Felbane Greathelm of the Feverflare

  • Empowered Baleful
  • Item Level 700
  • Upgrade Level: 1/2
  • Transmogrified to:
    Lightbringer Greathelm
  • Binds when picked up
  • Plate Head
  • 313 Armor
  • +321 Strength or Intellect
  • +481 Stamina
  • +235 Haste
  • +177 Mastery
    • Durability 100 / 100
    • Requires Level 100
    • Sell Price: 7 50 27

Vexed Chain of the Feverflare

  • Empowered Baleful
  • Item Level 700
  • Upgrade Level: 1/2
  • Binds when picked up
  • Miscellaneous Neck
  • +180 Strength
  • +271 Stamina
  • +122 Haste
  • +117 Mastery
    • Enchanted: +75 Mastery
    • Requires Level 100
    • Sell Price: 3 57 25

Felbane Shoulderguard of the Feverflare

  • Empowered Baleful
  • Item Level 700
  • Upgrade Level: 1/2
  • Transmogrified to:
    Lightbringer Pauldrons
  • Binds when picked up
  • Plate Shoulder
  • 289 Armor
  • +241 Strength or Intellect
  • +361 Stamina
  • +183 Haste
  • +122 Mastery
    • Durability 100 / 100
    • Requires Level 100
    • Sell Price: 6 99 16

Marshwater Cloak of the Feverflare

  • Empowered Baleful
  • Item Level 700
  • Upgrade Level: 1/2
  • Transmogrified to:
    Hidden Cloak
  • Binds when picked up
  • Back
  • 72 Armor
  • +180 Strength
  • +271 Stamina
  • +94 Haste
  • +136 Mastery
    • Enchanted: +100 Mastery & +2% Speed
    • Requires Level 100
    • Sell Price: 6 55 37

Felbane Breastplate of the Feverflare

  • Empowered Baleful
  • Item Level 700
  • Upgrade Level: 1/2
  • Transmogrified to:
    Lightbringer Chestpiece
  • Binds when picked up
  • Plate Chest
  • 385 Armor
  • +321 Strength or Intellect
  • +481 Stamina
  • +217 Haste
  • +208 Mastery
    • Durability 165 / 165
    • Requires Level 100
    • Sell Price: 9 30 51

Stylish Black Shirt

  • Item Level 1
  • Binds when equipped
  • Miscellaneous Shirt
    • Sell Price: 15

Renowned Guild Tabard

  • Item Level 1
  • Binds to Battle.net account
  • Miscellaneous Tabard
  • Equip: You champion the causes of your guild. All guild reputation gains are increased by 100%.
    • Sell Price: 62 50

Felbane Bracers of the Feverflare

  • Empowered Baleful
  • Item Level 700
  • Upgrade Level: 1/2
  • Transmogrified to:
    The Seeker's Wristguards
  • Binds when picked up
  • Plate Wrists
  • 168 Armor
  • +180 Strength or Intellect
  • +271 Stamina
  • +94 Haste
  • +136 Mastery
    • Durability 55 / 55
    • Requires Level 100
    • Sell Price: 4 62 57

Felbane Gauntlets of the Feverflare

  • Empowered Baleful
  • Item Level 700
  • Upgrade Level: 1/2
  • Transmogrified to:
    Lightbringer Gloves
  • Binds when picked up
  • Plate Hands
  • 241 Armor
  • +241 Strength or Intellect
  • +361 Stamina
  • +157 Haste
  • +163 Mastery
    • Durability 55 / 55
    • Requires Level 100
    • Sell Price: 4 83 99

Felbane Girdle of the Feverflare

  • Empowered Baleful
  • Item Level 700
  • Upgrade Level: 1/2
  • Transmogrified to:
    Girdle of Hope
  • Binds when picked up
  • Plate Waist
  • 217 Armor
  • +241 Strength or Intellect
  • +361 Stamina
  • +133 Haste
  • +177 Mastery
    • Durability 55 / 55
    • Requires Level 100
    • Sell Price: 4 76 80

Felbane Legplates of the Feverflare

  • Empowered Baleful
  • Item Level 700
  • Upgrade Level: 1/2
  • Transmogrified to:
    Lightbringer Leggings
  • Binds when picked up
  • Plate Legs
  • 337 Armor
  • +321 Strength or Intellect
  • +481 Stamina
  • +188 Haste
  • +229 Mastery
    • Durability 120 / 120
    • Requires Level 100
    • Sell Price: 9 19 79

Felbane Greaves of the Feverflare

  • Empowered Baleful
  • Item Level 700
  • Upgrade Level: 1/2
  • Transmogrified to:
    Pearl Inlaid Boots
  • Binds when picked up
  • Plate Feet
  • 265 Armor
  • +241 Strength or Intellect
  • +361 Stamina
  • +183 Haste
  • +122 Mastery
    • Durability 80 / 80
    • Requires Level 100
    • Sell Price: 7 9 86

Glowing Taladite Ring of the Feverflare

  • Stage 5 of 6
  • Item Level 700
  • Upgrade Level: 0/2
  • Binds when equipped
  • Unique-Equipped: Warlords Crafted (3)
  • Miscellaneous Finger
  • +180 Strength
  • +271 Stamina
  • +122 Haste
  • +117 Mastery
    • Requires Level 91
    • Sell Price: 23 41 38

Arduous Circle of the Feverflare

  • Empowered Baleful
  • Item Level 700
  • Upgrade Level: 1/2
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +180 Strength
  • +271 Stamina
  • +136 Haste
  • +94 Mastery
    • Requires Level 100
    • Sell Price: 5 66 30

Skull of War

  • Stage 5 of 6
  • Item Level 700
  • Upgrade Level: 0/2
  • Binds when equipped
  • Unique-Equipped: Warlords Crafted (3)
  • Miscellaneous Trinket
  • +298 Agility or Strength
  • Equip: Each time your attacks hit, you have a chance to gain 1396 critical strike for 20 sec. (15% chance, 115 sec cooldown)
    • Requires Level 91
    • Sell Price: 1

Saberblade Insignia

  • Empowered Baleful
  • Item Level 700
  • Upgrade Level: 1/2
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +305 Strength
  • +305 Mastery
    • Requires Level 100
    • Sell Price: 8 58 84

Steelforged Greataxe of the Feverflare

  • Stage 5 of 6
  • Item Level 700
  • Upgrade Level: 2/2
  • Transmogrified to:
    Stormrune Edge
  • Binds when equipped
  • Unique-Equipped: Warlords Crafted (3)
  • Axe Two-Hand
  • Speed 3.60 1,659 - 2,491 Damage
  • (576.25 damage per second)
  • +321 Strength
  • +481 Stamina
  • +208 Haste
  • +217 Mastery
    • Enchanted: Mark of Bleeding Hollow
    • Durability 120 / 120
    • Requires Level 91
    • Sell Price: 56 33 92
Off Hand (empty slot)
336,780
Health
32,000
Mana
5,531
Strength
5,613
Stamina
5%
Critical Strike
21%
Haste
47%
Mastery
0%
Versatility
Talents
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
Protection
Uses Holy magic to shield himself and defend allies from attackers.
View Talent Details
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
15
Final Verdict
Final Verdict
(Passive)
Passive

Increases the damage done by Templar's Verdict by 20%, and the damage done by Divine Storm by 10%.
30
The Fires of Justice
The Fires of Justice
(Passive)
Passive

Reduces the cooldown of Crusader Strike by 1.0 sec and gives it a 15% chance to reduce the cost of your next damaging or healing Holy Power ability by 1.
45
60
Blade of Wrath
Blade of Wrath
(Passive)
Passive

Your auto attacks have a chance to reset the cooldown of Blade of Justice.
75
Word of Glory
Word of Glory
(Instant)
3 Holy Power
Instant

Heal yourself and up to 5 friendly targets within 15 yards for 84,620. Maximum 2 charges.
90
Judgment of Light
Judgment of Light
(Passive)
Passive

Judgment now applies Judgment of Light to the target, causing the next 40 successful attacks against the target to heal the attacker for 1,410.
100
Crusade
Crusade
(Instant, 20 sec cooldown)
Instant
20 sec cooldown

Increases your damage and haste by 3.0% for 20 sec.

Each Holy Power spent during Crusade increases damage and haste by an additional 3.0%.

Maximum 15 stacks.
View Talent Details
Protection
Uses Holy magic to shield himself and defend allies from attackers.
15
Consecrated Hammer
Consecrated Hammer
(Passive)
Passive

Hammer of the Righteous has no cooldown.
30
Crusader's Judgment
Crusader's Judgment
(Passive)
Passive

Judgment now has 2 charges, and Grand Crusader now also grants a charge of Judgment.
45
Fist of Justice
Fist of Justice
(Passive)
Passive

Judgment reduces the remaining cooldown on Hammer of Justice by 10 sec.
60
Blessing of Spellwarding
Blessing of Spellwarding
(40 yd range, Instant, 3 min cooldown)
15% of base mana
40 yd range
Instant
3 min cooldown

Places a blessing on a party or raid member, protecting them from all magical attacks for 10 sec. Cannot be used on a target with Forbearance. Causes Forbearance for 30 sec.
75
Final Stand
Final Stand
(Passive)
Passive

When you use Divine Shield, you also taunt all targets within 15 yards for 8 sec.
90
Consecrated Ground
Consecrated Ground
(Passive)
Passive

Up to 6 allies standing within your Consecration receive 585 healing every 1.0 sec, and enemies within your Consecration have 50% reduced movement speed.
100
Last Defender
Last Defender
(Passive)
Passive

Each enemy within 8 yards reduces the damage that you take and increases the damage that you deal by 3%. This effect has diminishing returns.
Choose a Specialization
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
Protection
Uses Holy magic to shield himself and defend allies from attackers.
Talents
View Talent Details
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
15
Final Verdict
Final Verdict
(Passive)
Passive

Increases the damage done by Templar's Verdict by 20%, and the damage done by Divine Storm by 10%.
30
The Fires of Justice
The Fires of Justice
(Passive)
Passive

Reduces the cooldown of Crusader Strike by 1.0 sec and gives it a 15% chance to reduce the cost of your next damaging or healing Holy Power ability by 1.
45
60
Blade of Wrath
Blade of Wrath
(Passive)
Passive

Your auto attacks have a chance to reset the cooldown of Blade of Justice.
75
Word of Glory
Word of Glory
(Instant)
3 Holy Power
Instant

Heal yourself and up to 5 friendly targets within 15 yards for 84,620. Maximum 2 charges.
90
Judgment of Light
Judgment of Light
(Passive)
Passive

Judgment now applies Judgment of Light to the target, causing the next 40 successful attacks against the target to heal the attacker for 1,410.
100
Crusade
Crusade
(Instant, 20 sec cooldown)
Instant
20 sec cooldown

Increases your damage and haste by 3.0% for 20 sec.

Each Holy Power spent during Crusade increases damage and haste by an additional 3.0%.

Maximum 15 stacks.
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
15
Final Verdict
Final Verdict
(Passive)
Passive

Increases the damage done by Templar's Verdict by 20%, and the damage done by Divine Storm by 10%.
30
The Fires of Justice
The Fires of Justice
(Passive)
Passive

Reduces the cooldown of Crusader Strike by 1.0 sec and gives it a 15% chance to reduce the cost of your next damaging or healing Holy Power ability by 1.
45
60
Blade of Wrath
Blade of Wrath
(Passive)
Passive

Your auto attacks have a chance to reset the cooldown of Blade of Justice.
75
Word of Glory
Word of Glory
(Instant)
3 Holy Power
Instant

Heal yourself and up to 5 friendly targets within 15 yards for 84,620. Maximum 2 charges.
90
Judgment of Light
Judgment of Light
(Passive)
Passive

Judgment now applies Judgment of Light to the target, causing the next 40 successful attacks against the target to heal the attacker for 1,410.
100
Crusade
Crusade
(Instant, 20 sec cooldown)
Instant
20 sec cooldown

Increases your damage and haste by 3.0% for 20 sec.

Each Holy Power spent during Crusade increases damage and haste by an additional 3.0%.

Maximum 15 stacks.
Talents
View Talent Details
Protection
Uses Holy magic to shield himself and defend allies from attackers.
15
Consecrated Hammer
Consecrated Hammer
(Passive)
Passive

Hammer of the Righteous has no cooldown.
30
Crusader's Judgment
Crusader's Judgment
(Passive)
Passive

Judgment now has 2 charges, and Grand Crusader now also grants a charge of Judgment.
45
Fist of Justice
Fist of Justice
(Passive)
Passive

Judgment reduces the remaining cooldown on Hammer of Justice by 10 sec.
60
Blessing of Spellwarding
Blessing of Spellwarding
(40 yd range, Instant, 3 min cooldown)
15% of base mana
40 yd range
Instant
3 min cooldown

Places a blessing on a party or raid member, protecting them from all magical attacks for 10 sec. Cannot be used on a target with Forbearance. Causes Forbearance for 30 sec.
75
Final Stand
Final Stand
(Passive)
Passive

When you use Divine Shield, you also taunt all targets within 15 yards for 8 sec.
90
Consecrated Ground
Consecrated Ground
(Passive)
Passive

Up to 6 allies standing within your Consecration receive 585 healing every 1.0 sec, and enemies within your Consecration have 50% reduced movement speed.
100
Last Defender
Last Defender
(Passive)
Passive

Each enemy within 8 yards reduces the damage that you take and increases the damage that you deal by 3%. This effect has diminishing returns.
Protection
Uses Holy magic to shield himself and defend allies from attackers.
15
Consecrated Hammer
Consecrated Hammer
(Passive)
Passive

Hammer of the Righteous has no cooldown.
30
Crusader's Judgment
Crusader's Judgment
(Passive)
Passive

Judgment now has 2 charges, and Grand Crusader now also grants a charge of Judgment.
45
Fist of Justice
Fist of Justice
(Passive)
Passive

Judgment reduces the remaining cooldown on Hammer of Justice by 10 sec.
60
Blessing of Spellwarding
Blessing of Spellwarding
(40 yd range, Instant, 3 min cooldown)
15% of base mana
40 yd range
Instant
3 min cooldown

Places a blessing on a party or raid member, protecting them from all magical attacks for 10 sec. Cannot be used on a target with Forbearance. Causes Forbearance for 30 sec.
75
Final Stand
Final Stand
(Passive)
Passive

When you use Divine Shield, you also taunt all targets within 15 yards for 8 sec.
90
Consecrated Ground
Consecrated Ground
(Passive)
Passive

Up to 6 allies standing within your Consecration receive 585 healing every 1.0 sec, and enemies within your Consecration have 50% reduced movement speed.
100
Last Defender
Last Defender
(Passive)
Passive

Each enemy within 8 yards reduces the damage that you take and increases the damage that you deal by 3%. This effect has diminishing returns.
Legion Raid Progression
View Raid History