Impenetrable Faceplate

  • Item Level 840
  • Transmogrified to:
    Crown of Empowered Fate
  • Binds when picked up
  • Plate Head
  • 542 Armor
  • +1241 Strength or Intellect
  • +1861 Stamina
  • +405 Critical Strike
  • +915 Mastery
  • Use: Shows the location of all nearby demons on the minimap until cancelled. Only one form of tracking can be active at a time.
    • Durability 85 / 85
    • Sell Price: 32 44 65

Medallion of Morashu

  • Item Level 783
  • Binds when picked up
  • Miscellaneous Neck
  • +586 Stamina
  • +446 Critical Strike
  • +854 Mastery
    • Sell Price: 10 76 67

Pinerock Tracker's Shoulderplates

  • Item Level 779
  • Transmogrified to:
    Lightbringer Shoulderguards
  • Binds when picked up
  • Plate Shoulder
  • 425 Armor
  • +502 Strength or Intellect
  • +753 Stamina
  • +478 Critical Strike
  • +191 Mastery
    • Durability 70 / 70
    • Sell Price: 20 9 74

Cloak of the Everliving Keeper

  • Item Level 800
  • Transmogrified to:
    Medicine Blanket
  • Binds when picked up
  • Back
  • 109 Armor
  • +459 Agility or Strength or Intellect
  • +688 Stamina
  • +371 Haste
  • +240 Mastery
    • Enchanted: +100 Critical Strike & +2% Speed
    • Sell Price: 29 6 91

Breastplate of the Guard

  • Item Level 825
  • Transmogrified to:
    Glorious Breastplate
  • Binds when picked up
  • Plate Chest
  • 646 Armor
  • +1079 Strength or Intellect
  • +1618 Stamina
  • +784 Critical Strike
  • +463 Haste
    • Durability 140 / 140
    • Sell Price: 40 90 52
Shirt (empty slot)
Tabard (empty slot)

Dreadsworn Armplates

  • Item Level 753
  • Transmogrified to:
    Conqueror's Vambraces
  • Binds when picked up
  • Plate Wrists
  • 207 Armor
  • +296 Strength or Intellect
  • +443 Stamina
  • +146 Haste
  • +247 Mastery
    • Durability 40 / 40
    • Sell Price: 13 69 85

Thunderpeak Gauntlets

  • Item Level 773
  • Transmogrified to:
    Conqueror's Gauntlets
  • Binds when picked up
  • Plate Hands
  • 340 Armor
  • +475 Strength or Intellect
  • +712 Stamina
  • +370 Critical Strike
  • +262 Mastery
    • Durability 40 / 40
    • Sell Price: 14 10 32

Hardshell Greatbelt

  • Item Level 800
  • Transmogrified to:
    Girdle of the Fallen Crusader
  • Binds when picked up
  • Plate Waist
  • 344 Armor
  • +612 Strength or Intellect
  • +917 Stamina
  • +564 Critical Strike
  • +250 Haste
    • Durability 50 / 50
    • Sell Price: 20 70 93

Pufferfish Demolition Greaves

  • Item Level 793
  • Transmogrified to:
    Legplates of Blazing Light
  • Binds when picked up
  • Plate Legs
  • 527 Armor
  • +763 Strength or Intellect
  • +1144 Stamina
  • +682 Critical Strike
  • +334 Versatility
    • Durability 100 / 100
    • Sell Price: 30 22 60

Thunderpeak Greatboots

  • Item Level 779
  • Transmogrified to:
    Conqueror's Greaves
  • Binds when picked up
  • Plate Feet
  • 390 Armor
  • +502 Strength or Intellect
  • +753 Stamina
  • +449 Critical Strike
  • +220 Versatility
    • Durability 65 / 65
    • Sell Price: 24 38 74

Band of Malorne's Chosen

  • Item Level 769
  • Binds when picked up
  • Miscellaneous Finger
  • +515 Stamina
  • +784 Haste
  • +359 Mastery
    • Sell Price: 16 26 11

Staunch Warbrave Loop

  • Item Level 765
  • Binds when picked up
  • Miscellaneous Finger
  • +495 Stamina
  • +722 Critical Strike
  • +377 Versatility
    • Sell Price: 17 10 48

Might of the Forsaken

  • Item Level 773
  • Binds when picked up
  • Miscellaneous Trinket
  • +602 Critical Strike
  • Equip: Your attacks have a chance to increase your Strength by 1012 for 10 sec.
    • Sell Price: 29 5 81

Courage of Uriah

  • Item Level 789
  • Binds when picked up
  • Miscellaneous Trinket
  • +699 Strength
  • +699 Versatility
    • Sell Price: 26 21 24

Ashbringer

  • Item Level 798
  • Binds when picked up
  • Unique
  • Sword Two-Hand
  • Speed 3.60 4,133 - 6,201 Damage
  • (1,435 damage per second)
  • +799 Strength
  • +1198 Stamina
  • +541 Critical Strike
  • +519 Mastery
  • Equip: Grants you the Wake of Ashes ability, which deals massive damage to enemies in an area.
  • "So it was that over the course of time, the man and the weapon seemed as one. Ashbringer became a name of legend, attributed not just to the fearsome blade but also to the relentless knight who wielded it."
    • Sell Price: 215 18 36
Off Hand (empty slot)
1,229,880
Health
220,000
Mana
18,543
Strength
20,498
Stamina
21%
Critical Strike
5%
Haste
25%
Mastery
3%
Versatility
Talents
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
Holy
Invokes the power of the Light to protect and to heal.
View Talent Details
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
15
Final Verdict
Final Verdict
(Passive)
Passive

Increases the damage done by Templar's Verdict by 20%, and the damage done by Divine Storm by 10%.
30
Zeal
Zeal
(Melee Range, Instant)
Melee Range
Instant

Strike the target for 94,442 Physical damage. Maximum 2 charges.

Grants Zeal, causing Zeal attacks to chain to an additional nearby target per stack. Maximum 3 stacks. Each jump deals 40% less damage.

Generates 1 Holy Power.
45
Repentance
Repentance
(30 yd range, 1.7 sec cast, 15 sec cooldown)
10% of base mana
30 yd range
1.7 sec cast
15 sec cooldown

Forces an enemy target to meditate, incapacitating the target and dealing up to a maximum of 25% of the target's health in damage over 1 min. Usable against Demons, Dragonkin, Giants, Humanoids, and Undead.
60
Blade of Wrath
Blade of Wrath
(Passive)
Passive

Your auto attacks have a chance to reset the cooldown of Blade of Justice.
75
Justicar's Vengeance
Justicar's Vengeance
(Melee Range, Instant)
5 Holy Power
Melee Range
Instant

A weapon strike that deals 192,906 Holy damage and restores health equal to the damage done.

Deals 100% additional damage and healing when used against a stunned target.
90
Divine Intervention
Divine Intervention
(Passive)
Passive

Reduces your Divine Shield cooldown by 20%. In addition, any attack which would kill you instead reduces you to 20% of your maximum health and triggers Divine Shield.

Cannot occur while Divine Shield is on cooldown or Forbearance is active.
100
Crusade
Crusade
(Instant, 20 sec cooldown)
Instant
20 sec cooldown

Increases your damage and haste by 3.0% for 20 sec.

Each Holy Power spent during Crusade increases damage and haste by an additional 3.0%.

Maximum 15 stacks.
View Talent Details
Holy
Invokes the power of the Light to protect and to heal.
15
Light's Hammer
Light's Hammer
(40 yd range, Instant, 1 min cooldown)
35% of base mana
40 yd range
Instant
1 min cooldown

Hurls a Light-infused hammer into the ground, where it blasts a 10 yard radius every 2 sec for 14 sec. Each blast deals 6,510 Holy damage to enemies and heals up to 6 allies for 3,003.
30
Rule of Law
Rule of Law
(Instant, 1.5 sec cooldown)
Instant
1.5 sec cooldown

Increase the range of your heals by 50% for 10 sec.
45
Repentance
Repentance
(30 yd range, 1.7 sec cast, 15 sec cooldown)
10% of base mana
30 yd range
1.7 sec cast
15 sec cooldown

Forces an enemy target to meditate, incapacitating the target and dealing up to a maximum of 25% of the target's health in damage over 1 min. Usable against Demons, Dragonkin, Giants, Humanoids, and Undead.
60
Devotion Aura
Devotion Aura
(Passive)
Passive

Allies within 10 yards take 20% reduced damage, split over the number of allies in the aura.

