(Passive)
Passive

Targets you heal with Healing Wave, Healing Surge, Chain Heal, or Riptide's initial heal gain 10% increased health for 10 sec.

75
Nature's Guardian
Nature's Guardian
(Passive)
Passive

When your health is brought below 35%, you instantly heal for 20% of your maximum health. Cannot occur more than once every 45 sec.

90
Downpour
Downpour
(40 yd range, 1.5 sec cast, 5 sec cooldown)
600 Mana
40 yd range
1.5 sec cast
5 sec cooldown

A burst of water at the target location heals up to six injured allies within 12 yards for 2,530. Cooldown increased by 5 sec for each target effectively healed.

100
Wellspring
Wellspring
(30 yd range, 1.5 sec cast, 20 sec cooldown)
800 Mana
30 yd range
1.5 sec cast
20 sec cooldown

Creates a surge of water that flows forward, healing friendly targets in a wide arc in front of you for 2,372.

Player vs Player Talents
Restoration Talents
15
Torrent
Torrent
(Passive)
Passive

Increases the initial heal from Riptide by 30%.

30
Earth Shield
Earth Shield
(40 yd range, Instant)
400 Mana
40 yd range
Instant

Protects the target with an earthen shield, increasing your healing on them by 10% and healing them for 580 when they take damage. 9 charges. This heal can only occur once every few seconds. Earth Shield can only be placed on one target at a time.

45
Static Charge
Static Charge
(Passive, 1 min cooldown)
Passive
1 min cooldown

Reduces the cooldown of Capacitor Totem by 5 sec for each enemy it stuns, up to a maximum reduction of 20 sec.

60
Ancestral Vigor
Ancestral Vigor
(Passive)
Passive

Targets you heal with Healing Wave, Healing Surge, Chain Heal, or Riptide's initial heal gain 10% increased health for 10 sec.

75
Nature's Guardian
Nature's Guardian
(Passive)
Passive

When your health is brought below 35%, you instantly heal for 20% of your maximum health. Cannot occur more than once every 45 sec.

90
Downpour
Downpour
(40 yd range, 1.5 sec cast, 5 sec cooldown)
600 Mana
40 yd range
1.5 sec cast
5 sec cooldown

A burst of water at the target location heals up to six injured allies within 12 yards for 2,530. Cooldown increased by 5 sec for each target effectively healed.

100
Wellspring
Wellspring
(30 yd range, 1.5 sec cast, 20 sec cooldown)
800 Mana
30 yd range
1.5 sec cast
20 sec cooldown

Creates a surge of water that flows forward, healing friendly targets in a wide arc in front of you for 2,372.

15
Torrent
Torrent
(Passive)
Passive

Increases the initial heal from Riptide by 30%.

30
Earth Shield
Earth Shield
(40 yd range, Instant)
400 Mana
40 yd range
Instant

Protects the target with an earthen shield, increasing your healing on them by 10% and healing them for 580 when they take damage. 9 charges. This heal can only occur once every few seconds. Earth Shield can only be placed on one target at a time.

45
Static Charge
Static Charge
(Passive, 1 min cooldown)
Passive
1 min cooldown

Reduces the cooldown of Capacitor Totem by 5 sec for each enemy it stuns, up to a maximum reduction of 20 sec.

60
Ancestral Vigor
Ancestral Vigor
(Passive)
Passive

Targets you heal with Healing Wave, Healing Surge, Chain Heal, or Riptide's initial heal gain 10% increased health for 10 sec.

75
Nature's Guardian
Nature's Guardian
(Passive)
Passive

When your health is brought below 35%, you instantly heal for 20% of your maximum health. Cannot occur more than once every 45 sec.

90
Downpour
Downpour
(40 yd range, 1.5 sec cast, 5 sec cooldown)
600 Mana
40 yd range
1.5 sec cast
5 sec cooldown

A burst of water at the target location heals up to six injured allies within 12 yards for 2,530. Cooldown increased by 5 sec for each target effectively healed.

100
Wellspring
Wellspring
(30 yd range, 1.5 sec cast, 20 sec cooldown)
800 Mana
30 yd range
1.5 sec cast
20 sec cooldown

Creates a surge of water that flows forward, healing friendly targets in a wide arc in front of you for 2,372.

