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Blog Articles results for Class Design
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Dev Watercooler: Building Healthy Gameplay

Last week, we talked about squishing stats and pruning unnecessary complexity as part of our design ...

5 years ago
Dev Watercooler: Pruning the Garden of War

Development on World of Warcraft: Warlords of Draenor is progressing well, and we'll soon be rea...

5 years ago
Patch 4.1 Public Test Realm Notes - April 12

That's right, folks. Development on the first post-Cataclysm content update for World of Warcraf...

8 years ago