Portalguard Helm

  • Mythic
  • Item Level 840
  • Binds when picked up
  • Plate Head
  • 542 Armor
  • +1241 Strength or Intellect
  • +1861 Stamina
  • +943 Critical Strike
  • +377 Versatility
    • Durability 100 / 100
    • Requires Level 110
    • Sell Price: 25 69 52

Wolfstride Pendant

  • Heroic
  • Item Level 825
  • Binds when picked up
  • Miscellaneous Neck
  • +910 Stamina
  • +531 Haste
  • +1328 Mastery
    • Requires Level 110
    • Sell Price: 16 94 84

Demonsteel Pauldrons of the Fireflash

  • Obliterum: 0/10
  • Item Level 850
  • Binds when equipped
  • Plate Shoulder
  • 512 Armor
  • +1021 Strength or Intellect
  • +1532 Stamina
  • +293 Critical Strike
  • +734 Haste
    • Durability 100 / 100
    • Requires Level 110
    • Sell Price: 41 4 91

Goldscar Pelt

  • Heroic Warforged
  • Item Level 830
  • Binds when picked up
  • Back
  • 121 Armor
  • +635 Agility or Strength or Intellect
  • +953 Stamina
  • +214 Critical Strike
  • +500 Haste
    • Prismatic Socket
    • Requires Level 110
    • Sell Price: 30 28 36

Skoldiir Breastplate

  • Heroic Titanforged
  • Item Level 840
  • Binds when picked up
  • Plate Chest
  • 668 Armor
  • +1241 Strength or Intellect
  • +1861 Stamina
  • +830 Critical Strike
  • +490 Mastery
    • Durability 165 / 165
    • Requires Level 110
    • Sell Price: 32 68 98
Shirt (empty slot)
Tabard (empty slot)

Portalguard Wristguard

  • Heroic Warforged
  • Item Level 835
  • Binds when picked up
  • Plate Wrists
  • 289 Armor
  • +666 Strength or Intellect
  • +1000 Stamina
  • +426 Critical Strike
  • +301 Versatility
  • +312 Speed
    • Durability 55 / 55
    • Requires Level 110
    • Sell Price: 17 51 23

Demonsteel Gauntlets of the Fireflash

  • Obliterum: 0/10
  • Item Level 850
  • Binds when equipped
  • Plate Hands
  • 427 Armor
  • +1021 Strength or Intellect
  • +1532 Stamina
  • +293 Critical Strike
  • +734 Haste
    • Durability 55 / 55
    • Requires Level 110
    • Sell Price: 27 26 48

Greatbelt of Alpha Dominance

  • Heroic
  • Item Level 825
  • Binds when picked up
  • Plate Waist
  • 363 Armor
  • +809 Strength or Intellect
  • +1214 Stamina
  • +628 Critical Strike
  • +307 Haste
    • Durability 55 / 55
    • Requires Level 110
    • Sell Price: 21 66 21

Demonsteel Greaves of the Feverflare

  • Obliterum: 0/10
  • Item Level 850
  • Binds when equipped
  • Plate Legs
  • 597 Armor
  • +1362 Strength or Intellect
  • +2042 Stamina
  • +979 Haste
  • +391 Mastery
    • Durability 120 / 120
    • Requires Level 110
    • Sell Price: 54 62 91

Demonsteel Boots of the Fireflash

  • Obliterum: 0/10
  • Item Level 845
  • Binds when equipped
  • Plate Feet
  • 464 Armor
  • +975 Strength or Intellect
  • +1463 Stamina
  • +432 Critical Strike
  • +577 Haste
    • Durability 80 / 80
    • Requires Level 110
    • Sell Price: 40 43 21

Dawnlight Band of the Aurora

  • Obliterum: 0/10
  • Item Level 845
  • Binds when equipped
  • Unique-Equipped
  • Miscellaneous Finger
  • +1097 Stamina
  • +1350 Haste
  • +750 Versatility
    • Prismatic Socket
    • Requires Level 110
    • Sell Price: 33 84 49

Seal of Malicious Deceit

  • Mythic Warforged
  • Item Level 845
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +1097 Stamina
  • +780 Critical Strike
  • +1320 Haste
    • Requires Level 110
    • Sell Price: 26 1 31

An'she's Infusion of Light

  • Item Level 835
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +1126 Intellect
  • +926 Critical Strike
    • Requires Level 110
    • Sell Price: 29 11 88

An'she's Invigoring Charm

  • Titanforged
  • Item Level 845
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +1236 Strength
  • +961 Versatility
    • Requires Level 110
    • Sell Price: 29 98 17

The Silver Hand

  • Item Level 858
  • Binds when picked up
  • Unique
  • Mace Two-Hand
  • Speed 3.60 7,229 - 10,846 Damage
  • (2,510 damage per second)
  • +1467 Intellect
  • +2200 Stamina
  • +718 Critical Strike
  • +689 Mastery
  • Equip: Armor increased by 30%.
  • Equip: Grants the Tyr's Deliverance ability, which unleashes a torrent of healing on nearby allies.
  • "Tyr replied that he did not consider his argent hand a reminder of defeat. For him it was a symbol of the sacrifice he had made to defend Azeroth, and he wanted the world to see it that way as well."
    • Sell Price: 223 4 49
Off Hand (empty slot)
1,902,192
Health
Health
1,902,192
1,100,000
Mana
Mana
1,100,000
27,266
Intellect
Intellect27,266
27,568
Stamina
Stamina27,568
26%
Critical Strike
Critical Strike26.44%
Total Rating:6,105
20%
Haste
Haste20.36%
Total Rating:6,618
24%
Mastery
Mastery23.53%
Total Rating:2,690
6%
Versatility
Versatility5.51%
Total Rating:2,205
Talents
Holy
Invokes the power of the Light to protect and to heal.
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
View Talent Details
Holy
Invokes the power of the Light to protect and to heal.
15
Bestow Faith
Bestow Faith
(40 yd range, Instant, 12 sec cooldown)
6% of base mana
40 yd range
Instant
12 sec cooldown

Infuse a friendly target with faith for 5 sec, healing them for 42,309 at the end.
30
Rule of Law
Rule of Law
(Instant, 1.5 sec cooldown)
Instant
1.5 sec cooldown

Increase the range of your heals by 50% for 10 sec.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Aura of Mercy
Aura of Mercy
(Passive, 3 min cooldown)
Passive
3 min cooldown

Restores 1,058 health to 3 injured allies within 10 yds every 1 sec.

While Aura Mastery is active, heals all allies in the aura instead of 3 and healing is increased by 100%.
75
Divine Purpose
Divine Purpose
(Passive)
Passive

Light of Dawn and Holy Shock have a 15% chance to not start their cooldown, and make their next cast free.
90
Sanctified Wrath
Sanctified Wrath
(Passive)
Passive

Avenging Wrath lasts 25% longer and also reduces Holy Shock's cooldown by 50% for its duration.
100
Beacon of Faith
Beacon of Faith
(60 yd range, Instant)
3.12% of base mana
60 yd range
Instant

Mark a second target as a Beacon, mimicking the effects of Beacon of Light. Your heals will now heal both of your Beacons, but at 20% reduced effectiveness.
View Talent Details
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
15
Final Verdict
Final Verdict
(Passive)
Passive

Increases the damage done by Templar's Verdict by 20%, and the damage done by Divine Storm by 10%.
30
Zeal
Zeal
(Melee Range, Instant)
Melee Range
Instant

Strike the target for 64,625 Physical damage. Maximum 2 charges.

Grants Zeal, causing Zeal attacks to chain to an additional nearby target per stack. Maximum 3 stacks. Each jump deals 40% less damage.

Generates 1 Holy Power.
45
Fist of Justice
Fist of Justice
(Passive)
Passive

Judgment reduces the remaining cooldown on Hammer of Justice by 10 sec.
60
Divine Hammer
Divine Hammer
(Instant, 12 sec cooldown)
Instant
12 sec cooldown

Divine Hammers spin around you, damaging enemies within 8 yds for 13,732 Holy damage instantly and every 1.9 sec for 11.6 sec.

Generates 2 Holy Power.
75
Word of Glory
Word of Glory
(Instant)
3 Holy Power
Instant

Heal yourself and up to 5 friendly targets within 15 yards for 84,620. Maximum 2 charges.
90
Divine Intervention
Divine Intervention
(Passive)
Passive

Reduces your Divine Shield cooldown by 20%. In addition, any attack which would kill you instead reduces you to 20% of your maximum health and triggers Divine Shield.

Cannot occur while Divine Shield is on cooldown or Forbearance is active.
100
Crusade
Crusade
(Instant, 20 sec cooldown)
Instant
20 sec cooldown

Increases your damage and haste by 3.0% for 20 sec.

Each Holy Power spent during Crusade increases damage and haste by an additional 3.0%.

Maximum 15 stacks.
Choose a Specialization
Holy
Invokes the power of the Light to protect and to heal.
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
Talents
View Talent Details
Holy
Invokes the power of the Light to protect and to heal.
15
Bestow Faith
Bestow Faith
(40 yd range, Instant, 12 sec cooldown)
6% of base mana
40 yd range
Instant
12 sec cooldown

Infuse a friendly target with faith for 5 sec, healing them for 42,309 at the end.
30
Rule of Law
Rule of Law
(Instant, 1.5 sec cooldown)
Instant
1.5 sec cooldown

Increase the range of your heals by 50% for 10 sec.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Aura of Mercy
Aura of Mercy
(Passive, 3 min cooldown)
Passive
3 min cooldown

Restores 1,058 health to 3 injured allies within 10 yds every 1 sec.

While Aura Mastery is active, heals all allies in the aura instead of 3 and healing is increased by 100%.
75
Divine Purpose
Divine Purpose
(Passive)
Passive

Light of Dawn and Holy Shock have a 15% chance to not start their cooldown, and make their next cast free.
90
Sanctified Wrath
Sanctified Wrath
(Passive)
Passive

Avenging Wrath lasts 25% longer and also reduces Holy Shock's cooldown by 50% for its duration.
100
Beacon of Faith
Beacon of Faith
(60 yd range, Instant)
3.12% of base mana
60 yd range
Instant

Mark a second target as a Beacon, mimicking the effects of Beacon of Light. Your heals will now heal both of your Beacons, but at 20% reduced effectiveness.
Holy
Invokes the power of the Light to protect and to heal.
15
Bestow Faith
Bestow Faith
(40 yd range, Instant, 12 sec cooldown)
6% of base mana
40 yd range
Instant
12 sec cooldown

Infuse a friendly target with faith for 5 sec, healing them for 42,309 at the end.
30
Rule of Law
Rule of Law
(Instant, 1.5 sec cooldown)
Instant
1.5 sec cooldown

Increase the range of your heals by 50% for 10 sec.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Aura of Mercy
Aura of Mercy
(Passive, 3 min cooldown)
Passive
3 min cooldown

Restores 1,058 health to 3 injured allies within 10 yds every 1 sec.

While Aura Mastery is active, heals all allies in the aura instead of 3 and healing is increased by 100%.
75
Divine Purpose
Divine Purpose
(Passive)
Passive

Light of Dawn and Holy Shock have a 15% chance to not start their cooldown, and make their next cast free.
90
Sanctified Wrath
Sanctified Wrath
(Passive)
Passive

Avenging Wrath lasts 25% longer and also reduces Holy Shock's cooldown by 50% for its duration.
100
Beacon of Faith
Beacon of Faith
(60 yd range, Instant)
3.12% of base mana
60 yd range
Instant

Mark a second target as a Beacon, mimicking the effects of Beacon of Light. Your heals will now heal both of your Beacons, but at 20% reduced effectiveness.
Talents
View Talent Details
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
15
Final Verdict
Final Verdict
(Passive)
Passive

Increases the damage done by Templar's Verdict by 20%, and the damage done by Divine Storm by 10%.
30
Zeal
Zeal
(Melee Range, Instant)
Melee Range
Instant

Strike the target for 64,625 Physical damage. Maximum 2 charges.

Grants Zeal, causing Zeal attacks to chain to an additional nearby target per stack. Maximum 3 stacks. Each jump deals 40% less damage.

Generates 1 Holy Power.
45
Fist of Justice
Fist of Justice
(Passive)
Passive

Judgment reduces the remaining cooldown on Hammer of Justice by 10 sec.
60
Divine Hammer
Divine Hammer
(Instant, 12 sec cooldown)
Instant
12 sec cooldown

Divine Hammers spin around you, damaging enemies within 8 yds for 13,732 Holy damage instantly and every 1.9 sec for 11.6 sec.

Generates 2 Holy Power.
75
Word of Glory
Word of Glory
(Instant)
3 Holy Power
Instant

Heal yourself and up to 5 friendly targets within 15 yards for 84,620. Maximum 2 charges.
90
Divine Intervention
Divine Intervention
(Passive)
Passive

Reduces your Divine Shield cooldown by 20%. In addition, any attack which would kill you instead reduces you to 20% of your maximum health and triggers Divine Shield.

Cannot occur while Divine Shield is on cooldown or Forbearance is active.
100
Crusade
Crusade
(Instant, 20 sec cooldown)
Instant
20 sec cooldown

Increases your damage and haste by 3.0% for 20 sec.

Each Holy Power spent during Crusade increases damage and haste by an additional 3.0%.

Maximum 15 stacks.
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
15
Final Verdict
Final Verdict
(Passive)
Passive

Increases the damage done by Templar's Verdict by 20%, and the damage done by Divine Storm by 10%.
30
Zeal
Zeal
(Melee Range, Instant)
Melee Range
Instant

Strike the target for 64,625 Physical damage. Maximum 2 charges.

Grants Zeal, causing Zeal attacks to chain to an additional nearby target per stack. Maximum 3 stacks. Each jump deals 40% less damage.

Generates 1 Holy Power.
45
Fist of Justice
Fist of Justice
(Passive)
Passive

Judgment reduces the remaining cooldown on Hammer of Justice by 10 sec.
60
Divine Hammer
Divine Hammer
(Instant, 12 sec cooldown)
Instant
12 sec cooldown

Divine Hammers spin around you, damaging enemies within 8 yds for 13,732 Holy damage instantly and every 1.9 sec for 11.6 sec.

Generates 2 Holy Power.
75
Word of Glory
Word of Glory
(Instant)
3 Holy Power
Instant

Heal yourself and up to 5 friendly targets within 15 yards for 84,620. Maximum 2 charges.
90
Divine Intervention
Divine Intervention
(Passive)
Passive

Reduces your Divine Shield cooldown by 20%. In addition, any attack which would kill you instead reduces you to 20% of your maximum health and triggers Divine Shield.

Cannot occur while Divine Shield is on cooldown or Forbearance is active.
100
Crusade
Crusade
(Instant, 20 sec cooldown)
Instant
20 sec cooldown

Increases your damage and haste by 3.0% for 20 sec.

Each Holy Power spent during Crusade increases damage and haste by an additional 3.0%.

Maximum 15 stacks.
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