Player vs Player Talents
Specialization
Enhancement Talents
15
Lightning Shield
Lightning Shield
(Instant)
Instant

Surround yourself with a shield of lightning for 1 hour. Melee attackers have a chance to suffer 89 Nature damage, and add a charge to your shield. When you Stormstrike, it gains 2 charges. At 20 charges, the shield overcharges, causing you to deal 148 Nature damage with each attack and generate 100 Maelstrom over 10 sec.

30
Forceful Winds
Forceful Winds
(Passive)
Passive

Windfury causes each successive Windfury attack within 15 sec to increase the damage of Windfury by 100% and the Maelstrom generated by 1, stacking up to 5 times.

45
Earth Shield
Earth Shield
(40 yd range, Instant)
400 Mana
40 yd range
Instant

Protects the target with an earthen shield, increasing your healing on them by 10% and healing them for 738 when they take damage. 9 charges. This heal can only occur once every few seconds. Earth Shield can only be placed on one target at a time.

60
Searing Assault
Searing Assault
(Passive)
Passive

Flametongue now causes the target to burn for 1,332 Fire damage over 6 sec.

75
Nature's Guardian
Nature's Guardian
(Passive)
Passive

When your health is brought below 35%, you instantly heal for 20% of your maximum health. Cannot occur more than once every 45 sec.

90
Sundering
Sundering
(Instant, 40 sec cooldown)
20 Maelstrom
Instant
40 sec cooldown

Shatters a line of earth in front of you with your main hand weapon, causing 4,620 Flamestrike damage and Incapacitating any enemy hit for 2 sec.

100
Elemental Spirits
Elemental Spirits
(Passive)
Passive

Reduces the cooldown of Feral Spirit by 30 sec and causes your Feral Spirits to be imbued with Fire, Frost, or Lightning, enhancing your abilities.

Player vs Player Talents
Enhancement Talents
15
Lightning Shield
Lightning Shield
(Instant)
Instant

Surround yourself with a shield of lightning for 1 hour. Melee attackers have a chance to suffer 89 Nature damage, and add a charge to your shield. When you Stormstrike, it gains 2 charges. At 20 charges, the shield overcharges, causing you to deal 148 Nature damage with each attack and generate 100 Maelstrom over 10 sec.

30
Forceful Winds
Forceful Winds
(Passive)
Passive

Windfury causes each successive Windfury attack within 15 sec to increase the damage of Windfury by 100% and the Maelstrom generated by 1, stacking up to 5 times.

45
Earth Shield
Earth Shield
(40 yd range, Instant)
400 Mana
40 yd range
Instant

Protects the target with an earthen shield, increasing your healing on them by 10% and healing them for 738 when they take damage. 9 charges. This heal can only occur once every few seconds. Earth Shield can only be placed on one target at a time.

60
Searing Assault
Searing Assault
(Passive)
Passive

Flametongue now causes the target to burn for 1,332 Fire damage over 6 sec.

75
Nature's Guardian
Nature's Guardian
(Passive)
Passive

When your health is brought below 35%, you instantly heal for 20% of your maximum health. Cannot occur more than once every 45 sec.

90
Sundering
Sundering
(Instant, 40 sec cooldown)
20 Maelstrom
Instant
40 sec cooldown

Shatters a line of earth in front of you with your main hand weapon, causing 4,620 Flamestrike damage and Incapacitating any enemy hit for 2 sec.

100
Elemental Spirits
Elemental Spirits
(Passive)
Passive

Reduces the cooldown of Feral Spirit by 30 sec and causes your Feral Spirits to be imbued with Fire, Frost, or Lightning, enhancing your abilities.

15
Lightning Shield
Lightning Shield
(Instant)
Instant

Surround yourself with a shield of lightning for 1 hour. Melee attackers have a chance to suffer 89 Nature damage, and add a charge to your shield. When you Stormstrike, it gains 2 charges. At 20 charges, the shield overcharges, causing you to deal 148 Nature damage with each attack and generate 100 Maelstrom over 10 sec.

30
Forceful Winds
Forceful Winds
(Passive)
Passive

Windfury causes each successive Windfury attack within 15 sec to increase the damage of Windfury by 100% and the Maelstrom generated by 1, stacking up to 5 times.

45
Earth Shield
Earth Shield
(40 yd range, Instant)
400 Mana
40 yd range
Instant

Protects the target with an earthen shield, increasing your healing on them by 10% and healing them for 738 when they take damage. 9 charges. This heal can only occur once every few seconds. Earth Shield can only be placed on one target at a time.

60
Searing Assault
Searing Assault
(Passive)
Passive

Flametongue now causes the target to burn for 1,332 Fire damage over 6 sec.

75
Nature's Guardian
Nature's Guardian
(Passive)
Passive

When your health is brought below 35%, you instantly heal for 20% of your maximum health. Cannot occur more than once every 45 sec.

90
Sundering
Sundering
(Instant, 40 sec cooldown)
20 Maelstrom
Instant
40 sec cooldown

Shatters a line of earth in front of you with your main hand weapon, causing 4,620 Flamestrike damage and Incapacitating any enemy hit for 2 sec.

100
Elemental Spirits
Elemental Spirits
(Passive)
Passive

Reduces the cooldown of Feral Spirit by 30 sec and causes your Feral Spirits to be imbued with Fire, Frost, or Lightning, enhancing your abilities.

Player vs Player Talents
Specialization
Elemental Talents
15
Exposed Elements
Exposed Elements
(Passive)
Passive

Earth Shock now increases the damage of your next Lightning Bolt on the target by 75%.

30
Totem Mastery
Totem Mastery
(40 yd range, Instant)
40 yd range
Instant

Summons four totems that increase your combat capabilities for 2 min. Resonance Totem Generates 1 Maelstrom every 1 sec. Storm Totem Increases the chance for Lightning Bolt and Chain Lightning to trigger Elemental Overload by 5%. Ember Totem Increases Flame Shock damage over time by 10%. Tailwind Totem Increases your Haste by 2%.

45
Static Charge
Static Charge
(Passive, 1 min cooldown)
Passive
1 min cooldown

Reduces the cooldown of Capacitor Totem by 5 sec for each enemy it stuns, up to a maximum reduction of 20 sec.

60
High Voltage
High Voltage
(Passive)
Passive

Lightning Bolt and Chain Lightning have a 50% of normal chance to cause a second Elemental Overload.

75
Nature's Guardian
Nature's Guardian
(Passive)
Passive

When your health is brought below 35%, you instantly heal for 20% of your maximum health. Cannot occur more than once every 45 sec.

90
Primal Elementalist
Primal Elementalist
(Passive)
Passive

Your Earth, Fire, and Storm Elementals are drawn from primal elementals 80% more powerful than regular elementals, with additional abilities, and you gain direct control over them.

100
Unlimited Power
Unlimited Power
(Passive)
Passive

When your spells cause an elemental overload, you gain 2% Haste for 10 sec. Gaining a stack does not refresh the duration.

Player vs Player Talents
Elemental Talents
15
Exposed Elements
Exposed Elements
(Passive)
Passive

Earth Shock now increases the damage of your next Lightning Bolt on the target by 75%.

30
Totem Mastery
Totem Mastery
(40 yd range, Instant)
40 yd range
Instant

Summons four totems that increase your combat capabilities for 2 min. Resonance Totem Generates 1 Maelstrom every 1 sec. Storm Totem Increases the chance for Lightning Bolt and Chain Lightning to trigger Elemental Overload by 5%. Ember Totem Increases Flame Shock damage over time by 10%. Tailwind Totem Increases your Haste by 2%.

45
Static Charge
Static Charge
(Passive, 1 min cooldown)
Passive
1 min cooldown

Reduces the cooldown of Capacitor Totem by 5 sec for each enemy it stuns, up to a maximum reduction of 20 sec.

60
High Voltage
High Voltage
(Passive)
Passive

Lightning Bolt and Chain Lightning have a 50% of normal chance to cause a second Elemental Overload.

75
Nature's Guardian
Nature's Guardian
(Passive)
Passive

When your health is brought below 35%, you instantly heal for 20% of your maximum health. Cannot occur more than once every 45 sec.

90
Primal Elementalist
Primal Elementalist
(Passive)
Passive

Your Earth, Fire, and Storm Elementals are drawn from primal elementals 80% more powerful than regular elementals, with additional abilities, and you gain direct control over them.

100
Unlimited Power
Unlimited Power
(Passive)
Passive

When your spells cause an elemental overload, you gain 2% Haste for 10 sec. Gaining a stack does not refresh the duration.

