Demongaze Helm

Studded Choker of the Accursed

  • Item Level 705
  • Binds when picked up
  • Miscellaneous Neck
  • +189 Strength
  • +283 Stamina
  • +108 Critical Strike
  • +72 Haste
  • +72 Versatility
    • Prismatic Socket
    • Requires Level 100
    • Sell Price: 19 33 46

Demongaze Pauldrons

Rugged Bloodcaked Drape

  • Heroic
  • Item Level 705
  • Binds when picked up
  • Back
  • 75 Armor
  • +189 Strength
  • +283 Stamina
  • +83 Critical Strike
  • +169 Mastery
    • Requires Level 100
    • Sell Price: 33 45 35

Rooksguard Breastplate

  • Item Level 705
  • Binds when picked up
  • Plate Chest
  • 391 Armor
  • +336 Strength or Intellect
  • +504 Stamina
  • +281 Critical Strike
  • +166 Versatility
    • Durability 140 / 140
    • Sell Price: 32 40 74

Precious' Ribbon

  • Item Level 1
  • Binds when picked up
  • Miscellaneous Shirt
  • Equip: A ribbon of affection.
    • Sell Price: 62 50

Tabard of the Ebon Blade

  • Item Level 75
  • Binds when picked up
  • Unique
  • Miscellaneous Tabard
  • Equip: You champion the cause of the Knights of the Ebon Blade. All reputation gains while in level 80 dungeons will be applied to your standing with them.
    • Requires Knights of the Ebon Blade - Friendly
    • Sell Price: 25

Wristplate of the Wretched

  • Heroic
  • Item Level 710
  • Binds when picked up
  • Plate Wrists
  • 174 Armor
  • +198 Strength or Intellect
  • +297 Stamina
  • +98 Critical Strike
  • +165 Mastery
    • Durability 55 / 55
    • Requires Level 100
    • Sell Price: 22 17 82

Gauntlets of Derision

  • Heroic
  • Item Level 715
  • Binds when picked up
  • Plate Hands
  • 252 Armor
  • +277 Strength or Intellect
  • +415 Stamina
  • +231 Critical Strike
  • +137 Mastery
    • Prismatic Socket
    • Durability 55 / 55
    • Requires Level 100
    • Sell Price: 22 1 42

Annihilan's Waistplate

  • Heroic
  • Item Level 715
  • Binds when picked up
  • Plate Waist
  • 227 Armor
  • +277 Strength or Intellect
  • +415 Stamina
  • +224 Critical Strike
  • +145 Mastery
    • Durability 55 / 55
    • Requires Level 100
    • Sell Price: 22 26 4

Acid-Etched Legplates

  • Heroic Warforged
  • Item Level 711
  • Binds when picked up
  • Plate Legs
  • 348 Armor
  • +355 Strength or Intellect
  • +533 Stamina
  • +135 Haste
  • +338 Mastery
    • Durability 120 / 120
    • Requires Level 100
    • Sell Price: 44 9 21

Treads of the Defiler

  • Heroic
  • Item Level 720
  • Binds when picked up
  • Plate Feet
  • 282 Armor
  • +290 Strength or Intellect
  • +435 Stamina
  • +276 Haste
  • +110 Mastery
    • Durability 80 / 80
    • Requires Level 100
    • Sell Price: 35 26 19

Congealed Globule Loop

  • Heroic
  • Item Level 710
  • Binds when picked up
  • Miscellaneous Finger
  • +198 Strength
  • +297 Stamina
  • +188 Haste
  • +75 Mastery
    • Requires Level 100
    • Sell Price: 27 52 52

Thorasus, the Stone Heart of Draenor

  • Item Level 735
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +250 Strength
  • +375 Stamina
  • +176 Critical Strike
  • +150 Mastery
  • Use: Awakens the powers of all the Savage Hallows worn by you and your allies, increasing damage dealt by 0% for 15 sec. When this effect ends, each empowered player unleashes a blast of light that strikes all enemies within 20 yards of the initiating player's location, inflicting damage equal to 0% of all damage they dealt while empowered. (2 min shared cooldown)
  • "One of the three Savage Hallows created by Archmage Khadgar."
    • Requires Level 100
    • Sell Price: 50

Empty Drinking Horn

  • Heroic
  • Item Level 715
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +326 Strength
  • Equip: Your attacks cause the target to burn for 1630 Fire damage over 15 sec. Successive attacks do not refresh Fel Burn's duration, but instead add an additional stack of Fel Burn.
  • "A few globules of sizzling green liquid remain."

Gronntooth War Horn

  • Item Level 725
  • Binds to Battle.net account
  • Unique-Equipped
  • Miscellaneous Trinket
  • +154 Critical Strike
  • +154 Haste
  • +154 Mastery
  • Equip: Chance on melee attack to grant Demonbane, increasing Strength by 2383 and all damage against Demons by 0% for 15 sec. If you score a killing blow while this effect is active, its duration is extended by 8 sec up to the original duration.
    • Sell Price: 1

Apocalypse

  • Item Level 752
  • Binds when picked up
  • Unique
  • Sword Two-Hand
  • Speed 3.60 2,693 - 4,042 Damage
  • (935.28 damage per second)
  • +521 Strength
  • +781 Stamina
  • +352 Critical Strike
  • +338 Mastery
  • Equip: Grants the Apocalypse ability, which summons members of your Army of the Dead to fight for you.
  • "It shall sow destruction and war. Famine and death. It shall tempt with power, and then bring an end to all life."
    • Sell Price: 232 95 60
Off Hand (empty slot)
530,400
Health
Health
530,400
100
Runic Power
Runic Power
100
8,566
Strength
Strength8,566
8,840
Stamina
Stamina8,840
20%
Critical Strike
Critical Strike19.84%
Total Rating:1,818
13%
Haste
Haste13.07%
Total Rating:1,438
63%
Mastery
Mastery62.72%
Total Rating:2,435
2%
Versatility
Versatility1.56%
Total Rating:226
Talents
Unholy
A master of death and decay, spreading infection and controlling undead minions to do his bidding.
Blood
A dark guardian who manipulates and corrupts life energy to sustain himself in the face of an enemy onslaught.
View Talent Details
Unholy
A master of death and decay, spreading infection and controlling undead minions to do his bidding.
56
All Will Serve
All Will Serve
(Passive)
Passive

Your Raise Dead spell summons an additional skeletal minion, and its cooldown is removed.
57
Epidemic
Epidemic
(Instant)
Instant

Causes each of your Virulent Plagues within 100 yds to flare up, dealing 31,466 Shadow damage to the infected enemy, and an additional 5,442 Shadow damage to all other enemies near them.
58
Castigator
Castigator
(Passive)
Passive

Each Festering Strike critical strike applies 2 additional Festering Wounds.

Each Scourge Strike critical strike bursts 1 additional Festering Wound.
60
Sludge Belcher
Sludge Belcher
(Passive)
Passive

Raise Dead now summons an abomination instead of a ghoul, with improved innate abilities.
75
Lingering Apparition
Lingering Apparition
(Passive)
Passive

You move 30% faster during Wraith Walk, and its cooldown is reduced by 15 sec.
90
Shadow Infusion
Shadow Infusion
(Passive)
Passive

While your ghoul is not transformed, Death Coil will also reduce the remaining cooldown of Dark Transformation by 7 sec.
100
Soul Reaper
Soul Reaper
(Melee Range, Instant, 45 sec cooldown)
1 Unholy
Melee Range
Instant
45 sec cooldown

Strike an enemy's soul for 74,924 Shadow damage, afflicting them with Soul Reaper for 5 sec.

Bursting a Festering Wound on an enemy afflicted by Soul Reaper grants 7% Haste for 15 sec, stacking up to 3 times.
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain himself in the face of an enemy onslaught.
56
Blooddrinker
Blooddrinker
(30 yd range, Channeled, 30 sec cooldown)
30 yd range
Channeled
30 sec cooldown

Drains 356,216 health from the target over 2.9 sec.

You can move, parry, dodge, and use defensive abilities while channeling this ability.
57
Spectral Deflection
Spectral Deflection
(Passive)
Passive

Attacks that deal more than 25% of your maximum health will consume an additional Bone Shield charge to further reduce the damage.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
Blood Mirror
Blood Mirror
(Melee Range, Instant, 2 min cooldown)
Melee Range
Instant
2 min cooldown

Afflict an enemy with Blood Mirror for 10 sec. While active, 20% of any damage dealt to you is redirected to the target.
Choose a Specialization
Unholy
A master of death and decay, spreading infection and controlling undead minions to do his bidding.
Blood
A dark guardian who manipulates and corrupts life energy to sustain himself in the face of an enemy onslaught.
Talents
View Talent Details
Unholy
A master of death and decay, spreading infection and controlling undead minions to do his bidding.
56
All Will Serve
All Will Serve
(Passive)
Passive

Your Raise Dead spell summons an additional skeletal minion, and its cooldown is removed.
57
Epidemic
Epidemic
(Instant)
Instant

Causes each of your Virulent Plagues within 100 yds to flare up, dealing 31,466 Shadow damage to the infected enemy, and an additional 5,442 Shadow damage to all other enemies near them.
58
Castigator
Castigator
(Passive)
Passive

Each Festering Strike critical strike applies 2 additional Festering Wounds.

