Eventide Casque

  • Heroic
  • Item Level 890
  • Transmogrified to:
    Crown of Steely Brambles
  • Binds when picked up
  • Plate Head
  • 606 Armor
  • +1977 Strength or Intellect
  • +2965 Stamina
  • +967 Critical Strike
  • +625 Mastery
    • Durability 100 / 100
    • Requires Level 110
    • Sell Price: 43 74 59

Beleron's Choker of Misery

  • Heroic
  • Item Level 890
  • Binds when picked up
  • Miscellaneous Neck
  • +1668 Stamina
  • +1577 Critical Strike
  • +1183 Mastery
    • Enchanted: Mark of the Ancient Priestess
    • Requires Level 110
    • Sell Price: 24 85 66

Obsidian Stone Spaulders

  • Item Level 940
  • Transmogrified to:
    Pauldrons of the Highlord
  • Binds when picked up
  • Unique-Equipped: Legion Legendary (1)
  • Plate Shoulder
  • 625 Armor
  • +2362 Strength or Intellect
  • +3544 Stamina
  • +925 Critical Strike
  • +514 Haste
    • Enchanted: Salvager
  • Equip: 30% of any healing done to you heals all allies affected by your Beacons, divided evenly.
  • "These appear to emanate the same power as the dark portal."
    • Durability 120 / 120
    • Classes: Paladin
    • Requires Level 101
    • Sell Price: 65 61 73

Drape of Shame

  • Mythic 6 Warforged
  • Item Level 885
  • Transmogrified to:
    Infiltrator's Cloak
  • Binds when picked up
  • Back
  • 147 Armor
  • +1061 Agility or Strength or Intellect
  • +1592 Stamina
  • +326 Critical Strike
  • +552 Versatility
    • Enchanted: +150 Intellect
  • Equip: Increases the healing of your critical healing effects by 5%.
    • Requires Level 110
    • Sell Price: 44 83 74

Breastplate of the Highlord

Artisan Member's Shirt

  • Item Level 1
  • Binds when picked up
  • Miscellaneous Shirt
    • Sell Price: 40

Tabard of the Dreamweavers

  • Item Level 110
  • Transmogrified to:
    Valarjar Tabard
  • Binds when picked up
  • Miscellaneous Tabard
    • Durability 0 / 25
    • Requires Level 98
    • Requires Dreamweavers - Exalted
    • Sell Price: 120

Eternally Recurring Bracers

  • Heroic Titanforged
  • Item Level 910
  • Transmogrified to:
    Hot-Rolled Iron Bracers
  • Binds when picked up
  • Plate Wrists
  • 341 Armor
  • +1340 Strength or Intellect
  • +2010 Stamina
  • +358 Critical Strike
  • +606 Haste
    • Durability 55 / 55
    • Requires Level 110
    • Sell Price: 30 68 83

Gauntlets of the Highlord

Gilded Nightborne Waistplate

  • Heroic
  • Item Level 885
  • Transmogrified to:
    Jade Tiger Girdle
  • Binds when picked up
  • Plate Waist
  • 415 Armor
  • +1415 Strength or Intellect
  • +2123 Stamina
  • +485 Critical Strike
  • +686 Mastery
  • +502 Avoidance
    • Durability 55 / 55
    • Requires Level 110
    • Sell Price: 29 27 73

Legplates of the Highlord

Immaculately Polished Boots

  • Heroic
  • Item Level 885
  • Transmogrified to:
    Vindictive Gladiator's Scaled Sabatons
  • Binds when picked up
  • Plate Feet
  • 507 Armor
  • +1415 Strength or Intellect
  • +2123 Stamina
  • +410 Critical Strike
  • +761 Versatility
    • Durability 80 / 80
    • Requires Level 110
    • Sell Price: 44 22 49

Woe-Bearer's Band

  • Mythic 5 Titanforged
  • Item Level 895
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +1747 Stamina
  • +1219 Critical Strike
  • +1626 Mastery
    • Enchanted: +200 Critical Strike
    • +150 Critical Strike
    • Requires Level 110
    • Sell Price: 25 33 55

Ilterendi, Crown Jewel of Silvermoon

  • Item Level 940
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +2658 Stamina
  • +2137 Critical Strike
  • +1602 Mastery
    • Enchanted: +200 Critical Strike
    • +200 Intellect
  • Equip: Judgment increases all healing you do by 20% for 5 sec.
  • "Silvermoon was constructed out of radiant white stone and adorned in crimson tapestry. However, the city's renown was not merely for its beauty. Silvermoon is a seat of magical learning and home to master manipulators of mana."
    • Classes: Paladin
    • Requires Level 101
    • Sell Price: 57 22 69

Etraeus' Celestial Map

  • Heroic
  • Item Level 890
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +1879 Intellect
  • Equip: Your healing spells have a chance to increase your Mastery, Haste, or Critical Strike by 5916 for 8 sec.
    • Requires Level 110
    • Sell Price: 49 15 48

Aluriel's Mirror

  • Heroic Warforged
  • Item Level 895
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +1158 Haste
  • Equip: Your healing spells have a chance to grant the target Nightwell Tranquility, restoring 192479 health over 12 sec. Healing an ally affected by Nightwell Tranquility can cause the effect to detonate, healing nearby allies for 32081.
    • Requires Level 110
    • Sell Price: 51 37 88

The Silver Hand

  • Item Level 912
  • Binds when picked up
  • Unique
  • Mace Two-Hand
  • Speed 3.60 11,958 - 17,939 Damage
  • (4,152 damage per second)
  • +2427 Intellect
  • +3640 Stamina
  • +878 Critical Strike
  • +844 Mastery
  • Equip: Armor increased by 30%.
  • Equip: Grants the Tyr's Deliverance ability, which unleashes a torrent of healing on nearby allies.
  • "Tyr replied that he did not consider his argent hand a reminder of defeat. For him it was a symbol of the sacrifice he had made to defend Azeroth, and he wanted the world to see it that way as well."
    • Sell Price: 223 4 49
Off Hand (empty slot)
4,103,913
Health
1,100,000
Mana
42,826
Intellect
59,477
Stamina
38%
Critical Strike
6%
Haste
44%
Mastery
5%
Versatility
Talents
Holy
Invokes the power of the Light to protect and to heal.
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
Protection
Uses Holy magic to shield herself and defend allies from attackers.
View Talent Details
Holy
Invokes the power of the Light to protect and to heal.
15
Bestow Faith
Bestow Faith
(40 yd range, Instant, 12 sec cooldown)
6% of base mana
40 yd range
Instant
12 sec cooldown

Infuse a friendly target with faith for 5 sec, healing them for 36,036 at the end.
30
Rule of Law
Rule of Law
(Instant, 1.5 sec cooldown)
Instant
1.5 sec cooldown

Increase the range of your heals by 50% for 10 sec.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, dealing 17,028 Holy damage and causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Aura of Mercy
Aura of Mercy
(Passive, 3 min cooldown)
Passive
3 min cooldown

Restores 901 health to 3 injured allies within 10 yds every 1 sec.

While Aura Mastery is active, heals all allies in the aura instead of 3 and healing is increased by 100%.
75
Divine Purpose
Divine Purpose
(Passive)
Passive

Light of Dawn and Holy Shock have a 15% chance to not start their cooldown, and make their next cast free.
90
Judgment of Light
Judgment of Light
(Passive)
Passive

Judgment now applies Judgment of Light to the target, causing the next 40 successful attacks against the target to heal the attacker for 1,201.
100
Beacon of Faith
Beacon of Faith
(60 yd range, Instant)
3.12% of base mana
60 yd range
Instant

Mark a second target as a Beacon, mimicking the effects of Beacon of Light. Your heals will now heal both of your Beacons, but at 20% reduced effectiveness.
View Talent Details
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
15
Execution Sentence
Execution Sentence
(20 yd range, Instant, 20 sec cooldown)
3 Holy Power
20 yd range
Instant
20 sec cooldown

A hammer slowly falls from the sky, dealing 349,642 Holy damage after 6.1 sec.
30
The Fires of Justice
The Fires of Justice
(Passive)
Passive

Reduces the cooldown of Crusader Strike by 1.0 sec and gives it a 15% chance to reduce the cost of your next damaging or healing Holy Power ability by 1.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, dealing 17,028 Holy damage and causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Blade of Wrath
Blade of Wrath
(Passive)
Passive

Your auto attacks have a chance to reset the cooldown of Blade of Justice.
75
Eye for an Eye
Eye for an Eye
(Instant, 1 min cooldown)
Instant
1 min cooldown

Reduces Physical damage you take by 35%, and instantly counterattacks any enemy that strikes you in melee combat for 50,172 Physical damage. Lasts 10 sec.
90
Divine Intervention
Divine Intervention
(Passive)
Passive

Reduces your Divine Shield cooldown by 20%. In addition, any attack which would kill you instead reduces you to 20% of your maximum health and triggers Divine Shield.

Cannot occur while Divine Shield is on cooldown or Forbearance is active.
100
Crusade
Crusade
(Instant, 20 sec cooldown)
Instant
20 sec cooldown

Increases your damage and haste by 3.0% for 20 sec.

Each Holy Power spent during Crusade increases damage and haste by an additional 3.0%.

