Malevolent Gladiator's Dreadplate Helm

Malevolent Gladiator's Choker of Accuracy

  • Season 13
  • Item Level 476
  • Binds when picked up
  • Miscellaneous Neck
  • +23 Strength
  • +36 Stamina
  • +16 Critical Strike
  • +13 Haste
  • +12 Pvp Power

Tyrannical Gladiator's Dreadplate Shoulders

Malevolent Gladiator's Cloak of Prowess

  • Season 13
  • Item Level 476
  • Binds when picked up
  • Back
  • 10 Armor
  • +23 Strength
  • +36 Stamina
  • +13 Critical Strike
  • +16 Mastery
  • +12 Pvp Power

Dreadful Gladiator's Dreadplate Chestpiece

Shirt (empty slot)
Tabard (empty slot)

Malevolent Gladiator's Armplates of Alacrity

  • Season 13
  • Item Level 476
  • Binds when picked up
  • Plate Wrists
  • 37 Armor
  • +23 Strength or Intellect
  • +36 Stamina
  • +16 Haste
  • +13 Mastery
  • +12 Pvp Power
    • Durability 55 / 55
    • Requires Level 90
    • Sell Price: 11 37 61

Dreadful Gladiator's Dreadplate Gauntlets

Dreadful Gladiator's Girdle of Prowess

  • Season 12
  • Item Level 458
  • Upgrade Level: 0/1
  • Binds when picked up
  • Plate Waist
  • 47 Armor
  • +22 Strength or Intellect
  • +39 Stamina
  • +15 Critical Strike
  • +12 Pvp Resilience
  • +15 Mastery
  • +12 Pvp Power
    • +10 PvP Power
    • +10 PvP Power
    • Socket Bonus: +4 Strength
    • Durability 50 / 50
    • Requires Level 90
    • Sell Price: 8 26 39

Malevolent Gladiator's Dreadplate Legguards

Dreadful Gladiator's Warboots of Alacrity

  • Season 12
  • Item Level 458
  • Upgrade Level: 0/1
  • Binds when picked up
  • Plate Feet
  • 57 Armor
  • +22 Strength or Intellect
  • +39 Stamina
  • +15 Critical Strike
  • +12 Pvp Resilience
  • +15 Haste
  • +12 Pvp Power
    • Enchanted: +10 Mastery & Minor Speed Increase
    • +10 Haste and +5 PvP Power
    • Socket Bonus: +4 PvP Power
    • Durability 65 / 65
    • Requires Level 90
    • Sell Price: 12 30 33

Malevolent Gladiator's Signet of Cruelty

  • Season 12
  • Item Level 483
  • Upgrade Level: 0/2
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +24 Strength
  • +36 Stamina
  • +17 Critical Strike
  • +14 Haste
  • +10 Pvp Power

Malevolent Gladiator's Signet of Accuracy

  • Season 12
  • Item Level 483
  • Upgrade Level: 0/2
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +24 Strength
  • +36 Stamina
  • +17 Critical Strike
  • +14 Mastery
  • +10 Pvp Power

Malevolent Gladiator's Medallion of Tenacity

  • Season 12
  • Item Level 483
  • Upgrade Level: 0/2
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +48 Stamina
  • Use: Removes all movement impairing effects and all effects which cause loss of control of your character.

Malevolent Gladiator's Badge of Victory

  • Season 12
  • Item Level 483
  • Upgrade Level: 0/2
  • Binds when picked up
  • Miscellaneous Trinket
  • +41 Strength
  • Use: Increases Strength by 100 for 20 sec.
    • Requires Level 90
    • Sell Price: 20 7 51

Malevolent Gladiator's Greatsword

  • Season 12
  • Item Level 470
  • Upgrade Level: 2/2
  • Binds when picked up
  • Sword Two-Hand
  • Speed 3.60 183 - 306 Damage
  • (67.92 damage per second)
  • +38 Strength
  • +57 Stamina
  • +25 Critical Strike
  • +25 Mastery
    • Enchanted: Rune of the Fallen Crusader
  • Equip: Increases your PvP Power by 188 (Unique).
    • Durability 120 / 120
    • Requires Level 90
    • Sell Price: 43 62 5
Off Hand (empty slot)
52,332
Health
Health
52,332
100
Runic Power
Runic Power
100
933
Strength
Strength933
1,068
Stamina
Stamina1,068
17%
Critical Strike
Critical Strike16.57%
Total Rating:243
55%
Haste
Haste55.16%
Total Rating:215
26%
Mastery
Mastery25.57%
Total Rating:110
0%
Versatility
Versatility0.00%
Total Rating:0
Talents
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
View Talent Details
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
56
Blooddrinker
Blooddrinker
(30 yd range, Channeled, 30 sec cooldown)
30 yd range
Channeled
30 sec cooldown

Drains 258,331 health from the target over 2.9 sec.

You can move, parry, dodge, and use defensive abilities while channeling this ability.
57
Rapid Decomposition
Rapid Decomposition
(Passive)
Passive

Your Death and Decay deals damage 15% more often, and while in your Death and Decay you generate 1 Runic Power per sec.
58
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Foul Bulwark
Foul Bulwark
(Passive)
Passive

Each charge of Bone Shield increases your maximum health by 2%.
100
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Rapid Decomposition
Rapid Decomposition
(Passive)
Passive

Your Death and Decay deals damage 15% more often, and while in your Death and Decay you generate 1 Runic Power per sec.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Foul Bulwark
Foul Bulwark
(Passive)
Passive

Each charge of Bone Shield increases your maximum health by 2%.
100
Choose a Specialization
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
Talents
View Talent Details
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
56
Blooddrinker
Blooddrinker
(30 yd range, Channeled, 30 sec cooldown)
30 yd range
Channeled
30 sec cooldown

Drains 258,331 health from the target over 2.9 sec.

You can move, parry, dodge, and use defensive abilities while channeling this ability.
57
Rapid Decomposition
Rapid Decomposition
(Passive)
Passive

Your Death and Decay deals damage 15% more often, and while in your Death and Decay you generate 1 Runic Power per sec.
58
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Foul Bulwark
Foul Bulwark
(Passive)
Passive

Each charge of Bone Shield increases your maximum health by 2%.
100
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
56
Blooddrinker
Blooddrinker
(30 yd range, Channeled, 30 sec cooldown)
30 yd range
Channeled
30 sec cooldown

Drains 258,331 health from the target over 2.9 sec.

You can move, parry, dodge, and use defensive abilities while channeling this ability.
57
Rapid Decomposition
Rapid Decomposition
(Passive)
Passive

Your Death and Decay deals damage 15% more often, and while in your Death and Decay you generate 1 Runic Power per sec.
58
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Foul Bulwark
Foul Bulwark
(Passive)
Passive

Each charge of Bone Shield increases your maximum health by 2%.
100
Talents
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Rapid Decomposition
Rapid Decomposition
(Passive)
Passive

Your Death and Decay deals damage 15% more often, and while in your Death and Decay you generate 1 Runic Power per sec.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Foul Bulwark
Foul Bulwark
(Passive)
Passive

Each charge of Bone Shield increases your maximum health by 2%.
100
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Rapid Decomposition
Rapid Decomposition
(Passive)
Passive

Your Death and Decay deals damage 15% more often, and while in your Death and Decay you generate 1 Runic Power per sec.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Foul Bulwark
Foul Bulwark
(Passive)
Passive

Each charge of Bone Shield increases your maximum health by 2%.
100
Legion Raid Progression
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