15
Exposed Elements
Exposed Elements
(Passive)
Passive

Earth Shock now increases the damage of your next Lightning Bolt on the target by 75%.

30
Totem Mastery
Totem Mastery
(40 yd range, Instant)
40 yd range
Instant

Summons four totems that increase your combat capabilities for 2 min. Resonance Totem Generates 1 Maelstrom every 1 sec. Storm Totem Increases the chance for Lightning Bolt and Chain Lightning to trigger Elemental Overload by 5%. Ember Totem Increases Flame Shock damage over time by 10%. Tailwind Totem Increases your Haste by 2%.

45
Static Charge
Static Charge
(Passive, 1 min cooldown)
Passive
1 min cooldown

Reduces the cooldown of Capacitor Totem by 5 sec for each enemy it stuns, up to a maximum reduction of 20 sec.

60
High Voltage
High Voltage
(Passive)
Passive

Lightning Bolt and Chain Lightning have a 50% of normal chance to cause a second Elemental Overload.

75
Nature's Guardian
Nature's Guardian
(Passive)
Passive

When your health is brought below 35%, you instantly heal for 20% of your maximum health. Cannot occur more than once every 45 sec.

90
Primal Elementalist
Primal Elementalist
(Passive)
Passive

Your Earth, Fire, and Storm Elementals are drawn from primal elementals 80% more powerful than regular elementals, with additional abilities, and you gain direct control over them.

100
Unlimited Power
Unlimited Power
(Passive)
Passive

When your spells cause an elemental overload, you gain 2% Haste for 10 sec. Gaining a stack does not refresh the duration.