While Aura Mastery is active, all affected allies gain the full damage reduction.
75
Divine Purpose
Divine Purpose
(Passive)
Passive

Light of Dawn and Holy Shock have a 15% chance to not start their cooldown, and make their next cast free.
90
Fervent Martyr
Fervent Martyr
(Passive)
Passive

Casting Holy Light or Flash of Light on your Beacon of Light reduces the mana cost of your next Light of the Martyr by 50%, stacking.
100
Beacon of the Lightbringer
Beacon of the Lightbringer
(Passive)
Passive

Mastery: Lightbringer now increases your healing based on the target's proximity to either you or your Beacon of Light, whichever is closer.

The healing and range of Light of Dawn are increased by 30%.
Choose a Specialization
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
Holy
Invokes the power of the Light to protect and to heal.
Talents
View Talent Details
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
15
Final Verdict
Final Verdict
(Passive)
Passive

Increases the damage done by Templar's Verdict by 20%, and the damage done by Divine Storm by 10%.
30
Zeal
Zeal
(Melee Range, Instant)
Melee Range
Instant

Strike the target for 94,442 Physical damage. Maximum 2 charges.

Grants Zeal, causing Zeal attacks to chain to an additional nearby target per stack. Maximum 3 stacks. Each jump deals 40% less damage.

Generates 1 Holy Power.
45
Repentance
Repentance
(30 yd range, 1.7 sec cast, 15 sec cooldown)
10% of base mana
30 yd range
1.7 sec cast
15 sec cooldown

Forces an enemy target to meditate, incapacitating the target and dealing up to a maximum of 25% of the target's health in damage over 1 min. Usable against Demons, Dragonkin, Giants, Humanoids, and Undead.
60
Blade of Wrath
Blade of Wrath
(Passive)
Passive

Your auto attacks have a chance to reset the cooldown of Blade of Justice.
75
Justicar's Vengeance
Justicar's Vengeance
(Melee Range, Instant)
5 Holy Power
Melee Range
Instant

A weapon strike that deals 192,906 Holy damage and restores health equal to the damage done.

Deals 100% additional damage and healing when used against a stunned target.
90
Divine Intervention
Divine Intervention
(Passive)
Passive

Reduces your Divine Shield cooldown by 20%. In addition, any attack which would kill you instead reduces you to 20% of your maximum health and triggers Divine Shield.

Cannot occur while Divine Shield is on cooldown or Forbearance is active.
100
Crusade
Crusade
(Instant, 20 sec cooldown)
Instant
20 sec cooldown

Increases your damage and haste by 3.0% for 20 sec.

Each Holy Power spent during Crusade increases damage and haste by an additional 3.0%.

Maximum 15 stacks.
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
15
Final Verdict
Final Verdict
(Passive)
Passive

Increases the damage done by Templar's Verdict by 20%, and the damage done by Divine Storm by 10%.
30
Zeal
Zeal
(Melee Range, Instant)
Melee Range
Instant

Strike the target for 94,442 Physical damage. Maximum 2 charges.

Grants Zeal, causing Zeal attacks to chain to an additional nearby target per stack. Maximum 3 stacks. Each jump deals 40% less damage.

Generates 1 Holy Power.
45
Repentance
Repentance
(30 yd range, 1.7 sec cast, 15 sec cooldown)
10% of base mana
30 yd range
1.7 sec cast
15 sec cooldown

Forces an enemy target to meditate, incapacitating the target and dealing up to a maximum of 25% of the target's health in damage over 1 min. Usable against Demons, Dragonkin, Giants, Humanoids, and Undead.
60
Blade of Wrath
Blade of Wrath
(Passive)
Passive

Your auto attacks have a chance to reset the cooldown of Blade of Justice.
75
Justicar's Vengeance
Justicar's Vengeance
(Melee Range, Instant)
5 Holy Power
Melee Range
Instant

A weapon strike that deals 192,906 Holy damage and restores health equal to the damage done.

Deals 100% additional damage and healing when used against a stunned target.
90
Divine Intervention
Divine Intervention
(Passive)
Passive

Reduces your Divine Shield cooldown by 20%. In addition, any attack which would kill you instead reduces you to 20% of your maximum health and triggers Divine Shield.

Cannot occur while Divine Shield is on cooldown or Forbearance is active.
100
Crusade
Crusade
(Instant, 20 sec cooldown)
Instant
20 sec cooldown

Increases your damage and haste by 3.0% for 20 sec.

Each Holy Power spent during Crusade increases damage and haste by an additional 3.0%.

Maximum 15 stacks.
Talents
View Talent Details
Holy
Invokes the power of the Light to protect and to heal.
15
Light's Hammer
Light's Hammer
(40 yd range, Instant, 1 min cooldown)
35% of base mana
40 yd range
Instant
1 min cooldown

Hurls a Light-infused hammer into the ground, where it blasts a 10 yard radius every 2 sec for 14 sec. Each blast deals 6,510 Holy damage to enemies and heals up to 6 allies for 3,003.
30
Rule of Law
Rule of Law
(Instant, 1.5 sec cooldown)
Instant
1.5 sec cooldown

Increase the range of your heals by 50% for 10 sec.
45
Repentance
Repentance
(30 yd range, 1.7 sec cast, 15 sec cooldown)
10% of base mana
30 yd range
1.7 sec cast
15 sec cooldown

Forces an enemy target to meditate, incapacitating the target and dealing up to a maximum of 25% of the target's health in damage over 1 min. Usable against Demons, Dragonkin, Giants, Humanoids, and Undead.
60
Devotion Aura
Devotion Aura
(Passive)
Passive

Allies within 10 yards take 20% reduced damage, split over the number of allies in the aura.

While Aura Mastery is active, all affected allies gain the full damage reduction.
75
Divine Purpose
Divine Purpose
(Passive)
Passive

Light of Dawn and Holy Shock have a 15% chance to not start their cooldown, and make their next cast free.
90
Fervent Martyr
Fervent Martyr
(Passive)
Passive

Casting Holy Light or Flash of Light on your Beacon of Light reduces the mana cost of your next Light of the Martyr by 50%, stacking.
100
Beacon of the Lightbringer
Beacon of the Lightbringer
(Passive)
Passive

Mastery: Lightbringer now increases your healing based on the target's proximity to either you or your Beacon of Light, whichever is closer.

The healing and range of Light of Dawn are increased by 30%.
Holy
Invokes the power of the Light to protect and to heal.
15
Light's Hammer
Light's Hammer
(40 yd range, Instant, 1 min cooldown)
35% of base mana
40 yd range
Instant
1 min cooldown

Hurls a Light-infused hammer into the ground, where it blasts a 10 yard radius every 2 sec for 14 sec. Each blast deals 6,510 Holy damage to enemies and heals up to 6 allies for 3,003.
30
Rule of Law
Rule of Law
(Instant, 1.5 sec cooldown)
Instant
1.5 sec cooldown

Increase the range of your heals by 50% for 10 sec.
45
Repentance
Repentance
(30 yd range, 1.7 sec cast, 15 sec cooldown)
10% of base mana
30 yd range
1.7 sec cast
15 sec cooldown

Forces an enemy target to meditate, incapacitating the target and dealing up to a maximum of 25% of the target's health in damage over 1 min. Usable against Demons, Dragonkin, Giants, Humanoids, and Undead.
60
Devotion Aura
Devotion Aura
(Passive)
Passive

Allies within 10 yards take 20% reduced damage, split over the number of allies in the aura.

While Aura Mastery is active, all affected allies gain the full damage reduction.
75
Divine Purpose
Divine Purpose
(Passive)
Passive

Light of Dawn and Holy Shock have a 15% chance to not start their cooldown, and make their next cast free.
90
Fervent Martyr
Fervent Martyr
(Passive)
Passive

Casting Holy Light or Flash of Light on your Beacon of Light reduces the mana cost of your next Light of the Martyr by 50%, stacking.
100
Beacon of the Lightbringer
Beacon of the Lightbringer
(Passive)
Passive

Mastery: Lightbringer now increases your healing based on the target's proximity to either you or your Beacon of Light, whichever is closer.

The healing and range of Light of Dawn are increased by 30%.
Legion Raid Progression
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Player vs Player
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Prestige
Level 0
Honor
Level 1
Honorable Kills
4,284
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating