Ogreskull Boneplate Greathelm

Glowing Taladite Pendant of the Harmonious

  • Stage 6 of 6
  • Item Level 715
  • Upgrade Level: 0/2
  • Binds when equipped
  • Unique-Equipped: Warlords Crafted (3)
  • Miscellaneous Neck
  • +207 Strength
  • +311 Stamina
  • +146 Versatility
  • +125 Mastery
    • Enchanted: +75 Mastery
    • Requires Level 91
    • Sell Price: 16 25 41

Ogreskull Boneplate Pauldrons

Ravenous Greatcloak

  • Mythic
  • Item Level 700
  • Transmogrified to:
    Shoulderguards of Crystalline Bone
  • Binds when picked up
  • Back
  • 72 Armor
  • +180 Agility or Strength
  • +271 Stamina
  • +108 Versatility
  • +127 Mastery
    • Enchanted: +100 Mastery & +2% Speed
    • Requires Level 100
    • Sell Price: 34 54 23

Chestguard of Ill Fate

  • Item Level 690
  • Upgrade Level: 0/2
  • Binds when picked up
  • Plate Chest
  • 374 Armor
  • +292 Strength or Intellect
  • +438 Stamina
  • +136 Critical Strike
  • +253 Mastery
    • Durability 165 / 165
    • Requires Level 100
    • Sell Price: 44 76 38

Sleeveless T-Shirt

  • Item Level 1
  • Binds when equipped
  • Miscellaneous Shirt
  • "On the inside collar it reads, 'Inspected by Earl Z. Moade.'"
    • Sell Price: 3 61
Tabard (empty slot)

Fleshmelter Bracers

  • Mythic
  • Item Level 700
  • Binds when picked up
  • Plate Wrists
  • 168 Armor
  • +180 Strength or Intellect
  • +271 Stamina
  • +91 Haste
  • +137 Mastery
    • Durability 55 / 55
    • Requires Level 100
    • Sell Price: 20 95 96

Gauntlets of Derision

  • Item Level 690
  • Upgrade Level: 0/2
  • Binds when picked up
  • Plate Hands
  • 234 Armor
  • +219 Strength or Intellect
  • +328 Stamina
  • +183 Critical Strike
  • +108 Mastery
    • Durability 55 / 55
    • Requires Level 100
    • Sell Price: 22 1 42

Uktar's Belt of Chiming Rings

  • Mythic
  • Item Level 700
  • Binds when picked up
  • Plate Waist
  • 217 Armor
  • +241 Strength or Intellect
  • +361 Stamina
  • +145 Haste
  • +170 Mastery
    • Durability 55 / 55
    • Requires Level 100
    • Sell Price: 21 49 30

Firestorm Legplates

  • Mythic
  • Item Level 700
  • Binds when picked up
  • Plate Legs
  • 337 Armor
  • +321 Strength or Intellect
  • +481 Stamina
  • +172 Haste
  • +238 Versatility
    • +50 Mastery
    • Durability 120 / 120
    • Requires Level 100
    • Sell Price: 42 42 64

Sabatons of Fractal Earth

  • Heroic
  • Item Level 685
  • Binds when picked up
  • Plate Feet
  • 253 Armor
  • +209 Strength or Intellect
  • +314 Stamina
  • +133 Critical Strike
  • +144 Mastery
    • Durability 80 / 80
    • Requires Level 100
    • Sell Price: 31 19 20

Sanctus, Sigil of the Unbroken

  • Item Level 735
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +250 Agility or Strength
  • +375 Stamina
  • +150 Versatility
  • +176 Mastery
    • Enchanted: +50 Mastery
  • Use: Awakens the powers of Sanctus rings worn by you and your allies, granting 0% Versatility for 15 sec. For the duration of this effect, all damage and healing received is divided evenly among empowered allies. (2 min shared cooldown)
    • Requires Level 100
    • Sell Price: 50

Stonefist Band

  • Mythic
  • Item Level 700
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +180 Agility or Strength
  • +271 Stamina
  • +124 Versatility
  • +114 Mastery
    • Enchanted: +50 Mastery
    • Requires Level 100
    • Sell Price: 28 48 52

Blast Furnace Door

  • Mythic
  • Item Level 700
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +384 Versatility
  • Equip: Your attacks have a chance to grant 1603 Mastery for 10 sec. (Approximately 0.92 procs per minute)
    • Requires Level 100
    • Sell Price: 38 15 74

Tablet of Turnbuckle Teamwork

  • Heroic Warforged
  • Item Level 691
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +410 Mastery
  • Use: Grants 1229 Versatility for 20 sec.
    • Requires Level 100
    • Sell Price: 36 3 10

Baleful Greatsword of the Feverflare

  • Empowered Baleful
  • Item Level 695
  • Upgrade Level: 0/2
  • Binds when picked up
  • Sword Two-Hand
  • Speed 3.60 1,583 - 2,376 Damage
  • (549.72 damage per second)
  • +306 Strength
  • +459 Stamina
  • +199 Haste
  • +207 Mastery
    • Enchanted: Rune of the Fallen Crusader
    • Durability 120 / 120
    • Requires Level 100
    • Sell Price: 16 14 19
Off Hand (empty slot)
420,060
Health
100
Runic Power
4,567
Strength
7,001
Stamina
5%
Critical Strike
18%
Haste
67%
Mastery
2%
Versatility
Talents
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Heartbreaker
Heartbreaker
(Passive)
Passive

Heart Strike generates 2 additional Runic Power per target hit.
57
Spectral Deflection
Spectral Deflection
(Passive)
Passive

Attacks that deal more than 25% of your maximum health will consume an additional Bone Shield charge to further reduce the damage.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
Blood Mirror
Blood Mirror
(Melee Range, Instant, 2 min cooldown)
Melee Range
Instant
2 min cooldown

Afflict an enemy with Blood Mirror for 10 sec. While active, 20% of any damage dealt to you is redirected to the target.
View Talent Details
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Spectral Deflection
Spectral Deflection
(Passive)
Passive

Attacks that deal more than 25% of your maximum health will consume an additional Bone Shield charge to further reduce the damage.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Rune Tap
Rune Tap
(Instant, 1.5 sec cooldown)
60 Runic Power
Instant
1.5 sec cooldown

Consume a Rune to reduce all damage taken by 40% for 3 sec.
100
Bonestorm
Bonestorm
(Instant, 1 min cooldown)
20 Runic Power
Instant
1 min cooldown

A whirl of bone and gore batters nearby enemies every 1 sec, dealing 27,947 Shadow damage every 1 sec, and healing you for 2% of your maximum health every time it deals damage. Lasts 1 sec per 10 Runic Power spent.
Choose a Specialization
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
Talents
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Heartbreaker
Heartbreaker
(Passive)
Passive

Heart Strike generates 2 additional Runic Power per target hit.
57
Spectral Deflection
Spectral Deflection
(Passive)
Passive

Attacks that deal more than 25% of your maximum health will consume an additional Bone Shield charge to further reduce the damage.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
Blood Mirror
Blood Mirror
(Melee Range, Instant, 2 min cooldown)
Melee Range
Instant
2 min cooldown

Afflict an enemy with Blood Mirror for 10 sec. While active, 20% of any damage dealt to you is redirected to the target.
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Heartbreaker
Heartbreaker
(Passive)
Passive

Heart Strike generates 2 additional Runic Power per target hit.
57
Spectral Deflection
Spectral Deflection
(Passive)
Passive

Attacks that deal more than 25% of your maximum health will consume an additional Bone Shield charge to further reduce the damage.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
Blood Mirror
Blood Mirror
(Melee Range, Instant, 2 min cooldown)
Melee Range
Instant
2 min cooldown

Afflict an enemy with Blood Mirror for 10 sec. While active, 20% of any damage dealt to you is redirected to the target.
Talents
View Talent Details
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Spectral Deflection
Spectral Deflection
(Passive)
Passive

Attacks that deal more than 25% of your maximum health will consume an additional Bone Shield charge to further reduce the damage.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Rune Tap
Rune Tap
(Instant, 1.5 sec cooldown)
60 Runic Power
Instant
1.5 sec cooldown

Consume a Rune to reduce all damage taken by 40% for 3 sec.
100
Bonestorm
Bonestorm
(Instant, 1 min cooldown)
20 Runic Power
Instant
1 min cooldown

A whirl of bone and gore batters nearby enemies every 1 sec, dealing 27,947 Shadow damage every 1 sec, and healing you for 2% of your maximum health every time it deals damage. Lasts 1 sec per 10 Runic Power spent.
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Spectral Deflection
Spectral Deflection
(Passive)
Passive

Attacks that deal more than 25% of your maximum health will consume an additional Bone Shield charge to further reduce the damage.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Rune Tap
Rune Tap
(Instant, 1.5 sec cooldown)
60 Runic Power
Instant
1.5 sec cooldown

Consume a Rune to reduce all damage taken by 40% for 3 sec.
100
Bonestorm
Bonestorm
(Instant, 1 min cooldown)
20 Runic Power
Instant
1 min cooldown

A whirl of bone and gore batters nearby enemies every 1 sec, dealing 27,947 Shadow damage every 1 sec, and healing you for 2% of your maximum health every time it deals damage. Lasts 1 sec per 10 Runic Power spent.
Legion Raid Progression
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Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 0
Honorable Kills
61
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating