Nightborne
Isolated behind a protective barrier for 10,000 years, the elves of Suramar grew increasingly dependent upon the arcane magic of the Nightwell. To protect this font of power, the leaders of the Nightborne struck a bargain with the Burning Legion that plunged their kingdom into civil war. After fighting for freedom from their demonic masters, the Nightborne seek allies in the Horde to help reclaim their place in the world.
Available Classes
Hunter
From an early age, the call of the wild draws some adventurers from the comfort of their homes into the unforgiving primal world outside. Those who endure become hunters.
Mage
Students gifted with a keen intellect and unwavering discipline may walk the path of the mage. The arcane magic available to magi is both great and dangerous, and thus is revealed only to the most devoted practitioners.
Monk
Bare-knuckle brawlers whose no-weapon styles were born in ancient Pandaria, monks are as diverse as the energy that surrounds them. They can shoulder deadly attacks through the haze of their brews, heal broken chi flows, and beat their enemies with wind-quick fists and feet.
Priest
Priests are devoted to the spiritual, and express their unwavering faith by serving the people. For millennia they have left behind the confines of their temples and the comfort of their shrines so they can support their allies in war-torn lands.
Rogue
For rogues, the only code is the contract, and their honor is purchased in gold. Free from the constraints of a conscience, these mercenaries rely on brutal and efficient tactics.
Warlock
In the face of demonic power, most heroes see death. Warlocks see only opportunity. Dominance is their aim, and they have found a path to it in the dark arts. These voracious spellcasters summon demonic minions to fight beside them.
Warrior
For as long as war has raged, heroes from every race have aimed to master the art of battle. Warriors combine strength, leadership, and a vast knowledge of arms and armor to wreak havoc in glorious combat.
Racial Traits
Ancient History
Increases Inscription skill.
Magical Affinity
Increases magical damage dealt.
Cantrips
Summon a flying book that acts as a mailbox.
Arcane Pulse
Enchants an area with arcane energy, damaging and snaring nearby enemies.
Arcane Resistance
Reduces arcane damage taken.

Recruiting the Nightborne
In order to play as Nightborne characters, you must first recruit them to your cause. After meeting the requirements below, head to the Orgrimmar embassy to begin your quest.
Achievement: Insurrection
Exalted reputation with the Nightfallen
Orgrimmar Embassy
Located just south of the Valley of Spirits in Orgrimmar, the embassy was established to welcome new allies to the Horde. Find Lady Liadrin at the embassy, and she’ll assist you in the recruitment of the Nightborne.
Racial Mount: Nightborne Manasaber
Born capable of sniffing out concentrations of arcane energy, this noble cat is presented with thanks to a proven ally of the Nightborne.
Heritage Armor
Create a new Nightborne and reach level 110 to earn a distinctive Heritage Armor set—a lasting symbol of your dedication.
Orgrimmar Embassy
Located just south of the Valley of Spirits in Orgrimmar, the embassy was established to welcome new allies to the Horde. Find Lady Liadrin at the embassy, and she’ll assist you in the recruitment of the Nightborne.
Racial Mount: Nightborne Manasaber
Born capable of sniffing out concentrations of arcane energy, this noble cat is presented with thanks to a proven ally of the Nightborne.
Heritage Armor
Create a new Nightborne and reach level 110 to earn a distinctive Heritage Armor set—a lasting symbol of your dedication.