Player vs Player Talents
Legion Raid Progression
View Raid History
LFR
3/7
43%
Normal
0/7
0%
Heroic
0/7
0%
Mythic
0/7
0%
The Emerald Nightmare
LFR
3/7
43%
1 xNythendra
1 xElerethe Renferal
1 xIl'gynoth, The Heart of Corruption
0 xUrsoc
0 xDragons of Nightmare
0 xCenarius
0 xXavius
The Emerald Nightmare
Normal
0/7
0%
0 xNythendra
0 xElerethe Renferal
0 xIl'gynoth, The Heart of Corruption
0 xUrsoc
0 xDragons of Nightmare
0 xCenarius
0 xXavius
The Emerald Nightmare
Heroic
0/7
0%
0 xNythendra
0 xElerethe Renferal
0 xIl'gynoth, The Heart of Corruption
0 xUrsoc
0 xDragons of Nightmare
0 xCenarius
0 xXavius
The Emerald Nightmare
Mythic
0/7
0%
0 xNythendra
0 xElerethe Renferal
0 xIl'gynoth, The Heart of Corruption
0 xUrsoc
0 xDragons of Nightmare
0 xCenarius
0 xXavius
LFR
3/3
100%
Normal
0/3
0%
Heroic
0/3
0%
Mythic
0/3
0%
Trial of Valor
LFR
3/3
100%
1 xOdyn
1 xGuarm
1 xHelya
Trial of Valor
Normal
0/3
0%
0 xOdyn
0 xGuarm
0 xHelya
Trial of Valor
Heroic
0/3
0%
0 xOdyn
0 xGuarm
0 xHelya
Trial of Valor
Mythic
0/3
0%
0 xOdyn
0 xGuarm
0 xHelya
Level 110
LFR
3/10
30%
Normal
0/10
0%
Heroic
0/10
0%
Mythic
0/10
0%
The Nighthold
LFR
3/10
30%
0 xSkorpyron
0 xChronomatic Anomaly
0 xTrilliax
0 xSpellblade Aluriel
1 xTichondrius
1 xKrosus
0 xHigh Botanist Tel'arn
0 xStar Augur Etraeus
1 xGrand Magistrix Elisande
0 xGul'dan
The Nighthold
Normal
0/10
0%
0 xSkorpyron
0 xChronomatic Anomaly
0 xTrilliax
0 xSpellblade Aluriel
0 xTichondrius
0 xKrosus
0 xHigh Botanist Tel'arn
0 xStar Augur Etraeus
0 xGrand Magistrix Elisande
0 xGul'dan
The Nighthold
Heroic
0/10
0%
0 xSkorpyron
0 xChronomatic Anomaly
0 xTrilliax
0 xSpellblade Aluriel
0 xTichondrius
0 xKrosus
0 xHigh Botanist Tel'arn
0 xStar Augur Etraeus
0 xGrand Magistrix Elisande
0 xGul'dan
The Nighthold
Mythic
0/10
0%
0 xSkorpyron
0 xChronomatic Anomaly
0 xTrilliax
0 xSpellblade Aluriel
0 xTichondrius
0 xKrosus
0 xHigh Botanist Tel'arn
0 xStar Augur Etraeus
0 xGrand Magistrix Elisande
0 xGul'dan
LFR
9/9
100%
Normal
0/9
0%
Heroic
0/9
0%
Mythic
0/9
0%
Tomb of Sargeras
LFR
9/9
100%
1 xGoroth
1 xDemonic Inquisition
1 xHarjatan
1 xSisters of the Moon
1 xMistress Sassz'ine
1 xThe Desolate Host
1 xMaiden of Vigilance
1 xFallen Avatar
1 xKil'jaeden
Tomb of Sargeras
Normal
0/9
0%
0 xGoroth
0 xDemonic Inquisition
0 xHarjatan
0 xSisters of the Moon
0 xMistress Sassz'ine
0 xThe Desolate Host
0 xMaiden of Vigilance
0 xFallen Avatar
0 xKil'jaeden
Tomb of Sargeras
Heroic
0/9
0%
0 xGoroth
0 xDemonic Inquisition
0 xHarjatan
0 xSisters of the Moon
0 xMistress Sassz'ine
0 xThe Desolate Host
0 xMaiden of Vigilance
0 xFallen Avatar
0 xKil'jaeden
Tomb of Sargeras
Mythic
0/9
0%
0 xGoroth
0 xDemonic Inquisition
0 xHarjatan
0 xSisters of the Moon
0 xMistress Sassz'ine
0 xThe Desolate Host
0 xMaiden of Vigilance
0 xFallen Avatar
0 xKil'jaeden
LFR
5/11
45%
Normal
0/11
0%
Heroic
0/11
0%
Mythic
0/11
0%
Antorus, the Burning Throne
LFR
5/11
45%
2 xGarothi Worldbreaker
2 xFelhounds of Sargeras
2 xAntoran High Command
0 xPortal Keeper Hasabel
0 xThe Defense of Eonar
0 xImonar the Soulhunter
0 xKin'garoth
0 xVarimathras
0 xThe Coven of Shivarra
4 xAggramar
1 xArgus the Unmaker
Antorus, the Burning Throne
Normal
0/11
0%
0 xGarothi Worldbreaker
0 xFelhounds of Sargeras
0 xAntoran High Command
0 xPortal Keeper Hasabel
0 xThe Defense of Eonar
0 xImonar the Soulhunter
0 xKin'garoth
0 xVarimathras
0 xThe Coven of Shivarra
0 xAggramar
0 xArgus the Unmaker
Antorus, the Burning Throne
Heroic
0/11
0%
0 xGarothi Worldbreaker
0 xFelhounds of Sargeras
0 xAntoran High Command
0 xPortal Keeper Hasabel
0 xThe Defense of Eonar
0 xImonar the Soulhunter
0 xKin'garoth
0 xVarimathras
0 xThe Coven of Shivarra
0 xAggramar
0 xArgus the Unmaker
Antorus, the Burning Throne
Mythic
0/11
0%
0 xGarothi Worldbreaker
0 xFelhounds of Sargeras
0 xAntoran High Command
0 xPortal Keeper Hasabel
0 xThe Defense of Eonar
0 xImonar the Soulhunter
0 xKin'garoth
0 xVarimathras
0 xThe Coven of Shivarra
0 xAggramar
0 xArgus the Unmaker
Player vs Player
View More PvP Stats
Honor
Level 1
Honorable Kills
4
2v2
Arena
3v3
Arena
10v10
Battlegrounds
Honor
Level 1
Honorable Kills
4
2v2
Arena
3v3
Arena
10v10
Battlegrounds
No Rated Play Data
Forge your legacy on the battlefield during an active PvP Season and your triumphant victories will be recorded here.
No Rated Play Data
Forge your legacy on the battlefield during an active PvP Season and your triumphant victories will be recorded here.
No Rated Play Data
Forge your legacy on the battlefield during an active PvP Season and your triumphant victories will be recorded here.
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