Verdant Plate Crown

  • Heroic
  • Item Level 630
  • Upgrade Level: 0/2
  • Binds when picked up
  • Plate Head
  • 255 Armor
  • +167 Strength or Intellect
  • +251 Stamina
  • +90 Critical Strike
  • +124 Mastery
    • Durability 85 / 85
    • Requires Level 100
    • Sell Price: 22 73 63

Spirewalker's Chain of the Peerless

  • Item Level 645
  • Binds when picked up
  • Miscellaneous Neck
  • +108 Strength
  • +162 Stamina
  • +72 Critical Strike
  • +72 Mastery
    • Prismatic Socket
    • Requires Level 100
    • Sell Price: 16 78 44

Crazed Bomber's Shoulderguard of the Aurora

  • Item Level 645
  • Binds when picked up
  • Plate Shoulder
  • 246 Armor
  • +144 Strength or Intellect
  • +216 Stamina
  • +106 Haste
  • +80 Versatility
    • Durability 100 / 100
    • Requires Level 100
    • Sell Price: 29 31 96

Drape of Dripping Runnels

  • Heroic
  • Item Level 630
  • Upgrade Level: 0/2
  • Binds when picked up
  • Back
  • 44 Armor
  • +94 Strength
  • +141 Stamina
  • +63 Haste
  • +63 Versatility
    • Requires Level 100
    • Sell Price: 19 3 72

Chestplate of Arcane Volatility

  • Item Level 655
  • Binds when picked up
  • Plate Chest
  • 337 Armor
  • +211 Strength or Intellect
  • +316 Stamina
  • +149 Haste
  • +127 Mastery
    • Durability 165 / 165
    • Requires Level 100
    • Sell Price: 37 93 23
Shirt (empty slot)
Tabard (empty slot)

Goldsteel Bindings

  • Heroic
  • Item Level 630
  • Upgrade Level: 0/2
  • Binds when picked up
  • Plate Wrists
  • 137 Armor
  • +94 Strength or Intellect
  • +141 Stamina
  • +61 Haste
  • +64 Versatility
  • +54 Avoidance
    • Durability 50 / 50
    • Requires Level 100
    • Sell Price: 15 39 10

Gutcrusher Gauntlets

  • Heroic
  • Item Level 630
  • Upgrade Level: 0/2
  • Binds when picked up
  • Plate Hands
  • 196 Armor
  • +126 Strength or Intellect
  • +189 Stamina
  • +82 Critical Strike
  • +85 Versatility
    • Prismatic Socket
    • Durability 50 / 50
    • Requires Level 100
    • Sell Price: 15 56 21

Gutcrusher Greatbelt

  • Item Level 615
  • Upgrade Level: 0/2
  • Binds when picked up
  • Plate Waist
  • 169 Armor
  • +109 Strength or Intellect
  • +163 Stamina
  • +73 Haste
  • +73 Versatility
    • Durability 50 / 50
    • Requires Level 100
    • Sell Price: 15 44 28

Truesteel Greaves of the Aurora

  • Stage 1 of 6
  • Item Level 640
  • Upgrade Level: 0/2
  • Transmogrified to:
    Monster - Polearm_2H_Zulgurub_D_01
  • Binds when equipped
  • Unique-Equipped: Warlords Crafted (3)
  • Plate Legs
  • 283 Armor
  • +184 Strength or Intellect
  • +275 Stamina
  • +135 Haste
  • +102 Versatility
    • Durability 120 / 120
    • Requires Level 91
    • Sell Price: 37 51 56

Crazed Bomber's Greaves of the Aurora

  • Warforged
  • Item Level 651
  • Transmogrified to:
    Shadowstalking Shiv Knife_1H_Northrend_B_03
  • Binds when picked up
  • Plate Feet
  • 229 Armor
  • +153 Strength or Intellect
  • +229 Stamina
  • +115 Haste
  • +80 Versatility
    • Prismatic Socket
    • Durability 80 / 80
    • Requires Level 100
    • Sell Price: 26 91 51

Grunt's Solid Signet

  • Item Level 655
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +119 Strength
  • +178 Stamina
  • +84 Critical Strike
  • +71 Haste
    • Requires Level 100
    • Sell Price: 25 10 73

Solium Band of Endurance

  • Item Level 640
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +103 Agility or Strength
  • +155 Stamina
  • +62 Versatility
  • +73 Mastery
    • Requires Level 98
    • Sell Price: 1

Gronntooth War Horn

  • Item Level 715
  • Binds to Battle.net account
  • Unique-Equipped
  • Miscellaneous Trinket
  • +140 Critical Strike
  • +140 Haste
  • +140 Mastery
  • Equip: Chance on melee attack to grant Demonbane, increasing Strength by 2383 and all damage against Demons by 0% for 15 sec. If you score a killing blow while this effect is active, its duration is extended by 8 sec up to the original duration.
    • Sell Price: 1

Vial of Convulsive Shadows

  • Item Level 670
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +257 Strength
  • Use: Grants 1229 Haste for 20 sec.
    • Requires Level 100
    • Sell Price: 37 57 75

Steelforged Greataxe of the Feverflare

  • Stage 2 of 6
  • Item Level 645
  • Upgrade Level: 0/2
  • Binds when equipped
  • Unique-Equipped: Warlords Crafted (3)
  • Axe Two-Hand
  • Speed 3.60 993 - 1,491 Damage
  • (344.86 damage per second)
  • +192 Strength
  • +288 Stamina
  • +139 Haste
  • +109 Mastery
    • Durability 120 / 120
    • Requires Level 91
    • Sell Price: 56 33 92
Off Hand (empty slot)
271,680
Health
100
Runic Power
3,590
Strength
4,528
Stamina
10%
Critical Strike
19%
Haste
34%
Mastery
2%
Versatility
Talents
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Rapid Decomposition
Rapid Decomposition
(Passive)
Passive

Your Death and Decay deals damage 15% more often, and while in your Death and Decay you generate 1 Runic Power per sec.
58
60
75
March of the Damned
March of the Damned
(Passive)
Passive

Wraith Walk lasts 100% longer and breaks stun, snare, and root effects when cast.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
Blood Mirror
Blood Mirror
(Melee Range, Instant, 2 min cooldown)
Melee Range
Instant
2 min cooldown

Afflict an enemy with Blood Mirror for 10 sec. While active, 20% of any damage dealt to you is redirected to the target.
View Talent Details
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
56
Blooddrinker
Blooddrinker
(30 yd range, Channeled, 30 sec cooldown)
30 yd range
Channeled
30 sec cooldown

Drains 433,915 health from the target over 2.6 sec.

You can move, parry, dodge, and use defensive abilities while channeling this ability.
57
Soulgorge
Soulgorge
(Instant)
Instant

Consume your Blood Plagues within 30 yards, dealing 24,427 Shadow damage to each infected enemy, and empowering you for 24 sec with up to 15% Rune regeneration per plague. Plagues closer to expiration grant more Rune regeneration.

Passive: Blood Boil no longer applies Blood Plague.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Rune Tap
Rune Tap
(Instant, 1.5 sec cooldown)
60 Runic Power
Instant
1.5 sec cooldown

Consume a Rune to reduce all damage taken by 40% for 3 sec.
100
Bonestorm
Bonestorm
(Instant, 1 min cooldown)
20 Runic Power
Instant
1 min cooldown

A whirl of bone and gore batters nearby enemies every 1 sec, dealing 27,947 Shadow damage every 1 sec, and healing you for 2% of your maximum health every time it deals damage. Lasts 1 sec per 10 Runic Power spent.
Choose a Specialization
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
Talents
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Rapid Decomposition
Rapid Decomposition
(Passive)
Passive

Your Death and Decay deals damage 15% more often, and while in your Death and Decay you generate 1 Runic Power per sec.
58
60
75
March of the Damned
March of the Damned
(Passive)
Passive

Wraith Walk lasts 100% longer and breaks stun, snare, and root effects when cast.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
Blood Mirror
Blood Mirror
(Melee Range, Instant, 2 min cooldown)
Melee Range
Instant
2 min cooldown

Afflict an enemy with Blood Mirror for 10 sec. While active, 20% of any damage dealt to you is redirected to the target.
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Rapid Decomposition
Rapid Decomposition
(Passive)
Passive

Your Death and Decay deals damage 15% more often, and while in your Death and Decay you generate 1 Runic Power per sec.
58
60
75
March of the Damned
March of the Damned
(Passive)
Passive

Wraith Walk lasts 100% longer and breaks stun, snare, and root effects when cast.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
Blood Mirror
Blood Mirror
(Melee Range, Instant, 2 min cooldown)
Melee Range
Instant
2 min cooldown

Afflict an enemy with Blood Mirror for 10 sec. While active, 20% of any damage dealt to you is redirected to the target.
Talents
View Talent Details
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
56
Blooddrinker
Blooddrinker
(30 yd range, Channeled, 30 sec cooldown)
30 yd range
Channeled
30 sec cooldown

Drains 433,915 health from the target over 2.6 sec.

You can move, parry, dodge, and use defensive abilities while channeling this ability.
57
Soulgorge
Soulgorge
(Instant)
Instant

Consume your Blood Plagues within 30 yards, dealing 24,427 Shadow damage to each infected enemy, and empowering you for 24 sec with up to 15% Rune regeneration per plague. Plagues closer to expiration grant more Rune regeneration.

Passive: Blood Boil no longer applies Blood Plague.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Rune Tap
Rune Tap
(Instant, 1.5 sec cooldown)
60 Runic Power
Instant
1.5 sec cooldown

Consume a Rune to reduce all damage taken by 40% for 3 sec.
100
Bonestorm
Bonestorm
(Instant, 1 min cooldown)
20 Runic Power
Instant
1 min cooldown

A whirl of bone and gore batters nearby enemies every 1 sec, dealing 27,947 Shadow damage every 1 sec, and healing you for 2% of your maximum health every time it deals damage. Lasts 1 sec per 10 Runic Power spent.
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
56
Blooddrinker
Blooddrinker
(30 yd range, Channeled, 30 sec cooldown)
30 yd range
Channeled
30 sec cooldown

Drains 433,915 health from the target over 2.6 sec.

You can move, parry, dodge, and use defensive abilities while channeling this ability.
57
Soulgorge
Soulgorge
(Instant)
Instant

Consume your Blood Plagues within 30 yards, dealing 24,427 Shadow damage to each infected enemy, and empowering you for 24 sec with up to 15% Rune regeneration per plague. Plagues closer to expiration grant more Rune regeneration.

Passive: Blood Boil no longer applies Blood Plague.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Rune Tap
Rune Tap
(Instant, 1.5 sec cooldown)
60 Runic Power
Instant
1.5 sec cooldown

Consume a Rune to reduce all damage taken by 40% for 3 sec.
100
Bonestorm
Bonestorm
(Instant, 1 min cooldown)
20 Runic Power
Instant
1 min cooldown

A whirl of bone and gore batters nearby enemies every 1 sec, dealing 27,947 Shadow damage every 1 sec, and healing you for 2% of your maximum health every time it deals damage. Lasts 1 sec per 10 Runic Power spent.
Legion Raid Progression
View Raid History
Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 0
Honorable Kills
308
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating