Thunderbolt Tanned Helmet

  • Item Level 610
  • Binds when picked up
  • Leather Head
  • 99 Armor
  • +139 Agility or Intellect
  • +208 Stamina
  • +86 Critical Strike
  • +97 Mastery
    • Durability 85 / 85
    • Sell Price: 17 99 26

Sunbleached Warsong Chain

  • Item Level 622
  • Binds when picked up
  • Miscellaneous Neck
  • +87 Agility
  • +131 Stamina
  • +58 Critical Strike
  • +58 Mastery
    • Sell Price: 8 34 17

Shadow-Gorged Spaulders of the Aurora

  • Item Level 610
  • Binds when picked up
  • Leather Shoulder
  • 91 Armor
  • +104 Agility or Intellect
  • +156 Stamina
  • +54 Haste
  • +78 Versatility
    • Durability 85 / 85
    • Requires Level 92
    • Sell Price: 19 35 60

Gar'rok's Sun-Faded Cloak

  • Item Level 618
  • Binds when picked up
  • Back
  • 41 Armor
  • +84 Agility
  • +126 Stamina
  • +53 Critical Strike
  • +58 Haste
    • Sell Price: 14 4 86

Supple Vest of the Feverflare

  • Stage 1 of 6
  • Item Level 640
  • Binds when equipped
  • Unique-Equipped: Warlords Crafted (3)
  • Leather Chest
  • 141 Armor
  • +184 Agility or Intellect
  • +275 Stamina
  • +124 Haste
  • +119 Mastery
    • Durability 165 / 165
    • Requires Level 91
    • Sell Price: 35 46 59
Shirt (empty slot)

Tabard of the Explorer

  • Item Level 1
  • Binds when picked up
  • Miscellaneous Tabard

Graveltooth's Manacles

  • Item Level 609
  • Binds when picked up
  • Leather Wrists
  • 53 Armor
  • +77 Agility or Intellect
  • +116 Stamina
  • +52 Critical Strike
  • +52 Haste
    • Durability 50 / 50
    • Requires Level 98
    • Sell Price: 15 12 41

Beastrider Gauntlets

  • Item Level 608
  • Binds when picked up
  • Leather Hands
  • 75 Armor
  • +102 Agility or Intellect
  • +153 Stamina
  • +75 Critical Strike
  • +56 Versatility
    • Durability 50 / 50
    • Sell Price: 12 26 45

Beastrider Belt

  • Item Level 602
  • Binds when picked up
  • Leather Waist
  • 66 Armor
  • +97 Agility or Intellect
  • +145 Stamina
  • +58 Critical Strike
  • +68 Versatility
    • Durability 40 / 40
    • Sell Price: 9 93 63

Beastrider Breeches

  • Item Level 607
  • Binds when picked up
  • Leather Legs
  • 105 Armor
  • +135 Agility or Intellect
  • +202 Stamina
  • +98 Critical Strike
  • +77 Versatility
    • Durability 100 / 100
    • Sell Price: 18 46 20

Beastrider Boots

  • Item Level 593
  • Binds when picked up
  • Leather Feet
  • 73 Armor
  • +89 Agility or Intellect
  • +133 Stamina
  • +52 Haste
  • +64 Mastery
    • Durability 55 / 55
    • Sell Price: 14 60 98

Seal of the Ancient Flame

  • Item Level 600
  • Binds when picked up
  • Miscellaneous Finger
  • +71 Agility
  • +107 Stamina
  • +42 Haste
  • +51 Versatility
    • Sell Price: 13 6 6

Solium Band of Dexterity

  • Item Level 640
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +103 Agility
  • +155 Stamina
  • +72 Critical Strike
  • +64 Versatility
    • Requires Level 98
    • Sell Price: 1

Void-Touched Totem

  • Item Level 624
  • Binds when picked up
  • Miscellaneous Trinket
  • +115 Agility
  • Equip: When your attacks hit you have a chance to gain 581 Mastery for 20 sec.
    • Sell Price: 17 45 50

Rabid Talbuk Horn

  • Item Level 598
  • Binds when picked up
  • Miscellaneous Trinket
  • +118 Haste
  • Equip: Your attacks have a chance to grant you 472 Agility for 20 sec. (15% chance, 55 sec cooldown)
    • Requires Level 98
    • Sell Price: 24 93 88

Mighty Gorian Shortsword

  • Item Level 608
  • Binds when picked up
  • Sword One-Hand
  • Speed 2.60 346 - 643 Damage
  • (190.19 damage per second)
  • +58 Agility
  • +88 Stamina
  • +39 Haste
  • +39 Versatility
    • Durability 110 / 110
    • Sell Price: 34 54 51

Lockbreaker of Trials

  • Item Level 610
  • Binds when picked up
  • Dagger One-Hand
  • Speed 1.80 244 - 453 Damage
  • (193.61 damage per second)
  • +59 Agility
  • +89 Stamina
  • +42 Haste
  • +36 Versatility
    • Durability 65 / 65
    • Sell Price: 35 26 10
178,380
Health
135
Energy
2,929
Agility
2,973
Stamina
19%
Critical Strike
12%
Haste
22%
Mastery
4%
Versatility
Talents
Outlaw
A ruthless fugitive who uses agility and guile to stand toe-to-toe with enemies.
Subtlety
A dark stalker who leaps from the shadows to ambush his unsuspecting prey.
View Talent Details
Outlaw
A ruthless fugitive who uses agility and guile to stand toe-to-toe with enemies.
15
Master of Subtlety
Master of Subtlety
(Passive)
Passive

Attacks made while stealthed and for 5 seconds after breaking stealth cause an additional 10% damage.
30
Acrobatic Strikes
Acrobatic Strikes
(Passive)
Passive

Increases the range on all your melee attacks by 3 yards.
45
Anticipation
Anticipation
(Passive)
Passive

You may have a maximum of 10 combo points. Finishers still consume a maximum of 5 combo points.
60
75
Parley
Parley
(30 yd range, Instant, 20 sec cooldown)
30 yd range
Instant
20 sec cooldown

Pacifies a target not in combat, who is forced to negotiate instead of fighting for 5 min. Only works on Humanoids, Demons, and Dragonkin. Damage caused will break the peace. Limit 1.
90
Alacrity
Alacrity
(Passive)
Passive

Your finishing moves have a 20% chance per combo point to grant 2% Haste for 20 sec, stacking up to 10 times.
100
Venom Rush
Venom Rush
(Passive)
Passive

Venomous Wounds grants 3 additional Energy each time it grants Energy.
View Talent Details
Subtlety
A dark stalker who leaps from the shadows to ambush his unsuspecting prey.
15
Weaponmaster
Weaponmaster
(Passive)
Passive

Your abilities have a 6% chance to hit the target twice each time they deal damage.
30
Acrobatic Strikes
Acrobatic Strikes
(Passive)
Passive

Increases the range on all your melee attacks by 3 yards.
45
Vigor
Vigor
(Passive)
Passive

Increases your maximum Energy by 50 and your Energy regeneration by 10%.
60
75
Parley
Parley
(30 yd range, Instant, 20 sec cooldown)
30 yd range
Instant
20 sec cooldown

Pacifies a target not in combat, who is forced to negotiate instead of fighting for 5 min. Only works on Humanoids, Demons, and Dragonkin. Damage caused will break the peace. Limit 1.
90
Alacrity
Alacrity
(Passive)
Passive

Your finishing moves have a 20% chance per combo point to grant 2% Haste for 20 sec, stacking up to 10 times.
100
Death from Above
Death from Above
(15 yd range, Instant, 20 sec cooldown)
25 Energy
15 yd range
Instant
20 sec cooldown

Finishing move that empowers your weapons with shadow energy and performs a devastating two-part attack.

You whirl around, dealing up to 106,099 damage to all enemies within 8 yds, then leap into the air and Eviscerate your target on the way back down, with such force that it has a 50% stronger effect.
Choose a Specialization
Outlaw
A ruthless fugitive who uses agility and guile to stand toe-to-toe with enemies.
Subtlety
A dark stalker who leaps from the shadows to ambush his unsuspecting prey.
Talents
View Talent Details
Outlaw
A ruthless fugitive who uses agility and guile to stand toe-to-toe with enemies.
15
Master of Subtlety
Master of Subtlety
(Passive)
Passive

Attacks made while stealthed and for 5 seconds after breaking stealth cause an additional 10% damage.
30
Acrobatic Strikes
Acrobatic Strikes
(Passive)
Passive

Increases the range on all your melee attacks by 3 yards.
45
Anticipation
Anticipation
(Passive)
Passive

You may have a maximum of 10 combo points. Finishers still consume a maximum of 5 combo points.
60
75
Parley
Parley
(30 yd range, Instant, 20 sec cooldown)
30 yd range
Instant
20 sec cooldown

Pacifies a target not in combat, who is forced to negotiate instead of fighting for 5 min. Only works on Humanoids, Demons, and Dragonkin. Damage caused will break the peace. Limit 1.
90
Alacrity
Alacrity
(Passive)
Passive

Your finishing moves have a 20% chance per combo point to grant 2% Haste for 20 sec, stacking up to 10 times.
100
Venom Rush
Venom Rush
(Passive)
Passive

Venomous Wounds grants 3 additional Energy each time it grants Energy.
Outlaw
A ruthless fugitive who uses agility and guile to stand toe-to-toe with enemies.
15
Master of Subtlety
Master of Subtlety
(Passive)
Passive

Attacks made while stealthed and for 5 seconds after breaking stealth cause an additional 10% damage.
30
Acrobatic Strikes
Acrobatic Strikes
(Passive)
Passive

Increases the range on all your melee attacks by 3 yards.
45
Anticipation
Anticipation
(Passive)
Passive

You may have a maximum of 10 combo points. Finishers still consume a maximum of 5 combo points.
60
75
Parley
Parley
(30 yd range, Instant, 20 sec cooldown)
30 yd range
Instant
20 sec cooldown

Pacifies a target not in combat, who is forced to negotiate instead of fighting for 5 min. Only works on Humanoids, Demons, and Dragonkin. Damage caused will break the peace. Limit 1.
90
Alacrity
Alacrity
(Passive)
Passive

Your finishing moves have a 20% chance per combo point to grant 2% Haste for 20 sec, stacking up to 10 times.
100
Venom Rush
Venom Rush
(Passive)
Passive

Venomous Wounds grants 3 additional Energy each time it grants Energy.
Talents
View Talent Details
Subtlety
A dark stalker who leaps from the shadows to ambush his unsuspecting prey.
15
Weaponmaster
Weaponmaster
(Passive)
Passive

Your abilities have a 6% chance to hit the target twice each time they deal damage.
30
Acrobatic Strikes
Acrobatic Strikes
(Passive)
Passive

Increases the range on all your melee attacks by 3 yards.
45
Vigor
Vigor
(Passive)
Passive

Increases your maximum Energy by 50 and your Energy regeneration by 10%.
60
75
Parley
Parley
(30 yd range, Instant, 20 sec cooldown)
30 yd range
Instant
20 sec cooldown

Pacifies a target not in combat, who is forced to negotiate instead of fighting for 5 min. Only works on Humanoids, Demons, and Dragonkin. Damage caused will break the peace. Limit 1.
90
Alacrity
Alacrity
(Passive)
Passive

Your finishing moves have a 20% chance per combo point to grant 2% Haste for 20 sec, stacking up to 10 times.
100
Death from Above
Death from Above
(15 yd range, Instant, 20 sec cooldown)
25 Energy
15 yd range
Instant
20 sec cooldown

Finishing move that empowers your weapons with shadow energy and performs a devastating two-part attack.

You whirl around, dealing up to 106,099 damage to all enemies within 8 yds, then leap into the air and Eviscerate your target on the way back down, with such force that it has a 50% stronger effect.
Subtlety
A dark stalker who leaps from the shadows to ambush his unsuspecting prey.
15
Weaponmaster
Weaponmaster
(Passive)
Passive

Your abilities have a 6% chance to hit the target twice each time they deal damage.
30
Acrobatic Strikes
Acrobatic Strikes
(Passive)
Passive

Increases the range on all your melee attacks by 3 yards.
45
Vigor
Vigor
(Passive)
Passive

Increases your maximum Energy by 50 and your Energy regeneration by 10%.
60
75
Parley
Parley
(30 yd range, Instant, 20 sec cooldown)
30 yd range
Instant
20 sec cooldown

Pacifies a target not in combat, who is forced to negotiate instead of fighting for 5 min. Only works on Humanoids, Demons, and Dragonkin. Damage caused will break the peace. Limit 1.
90
Alacrity
Alacrity
(Passive)
Passive

Your finishing moves have a 20% chance per combo point to grant 2% Haste for 20 sec, stacking up to 10 times.
100
Death from Above
Death from Above
(15 yd range, Instant, 20 sec cooldown)
25 Energy
15 yd range
Instant
20 sec cooldown

Finishing move that empowers your weapons with shadow energy and performs a devastating two-part attack.

You whirl around, dealing up to 106,099 damage to all enemies within 8 yds, then leap into the air and Eviscerate your target on the way back down, with such force that it has a 50% stronger effect.
Legion Raid Progression
View Raid History
Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 0
Honorable Kills
36
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating