Death Knight
Tank, Damage
Heralds of Doom

When the Lich King’s control of his death knights was broken, his former champions sought revenge for the horrors committed under his command. After their vengeance was won, the death knights found themselves without a cause and without a home. One by one they trickled into the land of the living in search of a new purpose.

Class Information

Death Knights engage their foes up-close, supplementing swings of their weapons with dark magic that renders enemies vulnerable or damages them with unholy power. They drag foes into one-on-one conflicts, compelling them to focus their attacks away from weaker companions. To prevent their enemies from fleeing their grasp, death knights must remain mindful of the power they call forth from runes, and pace their attacks appropriately.

Combat Roles
Tank, Damage
Resources
Health, Runic Power, Runes
Armor Type
Plate
Available Weapons
Axes, Maces, Swords, Polearms
Specializations

Death knight talents can bolster their defensive abilities by focusing on their ability to heal themselves, increase their damage and spell attacks, or summon forth minions and diseases by making use of their runes.

Features
Tank
To protect themselves and their fellows from death in battle, death knights gird themselves in heavy armor and parry attacks with their blades.
Melee Damage
Death knight runeblades are empowered with dark magic; they can expend the power of their runes for vicious attacks.
Runeforging
Death knights have a personal connection with their blades, and can forge runes into them in order to increase their power.