Draenei

Alliance

Spiritual Exiles

Long before the fallen titan Sargeras unleashed the Legion on Azeroth, he conquered the world of Argus and its inhabitants, the eredar. Believing that this gifted race would be crucial in his quest to undo all of creation, Sargeras contacted the eredar’s leaders – Kil’jaeden, Archimonde, and Velen, offering them knowledge and power in exchange for their loyalty.

Draenei History

Only Velen abstained, for he had seen a vision. In it, his people were transformed into demons; members of Sargeras’ Burning Legion, a growing army of unspeakable evil. With the aid of the benevolent naaru, Velen gathered like-minded eredar and escaped Argus. These renegades would call themselves the draenei, or “exiled ones.”

Kil’jaeden, infuriated by the draenei’s flight from Argus and their refusal of Sargeras’ offer, led the Legion’s armies in pursuit of his former people throughout the cosmos. But the draenei eluded their hunters, discovering sanctuary on a remote world that they would name Draenor. There, the draenei developed an extraordinary society and coexisted peacefully with the shamanistic orcs native to the planet Draenor.

Kil’jaeden eventually found Draenor and corrupted the noble orcs into a single, bloodthirsty force: the Horde. Blinded by rage, the Horde slaughtered most of the draenei race and forced any survivors into hiding. After being exposed to fel energies wielded by orc warlocks, many draenei were mutated into physically deteriorated forms known as the Krokul, or “Broken,”. Years later, the shaman Ner’zhul opened magical portals throughout Draenor, and the resulting energies shattered the dying world.

What remained of Draenor—henceforth known as Outland—devolved into a battleground among the Burning Legion and other factions vying for control of the ruined landscape. To escape the chaos, Velen and a number of his followers commandeered a dimensional fortressnamed the Exodar. In search of new allies, the draenei left Outland.

However, the blood elves had sabotaged the Exodar’s engines, and the draenei ultimately crash-landed on the world of Azeroth, where they pledged their loyalty to the Alliance. Together with their new allies, Velen and his refugees returned to Outland and defeated their demonic rivals. But Velen had another vision: a coming war between the forces of light and darkness. The draenei now prepare to defend their new home, Azeroth, against a shadow they believe is fast approaching.

Home Zone

Azuremyst Isle

Located off of the coast of northern Kalimdor, Azuremyst Isle is home to the draenei, refugees who fled Outland aboard the massive dimensional vessel named the Exodar. When the draenei crashed on Azeroth, powerful crystals from their vessel were scattered about Azuremyst Isle, mutating flora and fauna near the debris. Following the ill-fated landing, the draenei worked feverishly to find survivors and mend any damages inflicted on the isle due to their disastrous arrival. The draenei have since taken to the isle and established the remains of the Exodar as their base of power. Having suffered a long and arduous history of exile, the draenei are now resolved to give their lives in defense of Azuremyst Isle.

Draenei Racial Traits

Gift of the Naaru
The draenei are blessed with a healing ability that can restore their health and that of their allies.
Heroic Presence
Confident and strong, draenei receive a slight bonus to their main stat.

Shadow Resistance
Draenei have a natural resistance to Shadow magic.
Gemcutting
The talented draenei receive a bonus to their jewelcrafting skill

Available Classes

Warrior
Warrior
For as long as war has raged, heroes from every race have aimed to master the art of battle. Warriors combine strength, leadership, and a vast knowledge of arms and armor to wreak havoc in glorious combat.
Paladin
Paladin
This is the call of the paladin: to protect the weak, to bring justice to the unjust, and to vanquish evil from the darkest corners of the world.
Hunter
Hunter
From an early age, the call of the wild draws some adventurers from the comfort of their homes into the unforgiving primal world outside. Those who endure become hunters.
Priest
Priest
Priests are devoted to the spiritual, and express their unwavering faith by serving the people. For millennia they have left behind the confines of their temples and the comfort of their shrines so they can support their allies in war-torn lands.
Shaman
Shaman
Shaman are the spiritual leaders of their tribes and clans. They are masters of the elements, using spells and totems that heal or enhance their allies in battle while unleashing the fury of the elements upon their foes.
Mage
Mage
Students gifted with a keen intellect and unwavering discipline may walk the path of the mage. The arcane magic available to magi is both great and dangerous, and thus is revealed only to the most devoted practitioners.
Monk
Monk
Bare-knuckle brawlers whose no-weapon styles were born in ancient Pandaria, monks are as diverse as the energy that surrounds them. They can shoulder deadly attacks through the haze of their brews, heal broken chi flows, and beat their enemies with wind-quick fists and feet.
Death Knight
Death Knight
When the Lich King’s control of his death knights was broken, his former champions sought revenge for the horrors committed under his command.

Draenei History

Only Velen abstained, for he had seen a vision. In it, his people were transformed into demons; members of Sargeras’ Burning Legion, a growing army of unspeakable evil. With the aid of the benevolent naaru, Velen gathered like-minded eredar and escaped Argus. These renegades would call themselves the draenei, or “exiled ones.”

Kil’jaeden, infuriated by the draenei’s flight from Argus and their refusal of Sargeras’ offer, led the Legion’s armies in pursuit of his former people throughout the cosmos. But the draenei eluded their hunters, discovering sanctuary on a remote world that they would name Draenor. There, the draenei developed an extraordinary society and coexisted peacefully with the shamanistic orcs native to the planet Draenor.

Kil’jaeden eventually found Draenor and corrupted the noble orcs into a single, bloodthirsty force: the Horde. Blinded by rage, the Horde slaughtered most of the draenei race and forced any survivors into hiding. After being exposed to fel energies wielded by orc warlocks, many draenei were mutated into physically deteriorated forms known as the Krokul, or “Broken,”. Years later, the shaman Ner’zhul opened magical portals throughout Draenor, and the resulting energies shattered the dying world.

What remained of Draenor—henceforth known as Outland—devolved into a battleground among the Burning Legion and other factions vying for control of the ruined landscape. To escape the chaos, Velen and a number of his followers commandeered a dimensional fortressnamed the Exodar. In search of new allies, the draenei left Outland.

However, the blood elves had sabotaged the Exodar’s engines, and the draenei ultimately crash-landed on the world of Azeroth, where they pledged their loyalty to the Alliance. Together with their new allies, Velen and his refugees returned to Outland and defeated their demonic rivals. But Velen had another vision: a coming war between the forces of light and darkness. The draenei now prepare to defend their new home, Azeroth, against a shadow they believe is fast approaching.

Home Zone

Azuremyst Isle

Located off of the coast of northern Kalimdor, Azuremyst Isle is home to the draenei, refugees who fled Outland aboard the massive dimensional vessel named the Exodar. When the draenei crashed on Azeroth, powerful crystals from their vessel were scattered about Azuremyst Isle, mutating flora and fauna near the debris. Following the ill-fated landing, the draenei worked feverishly to find survivors and mend any damages inflicted on the isle due to their disastrous arrival. The draenei have since taken to the isle and established the remains of the Exodar as their base of power. Having suffered a long and arduous history of exile, the draenei are now resolved to give their lives in defense of Azuremyst Isle.

Home City

The Exodar

Once a satellite structure of the mighty Tempest Keep, the dimensional craft known as the Exodar was used by a group of draenei to escape their perilous home on Outland. After departing the shattered draenei world, the Exodar appeared above northern Kalimdor when a spectacular explosion ripped open the skies. The great vessel impacted on the shores of Azuremyst Isle, which has since become home to Outland’s refugee draenei. Following their dramatic landing, the draenei have utilized the remains of the Exodar to great effect, transforming it into a base of operations for their dealings on Azeroth.

Racial Mount

Elekk

The recent influx of different races to Outland, particularly the ethereals, has resulted in increased hunting of the native elekk of Nagrand for their prized tusks. Yet in addition to being seen as game, these massive beasts are also valued for their ability to act as mounts. When the draenei fled Outland aboard the Exodar, they carried with them a number of species, including tamed elekk. Upon landing on Azeroth, these tusked-creatures played a large role in helping the draenei establish themselves on their strange new home. While much of Azeroth’s own native wildlife has served other races as trustworthy mounts, the draenei still prefer the hearty and unyielding elekk above all else.

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