Maximum 15 stacks.
View Talent Details
Protection
Uses Holy magic to shield herself and defend allies from attackers.
15
Holy Shield
Holy Shield
(Passive)
Passive

Increases your block chance by 15%, allows you to block spells, and your successful blocks deal 18,086 Holy damage to your attacker.
30
First Avenger
First Avenger
(Passive)
Passive

Avenger's Shield now deals 50% increased damage to the first target hit. Grand Crusader now has an additional 10% chance to occur.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, dealing 17,028 Holy damage and causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Retribution Aura
Retribution Aura
(Passive)
Passive

Protects yourself and all party or raid members within 60 yards with an aura that deals 1,085 Holy damage when melee attacked.
75
Hand of the Protector
Hand of the Protector
(40 yd range, Instant)
40 yd range
Instant

Calls down the Light to heal a friendly target for 30% of the target's missing health.
90
100
Last Defender
Last Defender
(Passive)
Passive

Each enemy within 8 yards reduces the damage that you take and increases the damage that you deal by 3%. This effect has diminishing returns.
Choose a Specialization
Holy
Invokes the power of the Light to protect and to heal.
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
Protection
Uses Holy magic to shield herself and defend allies from attackers.
Talents
View Talent Details
Holy
Invokes the power of the Light to protect and to heal.
15
Bestow Faith
Bestow Faith
(40 yd range, Instant, 12 sec cooldown)
6% of base mana
40 yd range
Instant
12 sec cooldown

Infuse a friendly target with faith for 5 sec, healing them for 36,036 at the end.
30
Rule of Law
Rule of Law
(Instant, 1.5 sec cooldown)
Instant
1.5 sec cooldown

Increase the range of your heals by 50% for 10 sec.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, dealing 17,028 Holy damage and causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Aura of Mercy
Aura of Mercy
(Passive, 3 min cooldown)
Passive
3 min cooldown

Restores 901 health to 3 injured allies within 10 yds every 1 sec.

While Aura Mastery is active, heals all allies in the aura instead of 3 and healing is increased by 100%.
75
Divine Purpose
Divine Purpose
(Passive)
Passive

Light of Dawn and Holy Shock have a 15% chance to not start their cooldown, and make their next cast free.
90
Judgment of Light
Judgment of Light
(Passive)
Passive

Judgment now applies Judgment of Light to the target, causing the next 40 successful attacks against the target to heal the attacker for 1,201.
100
Beacon of Faith
Beacon of Faith
(60 yd range, Instant)
3.12% of base mana
60 yd range
Instant

Mark a second target as a Beacon, mimicking the effects of Beacon of Light. Your heals will now heal both of your Beacons, but at 20% reduced effectiveness.
Holy
Invokes the power of the Light to protect and to heal.
15
Bestow Faith
Bestow Faith
(40 yd range, Instant, 12 sec cooldown)
6% of base mana
40 yd range
Instant
12 sec cooldown

Infuse a friendly target with faith for 5 sec, healing them for 36,036 at the end.
30
Rule of Law
Rule of Law
(Instant, 1.5 sec cooldown)
Instant
1.5 sec cooldown

Increase the range of your heals by 50% for 10 sec.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, dealing 17,028 Holy damage and causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Aura of Mercy
Aura of Mercy
(Passive, 3 min cooldown)
Passive
3 min cooldown

Restores 901 health to 3 injured allies within 10 yds every 1 sec.

While Aura Mastery is active, heals all allies in the aura instead of 3 and healing is increased by 100%.
75
Divine Purpose
Divine Purpose
(Passive)
Passive

Light of Dawn and Holy Shock have a 15% chance to not start their cooldown, and make their next cast free.
90
Judgment of Light
Judgment of Light
(Passive)
Passive

Judgment now applies Judgment of Light to the target, causing the next 40 successful attacks against the target to heal the attacker for 1,201.
100
Beacon of Faith
Beacon of Faith
(60 yd range, Instant)
3.12% of base mana
60 yd range
Instant

Mark a second target as a Beacon, mimicking the effects of Beacon of Light. Your heals will now heal both of your Beacons, but at 20% reduced effectiveness.
Talents
View Talent Details
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
15
Execution Sentence
Execution Sentence
(20 yd range, Instant, 20 sec cooldown)
3 Holy Power
20 yd range
Instant
20 sec cooldown

A hammer slowly falls from the sky, dealing 349,642 Holy damage after 6.1 sec.
30
The Fires of Justice
The Fires of Justice
(Passive)
Passive

Reduces the cooldown of Crusader Strike by 1.0 sec and gives it a 15% chance to reduce the cost of your next damaging or healing Holy Power ability by 1.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, dealing 17,028 Holy damage and causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Blade of Wrath
Blade of Wrath
(Passive)
Passive

Your auto attacks have a chance to reset the cooldown of Blade of Justice.
75
Eye for an Eye
Eye for an Eye
(Instant, 1 min cooldown)
Instant
1 min cooldown

Reduces Physical damage you take by 35%, and instantly counterattacks any enemy that strikes you in melee combat for 50,172 Physical damage. Lasts 10 sec.
90
Divine Intervention
Divine Intervention
(Passive)
Passive

Reduces your Divine Shield cooldown by 20%. In addition, any attack which would kill you instead reduces you to 20% of your maximum health and triggers Divine Shield.

Cannot occur while Divine Shield is on cooldown or Forbearance is active.
100
Crusade
Crusade
(Instant, 20 sec cooldown)
Instant
20 sec cooldown

Increases your damage and haste by 3.0% for 20 sec.

Each Holy Power spent during Crusade increases damage and haste by an additional 3.0%.

Maximum 15 stacks.
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
15
Execution Sentence
Execution Sentence
(20 yd range, Instant, 20 sec cooldown)
3 Holy Power
20 yd range
Instant
20 sec cooldown

A hammer slowly falls from the sky, dealing 349,642 Holy damage after 6.1 sec.
30
The Fires of Justice
The Fires of Justice
(Passive)
Passive

Reduces the cooldown of Crusader Strike by 1.0 sec and gives it a 15% chance to reduce the cost of your next damaging or healing Holy Power ability by 1.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, dealing 17,028 Holy damage and causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Blade of Wrath
Blade of Wrath
(Passive)
Passive

Your auto attacks have a chance to reset the cooldown of Blade of Justice.
75
Eye for an Eye
Eye for an Eye
(Instant, 1 min cooldown)
Instant
1 min cooldown

Reduces Physical damage you take by 35%, and instantly counterattacks any enemy that strikes you in melee combat for 50,172 Physical damage. Lasts 10 sec.
90
Divine Intervention
Divine Intervention
(Passive)
Passive

Reduces your Divine Shield cooldown by 20%. In addition, any attack which would kill you instead reduces you to 20% of your maximum health and triggers Divine Shield.

Cannot occur while Divine Shield is on cooldown or Forbearance is active.
100
Crusade
Crusade
(Instant, 20 sec cooldown)
Instant
20 sec cooldown

Increases your damage and haste by 3.0% for 20 sec.

Each Holy Power spent during Crusade increases damage and haste by an additional 3.0%.

Maximum 15 stacks.
Talents
View Talent Details
Protection
Uses Holy magic to shield herself and defend allies from attackers.
15
Holy Shield
Holy Shield
(Passive)
Passive

Increases your block chance by 15%, allows you to block spells, and your successful blocks deal 18,086 Holy damage to your attacker.
30
First Avenger
First Avenger
(Passive)
Passive

Avenger's Shield now deals 50% increased damage to the first target hit. Grand Crusader now has an additional 10% chance to occur.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, dealing 17,028 Holy damage and causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Retribution Aura
Retribution Aura
(Passive)
Passive

Protects yourself and all party or raid members within 60 yards with an aura that deals 1,085 Holy damage when melee attacked.
75
Hand of the Protector
Hand of the Protector
(40 yd range, Instant)
40 yd range
Instant

Calls down the Light to heal a friendly target for 30% of the target's missing health.
90
100
Last Defender
Last Defender
(Passive)
Passive

Each enemy within 8 yards reduces the damage that you take and increases the damage that you deal by 3%. This effect has diminishing returns.
Protection
Uses Holy magic to shield herself and defend allies from attackers.
15
Holy Shield
Holy Shield
(Passive)
Passive

Increases your block chance by 15%, allows you to block spells, and your successful blocks deal 18,086 Holy damage to your attacker.
30
First Avenger
First Avenger
(Passive)
Passive

Avenger's Shield now deals 50% increased damage to the first target hit. Grand Crusader now has an additional 10% chance to occur.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, dealing 17,028 Holy damage and causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Retribution Aura
Retribution Aura
(Passive)
Passive

Protects yourself and all party or raid members within 60 yards with an aura that deals 1,085 Holy damage when melee attacked.
75
Hand of the Protector
Hand of the Protector
(40 yd range, Instant)
40 yd range
Instant

Calls down the Light to heal a friendly target for 30% of the target's missing health.
90
100
Last Defender
Last Defender
(Passive)
Passive

Each enemy within 8 yards reduces the damage that you take and increases the damage that you deal by 3%. This effect has diminishing returns.
Legion Raid Progression
View Raid History
Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 19
Honorable Kills
22,694
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating