Black Circlet

  • Item Level 384
  • Binds when picked up
  • Plate Head
  • 66 Armor
  • +32 Strength
  • +48 Stamina
  • +21 Critical Strike
  • +21 Mastery
    • Durability 100 / 100
    • Requires Level 85
    • Sell Price: 14 55 86

Necklace of the Dead City

  • Item Level 325
  • Binds when picked up
  • Miscellaneous Neck
  • +17 Strength
  • +25 Stamina
  • +12 Haste
  • +9 Mastery
    • Sell Price: 8 50 7

Vicious Ornate Pyrium Shoulders

  • Item Level 377
  • Binds when equipped
  • Plate Shoulder
  • 61 Armor
  • +23 Intellect
  • +35 Stamina
  • +15 Pvp Resilience
  • +15 Haste
    • Durability 85 / 85
    • Requires Level 85
    • Sell Price: 5 45 38

Dreamcrusher Drape

  • Item Level 397
  • Binds when picked up
  • Back
  • 10 Armor
  • +14 Strength
  • +27 Stamina
  • +12 Critical Strike
  • +7 Haste
    • +8 Strength
    • Socket Bonus: +2 Strength
    • Requires Level 85
    • Sell Price: 62 50

Vicious Pyrium Breastplate

  • Item Level 377
  • Binds when equipped
  • Plate Chest
  • 81 Armor
  • +31 Strength
  • +47 Stamina
  • +21 Pvp Resilience
  • +21 Mastery
    • Durability 140 / 140
    • Requires Level 85
    • Sell Price: 7 47 8
Shirt (empty slot)

Huojin Tabard

  • Item Level 1
  • Binds when picked up
  • Miscellaneous Tabard
  • Equip: You champion the cause of Huojin Pandaren. All reputation gains while in dungeons will be applied to your standing with them.
    • Sell Price: 2 50

Heartcrusher Wristplates

  • Item Level 397
  • Binds when equipped
  • Plate Wrists
  • 36 Armor
  • +18 Strength
  • +27 Stamina
  • +9 Critical Strike
  • +14 Haste
    • Durability 55 / 55
    • Requires Level 85
    • Sell Price: 13 63 75

Vicious Pyrium Gauntlets

  • Item Level 377
  • Binds when equipped
  • Plate Hands
  • 51 Armor
  • +23 Strength
  • +35 Stamina
  • +15 Pvp Resilience
  • +15 Haste
    • Durability 50 / 50
    • Requires Level 85
    • Sell Price: 3 42 31

Jade Tiger Girdle

  • Item Level 384
  • Binds when picked up
  • Plate Waist
  • 46 Armor
  • +22 Strength
  • +32 Stamina
  • +14 Haste
  • +15 Mastery
    • Durability 40 / 40
    • Sell Price: 6 23 97

Vicious Pyrium Legguards

  • Item Level 377
  • Binds when equipped
  • Plate Legs
  • 71 Armor
  • +31 Strength
  • +47 Stamina
  • +21 Pvp Resilience
  • +21 Haste
    • Durability 100 / 100
    • Requires Level 85
    • Sell Price: 6 85 95

Kneebreaker Boots

  • Item Level 397
  • Binds when equipped
  • Plate Feet
  • 56 Armor
  • -15 Strength
  • +36 Stamina
  • +1 Critical Strike
  • -8 Haste
    • Enchanted: +9 Mastery
    • +8 Strength
    • +5 Strength and +10 Haste
    • Socket Bonus: +4 Strength
    • Durability 80 / 80
    • Requires Level 85
    • Sell Price: 20 36 9

Band of Finding

  • Item Level 384
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +16 Strength
  • +24 Stamina
  • +11 Critical Strike
  • +11 Mastery
    • Sell Price: 8 32 57

Ring of Torn Flesh

  • Item Level 397
  • Binds when picked up
  • Unique-Equipped: Ring of Torn Flesh (1)
  • Miscellaneous Finger
  • +14 Strength
  • +27 Stamina
  • +9 Critical Strike
  • +10 Mastery
    • +5 Strength and +10 Mastery
    • Socket Bonus: +2 Strength
    • Requires Level 85
    • Sell Price: 5 34 34

Figurine - King of Boars

  • Item Level 346
  • Binds when picked up
  • Miscellaneous Trinket
  • +29 Mastery
  • Use: Increases your Strength by 144 for 20 sec.
    • Requires Level 81
    • Requires Jewelcrafting (475)
    • Sell Price: 14 10 15

Daelo's Final Words

  • Item Level 450
  • Binds when equipped
  • Unique-Equipped
  • Miscellaneous Trinket
  • +33 Critical Strike
  • Use: Increases your Strength by 242 for 10 sec.
    • Requires Level 85
    • Sell Price: 17 56 46

Grunt's Greataxe

  • Item Level 384
  • Binds when picked up
  • Axe Two-Hand
  • Speed 3.60 168 - 253 Damage
  • (58.47 damage per second)
  • +32 Strength
  • +48 Stamina
  • +21 Haste
  • +21 Mastery
    • Enchanted: Rune of the Fallen Crusader
    • Durability 120 / 120
    • Requires Level 85
    • Sell Price: 35 61 91
Off Hand (empty slot)
40,944
Health
100
Runic Power
658
Strength
853
Stamina
10%
Critical Strike
19%
Haste
43%
Mastery
0%
Versatility
Talents
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
View Talent Details
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
56
Blooddrinker
Blooddrinker
(30 yd range, Channeled, 30 sec cooldown)
30 yd range
Channeled
30 sec cooldown

Drains 433,915 health from the target over 2.6 sec.

You can move, parry, dodge, and use defensive abilities while channeling this ability.
57
Soulgorge
Soulgorge
(Instant)
Instant

Consume your Blood Plagues within 30 yards, dealing 24,427 Shadow damage to each infected enemy, and empowering you for 24 sec with up to 15% Rune regeneration per plague. Plagues closer to expiration grant more Rune regeneration.

Passive: Blood Boil no longer applies Blood Plague.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tightening Grasp
Tightening Grasp
(Passive)
Passive

Reduces the cooldown on Gorefiend's Grasp by 30 sec, and your Death and Decay also reduces the movement speed of enemies within its radius by 70%.
90
100
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Spectral Deflection
Spectral Deflection
(Passive)
Passive

Attacks that deal more than 25% of your maximum health will consume an additional Bone Shield charge to further reduce the damage.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
100
Choose a Specialization
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
Talents
View Talent Details
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
56
Blooddrinker
Blooddrinker
(30 yd range, Channeled, 30 sec cooldown)
30 yd range
Channeled
30 sec cooldown

Drains 433,915 health from the target over 2.6 sec.

You can move, parry, dodge, and use defensive abilities while channeling this ability.
57
Soulgorge
Soulgorge
(Instant)
Instant

Consume your Blood Plagues within 30 yards, dealing 24,427 Shadow damage to each infected enemy, and empowering you for 24 sec with up to 15% Rune regeneration per plague. Plagues closer to expiration grant more Rune regeneration.

Passive: Blood Boil no longer applies Blood Plague.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tightening Grasp
Tightening Grasp
(Passive)
Passive

Reduces the cooldown on Gorefiend's Grasp by 30 sec, and your Death and Decay also reduces the movement speed of enemies within its radius by 70%.
90
100
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
56
Blooddrinker
Blooddrinker
(30 yd range, Channeled, 30 sec cooldown)
30 yd range
Channeled
30 sec cooldown

Drains 433,915 health from the target over 2.6 sec.

You can move, parry, dodge, and use defensive abilities while channeling this ability.
57
Soulgorge
Soulgorge
(Instant)
Instant

Consume your Blood Plagues within 30 yards, dealing 24,427 Shadow damage to each infected enemy, and empowering you for 24 sec with up to 15% Rune regeneration per plague. Plagues closer to expiration grant more Rune regeneration.

Passive: Blood Boil no longer applies Blood Plague.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tightening Grasp
Tightening Grasp
(Passive)
Passive

Reduces the cooldown on Gorefiend's Grasp by 30 sec, and your Death and Decay also reduces the movement speed of enemies within its radius by 70%.
90
100
Talents
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Spectral Deflection
Spectral Deflection
(Passive)
Passive

Attacks that deal more than 25% of your maximum health will consume an additional Bone Shield charge to further reduce the damage.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
100
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Spectral Deflection
Spectral Deflection
(Passive)
Passive

Attacks that deal more than 25% of your maximum health will consume an additional Bone Shield charge to further reduce the damage.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
100
Legion Raid Progression
View Raid History
Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 0
Honorable Kills
255
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating