Magdalena's Murderous Crown

  • Heroic Warforged
  • Item Level 559
  • Upgrade Level: 0/4
  • Binds when picked up
  • Plate Head
  • 141 Armor
  • -153 Strength
  • +129 Stamina
  • -63 Haste
  • -61 Mastery
    • +14 Strength and 3% Increased Critical Effect
    • +10 Mastery and +8 Stamina
    • Socket Bonus: +11 Strength
    • Durability 100 / 100
    • Requires Level 90
    • Sell Price: 20 72 30

Teroclaw Feather Necklace

  • Item Level 553
  • Binds when picked up
  • Miscellaneous Neck
  • +46 Strength
  • +69 Stamina
  • +34 Haste
  • +25 Mastery
    • Sell Price: 8 84 94

Krugruk's Rigid Shoulderplates

  • Raid Finder
  • Item Level 528
  • Upgrade Level: 0/4
  • Binds when picked up
  • Plate Shoulder
  • 89 Armor
  • +40 Strength
  • +73 Stamina
  • +24 Critical Strike
  • +31 Mastery
    • +5 Strength and +10 Critical Strike
    • +5 Strength and +10 Critical Strike
    • Socket Bonus: +8 Strength
    • Durability 100 / 100
    • Requires Level 90
    • Sell Price: 27 40 5

Drape of the Despairing Pit

  • Raid Finder
  • Item Level 528
  • Upgrade Level: 0/4
  • Binds when picked up
  • Back
  • 15 Armor
  • +36 Strength
  • +54 Stamina
  • +27 Haste
  • +20 Mastery
    • Requires Level 90
    • Sell Price: 25 16 51

Foundry-Fired Plate Chestplate

  • Item Level 543
  • Binds when picked up
  • Plate Chest
  • 143 Armor
  • +74 Strength or Intellect
  • +111 Stamina
  • +43 Critical Strike
  • +53 Versatility
    • Durability 140 / 140
    • Sell Price: 20 89 6
Shirt (empty slot)
Tabard (empty slot)

Vanguard's Burly Bracers

  • Heroic Warforged
  • Item Level 563
  • Upgrade Level: 1/4
  • Binds when picked up
  • Plate Wrists
  • 80 Armor
  • +50 Strength
  • +76 Stamina
  • +26 Critical Strike
  • +38 Haste
    • Durability 55 / 55
    • Requires Level 90
    • Sell Price: 13 87 27

Gauntlets of Cyclopean Dread

Avenger's Trillium Waistplate

  • Item Level 553
  • Upgrade Level: 0/4
  • Binds when equipped
  • Plate Waist
  • 91 Armor
  • +53 Strength
  • +92 Stamina
  • +36 Critical Strike
  • +37 Haste
    • Prismatic Socket
    • Prismatic Socket
    • Socket Bonus: +8 Strength
    • Durability 55 / 55
    • Requires Level 90
    • Sell Price: 17 81 52

Greaves of Cyclopean Dread

Grievous Gladiator's Warboots of Cruelty

Prideful Gladiator's Signet of Cruelty

Band of the Petrified Pumpkin

  • Item Level 540
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +61 Stamina
  • +46 Critical Strike
  • +89 Haste
    • Requires Level 90

Brutal Talisman of the Shado-Pan Assault

  • Item Level 522
  • Upgrade Level: 0/2
  • Binds when picked up
  • Unique-Equipped: Talismans of the Shado-Pan Assault (1)
  • Miscellaneous Trinket
  • +58 Haste
  • Equip: Your attacks have a chance to grant you 345 Strength for 15 sec. (15% chance, 85 sec cooldown)
    • Requires Level 90
    • Requires Shado-Pan Assault - Friendly
    • Sell Price: 25 39 83

Fusion-Fire Core

  • Raid Finder
  • Item Level 536
  • Upgrade Level: 2/4
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • Equip: Your attacks have a 0.02% chance to Cleave, dealing the same damage to up to 5 other nearby targets. Reduced effectiveness at level 91 and higher.
  • Equip: Your attacks have a chance to grant you 410 Strength for 15 sec. (15% chance, 85 sec cooldown)
    • Requires Level 90
    • Sell Price: 25 39 83

Hellscream's Decapitator

  • Heroic
  • Item Level 595
  • Heirloom Upgrade Level: 0/1
  • Binds to Battle.net account
  • Axe Two-Hand
  • Speed 3.60 623 - 935 Damage
  • (216.39 damage per second)
  • -39 Strength
  • +181 Stamina
  • +38 Critical Strike
  • -41 Haste
    • Prismatic Socket
    • Prismatic Socket
    • Socket Bonus: +8 Strength
    • Requires Level 90
    • Sell Price: 1
Off Hand (empty slot)
120,900
Health
Health
120,900
100
Runic Power
Runic Power
100
1,998
Strength
Strength1,998
2,015
Stamina
Stamina2,015
13%
Critical Strike
Critical Strike12.88%
Total Rating:402
55%
Haste
Haste55.47%
Total Rating:504
24%
Mastery
Mastery23.69%
Total Rating:196
1%
Versatility
Versatility0.88%
Total Rating:53
Talents
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
Blood
A dark guardian who manipulates and corrupts life energy to sustain himself in the face of an enemy onslaught.
View Talent Details
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Spectral Deflection
Spectral Deflection
(Passive)
Passive

Attacks that deal more than 25% of your maximum health will consume an additional Bone Shield charge to further reduce the damage.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain himself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Spectral Deflection
Spectral Deflection
(Passive)
Passive

Attacks that deal more than 25% of your maximum health will consume an additional Bone Shield charge to further reduce the damage.
58
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Rune Tap
Rune Tap
(Instant, 1.5 sec cooldown)
60 Runic Power
Instant
1.5 sec cooldown

Consume a Rune to reduce all damage taken by 40% for 3 sec.
100
Choose a Specialization
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
Blood
A dark guardian who manipulates and corrupts life energy to sustain himself in the face of an enemy onslaught.
Talents
View Talent Details
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Spectral Deflection
Spectral Deflection
(Passive)
Passive

Attacks that deal more than 25% of your maximum health will consume an additional Bone Shield charge to further reduce the damage.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Spectral Deflection
Spectral Deflection
(Passive)
Passive

Attacks that deal more than 25% of your maximum health will consume an additional Bone Shield charge to further reduce the damage.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
Talents
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain himself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Spectral Deflection
Spectral Deflection
(Passive)
Passive

Attacks that deal more than 25% of your maximum health will consume an additional Bone Shield charge to further reduce the damage.
58
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Rune Tap
Rune Tap
(Instant, 1.5 sec cooldown)
60 Runic Power
Instant
1.5 sec cooldown

Consume a Rune to reduce all damage taken by 40% for 3 sec.
100
Blood
A dark guardian who manipulates and corrupts life energy to sustain himself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Spectral Deflection
Spectral Deflection
(Passive)
Passive

Attacks that deal more than 25% of your maximum health will consume an additional Bone Shield charge to further reduce the damage.
58
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Rune Tap
Rune Tap
(Instant, 1.5 sec cooldown)
60 Runic Power
Instant
1.5 sec cooldown

Consume a Rune to reduce all damage taken by 40% for 3 sec.
100
Legion Raid Progression
View Raid History