Each Scourge Strike critical strike bursts 1 additional Festering Wound.
60
Sludge Belcher
Sludge Belcher
(Passive)
Passive

Raise Dead now summons an abomination instead of a ghoul, with improved innate abilities.
75
Lingering Apparition
Lingering Apparition
(Passive)
Passive

You move 30% faster during Wraith Walk, and its cooldown is reduced by 15 sec.
90
Shadow Infusion
Shadow Infusion
(Passive)
Passive

While your ghoul is not transformed, Death Coil will also reduce the remaining cooldown of Dark Transformation by 7 sec.
100
Soul Reaper
Soul Reaper
(Melee Range, Instant, 45 sec cooldown)
1 Unholy
Melee Range
Instant
45 sec cooldown

Strike an enemy's soul for 74,924 Shadow damage, afflicting them with Soul Reaper for 5 sec.

Bursting a Festering Wound on an enemy afflicted by Soul Reaper grants 7% Haste for 15 sec, stacking up to 3 times.
Unholy
A master of death and decay, spreading infection and controlling undead minions to do his bidding.
56
All Will Serve
All Will Serve
(Passive)
Passive

Your Raise Dead spell summons an additional skeletal minion, and its cooldown is removed.
57
Epidemic
Epidemic
(Instant)
Instant

Causes each of your Virulent Plagues within 100 yds to flare up, dealing 31,466 Shadow damage to the infected enemy, and an additional 5,442 Shadow damage to all other enemies near them.
58
Castigator
Castigator
(Passive)
Passive

Each Festering Strike critical strike applies 2 additional Festering Wounds.

Each Scourge Strike critical strike bursts 1 additional Festering Wound.
60
Sludge Belcher
Sludge Belcher
(Passive)
Passive

Raise Dead now summons an abomination instead of a ghoul, with improved innate abilities.
75
Lingering Apparition
Lingering Apparition
(Passive)
Passive

You move 30% faster during Wraith Walk, and its cooldown is reduced by 15 sec.
90
Shadow Infusion
Shadow Infusion
(Passive)
Passive

While your ghoul is not transformed, Death Coil will also reduce the remaining cooldown of Dark Transformation by 7 sec.
100
Soul Reaper
Soul Reaper
(Melee Range, Instant, 45 sec cooldown)
1 Unholy
Melee Range
Instant
45 sec cooldown

Strike an enemy's soul for 74,924 Shadow damage, afflicting them with Soul Reaper for 5 sec.

Bursting a Festering Wound on an enemy afflicted by Soul Reaper grants 7% Haste for 15 sec, stacking up to 3 times.
Talents
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain himself in the face of an enemy onslaught.
56
Blooddrinker
Blooddrinker
(30 yd range, Channeled, 30 sec cooldown)
30 yd range
Channeled
30 sec cooldown

Drains 356,216 health from the target over 2.9 sec.

You can move, parry, dodge, and use defensive abilities while channeling this ability.
57
Spectral Deflection
Spectral Deflection
(Passive)
Passive

Attacks that deal more than 25% of your maximum health will consume an additional Bone Shield charge to further reduce the damage.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
Blood Mirror
Blood Mirror
(Melee Range, Instant, 2 min cooldown)
Melee Range
Instant
2 min cooldown

Afflict an enemy with Blood Mirror for 10 sec. While active, 20% of any damage dealt to you is redirected to the target.
Blood
A dark guardian who manipulates and corrupts life energy to sustain himself in the face of an enemy onslaught.
56
Blooddrinker
Blooddrinker
(30 yd range, Channeled, 30 sec cooldown)
30 yd range
Channeled
30 sec cooldown

Drains 356,216 health from the target over 2.9 sec.

You can move, parry, dodge, and use defensive abilities while channeling this ability.
57
Spectral Deflection
Spectral Deflection
(Passive)
Passive

Attacks that deal more than 25% of your maximum health will consume an additional Bone Shield charge to further reduce the damage.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
Blood Mirror
Blood Mirror
(Melee Range, Instant, 2 min cooldown)
Melee Range
Instant
2 min cooldown

Afflict an enemy with Blood Mirror for 10 sec. While active, 20% of any damage dealt to you is redirected to the target.
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