Felbane Greathelm of the Fireflash

  • Empowered Baleful
  • Item Level 700
  • Upgrade Level: 1/2
  • Binds when picked up
  • Plate Head
  • 313 Armor
  • +321 Strength or Intellect
  • +481 Stamina
  • +214 Critical Strike
  • +214 Haste
    • Durability 100 / 100
    • Requires Level 100
    • Sell Price: 7 50 27

Discordant Collar of the Adaptable

  • Empowered Baleful
  • Item Level 695
  • Upgrade Level: 0/2
  • Binds when picked up
  • Miscellaneous Neck
  • +172 Agility or Strength
  • +258 Stamina
  • +229 Versatility
    • Requires Level 100
    • Sell Price: 3 58 62

Felbane Shoulderguard of the Harmonious

  • Baleful Warforged
  • Item Level 685
  • Upgrade Level: 0/2
  • Transmogrified to:
    Manager's Mantle
  • Binds when picked up
  • Plate Shoulder
  • 276 Armor
  • +209 Strength or Intellect
  • +314 Stamina
  • +150 Versatility
  • +122 Mastery
    • Durability 100 / 100
    • Requires Level 100
    • Sell Price: 6 99 16

Unfailing Cloak of the Aurora

  • Empowered Baleful
  • Item Level 695
  • Upgrade Level: 0/2
  • Transmogrified to:
    Art Template Plate Belt - Plate_ChallengePaladin_D_01 - Silver
  • Binds when picked up
  • Back
  • 70 Armor
  • +172 Agility or Strength
  • +258 Stamina
  • +128 Haste
  • +92 Versatility
    • Requires Level 100
    • Sell Price: 6 60 8

Felbane Breastplate of the Fireflash

  • Empowered Baleful
  • Item Level 705
  • Upgrade Level: 2/2
  • Transmogrified to:
    Assassin Assassinator
  • Binds when picked up
  • Plate Chest
  • 391 Armor
  • +336 Strength or Intellect
  • +504 Stamina
  • +237 Critical Strike
  • +202 Haste
    • Durability 165 / 165
    • Requires Level 100
    • Sell Price: 9 30 51

Wound Dressing

  • Item Level 1
  • Binds when equipped
  • Miscellaneous Shirt
    • Sell Price: 5
Tabard (empty slot)

Felbane Bracers of the Feverflare

  • Empowered Baleful
  • Item Level 695
  • Upgrade Level: 0/2
  • Binds when picked up
  • Plate Wrists
  • 166 Armor
  • +172 Strength or Intellect
  • +258 Stamina
  • +109 Haste
  • +118 Mastery
    • Durability 55 / 55
    • Requires Level 100
    • Sell Price: 4 62 57

Felbane Gauntlets of the Peerless

  • Empowered Baleful
  • Item Level 695
  • Upgrade Level: 0/2
  • Transmogrified to:
    Bloodied Scale Gloves
  • Binds when picked up
  • Plate Hands
  • 237 Armor
  • +230 Strength or Intellect
  • +345 Stamina
  • +131 Critical Strike
  • +166 Mastery
    • Durability 55 / 55
    • Requires Level 100
    • Sell Price: 4 83 99

Felbane Girdle of the Harmonious

  • Empowered Baleful
  • Item Level 695
  • Upgrade Level: 0/2
  • Transmogrified to:
    Test - Lightning Hat
  • Binds when picked up
  • Plate Waist
  • 213 Armor
  • +230 Strength or Intellect
  • +345 Stamina
  • +124 Versatility
  • +171 Mastery
    • Durability 55 / 55
    • Requires Level 100
    • Sell Price: 4 76 80

Felbane Legplates of the Harmonious

  • Empowered Baleful
  • Item Level 705
  • Upgrade Level: 2/2
  • Transmogrified to:
    Wild Aspirant's Scaled Shoulders
  • Binds when picked up
  • Plate Legs
  • 342 Armor
  • +336 Strength or Intellect
  • +504 Stamina
  • +234 Versatility
  • +207 Mastery
    • Durability 120 / 120
    • Requires Level 100
    • Sell Price: 9 19 79

Felbane Greaves of the Quickblade

  • Empowered Baleful
  • Item Level 695
  • Upgrade Level: 0/2
  • Transmogrified to:
    Groundwork Shield
  • Binds when picked up
  • Plate Feet
  • 261 Armor
  • +230 Strength or Intellect
  • +345 Stamina
  • +120 Critical Strike
  • +173 Versatility
    • Durability 80 / 80
    • Requires Level 100
    • Sell Price: 7 9 86

Torrid Seal of the Aurora

  • Empowered Baleful
  • Item Level 695
  • Upgrade Level: 0/2
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +172 Agility or Strength
  • +258 Stamina
  • +106 Haste
  • +120 Versatility
    • Requires Level 100
    • Sell Price: 5 58 33

Mar'tak's Rugged Seal

  • Item Level 690
  • Upgrade Level: 0/2
  • Binds when picked up
  • Miscellaneous Finger
  • +164 Agility or Strength
  • +246 Stamina
  • +90 Haste
  • +128 Versatility
    • Requires Level 100
    • Sell Price: 27 51 77

Valor Medal of the First War

  • Timewarped
  • Item Level 675
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +241 Agility or Strength
  • Use: Increases Armor by 94 for 20 sec.
    • Requires Level 80
    • Sell Price: 6 87 77

Spineshard Crest

  • Empowered Baleful
  • Item Level 695
  • Upgrade Level: 0/2
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +291 Versatility
  • +291 Mastery
    • Requires Level 100
    • Sell Price: 7 69 41

Baleful Greatsword of the Quickblade

  • Empowered Baleful
  • Item Level 705
  • Upgrade Level: 2/2
  • Transmogrified to:
    Helm of the Grave
  • Binds when picked up
  • Sword Two-Hand
  • Speed 3.60 1,738 - 2,609 Damage
  • (603.61 damage per second)
  • +336 Strength
  • +504 Stamina
  • +247 Critical Strike
  • +186 Versatility
    • Enchanted: Rune of the Stoneskin Gargoyle
    • Durability 120 / 120
    • Requires Level 100
    • Sell Price: 16 14 19
Off Hand (empty slot)
424,860
Health
100
Runic Power
4,773
Strength
7,081
Stamina
13%
Critical Strike
20%
Haste
43%
Mastery
3%
Versatility
Talents
Unholy
A master of death and decay, spreading infection and controlling undead minions to do her bidding.
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
View Talent Details
Unholy
A master of death and decay, spreading infection and controlling undead minions to do her bidding.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Rapid Decomposition
Rapid Decomposition
(Passive)
Passive

Your Death and Decay deals damage 15% more often, and while in your Death and Decay you generate 1 Runic Power per sec.
58
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Foul Bulwark
Foul Bulwark
(Passive)
Passive

Each charge of Bone Shield increases your maximum health by 2%.
100
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Spectral Deflection
Spectral Deflection
(Passive)
Passive

Attacks that deal more than 25% of your maximum health will consume an additional Bone Shield charge to further reduce the damage.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
Blood Mirror
Blood Mirror
(Melee Range, Instant, 2 min cooldown)
Melee Range
Instant
2 min cooldown

Afflict an enemy with Blood Mirror for 10 sec. While active, 20% of any damage dealt to you is redirected to the target.
Choose a Specialization
Unholy
A master of death and decay, spreading infection and controlling undead minions to do her bidding.
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
Talents
View Talent Details
Unholy
A master of death and decay, spreading infection and controlling undead minions to do her bidding.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Rapid Decomposition
Rapid Decomposition
(Passive)
Passive

Your Death and Decay deals damage 15% more often, and while in your Death and Decay you generate 1 Runic Power per sec.
58
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Foul Bulwark
Foul Bulwark
(Passive)
Passive

Each charge of Bone Shield increases your maximum health by 2%.
100
Unholy
A master of death and decay, spreading infection and controlling undead minions to do her bidding.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Rapid Decomposition
Rapid Decomposition
(Passive)
Passive

Your Death and Decay deals damage 15% more often, and while in your Death and Decay you generate 1 Runic Power per sec.
58
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Foul Bulwark
Foul Bulwark
(Passive)
Passive

Each charge of Bone Shield increases your maximum health by 2%.
100
Talents
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Spectral Deflection
Spectral Deflection
(Passive)
Passive

Attacks that deal more than 25% of your maximum health will consume an additional Bone Shield charge to further reduce the damage.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
Blood Mirror
Blood Mirror
(Melee Range, Instant, 2 min cooldown)
Melee Range
Instant
2 min cooldown

Afflict an enemy with Blood Mirror for 10 sec. While active, 20% of any damage dealt to you is redirected to the target.
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Spectral Deflection
Spectral Deflection
(Passive)
Passive

Attacks that deal more than 25% of your maximum health will consume an additional Bone Shield charge to further reduce the damage.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
Blood Mirror
Blood Mirror
(Melee Range, Instant, 2 min cooldown)
Melee Range
Instant
2 min cooldown

Afflict an enemy with Blood Mirror for 10 sec. While active, 20% of any damage dealt to you is redirected to the target.
Legion Raid Progression
View Raid History
Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 0
Honorable Kills
220
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating