Zorkra's Hood

  • Item Level 560
  • Transmogrified to:
    Amaranthine Cowl
  • Binds when picked up
  • Cloth Head
  • 36 Armor
  • +87 Intellect
  • +130 Stamina
  • +55 Haste
  • +60 Versatility
    • Durability 85 / 85
    • Requires Level 94
    • Sell Price: 20 73 44

Embittered Locket of the Harmonious

  • Baleful
  • Item Level 650
  • Upgrade Level: 0/2
  • Binds when picked up
  • Miscellaneous Neck
  • +113 Intellect
  • +170 Stamina
  • +72 Versatility
  • +78 Mastery
    • Requires Level 100
    • Sell Price: 3 55 92

Felcast Mantle of the Harmonious

  • Baleful Warforged
  • Item Level 675
  • Upgrade Level: 0/2
  • Transmogrified to:
    Hidden Shoulder
  • Binds when picked up
  • Cloth Shoulder
  • 90 Armor
  • +190 Intellect
  • +286 Stamina
  • +114 Versatility
  • +134 Mastery
    • Durability 100 / 100
    • Requires Level 100
    • Sell Price: 6 91 49

Hami-Down Cloak

  • Item Level 556
  • Transmogrified to:
    Hidden Cloak
  • Binds when picked up
  • Back
  • 21 Armor
  • +47 Intellect
  • +70 Stamina
  • +31 Haste
  • +31 Mastery
  • "Previously worn."
    • Requires Level 94
    • Sell Price: 20 65 13

Nethekurse's Robe of Contempt

  • Item Level 655
  • Transmogrified to:
    Imperial Red Robe
  • Binds when picked up
  • Cloth Chest
  • 105 Armor
  • +211 Intellect
  • +316 Stamina
  • +141 Haste
  • +141 Mastery
    • Durability 140 / 140
    • Requires Level 100
    • Sell Price: 28 72 11
Shirt (empty slot)
Tabard (empty slot)

Bracers of Hooded Nightmares of the Harmonious

  • Item Level 615
  • Transmogrified to:
    Jessera's Fungus Lined Cuffs
  • Binds when picked up
  • Cloth Wrists
  • 35 Armor
  • +82 Intellect
  • +122 Stamina
  • +62 Versatility
  • +41 Mastery
    • Durability 50 / 50
    • Requires Level 100
    • Sell Price: 13 7 27

Twisted Taboo Handwraps

  • Item Level 655
  • Transmogrified to:
    Imperial Red Gloves
  • Binds when picked up
  • Cloth Hands
  • 65 Armor
  • +158 Intellect
  • +237 Stamina
  • +106 Critical Strike
  • +106 Mastery
    • Durability 50 / 50
    • Requires Level 100
    • Sell Price: 14 28 9

Auchenai Keeper Cord

  • Item Level 553
  • Transmogrified to:
    Girdle of Prophecy
  • Binds when picked up
  • Cloth Waist
  • 23 Armor
  • +61 Intellect
  • +92 Stamina
  • +40 Critical Strike
  • +41 Mastery
    • Durability 50 / 50
    • Sell Price: 9 70 23

Felcast Trousers of the Peerless

  • Baleful
  • Item Level 650
  • Upgrade Level: 0/2
  • Transmogrified to:
    Haramad's Leg Wraps
  • Binds when picked up
  • Cloth Legs
  • 89 Armor
  • +201 Intellect
  • +302 Stamina
  • +115 Critical Strike
  • +146 Mastery
    • Durability 100 / 100
    • Requires Level 100
    • Sell Price: 10 5 75

Auchenai Keeper Treads

  • Item Level 578
  • Transmogrified to:
    Kurkenstoks
  • Binds when picked up
  • Cloth Feet
  • 38 Armor
  • +77 Intellect
  • +116 Stamina
  • +49 Haste
  • +53 Versatility
    • Durability 65 / 65
    • Sell Price: 12 93 54

Arduous Hoop of the Quickblade

  • Baleful
  • Item Level 650
  • Upgrade Level: 0/2
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +113 Intellect
  • +170 Stamina
  • +84 Critical Strike
  • +61 Versatility
    • Requires Level 100
    • Sell Price: 5 50 36

Sunsworn Ring of the Aurora

  • Item Level 549
  • Binds when equipped
  • Miscellaneous Finger
  • +44 Intellect
  • +66 Stamina
  • +30 Haste
  • +28 Versatility
    • Requires Level 96
    • Sell Price: 14 12 10

Pulsating Brain of No'losh

  • Item Level 558
  • Binds when picked up
  • Miscellaneous Trinket
  • +81 Versatility
  • Equip: When your spells deal critical damage, you have a chance to gain 401 Intellect for 10 sec. (Approximately 0.97 procs per minute)
    • Requires Level 94
    • Sell Price: 23 64 44

Draenic Philosopher's Stone

  • Item Level 620
  • Binds when picked up
  • Unique-Equipped: Alchemist Stone (1)
  • Miscellaneous Trinket
  • +97 Mastery
  • Equip: When you heal or deal damage you have a chance to increase your Strength, Agility, or Intellect by 771 for 15 sec. Your highest stat is always chosen.
  • Equip: Increases the effect that healing and mana potions have on the wearer by 40%. This effect does not stack.
  • "Can be used for transmutations in place of a Philosopher's Stone."
    • Requires Level 91
    • Requires Alchemy (500)
    • Sell Price: 25 31 47

Ancestral Scepter of the Feverflare

  • Item Level 582
  • Transmogrified to:
    Old Elekk Prod
  • Binds when equipped
  • Mace One-Hand
  • Speed 1.70 88 - 165 Damage
  • (74.41 damage per second)
  • +628 Intellect
  • +69 Stamina
  • +26 Haste
  • +33 Mastery
    • Durability 75 / 75
    • Requires Level 99
    • Sell Price: 25 79 43

Void-Boiled Squirrel

  • Item Level 536
  • Transmogrified to:
    Umbrella of Chi-Ji
  • Binds when picked up
  • Miscellaneous Held in Off-Hand
  • +39 Intellect
  • +58 Stamina
  • +26 Critical Strike
  • +26 Haste
  • "Tampering with dark powers appears to affected more than just the squirrel in the urn."
    • Requires Level 90
    • Sell Price: 21 88 98
185,640
Health
100
Insanity
3,244
Intellect
3,094
Stamina
9%
Critical Strike
4%
Haste
39%
Mastery
4%
Versatility
Talents
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
View Talent Details
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
15
Fortress of the Mind
Fortress of the Mind
(Passive)
Passive

Mind Flay and Mind Blast deal 10% more damage.
30
Masochism
Masochism
(Passive)
Passive

When you cast Shadow Mend on yourself, its damage over time effect heals you instead, and reduces all damage you take by 10%.
45
Mind Bomb
Mind Bomb
(30 yd range, Instant, 30 sec cooldown)
30 yd range
Instant
30 sec cooldown

Inflicts the target with a Mind Bomb.

After 2 sec, or if the target dies, it unleashes a psychic explosion, stunning all enemies within 8 yds of the target for 4 sec.
60
Void Ray
Void Ray
(Passive)
Passive

Each time your Mind Flay or Mind Sear deals damage, you gain 10% increased Mind Flay and Mind Sear damage for 6 sec, stacking up to 4 times.
75
Auspicious Spirits
Auspicious Spirits
(Passive)
Passive

Your Shadowy Apparitions now deal 100% increased damage and generate 3 Insanity.
90
Mindbender
Mindbender
(40 yd range, Instant, 1 min cooldown)
40 yd range
Instant
1 min cooldown

Summons a Mindbender to attack the target for 15 sec.

Generates 4 Insanity each time the Mindbender attacks.
100
Shadow Crash
Shadow Crash
(40 yd range, Instant, 30 sec cooldown)
40 yd range
Instant
30 sec cooldown

Hurl a bolt of slow-moving Shadow energy at the destination, dealing 50,450 Shadow damage to all targets within 8 yards.

Generates 15 Insanity.
View Talent Details
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
15
The Penitent
The Penitent
(Passive)
Passive

Penance may be cast on a friendly target, healing them for 54,054 over 1.7 sec.
30
Masochism
Masochism
(Passive)
Passive

When you cast Shadow Mend on yourself, its damage over time effect heals you instead, and reduces all damage you take by 10%.
45
Dominant Mind
Dominant Mind
(Passive)
Passive

You may also control your own character while Mind Control is active, but Mind Control has a 2 min cooldown, and it may not be used against players.
60
Shield Discipline
Shield Discipline
(Passive)
Passive

When your Power Word: Shield is completely absorbed you instantly regenerate 1% of your maximum mana.
75
Twist of Fate
Twist of Fate
(Passive)
Passive

After healing a target below 35% health, you deal 20% increased damage and 20% increased healing for 10 sec.
90
Halo
Halo
(30 yd range, 1.5 sec cast, 40 sec cooldown)
3.59% of base mana
30 yd range
1.5 sec cast
40 sec cooldown

Creates a ring of Holy energy around you that quickly expands to a 30 yd radius, healing allies for 17,261 and dealing 27,186 Holy damage to enemies.
100
Grace
Grace
(Passive)
Passive

Increases your non-Atonement healing and absorption by 30% on targets with Atonement.
Choose a Specialization
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
Talents
View Talent Details
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
15
Fortress of the Mind
Fortress of the Mind
(Passive)
Passive

Mind Flay and Mind Blast deal 10% more damage.
30
Masochism
Masochism
(Passive)
Passive

When you cast Shadow Mend on yourself, its damage over time effect heals you instead, and reduces all damage you take by 10%.
45
Mind Bomb
Mind Bomb
(30 yd range, Instant, 30 sec cooldown)
30 yd range
Instant
30 sec cooldown

Inflicts the target with a Mind Bomb.

After 2 sec, or if the target dies, it unleashes a psychic explosion, stunning all enemies within 8 yds of the target for 4 sec.
60
Void Ray
Void Ray
(Passive)
Passive

Each time your Mind Flay or Mind Sear deals damage, you gain 10% increased Mind Flay and Mind Sear damage for 6 sec, stacking up to 4 times.
75
Auspicious Spirits
Auspicious Spirits
(Passive)
Passive

Your Shadowy Apparitions now deal 100% increased damage and generate 3 Insanity.
90
Mindbender
Mindbender
(40 yd range, Instant, 1 min cooldown)
40 yd range
Instant
1 min cooldown

Summons a Mindbender to attack the target for 15 sec.

Generates 4 Insanity each time the Mindbender attacks.
100
Shadow Crash
Shadow Crash
(40 yd range, Instant, 30 sec cooldown)
40 yd range
Instant
30 sec cooldown

Hurl a bolt of slow-moving Shadow energy at the destination, dealing 50,450 Shadow damage to all targets within 8 yards.

Generates 15 Insanity.
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
15
Fortress of the Mind
Fortress of the Mind
(Passive)
Passive

Mind Flay and Mind Blast deal 10% more damage.
30
Masochism
Masochism
(Passive)
Passive

When you cast Shadow Mend on yourself, its damage over time effect heals you instead, and reduces all damage you take by 10%.
45
Mind Bomb
Mind Bomb
(30 yd range, Instant, 30 sec cooldown)
30 yd range
Instant
30 sec cooldown

Inflicts the target with a Mind Bomb.

After 2 sec, or if the target dies, it unleashes a psychic explosion, stunning all enemies within 8 yds of the target for 4 sec.
60
Void Ray
Void Ray
(Passive)
Passive

Each time your Mind Flay or Mind Sear deals damage, you gain 10% increased Mind Flay and Mind Sear damage for 6 sec, stacking up to 4 times.
75
Auspicious Spirits
Auspicious Spirits
(Passive)
Passive

Your Shadowy Apparitions now deal 100% increased damage and generate 3 Insanity.
90
Mindbender
Mindbender
(40 yd range, Instant, 1 min cooldown)
40 yd range
Instant
1 min cooldown

Summons a Mindbender to attack the target for 15 sec.

Generates 4 Insanity each time the Mindbender attacks.
100
Shadow Crash
Shadow Crash
(40 yd range, Instant, 30 sec cooldown)
40 yd range
Instant
30 sec cooldown

Hurl a bolt of slow-moving Shadow energy at the destination, dealing 50,450 Shadow damage to all targets within 8 yards.

Generates 15 Insanity.
Talents
View Talent Details
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
15
The Penitent
The Penitent
(Passive)
Passive

Penance may be cast on a friendly target, healing them for 54,054 over 1.7 sec.
30
Masochism
Masochism
(Passive)
Passive

When you cast Shadow Mend on yourself, its damage over time effect heals you instead, and reduces all damage you take by 10%.
45
Dominant Mind
Dominant Mind
(Passive)
Passive

You may also control your own character while Mind Control is active, but Mind Control has a 2 min cooldown, and it may not be used against players.
60
Shield Discipline
Shield Discipline
(Passive)
Passive

When your Power Word: Shield is completely absorbed you instantly regenerate 1% of your maximum mana.
75
Twist of Fate
Twist of Fate
(Passive)
Passive

After healing a target below 35% health, you deal 20% increased damage and 20% increased healing for 10 sec.
90
Halo
Halo
(30 yd range, 1.5 sec cast, 40 sec cooldown)
3.59% of base mana
30 yd range
1.5 sec cast
40 sec cooldown

Creates a ring of Holy energy around you that quickly expands to a 30 yd radius, healing allies for 17,261 and dealing 27,186 Holy damage to enemies.
100
Grace
Grace
(Passive)
Passive

Increases your non-Atonement healing and absorption by 30% on targets with Atonement.
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
15
The Penitent
The Penitent
(Passive)
Passive

Penance may be cast on a friendly target, healing them for 54,054 over 1.7 sec.
30
Masochism
Masochism
(Passive)
Passive

When you cast Shadow Mend on yourself, its damage over time effect heals you instead, and reduces all damage you take by 10%.
45
Dominant Mind
Dominant Mind
(Passive)
Passive

You may also control your own character while Mind Control is active, but Mind Control has a 2 min cooldown, and it may not be used against players.
60
Shield Discipline
Shield Discipline
(Passive)
Passive

When your Power Word: Shield is completely absorbed you instantly regenerate 1% of your maximum mana.
75
Twist of Fate
Twist of Fate
(Passive)
Passive

After healing a target below 35% health, you deal 20% increased damage and 20% increased healing for 10 sec.
90
Halo
Halo
(30 yd range, 1.5 sec cast, 40 sec cooldown)
3.59% of base mana
30 yd range
1.5 sec cast
40 sec cooldown

Creates a ring of Holy energy around you that quickly expands to a 30 yd radius, healing allies for 17,261 and dealing 27,186 Holy damage to enemies.
100
Grace
Grace
(Passive)
Passive

Increases your non-Atonement healing and absorption by 30% on targets with Atonement.
Legion Raid Progression
View Raid History
Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 1
Honorable Kills
2,990
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating