Helmet of Cyclopean Dread

  • Mythic
  • Item Level 582
  • Upgrade Level: 4/4
  • Binds when picked up
  • Plate Head
  • 188 Armor
  • +95 Strength
  • +160 Stamina
  • +68 Haste
  • +60 Mastery
    • +16 Crit, and chance on melee or ranged hit to gain Capacitance
    • +4 Strength and +8 Mastery
    • Socket Bonus: +9 Strength
    • Durability 100 / 100
    • Classes: Death Knight
    • Requires Level 90
    • Sell Price: 27 13 39

Juggernaut's Ignition Keys

  • Mythic Warforged
  • Item Level 588
  • Upgrade Level: 4/4
  • Binds when picked up
  • Miscellaneous Neck
  • +64 Strength
  • +95 Stamina
  • +44 Haste
  • +40 Mastery
    • Requires Level 90
    • Sell Price: 17 9 30

Pauldrons of Cyclopean Dread

  • Mythic
  • Item Level 574
  • Upgrade Level: 2/4
  • Binds when picked up
  • Plate Shoulder
  • 157 Armor
  • +66 Strength
  • +111 Stamina
  • +46 Critical Strike
  • +44 Mastery
    • Enchanted: +15 Strength and +5 Critical Strike
    • +8 Haste and +8 Mastery
    • +8 Haste and +8 Mastery
    • Socket Bonus: +6 Strength
    • Durability 100 / 100
    • Classes: Death Knight
    • Requires Level 90
    • Sell Price: 27 34 14

Gong-Lu, Strength of Xuen

  • Item Level 616
  • Upgrade Level: 4/4
  • Binds when picked up
  • Back
  • 40 Armor
  • +79 Strength
  • +124 Stamina
  • +42 Critical Strike
  • +42 Haste
  • +42 Mastery
    • Enchanted: +20 Critical Strike
    • +4 Strength and +8 Mastery
    • Socket Bonus: +3 Strength
  • Equip: Your damaging attacks have a chance to trigger a Flurry of Xuen, causing you to deal 9,646 damage to your current target and up to 4 enemies around them, every 0.3 sec for 3 sec. (Approximately 2.39 procs per minute)
    • Requires Level 90

Breastplate of Cyclopean Dread

  • Mythic
  • Item Level 582
  • Upgrade Level: 4/4
  • Binds when picked up
  • Plate Chest
  • 231 Armor
  • +95 Strength
  • +160 Stamina
  • +66 Haste
  • +63 Mastery
    • Enchanted: +9 All Stats
    • +4 Strength and +8 Mastery
    • +4 Strength and +8 Mastery
    • +4 Strength and +8 Mastery
    • Socket Bonus: +9 Strength
    • Durability 165 / 165
    • Classes: Death Knight
    • Requires Level 90
    • Sell Price: 35 97 40

Green Linen Shirt

  • Item Level 1
  • Binds when equipped
  • Miscellaneous Shirt
    • Sell Price: 37
Tabard (empty slot)

Bracers of Blind Hatred

  • Mythic Warforged
  • Item Level 588
  • Upgrade Level: 4/4
  • Binds when picked up
  • Plate Wrists
  • 109 Armor
  • +64 Strength
  • +95 Stamina
  • +41 Critical Strike
  • +43 Mastery
    • Enchanted: +16 Strength
    • Durability 55 / 55
    • Requires Level 90
    • Sell Price: 19 34 77

Gauntlets of Cyclopean Dread

Demolisher's Reinforced Belt

  • Mythic
  • Item Level 574
  • Upgrade Level: 2/4
  • Binds when picked up
  • Plate Waist
  • 118 Armor
  • +66 Strength
  • +111 Stamina
  • +45 Haste
  • +45 Mastery
    • +4 Strength and +8 Mastery
    • +16 Mastery
    • +16 Mastery
    • Socket Bonus: +6 Strength
    • Durability 55 / 55
    • Requires Level 90
    • Sell Price: 13 51 81

Legplates of Willful Doom

  • Mythic
  • Item Level 582
  • Upgrade Level: 4/4
  • Binds when picked up
  • Plate Legs
  • 203 Armor
  • +95 Strength
  • +160 Stamina
  • +66 Critical Strike
  • +63 Mastery
    • Enchanted: +19 Strength and +11 Critical Strike
    • +16 Mastery
    • +16 Mastery
    • +16 Mastery
    • Socket Bonus: +6 Strength
    • Durability 120 / 120
    • Requires Level 90
    • Sell Price: 39 18 54

Malkorok's Giant Stompers

  • Mythic
  • Item Level 574
  • Upgrade Level: 2/4
  • Binds when picked up
  • Plate Feet
  • 144 Armor
  • +70 Strength
  • +111 Stamina
  • +53 Critical Strike
  • +38 Mastery
    • Enchanted: +10 Mastery & Minor Speed Increase
    • +16 Mastery
    • Socket Bonus: +3 Critical Strike
    • Durability 80 / 80
    • Requires Level 90
    • Sell Price: 27 5 53

Seal of the Forgotten Kings

  • Mythic
  • Item Level 574
  • Upgrade Level: 2/4
  • Binds when picked up
  • Unique-Equipped: Seal of the Forgotten Kings (1)
  • Miscellaneous Finger
  • +52 Strength
  • +84 Stamina
  • +36 Critical Strike
  • +33 Haste
    • +16 Mastery
    • Socket Bonus: +3 Haste
    • Requires Level 90
    • Sell Price: 17 9 30

Bloodclaw Band

  • Mythic
  • Item Level 574
  • Upgrade Level: 2/4
  • Binds when picked up
  • Unique-Equipped: Bloodclaw Band (1)
  • Miscellaneous Finger
  • +52 Strength
  • +84 Stamina
  • +38 Critical Strike
  • +29 Mastery
    • +16 Mastery
    • Socket Bonus: +3 Haste
    • Requires Level 90
    • Sell Price: 17 9 30

Evil Eye of Galakras

  • Mythic Warforged
  • Item Level 588
  • Upgrade Level: 4/4
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • Equip: Your attacks have a chance to grant you 740 Strength for 10 sec. (15% chance, 55 sec cooldown)
  • Equip: Increases the cooldown recovery rate of some of your major abilities by 47%. Effective for Strength-based damage roles only. Reduced effectiveness at level 91 and higher.
    • Requires Level 90
    • Sell Price: 25 39 83

Thok's Tail Tip

  • Heroic
  • Item Level 561
  • Upgrade Level: 2/4
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • Equip: Amplifies your Critical Strike damage and healing, Haste, Mastery, and Versatility by 7%. Reduced effectiveness at level 91 and higher.
  • Equip: Your attacks have a chance to grant you 620 Strength for 20 sec. (15% chance, 115 sec cooldown)
    • Requires Level 90
    • Sell Price: 25 39 83

Xifeng, Longblade of the Titanic Guardian

  • Mythic
  • Item Level 582
  • Upgrade Level: 4/4
  • Binds when picked up
  • Sword One-Hand
  • Speed 2.60 271 - 504 Damage
  • (149.04 damage per second)
  • +42 Strength
  • +69 Stamina
  • +31 Critical Strike
  • +25 Mastery
    • Enchanted: Rune of the Fallen Crusader
    • +4 Strength and +8 Mastery
    • Socket Bonus: +3 Strength
    • Durability 110 / 110
    • Requires Level 90
    • Sell Price: 51 61 10

Xifeng, Longblade of the Titanic Guardian

  • Mythic
  • Item Level 582
  • Upgrade Level: 4/4
  • Binds when picked up
  • Sword One-Hand
  • Speed 2.60 271 - 504 Damage
  • (149.04 damage per second)
  • +42 Strength
  • +69 Stamina
  • +31 Critical Strike
  • +25 Mastery
    • Enchanted: Rune of Razorice
    • +4 Strength and +8 Mastery
    • Socket Bonus: +3 Strength
    • Durability 110 / 110
    • Requires Level 90
    • Sell Price: 51 61 10
105,840
Health
100
Runic Power
1,614
Strength
2,160
Stamina
25%
Critical Strike
65%
Haste
96%
Mastery
0%
Versatility
Talents
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Soulgorge
Soulgorge
(Instant)
Instant

Consume your Blood Plagues within 30 yards, dealing 24,427 Shadow damage to each infected enemy, and empowering you for 24 sec with up to 15% Rune regeneration per plague. Plagues closer to expiration grant more Rune regeneration.

Passive: Blood Boil no longer applies Blood Plague.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
View Talent Details
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Soulgorge
Soulgorge
(Instant)
Instant

Consume your Blood Plagues within 30 yards, dealing 24,427 Shadow damage to each infected enemy, and empowering you for 24 sec with up to 15% Rune regeneration per plague. Plagues closer to expiration grant more Rune regeneration.

Passive: Blood Boil no longer applies Blood Plague.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Rune Tap
Rune Tap
(Instant, 1.5 sec cooldown)
60 Runic Power
Instant
1.5 sec cooldown

Consume a Rune to reduce all damage taken by 40% for 3 sec.
100
Choose a Specialization
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
Talents
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Soulgorge
Soulgorge
(Instant)
Instant

Consume your Blood Plagues within 30 yards, dealing 24,427 Shadow damage to each infected enemy, and empowering you for 24 sec with up to 15% Rune regeneration per plague. Plagues closer to expiration grant more Rune regeneration.

Passive: Blood Boil no longer applies Blood Plague.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Soulgorge
Soulgorge
(Instant)
Instant

Consume your Blood Plagues within 30 yards, dealing 24,427 Shadow damage to each infected enemy, and empowering you for 24 sec with up to 15% Rune regeneration per plague. Plagues closer to expiration grant more Rune regeneration.

Passive: Blood Boil no longer applies Blood Plague.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
Talents
View Talent Details
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Soulgorge
Soulgorge
(Instant)
Instant

Consume your Blood Plagues within 30 yards, dealing 24,427 Shadow damage to each infected enemy, and empowering you for 24 sec with up to 15% Rune regeneration per plague. Plagues closer to expiration grant more Rune regeneration.

Passive: Blood Boil no longer applies Blood Plague.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Rune Tap
Rune Tap
(Instant, 1.5 sec cooldown)
60 Runic Power
Instant
1.5 sec cooldown

Consume a Rune to reduce all damage taken by 40% for 3 sec.
100
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Soulgorge
Soulgorge
(Instant)
Instant

Consume your Blood Plagues within 30 yards, dealing 24,427 Shadow damage to each infected enemy, and empowering you for 24 sec with up to 15% Rune regeneration per plague. Plagues closer to expiration grant more Rune regeneration.

Passive: Blood Boil no longer applies Blood Plague.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Rune Tap
Rune Tap
(Instant, 1.5 sec cooldown)
60 Runic Power
Instant
1.5 sec cooldown

Consume a Rune to reduce all damage taken by 40% for 3 sec.
100
Legion Raid Progression
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Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 0
Honorable Kills
364
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating