Fel-Chain Helm

  • Item Level 700
  • Transmogrified to:
    Hidden Helm
  • Binds when picked up
  • Mail Head
  • 201 Armor
  • +321 Agility or Intellect
  • +481 Stamina
  • +214 Critical Strike
  • +214 Haste
    • Durability 85 / 85
    • Sell Price: 25 8 27

Reaver's Nose Ring

  • Mythic
  • Item Level 685
  • Binds when picked up
  • Miscellaneous Neck
  • +157 Agility
  • +235 Stamina
  • +99 Critical Strike
  • +108 Haste
    • Requires Level 100
    • Sell Price: 16 25 50

Fel-Chain Spaulders

  • Item Level 700
  • Transmogrified to:
    Black Dragonscale Shoulders
  • Binds when picked up
  • Mail Shoulder
  • 186 Armor
  • +241 Agility or Intellect
  • +361 Stamina
  • +160 Critical Strike
  • +160 Haste
    • Durability 85 / 85
    • Sell Price: 25 93 75

Demon Commander's Drape

  • Item Level 700
  • Transmogrified to:
    Hidden Cloak
  • Binds when picked up
  • Back
  • 72 Armor
  • +180 Agility or Strength or Intellect
  • +271 Stamina
  • +106 Critical Strike
  • +134 Mastery
    • Requires Level 100
    • Sell Price: 24 33 88

Fel-Chain Hauberk

  • Item Level 700
  • Binds when picked up
  • Mail Chest
  • 248 Armor
  • +321 Agility or Intellect
  • +481 Stamina
  • +214 Haste
  • +214 Mastery
    • Durability 140 / 140
    • Sell Price: 34 77 40

Common Gray Shirt

  • Item Level 1
  • Binds when equipped
  • Miscellaneous Shirt
    • Sell Price: 1

Tabard of the Argent Crusade

  • Item Level 75
  • Binds when picked up
  • Unique
  • Miscellaneous Tabard
  • Equip: You champion the cause of the Argent Crusade. All reputation gains while in level 80 dungeons will be applied to your standing with them.
    • Requires Argent Crusade - Friendly
    • Sell Price: 25

Fel-Chain Bracers

  • Item Level 700
  • Binds when picked up
  • Mail Wrists
  • 108 Armor
  • +180 Agility or Intellect
  • +271 Stamina
  • +120 Critical Strike
  • +120 Haste
    • Durability 50 / 50
    • Sell Price: 16 66 31

Fel-Chain Grips

  • Item Level 700
  • Transmogrified to:
    Blackforge Gauntlets
  • Binds when picked up
  • Mail Hands
  • 155 Armor
  • +241 Agility or Intellect
  • +361 Stamina
  • +160 Haste
  • +160 Mastery
    • Durability 50 / 50
    • Sell Price: 16 72 58

Belt of Inebriated Sorrows

  • Heroic
  • Item Level 670
  • Transmogrified to:
    Blackforge Girdle
  • Binds when equipped
  • Mail Waist
  • 123 Armor
  • +182 Agility or Intellect
  • +273 Stamina
  • +132 Critical Strike
  • +104 Mastery
    • +35 Haste
    • Durability 55 / 55
    • Requires Level 100
    • Sell Price: 20 31 71

Fel-Chain Leggings

  • Item Level 700
  • Transmogrified to:
    Black Dragonscale Leggings
  • Binds when picked up
  • Mail Legs
  • 217 Armor
  • +321 Agility or Intellect
  • +481 Stamina
  • +214 Haste
  • +214 Mastery
    • Durability 100 / 100
    • Sell Price: 33 63 20

Fel-Chain Boots

  • Item Level 700
  • Transmogrified to:
    Black Dragonscale Boots
  • Binds when picked up
  • Mail Feet
  • 170 Armor
  • +241 Agility or Intellect
  • +361 Stamina
  • +160 Critical Strike
  • +160 Mastery
    • Durability 65 / 65
    • Sell Price: 24 99 19

Unexploded Explosive Shard

  • Heroic
  • Item Level 685
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +157 Agility
  • +235 Stamina
  • +106 Critical Strike
  • +102 Haste
    • Requires Level 100
    • Sell Price: 26 29 73

Spellbound Solium Band of Fatal Strikes

  • Item Level 690
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +164 Agility
  • +246 Stamina
  • +114 Critical Strike
  • +101 Versatility
  • Equip: Your attacks have a chance to grant Archmage's Incandescence for 10 sec. (Approximately 0.92 procs per minute)
    • Requires Level 100
    • Sell Price: 15

Humming Blackiron Trigger

  • Heroic
  • Item Level 685
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +297 Agility
  • +119 Avoidance
  • Equip: Your attacks have a chance to trigger Detonation for 10 sec. While Detonation is active, you gain 105 Critical Strike every 0.5 sec, stacking up to 20 times. (Approximately 0.92 procs per minute)
    • Requires Level 100
    • Sell Price: 34 28 38

Felstalker Spine

  • Item Level 700
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +305 Agility
  • +305 Critical Strike
    • Requires Level 100
    • Sell Price: 28 8 54

Hellfury Longbow

  • Stage 3 of 6
  • Item Level 710
  • Transmogrified to:
    Adamantine Repeater
  • Binds when picked up
  • Bow Ranged
  • Speed 3.00 1,611 - 2,182 Damage
  • (632.00 damage per second)
  • +352 Agility
  • +528 Stamina
  • +252 Critical Strike
  • +206 Haste
    • Enchanted: Hemet's Heartseeker
    • Durability 100 / 100
    • Sell Price: 61 90 39
Off Hand (empty slot)
334,500
Health
Health
334,500
150
Focus
Focus
150
5,293
Agility
Agility5,293
5,575
Stamina
Stamina5,575
32%
Critical Strike
Critical Strike32.07%
Total Rating:1,768
15%
Haste
Haste15.33%
Total Rating:1,533
11%
Mastery
Mastery10.60%
Total Rating:986
1%
Versatility
Versatility0.78%
Total Rating:101
Talents
Marksmanship
A master archer or sharpshooter who excels in bringing down enemies from afar.
Survival
A rugged tracker who favors using animal venom, explosives and traps as deadly weapons.
View Talent Details
Marksmanship
A master archer or sharpshooter who excels in bringing down enemies from afar.
15
Lone Wolf
Lone Wolf
(Passive)
Passive

Increases your damage by 18%, but you can no longer use Call Pet.
30
Lock and Load
Lock and Load
(Passive)
Passive

Your ranged auto attacks have a 8% chance to trigger Lock and Load, causing your next two Aimed Shots to cost no Focus and be instant.
45
Posthaste
Posthaste
(Passive)
Passive

Disengage also frees you from all movement impairing effects and increases your movement speed by 60% for 5 sec.
60
Patient Sniper
Patient Sniper
(Passive)
Passive

Gain the patience of a veteran sniper, increasing the damage bonus of Vulnerable by 6% every 1 sec.
75
Binding Shot
Binding Shot
(30 yd range, Instant, 45 sec cooldown)
30 yd range
Instant
45 sec cooldown

Fires a magical projectile, tethering the enemy and any other enemies within 5 yards for 10 sec, stunning them for 5 sec if they move more than 5 yards from the arrow. Player targets are stunned for a shorter duration.
90
Barrage
Barrage
(40 yd range, Channeled, 20 sec cooldown)
60 Focus
40 yd range
Channeled
20 sec cooldown

Rapidly fires a spray of shots for 2.9 sec, dealing an average of 206,009 Physical damage to all enemies in front of you. Usable while moving.
100
Sidewinders
Sidewinders
(40 yd range, Instant)
40 yd range
Instant

Launches Sidewinders that travel toward the target, weaving back and forth and dealing 80,349 Nature damage to each target they hit. Cannot hit the same target twice. Applies Vulnerable to all targets hit.

Generates 35 Focus.

Also replaces Multi-Shot.
View Talent Details
Survival
A rugged tracker who favors using animal venom, explosives and traps as deadly weapons.
Choose a Specialization
Marksmanship
A master archer or sharpshooter who excels in bringing down enemies from afar.
Survival
A rugged tracker who favors using animal venom, explosives and traps as deadly weapons.
Talents
View Talent Details
Marksmanship
A master archer or sharpshooter who excels in bringing down enemies from afar.
15
Lone Wolf
Lone Wolf
(Passive)
Passive

Increases your damage by 18%, but you can no longer use Call Pet.
30
Lock and Load
Lock and Load
(Passive)
Passive

Your ranged auto attacks have a 8% chance to trigger Lock and Load, causing your next two Aimed Shots to cost no Focus and be instant.
45
Posthaste
Posthaste
(Passive)
Passive

Disengage also frees you from all movement impairing effects and increases your movement speed by 60% for 5 sec.
60
Patient Sniper
Patient Sniper
(Passive)
Passive

Gain the patience of a veteran sniper, increasing the damage bonus of Vulnerable by 6% every 1 sec.
75
Binding Shot
Binding Shot
(30 yd range, Instant, 45 sec cooldown)
30 yd range
Instant
45 sec cooldown

Fires a magical projectile, tethering the enemy and any other enemies within 5 yards for 10 sec, stunning them for 5 sec if they move more than 5 yards from the arrow. Player targets are stunned for a shorter duration.
90
Barrage
Barrage
(40 yd range, Channeled, 20 sec cooldown)
60 Focus
40 yd range
Channeled
20 sec cooldown

Rapidly fires a spray of shots for 2.9 sec, dealing an average of 206,009 Physical damage to all enemies in front of you. Usable while moving.
100
Sidewinders
Sidewinders
(40 yd range, Instant)
40 yd range
Instant

Launches Sidewinders that travel toward the target, weaving back and forth and dealing 80,349 Nature damage to each target they hit. Cannot hit the same target twice. Applies Vulnerable to all targets hit.

Generates 35 Focus.

Also replaces Multi-Shot.
Marksmanship
A master archer or sharpshooter who excels in bringing down enemies from afar.
15
Lone Wolf
Lone Wolf
(Passive)
Passive

Increases your damage by 18%, but you can no longer use Call Pet.
30
Lock and Load
Lock and Load
(Passive)
Passive

Your ranged auto attacks have a 8% chance to trigger Lock and Load, causing your next two Aimed Shots to cost no Focus and be instant.
45
Posthaste
Posthaste
(Passive)
Passive

Disengage also frees you from all movement impairing effects and increases your movement speed by 60% for 5 sec.
60
Patient Sniper
Patient Sniper
(Passive)
Passive

Gain the patience of a veteran sniper, increasing the damage bonus of Vulnerable by 6% every 1 sec.
75
Binding Shot
Binding Shot
(30 yd range, Instant, 45 sec cooldown)
30 yd range
Instant
45 sec cooldown

Fires a magical projectile, tethering the enemy and any other enemies within 5 yards for 10 sec, stunning them for 5 sec if they move more than 5 yards from the arrow. Player targets are stunned for a shorter duration.
90
Barrage
Barrage
(40 yd range, Channeled, 20 sec cooldown)
60 Focus
40 yd range
Channeled
20 sec cooldown

Rapidly fires a spray of shots for 2.9 sec, dealing an average of 206,009 Physical damage to all enemies in front of you. Usable while moving.
100
Sidewinders
Sidewinders
(40 yd range, Instant)
40 yd range
Instant

Launches Sidewinders that travel toward the target, weaving back and forth and dealing 80,349 Nature damage to each target they hit. Cannot hit the same target twice. Applies Vulnerable to all targets hit.

Generates 35 Focus.

Also replaces Multi-Shot.
Talents
View Talent Details
Survival
A rugged tracker who favors using animal venom, explosives and traps as deadly weapons.
Survival
A rugged tracker who favors using animal venom, explosives and traps as deadly weapons.
Legion Raid Progression
View Raid History