Rylakstalker's Headguard

Engineer's Grounded Gorget

  • Heroic
  • Item Level 685
  • Binds when picked up
  • Miscellaneous Neck
  • +157 Agility
  • +235 Stamina
  • +115 Haste
  • +87 Mastery
    • Enchanted: +75 Mastery
    • Requires Level 100
    • Sell Price: 17 60 52

Rylakstalker's Spaulders

Gossamer Felscorched Scarf

  • Item Level 705
  • Upgrade Level: 0/2
  • Binds when picked up
  • Back
  • 75 Armor
  • +189 Agility
  • +283 Stamina
  • +72 Critical Strike
  • +72 Versatility
  • +108 Mastery
    • Requires Level 100
    • Sell Price: 32 76 81

Chestguard of the Siegemaker

  • Heroic
  • Item Level 685
  • Binds when picked up
  • Mail Chest
  • 232 Armor
  • +279 Agility or Intellect
  • +418 Stamina
  • +202 Haste
  • +159 Mastery
    • Durability 165 / 165
    • Requires Level 100
    • Sell Price: 39 54 72

Precious' Ribbon

  • Item Level 1
  • Binds when picked up
  • Miscellaneous Shirt
  • Equip: A ribbon of affection.
    • Sell Price: 62 50

Tabard of the Lightbringer

  • Item Level 80
  • Binds when equipped
  • Unique
  • Miscellaneous Tabard
  • Use: Suffuses the wearer with the Light.
  • "May you always bring light into dark places."
    • Requires Level 80

Bracers of the Crying Chorus

  • Mythic
  • Item Level 685
  • Binds when picked up
  • Mail Wrists
  • 102 Armor
  • +157 Agility or Intellect
  • +235 Stamina
  • +116 Critical Strike
  • +84 Haste
    • Durability 55 / 55
    • Requires Level 100
    • Sell Price: 20 15 64

Rylakstalker's Gloves

Grenadier's Belt

  • Mythic
  • Item Level 700
  • Binds when picked up
  • Mail Waist
  • 139 Armor
  • +241 Agility or Intellect
  • +361 Stamina
  • +163 Haste
  • +157 Mastery
    • Durability 55 / 55
    • Requires Level 100
    • Sell Price: 20 87 51

Rylakstalker's Legguards

Railwalker's Ratcheted Boots

  • Heroic Warforged
  • Item Level 691
  • Transmogrified to:
    Boots of the Howling Beast
  • Binds when picked up
  • Mail Feet
  • 164 Armor
  • +221 Agility or Intellect
  • +332 Stamina
  • +144 Haste
  • +150 Mastery
    • Durability 80 / 80
    • Requires Level 100
    • Sell Price: 30 96 21

Unexploded Explosive Shard

  • Mythic
  • Item Level 700
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +180 Agility
  • +271 Stamina
  • +122 Critical Strike
  • +117 Haste
    • Requires Level 100
    • Sell Price: 26 29 73

Spellbound Solium Band of Fatal Strikes

  • Item Level 690
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +164 Agility
  • +246 Stamina
  • +114 Critical Strike
  • +101 Versatility
  • Equip: Your attacks have a chance to grant Archmage's Incandescence for 10 sec. (Approximately 0.92 procs per minute)
    • Requires Level 100
    • Sell Price: 15

Meaty Dragonspine Trophy

  • Mythic
  • Item Level 700
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +288 Agility
  • Equip: Your attacks have a chance to grant 1603 Haste for 10 sec. (Approximately 0.92 procs per minute)
    • Requires Level 100
    • Sell Price: 36 25 67

Mirror of the Blademaster

  • Item Level 690
  • Upgrade Level: 0/2
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +258 Agility
  • +125 Leech
  • Use: Summons 0 Mirror Images to attack your target and nearby enemies for 20 sec.

Longbow of the Horde Vanguard

  • Item Level 685
  • Binds when picked up
  • Bow Ranged
  • Speed 3.00 1,502 - 1,503 Damage
  • (500.67 damage per second)
  • +279 Agility
  • +418 Stamina
  • +199 Critical Strike
  • +163 Haste
    • Durability 100 / 100
    • Sell Price: 59 11 28
Off Hand (empty slot)
306,720
Health
120
Focus
4,880
Agility
5,112
Stamina
26%
Critical Strike
13%
Haste
11%
Mastery
2%
Versatility
Talents
Marksmanship
A master archer or sharpshooter who excels in bringing down enemies from afar.
Survival
A rugged tracker who favors using animal venom, explosives and traps as deadly weapons.
View Talent Details
Marksmanship
A master archer or sharpshooter who excels in bringing down enemies from afar.
15
Careful Aim
Careful Aim
(Passive)
Passive

Aimed Shot, Arcane Shot, Marked Shot, and Multi-Shot have 20% increased critical strike chance against targets above 80% Health, and those critical strikes deal an additional 30% damage over 8 sec.
30
Lock and Load
Lock and Load
(Passive)
Passive

Your ranged auto attacks have a 8% chance to trigger Lock and Load, causing your next two Aimed Shots to cost no Focus and be instant.
45
Farstrider
Farstrider
(Passive)
Passive

Your ability critical strikes have a 15% chance to reset the remaining cooldown on Disengage.
60
Explosive Shot
Explosive Shot
(40 yd range, Instant, 30 sec cooldown)
20 Focus
40 yd range
Instant
30 sec cooldown

Fires a slow-moving munition directly forward. Activating this ability a second time detonates the Shot, dealing up to 275,108 Fire damage to all enemies within 8 yds, damage based on proximity.
75
Wyvern Sting
Wyvern Sting
(40 yd range, 1.5 sec cast, 45 sec cooldown)
40 yd range
1.5 sec cast
45 sec cooldown

A stinging shot that puts the target to sleep, incapacitating them for 30 sec. Damage will cancel the effect. Usable while moving.
90
Volley
Volley
(Instant, 1.5 sec cooldown)
Instant
1.5 sec cooldown

While active, your auto attacks spend 3 Focus to also launch a volley of shots that hit the target and all other nearby enemies, dealing 30,812 additional Physical damage.
100
Sidewinders
Sidewinders
(40 yd range, Instant)
40 yd range
Instant

Launches Sidewinders that travel toward the target, weaving back and forth and dealing 121,905 Nature damage to each target they hit. Cannot hit the same target twice. Applies Vulnerable to all targets hit.

Generates 40 Focus.

Also replaces Multi-Shot.
View Talent Details
Survival
A rugged tracker who favors using animal venom, explosives and traps as deadly weapons.
Choose a Specialization
Marksmanship
A master archer or sharpshooter who excels in bringing down enemies from afar.
Survival
A rugged tracker who favors using animal venom, explosives and traps as deadly weapons.
Talents
View Talent Details
Marksmanship
A master archer or sharpshooter who excels in bringing down enemies from afar.
15
Careful Aim
Careful Aim
(Passive)
Passive

Aimed Shot, Arcane Shot, Marked Shot, and Multi-Shot have 20% increased critical strike chance against targets above 80% Health, and those critical strikes deal an additional 30% damage over 8 sec.
30
Lock and Load
Lock and Load
(Passive)
Passive

Your ranged auto attacks have a 8% chance to trigger Lock and Load, causing your next two Aimed Shots to cost no Focus and be instant.
45
Farstrider
Farstrider
(Passive)
Passive

Your ability critical strikes have a 15% chance to reset the remaining cooldown on Disengage.
60
Explosive Shot
Explosive Shot
(40 yd range, Instant, 30 sec cooldown)
20 Focus
40 yd range
Instant
30 sec cooldown

Fires a slow-moving munition directly forward. Activating this ability a second time detonates the Shot, dealing up to 275,108 Fire damage to all enemies within 8 yds, damage based on proximity.
75
Wyvern Sting
Wyvern Sting
(40 yd range, 1.5 sec cast, 45 sec cooldown)
40 yd range
1.5 sec cast
45 sec cooldown

A stinging shot that puts the target to sleep, incapacitating them for 30 sec. Damage will cancel the effect. Usable while moving.
90
Volley
Volley
(Instant, 1.5 sec cooldown)
Instant
1.5 sec cooldown

While active, your auto attacks spend 3 Focus to also launch a volley of shots that hit the target and all other nearby enemies, dealing 30,812 additional Physical damage.
100
Sidewinders
Sidewinders
(40 yd range, Instant)
40 yd range
Instant

Launches Sidewinders that travel toward the target, weaving back and forth and dealing 121,905 Nature damage to each target they hit. Cannot hit the same target twice. Applies Vulnerable to all targets hit.

Generates 40 Focus.

Also replaces Multi-Shot.
Marksmanship
A master archer or sharpshooter who excels in bringing down enemies from afar.
15
Careful Aim
Careful Aim
(Passive)
Passive

Aimed Shot, Arcane Shot, Marked Shot, and Multi-Shot have 20% increased critical strike chance against targets above 80% Health, and those critical strikes deal an additional 30% damage over 8 sec.
30
Lock and Load
Lock and Load
(Passive)
Passive

Your ranged auto attacks have a 8% chance to trigger Lock and Load, causing your next two Aimed Shots to cost no Focus and be instant.
45
Farstrider
Farstrider
(Passive)
Passive

Your ability critical strikes have a 15% chance to reset the remaining cooldown on Disengage.
60
Explosive Shot
Explosive Shot
(40 yd range, Instant, 30 sec cooldown)
20 Focus
40 yd range
Instant
30 sec cooldown

Fires a slow-moving munition directly forward. Activating this ability a second time detonates the Shot, dealing up to 275,108 Fire damage to all enemies within 8 yds, damage based on proximity.
75
Wyvern Sting
Wyvern Sting
(40 yd range, 1.5 sec cast, 45 sec cooldown)
40 yd range
1.5 sec cast
45 sec cooldown

A stinging shot that puts the target to sleep, incapacitating them for 30 sec. Damage will cancel the effect. Usable while moving.
90
Volley
Volley
(Instant, 1.5 sec cooldown)
Instant
1.5 sec cooldown

While active, your auto attacks spend 3 Focus to also launch a volley of shots that hit the target and all other nearby enemies, dealing 30,812 additional Physical damage.
100
Sidewinders
Sidewinders
(40 yd range, Instant)
40 yd range
Instant

Launches Sidewinders that travel toward the target, weaving back and forth and dealing 121,905 Nature damage to each target they hit. Cannot hit the same target twice. Applies Vulnerable to all targets hit.

Generates 40 Focus.

Also replaces Multi-Shot.
Talents
View Talent Details
Survival
A rugged tracker who favors using animal venom, explosives and traps as deadly weapons.
Survival
A rugged tracker who favors using animal venom, explosives and traps as deadly weapons.
Legion Raid Progression
View Raid History
Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 1
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating